The Technomancer

The Technomancer

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 48 55 74
1440p QHD 70 86 106 139
1080p Full HD 106 135 159 207

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 55
3840x2160 High 48
3840x2160 Ultra 37
2560x1440 Low 139
2560x1440 Medium 106
2560x1440 High 86
2560x1440 Ultra 70
1920x1080 Low 207
1920x1080 Medium 159
1920x1080 High 135
1920x1080 Ultra 106

The Technomancer with AMD Ryzen 5 8400F + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 5 8400F paired with the AMD Radeon RX 7800 XT delivers a robust, high-refresh-rate experience in The Technomancer, though its 4K Ultra performance leaves room for compromise. The combination sits at rank 651 out of 1656 tested combos, placing it in the upper-middle tier of the database’s cumulative results. This positioning reflects a balanced pairing where the CPU’s strong single-threaded throughput (a Cinebench R23 single-core score of 2943) and the GPU’s substantial rasterization resources (37.32 TFLOPS FP32) combine to push respectable frame rates without reaching the top echelons of the chart.

How This Combo Ranks

At rank 651 out of 1656, this combo lands in the 60th percentile of all tested configurations, indicating that roughly 60% of pairings produce higher average frame rates in The Technomancer. The Ryzen 5 8400F itself holds an 82nd percentile ranking among all CPUs, with an average benchmark score of 25064. Its nearest rival, the AMD Ryzen 7 2700X, scores 25057 with a deltaPct of 0, meaning the two are virtually indistinguishable in synthetic CPU workloads. The gap to the AMD Ryzen 5 7500F is similarly narrow at just 0.3% (24993 score), confirming that the 8400F sits in a tightly contested performance cluster. The GPU, meanwhile, ranks in the 76th percentile among all graphics cards, with an average benchmark score of 32619. Its closest competitor, the AMD FirePro S9300 X2, trails by only 0.2% (32540), while the NVIDIA P104-100 leads by 0.4% (32747).

The combination’s rank in-game is lower than the individual component percentiles might suggest, implying that The Technomancer places specific demands that neither the CPU nor GPU fully saturates. The measured data shows the pairing excels at 1080p and 1440p, where the CPU’s 12 threads and 16 MB of L3 cache provide ample headroom, but the 4K Ultra result of 36.6 FPS drags the overall standing down. This suggests the game’s engine scales unevenly with the RDNA 3 architecture, rewarding the GPU’s raw fill rate (233.3 GPixel/s) more at lower resolutions than at the extreme pixel counts of 2160p.

GPU Role

The RX 7800 XT brings 16 GB of GDDR6 memory on a 256-bit bus, yielding 624.1 GB/s of bandwidth — a specification that proves crucial for The Technomancer’s texture-heavy environments. The GPU’s base clock of 1295 MHz boosts to 2430 MHz, with a game clock of 2124 MHz, and the memory runs at an effective 19.5 Gbps. These clocks translate into a pixel rate of 233.3 GPixel/s and a texture rate of 583.2 GTexel/s, which directly feed the game’s rendering pipeline.

At 1080p, the GPU’s role is dominant yet underutilized: the Low preset produces 206.8 FPS, a figure that approaches the CPU’s frame delivery ceiling. The 8400F’s PassMark single-thread score of 3684 and Cinebench R20 single-core score of 1236 indicate that the processor can feed frames quickly enough to keep the GPU busy at this resolution, but the diminishing returns from Low to Ultra (a drop from 206.8 to 105.7 FPS) reveal that the GPU’s shading units (3840) and ROPs (96) become the limiting factor as settings increase. At 4K, the GPU’s 16 GB frame buffer prevents any memory-related stutters, but the average FPS at Ultra (36.6) shows that the RDNA 3 compute units are stretched thin by the game’s lighting and post-processing effects.

Resolution Scaling

The FPS delta from 1080p to 4K is dramatic and uneven, illustrating where the bottleneck shifts. At High settings, the average FPS drops from 134.9 at 1920x1080 to 86.4 at 2560x1440, then to 47.6 at 3840x2160. This represents a 36% reduction from 1080p to 1440p, and a further 45% reduction from 1440p to 4K. The scaling is roughly linear in terms of pixel count (1080p has 2.07 million pixels, 1440p has 3.69 million, 4K has 8.29 million), but the FPS does not halve proportionally from 1440p to 4K — it drops by just under half, suggesting that the GPU’s memory bandwidth and ROP throughput are managing the increased load better than raw compute would predict.

