The Technomancer
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 52 | 55 | 77 |
| 1440p QHD | 69 | 90 | 108 | 136 |
| 1080p Full HD | 109 | 140 | 161 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7600X + AMD Radeon RX 7800 XT, In-Depth Analysis
The AMD Ryzen 5 7600X paired with the AMD Radeon RX 7800 XT delivers a strong, playable experience in The Technomancer, though the data reveals a distinct performance ceiling at higher resolutions. This combination ranks 611th out of 1656 tested combos, placing it in the upper third of all systems. The benchmark results show a system that is clearly GPU-bound at 4K, but CPU-bound at lower resolutions, making the CPU’s six Zen 4 cores and high clock speeds essential for pushing frame rates past the 200 FPS mark.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7600X is a six-core, twelve-thread processor based on the Zen 4 architecture, codenamed Raphael. Its base clock is 4.70 GHz with a boost clock of 5.30 GHz, and it carries a 105W TDP. This processor uses the AMD Socket AM5 platform and supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 83.2 GB/s. The high boost clock is critical for The Technomancer, an Action RPG from 2016 that typically relies on single-thread performance for game logic and physics.
The CPU's benchmark scores reinforce its capability. In Cinebench R23, the 7600X scores 3406 points single-core and 24128 points multi-core. The single-core score is particularly relevant to this game’s engine, which benefits from high per-thread throughput. The 3DMark 2-thread test shows a score of 2028, while the 4-thread test jumps to 3796, indicating good scaling across the first few cores. The PassMark single-thread test reports 4135 points, and the average benchmark score sits at 26272, placing the CPU in the 83rd percentile of all processors.
The data suggests that at 1920x1080 resolution, the CPU is the limiting factor. At Low settings, the system hits 211.6 FPS, which is a massive jump from the 160.6 FPS at Medium settings. This gap is too large to be explained by GPU workload alone; it indicates that the CPU's ability to feed the GPU is being taxed. The 7600X, with its 32 MB of shared L3 cache and 12 threads, is capable, but the game’s engine appears to have a ceiling around 210 FPS on this hardware. The processor sits within 0.2% of the AMD Ryzen 7 5700X in average score, showing it performs on par with a previous-generation eight-core part, but its single-core advantage is what prevents it from bottlenecking at lower resolutions.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to play The Technomancer with this CPU and GPU combo?
A: The data shows that 2560x1440 at High settings provides the best balance, delivering 90.3 FPS average. This is well above the 60 FPS threshold, while 3840x2160 at High drops to 52.1 FPS, which is noticeably less fluid.
Q: How much performance is lost when moving from Low to Ultra settings at 1080p?
A: At 1920x1080, the average frame rate drops from 211.6 FPS on Low to 109.1 FPS on Ultra. This represents a reduction of 102.5 FPS, or roughly a 48% decrease in performance, showing that Ultra settings heavily tax the system even at the lowest resolution.
Q: Is the CPU or GPU the bottleneck at 4K resolution?
A: At 3840x2160, the average frame rates are 76.5 FPS on Low and 52.1 FPS on High. The relatively small gap between Low and High (24.4 FPS) compared to the 1080p gap (72 FPS) indicates the GPU is the primary limiting component at 4K, while the CPU becomes more relevant at lower resolutions.
Q: How does this combo rank against all other tested systems?
A: The combination of the AMD Ryzen 5 7600X and AMD Radeon RX 7800 XT ranks 611th out of 1656 tested combos for this game. This places it in the top 37% of all systems tested, indicating solid but not top-tier performance.
Q: What is the difference in average FPS between Medium and High settings at 1440p?
A: At 2560x1440, Medium settings yield 107.7 FPS while High settings yield 90.3 FPS. The difference is 17.4 FPS, making Medium a viable option for players seeking higher frame rates without a major visual sacrifice.
Q: Does the GPU outperform its nearest rivals in synthetic benchmarks?
