The Medium
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 18 | 26 | 46 |
| 1440p QHD | 21 | 26 | 32 | 52 |
| 1080p Full HD | 21 | 28 | 38 | 63 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Medium presents a demanding fixed-camera horror experience, and the performance of the Intel Core i3-12100F with the NVIDIA GeForce RTX 3050 4 GB reveals a system that is consistently bound by its graphics processor. The data indicates that this combination struggles to maintain fluid gameplay at higher resolutions and quality presets, requiring significant compromises to achieve playable frame rates.
Resolution Scaling
The performance drop from 1080p to 4K is steep and clearly identifies the GPU as the limiting component in this configuration. At Low settings, the average frame rate falls from 62.5 FPS at 1920x1080 to 52.3 FPS at 2560x1440, a reduction of roughly 16%. Pushing further to 3840x2160 at Low settings yields 45.7 FPS, which is 27% lower than the 1080p result. This scaling pattern suggests that even at the lowest graphical fidelity, the rendering load increases significantly with pixel count, overwhelming the RTX 3050's capabilities.
The situation becomes more severe when quality settings are raised. At High settings, the transition from 1080p (27.9 FPS) to 1440p (25.9 FPS) is a modest 7% drop, but moving to 4K (18.2 FPS) represents a 35% performance loss from the 1080p baseline. The Ultra preset demonstrates the most dramatic scaling, with 20.9 FPS at 1080p collapsing to 12.4 FPS at 4K — a 41% reduction. This nonlinear scaling, where the gap widens at higher resolutions, indicates that the 4 GB VRAM buffer and the GPU's 192.0 GB/s memory bandwidth are being saturated, causing the frame rate to plummet as texture and shading demands outpace available resources.
The data implies that the CPU, with its 4 cores and 8 threads, is not the primary bottleneck here. If the processor were limiting performance, we would expect to see similar frame rates across resolutions at a given settings preset. Instead, the consistent and substantial FPS declines with each resolution increase point directly to the graphics card as the performance ceiling. The i3-12100F's boost clock of 4.30 GHz appears sufficient to feed the GPU at 1080p, but the RTX 3050 simply cannot maintain its output as pixel counts rise.
FAQ
Q: What is the playable frame rate at 1080p with Low settings?
A: The measured average FPS at 1920x1080 with Low settings is 62.5 FPS, which is the highest frame rate recorded for this combination and approaches the 60 FPS threshold for smooth gameplay.
Q: How does the Ultra preset perform at 1440p?
A: At 2560x1440 with Ultra settings, the average frame rate drops to 21.3 FPS, which is below the threshold for comfortable play and indicates a heavily GPU-bound scenario.
Q: Is there a significant performance difference between High and Medium at 1080p?
A: Yes, the data shows High settings at 1080p produce 27.9 FPS, while Medium settings yield 37.5 FPS — a difference of 9.6 FPS, which represents a 34% improvement by dropping from High to Medium.
Q: What is the best frame rate achievable at 4K resolution?
A: The highest recorded average at 3840x2160 is 45.7 FPS, achieved only with Low settings. All other presets at 4K fall below 30 FPS, with High at 18.2 FPS, Medium at 26.4 FPS, and Ultra at just 12.4 FPS.
Q: How does the GPU's memory configuration affect performance?
A: The RTX 3050 features 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s bandwidth. The severe frame rate drops at higher resolutions and quality settings suggest that this limited capacity and bandwidth are likely causing performance degradation as the game demands more memory.
Q: Does the CPU appear to bottleneck the system in this game?
A: No, the benchmark results indicate the GPU is the limiting factor. The frame rates scale consistently with resolution changes, which is characteristic of GPU-bound performance rather than CPU limitations.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake architecture, running on a 10 nm process node. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. Its benchmark scores place it in the 72nd percentile of all CPUs, with an average benchmark score of 13516. Compared to its nearest rivals, it performs nearly identically to the AMD Ryzen Threadripper PRO 3975WX, which scores 13534 with a deltaPct of -0.1, and the Intel Core i7-1250U, which scores 13462 with a deltaPct of 0.4.
In the context of The Medium, the CPU's role appears secondary to the GPU. The game's fixed-camera angles and horror atmosphere may not demand extensive physics or AI calculations, allowing the i3-12100F's 4 cores to keep pace with the RTX 3050's output at lower resolutions. The processor's single-thread performance, as indicated by a Cinebench R23 single-core score of 1681, is likely sufficient for the game's primary thread, ensuring that the CPU does not become the primary constraint at 1080p.