The Low preset tells a clearer story: 206.8 FPS at 1080p, 138.5 at 1440p, and 74.2 at 4K. The drop from 1080p to 1440p is 33%, while 1440p to 4K is 46%. This pattern indicates that at Low settings, the game is primarily GPU-bound, with the CPU’s role receding as resolution increases. The Ultra preset, however, shows a steeper cliff: 105.7 FPS at 1080p, 69.9 at 1440p, and 36.6 at 4K. The 4K Ultra figure is only 35% of the 1080p Ultra result, implying that the game’s highest settings introduce effects that disproportionately tax the GPU’s FP32 compute (37.32 TFLOPS) and texture units (240 TMUs) at high pixel densities.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable-to-excellent results across all presets. The Low preset reaches 206.8 FPS average, which is more than sufficient for any high-refresh monitor. Medium drops to 158.7 FPS, still well above the 144 Hz threshold. High settings yield 134.9 FPS, and Ultra sits at 105.7 FPS — a figure that remains smooth on standard 60 Hz displays and only marginal for 120 Hz panels. The spread from Low to Ultra is 101.1 FPS, indicating that the game’s settings have a significant impact on GPU load even at 1080p.

Stepping up to 2560x1440, the results remain strong but more differentiated. Low produces 138.5 FPS, Medium 106.3 FPS, and High 86.4 FPS. These numbers suggest that 1440p is the sweet spot for this pairing, as even High settings maintain frame rates above 85 FPS, which is comfortably playable on most monitors. Ultra at 1440p drops to 69.9 FPS, which is still acceptable for immersive single-player action but begins to show the GPU’s limits. The relative consistency across presets (a 68.6 FPS spread) indicates that the GPU is scaling predictably with settings at this resolution.

At 3840x2160, the picture changes. Low settings still deliver 74.2 FPS, which is playable, but Medium falls to 55.1 FPS and High to 47.6 FPS. Ultra drops below 40 FPS to 36.6 FPS, which is borderline for a fast-paced Action RPG. The spread from Low to Ultra at 4K is 37.6 FPS, narrowing compared to lower resolutions — a sign that the GPU is becoming the sole bottleneck, and even its 16 GB frame buffer and 624.1 GB/s bandwidth cannot compensate for the sheer pixel workload.

Settings Recommendations

For 1080p users, the data supports running Ultra without hesitation. The 105.7 FPS average at Ultra is well above the 60 FPS standard, and the visual fidelity gains from the game’s highest settings are worth the 101 FPS sacrifice compared to Low. Even with demanding scenes, the minimum frame data is not provided, but the average suggests headroom for stable performance.

At 1440p, High settings (86.4 FPS) offer the best balance between visual quality and smoothness. Medium (106.3 FPS) is preferable for those with 144 Hz displays, as it clears the refresh threshold with margin. Ultra at 1440p (69.9 FPS) is viable for gamers who prioritize image quality over frame rate, but the drop from High is noticeable — a 16.5 FPS reduction for settings that may not be perceptible in fast action.

For 4K, the recommendation is Low or Medium. Low delivers 74.2 FPS, which is genuinely smooth, while Medium (55.1 FPS) is acceptable for slower exploration segments. High (47.6 FPS) and Ultra (36.6 FPS) should be avoided if responsiveness is a priority, as the frame rates dip into territory where input lag becomes perceptible. The 16 GB memory buffer prevents texture popping, but the GPU’s compute resources are simply insufficient for the game’s Ultra effects at 2160p. Players with 4K displays should accept Medium as the practical ceiling, or lower resolution scaling options if available in the game’s settings.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + AMD Radeon RX 7800 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 74.2
3840x2160 Medium 55.1
3840x2160 High 47.6
3840x2160 Ultra 36.6
2560x1440 Low 138.5
2560x1440 Medium 106.3
2560x1440 High 86.4
2560x1440 Ultra 69.9
1920x1080 Low 206.8
1920x1080 Medium 158.7
1920x1080 High 134.9
1920x1080 Ultra 105.7

The Technomancer with Ryzen 5 8400F + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RX 7800 XT + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.