A: The AMD Radeon RX 7800 XT has an average benchmark score of 32619, which is 0.2% higher than the AMD FirePro S9300 X2 and 0.7% higher than the AMD FirePro S10000. It is 0.4% slower than the NVIDIA P104-100 and 0.7% slower than the NVIDIA T600 Mobile in this specific metric.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear scaling pattern that defines the system's behavior. Starting at 1920x1080 with High settings, the system delivers 139.5 FPS. Moving to 2560x1440 at the same settings, the frame rate drops to 90.3 FPS, a reduction of 49.2 FPS or approximately 35%. At 3840x2160, the frame rate falls further to 52.1 FPS, another 38.2 FPS drop, representing a 42% reduction from the 1440p figure.
The pattern is consistent across all settings. At Low settings, the 1080p result is 211.6 FPS, which drops to 136.2 FPS at 1440p and then to 76.5 FPS at 4K. The total drop from 1080p Low to 4K Low is 135.1 FPS. At Ultra settings, the corresponding numbers are 109.1 FPS at 1080p, 69.3 FPS at 1440p, and 40 FPS at 4K, a total drop of 69.1 FPS.
These scaling characteristics point to a system that is heavily GPU-limited at higher resolutions. The percentage drop from 1080p to 1440p is roughly 35% across all settings, which aligns with the pixel count increase of about 78% (from 2.07 million pixels to 3.69 million). The GPU, with its 16 GB of GDDR6 memory and 624.1 GB/s bandwidth, is working harder, but the frame rate drops are proportionally larger than the pixel increase, suggesting the GPU is not fully utilizing its resources. Conversely, the smaller absolute drops at 4K (from 52.1 to 40 FPS between High and Ultra) indicate that the game engine’s rendering load is saturating the GPU’s compute units, which number 3840 shading units and 96 ROPs.
The CPU’s role is most apparent at 1080p. The jump from 160.6 FPS at Medium to 211.6 FPS at Low is a 51 FPS difference, which cannot be explained by GPU workload alone. This suggests the Ryzen 5 7600X, with its 5.30 GHz boost clock, is hitting a frame rate ceiling that prevents the GPU from stretching its legs at this resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
For players targeting a smooth experience, the data points to 2560x1440 with High settings as the optimal configuration. This delivers 90.3 FPS, which is comfortably above the 60 FPS standard for action games, and the visual quality improvement over Medium (which runs at 107.7 FPS) is substantial given the modest 17.4 FPS cost. At 1080p, High settings provide 139.5 FPS, which is excellent for high-refresh-rate displays, but the diminishing returns from Ultra (109.1 FPS) make High the better choice for most users.
The Ultra preset is not recommended at any resolution. At 1080p it produces 109.1 FPS, which is playable, but at 1440p it drops to 69.3 FPS, and at 4K it falls to 40 FPS, which is below the playable threshold. The gap between High and Ultra at 1440p is 21 FPS, which is significant, and the visual difference in a 2016 Action RPG is unlikely to justify the performance cost.
For players who prefer maximum frame rates, Low settings at 1080p produce 211.6 FPS, which is ideal for competitive play or high-refresh-rate monitors. The Medium preset at 1080p offers 160.6 FPS, which is a good middle ground. At 4K, even Low settings produce 76.5 FPS, which is playable, but the 52.1 FPS at High is more consistent with the visual fidelity expected at that resolution. The data suggests that High settings are the sweet spot for this hardware, with Medium as a fallback for those prioritizing frame rate over visuals.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 7600X and AMD Radeon RX 7800 XT combination ranks 611th out of 1656 tested combos for The Technomancer. This places the system in the 63rd percentile of all configurations tested, meaning it outperforms nearly two-thirds of all systems in this game. The rank is respectable but not exceptional, indicating that this hardware is well-suited for the title without being overkill.
The CPU’s individual standing is strong, with a percentile rank of 83 against all CPUs and an average benchmark score of 26272. Its nearest rivals in synthetic benchmarks are the AMD Ryzen 7 PRO 6850U (26262, 0% delta), the AMD Ryzen 7 7735U (26305, -0.1% delta), and the AMD Ryzen 7 5700X (26214, 0.2% delta). This shows the 7600X is a solid mid-range performer that trades blows with mobile and previous-generation parts. The GPU, meanwhile, has a percentile rank of 76 and an average score of 32619, with its nearest rivals being the AMD FirePro S9300 X2 (32540, 0.2% delta) and the NVIDIA P104-100 (32747, -0.4% delta).
The combo rank of 611 out of 1656 suggests that while the individual components are strong, the game’s engine does not fully exploit the hardware’s potential. The system’s performance is likely limited by the game’s age and its single-threaded nature, which explains why the 6-core CPU’s high clock speeds matter more than the GPU’s raw compute power. The rank also indicates that other combos with more powerful GPUs or higher-core-count CPUs may achieve better results, but the data shows this pairing is more than adequate for a smooth experience.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of the system’s performance across all tested configurations. At 1920x1080, the system delivers 211.6 FPS on Low, 160.6 FPS on Medium, 139.5 FPS on High, and 109.1 FPS on Ultra. The spread from Low to Ultra is 102.5 FPS, showing a wide performance envelope at this resolution. The 1080p results are consistently above 100 FPS, making this resolution ideal for high-refresh-rate displays.
At 2560x1440, the numbers drop accordingly: 136.2 FPS on Low, 107.7 FPS on Medium, 90.3 FPS on High, and 69.3 FPS on Ultra. The spread narrows to 66.9 FPS, and the Ultra setting crosses the 60 FPS threshold, meaning 1440p Ultra is just playable but not ideal. The High setting at 1440p remains the best balance, with 90.3 FPS providing headroom for smooth gameplay.
At 3840x2160, the system produces 76.5 FPS on Low, 55.3 FPS on Medium, 52.1 FPS on High, and 40 FPS on Ultra. The spread narrows to 36.5 FPS, indicating the GPU is the primary bottleneck at this resolution. Only Low settings surpass the 60 FPS mark at 4K, while Medium and High are borderline playable, and Ultra falls below acceptable levels. The data shows a consistent scaling pattern where each resolution step reduces frame rates by roughly 35-40%, with the GPU’s 16 GB memory and 256-bit bus proving insufficient for stable 4K Ultra performance in this title.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7800 XT is a high-end graphics card based on the RDNA 3.0 architecture, codenamed Wheat Nas, with the Navi 32 chip. It features 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 624.1 GB/s. The GPU has a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz. Its 3840 shading units, 240 TMUs, and 96 ROPs deliver a pixel rate of 233.3 GPixel/s and a texture rate of 583.2 GTexel/s, with FP32 performance rated at 37.32 TFLOPS.
In The Technomancer, the GPU’s role becomes increasingly dominant as resolution rises. At 1080p, the GPU is rarely the limiting factor, as evidenced by the CPU-bound behavior observed at Low settings. However, at 1440p and especially 4K, the GPU’s compute resources and memory bandwidth are stretched. The 4K results show that the card’s 96 ROPs are the bottleneck for pixel fill, with the 40 FPS at Ultra settings indicating that the render output units cannot keep up with the 8.3 million pixel workload.
The GPU’s synthetic benchmark scores support its mid-to-high-end positioning. In 3DMark Steel Nomad DX12, it scores 4157 points, while Geekbench OpenCL and Vulkan scores are 139381 and 143060, respectively. The PassMark G3D score is 24176, and the GPU compute score is 13473. The average benchmark score of 32619 places it in the 76th percentile of all GPUs, and its nearest rivals are the AMD FirePro S9300 X2 (32540, 0.2% delta) and the NVIDIA T600 Mobile (32849, -0.7% delta). The 7800 XT’s 60 RT cores and support for DirectX 12 Ultimate suggest it is future-proof, but for this 2016 title, the rasterization performance is what matters most, and the data shows it delivers solid results up to 1440p High settings.
Hardware Specifications
AMD Ryzen 5 7600X
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7800 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.5 |
| 3840x2160 | Medium | 55.3 |
| 3840x2160 | High | 52.1 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 136.2 |
| 2560x1440 | Medium | 107.7 |
| 2560x1440 | High | 90.3 |
| 2560x1440 | Ultra | 69.3 |
| 1920x1080 | Low | 211.6 |
| 1920x1080 | Medium | 160.6 |
| 1920x1080 | High | 139.5 |
| 1920x1080 | Ultra | 109.1 |
The Technomancer with Ryzen 5 7600X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 7800 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RX 7800 XT
Explore FPS benchmarks for other games using this same hardware combination.