However, the data suggests that the CPU's potential is never fully realized because the GPU holds the system back. Even at 1080p Low, where the frame rate reaches 62.5 FPS, the processor is not likely to be the limiting factor — the GPU is simply overwhelmed by the game's rendering requirements. The i3-12100F's benchmark performance, including a Passmark single-thread score of 3444 and a Geekbench single-core score of 2224, indicates a capable processor that would likely perform well in CPU-bound scenarios, but The Medium presents a GPU-bound workload for this configuration.
Measured FPS Breakdown
At 1920x1080, the resolution most likely to be used with this hardware, the performance spans a wide range depending on settings. Low settings achieve 62.5 FPS, which is the only preset to cross the 60 FPS threshold. Medium settings produce 37.5 FPS, High settings yield 27.9 FPS, and Ultra settings drop to 20.9 FPS. This progression shows that each step up in quality incurs a significant performance penalty, with the gap between Low and Medium being the largest single jump at 25 FPS.
Moving to 2560x1440, all presets become less viable for smooth gameplay. Low settings maintain 52.3 FPS, which remains playable but noticeably lower than the 1080p result. Medium settings fall to 32.2 FPS, High settings reach 25.9 FPS, and Ultra settings produce just 21.3 FPS. The pattern here is consistent with 1080p, but the overall performance is reduced by the increased pixel count, with the Ultra preset at 1440p performing nearly identically to the Ultra preset at 1080p.
At 3840x2160, the system is clearly out of its depth. Low settings manage 45.7 FPS, which is the only 4K result above 30 FPS. Medium settings drop to 26.4 FPS, High settings fall to 18.2 FPS, and Ultra settings produce an unplayable 12.4 FPS. The data shows that even the lowest quality preset at 4K cannot maintain a consistent 60 FPS, and any increase in visual fidelity results in sub-30 FPS performance that would be detrimental to the game's horror atmosphere.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is an Ampere-architecture GPU built on Samsung's 8 nm process, featuring 2048 shading units, 64 TMUs, and 32 ROPs. It operates at a base clock of 1545 MHz and a boost clock of 1740 MHz, with 16 RT cores and 64 tensor cores for ray tracing and AI workloads. The GPU's 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which is a critical specification for understanding the performance limitations observed in The Medium.
The benchmark results strongly indicate that the GPU's memory configuration is a primary bottleneck. At 1080p Low settings, the frame rate reaches 62.5 FPS, suggesting that the GPU can handle the game's geometry and shading when texture memory requirements are modest. However, as settings increase to Medium, High, and Ultra, the frame rate drops disproportionately, likely because the game requires more than 4 GB of VRAM for higher-quality textures, causing the GPU to rely on slower memory transfers or experience stuttering due to memory pressure.
The GPU's percentile ranking of 50 places it in the middle of all GPUs, which aligns with the observed performance — capable of running less demanding games at high settings but struggling with The Medium's specific requirements. The GPU's FP32 performance of 7.127 TFLOPS and texture rate of 111.4 GTexel/s are adequate for lower resolutions, but the 4K results show that the GPU cannot sustain the fill rate and bandwidth required at higher pixel counts. The fact that Ultra settings at 1080p (20.9 FPS) perform only slightly better than Ultra at 1440p (21.3 FPS) suggests that the GPU is hitting a hard performance ceiling that is not solely related to resolution but also to the game's rendering complexity.
Settings Recommendations
Based on the measured FPS data, the recommended configuration for this hardware is 1080p with Low settings, which achieves 62.5 FPS average. This is the only preset that provides a frame rate above 60 FPS, ensuring smooth and responsive gameplay that is essential for a horror title where timing and atmosphere matter. The Low preset at 1080p also represents a 10.2 FPS improvement over Low at 1440p and a 16.8 FPS improvement over Low at 4K, making it the clear choice for a playable experience.
For users who prioritize visual quality over frame rate, Medium settings at 1080p (37.5 FPS) offer a reasonable balance, but the drop to below 40 FPS may cause noticeable judder in a game that relies on smooth camera movements. High settings at 1080p (27.9 FPS) and Ultra settings at 1080p (20.9 FPS) are not recommended due to their low frame rates, which would likely detract from the game's intended experience. At higher resolutions, Low settings are the only viable option, with 1440p Low (52.3 FPS) being acceptable and 4K Low (45.7 FPS) being playable but not ideal.
The data suggests that the most effective approach is to prioritize frame rate over graphical fidelity for this combination. The RTX 3050's 4 GB VRAM limitation appears to be the primary constraint, and reducing texture quality and effects through the Low preset likely alleviates some of this pressure, allowing the GPU to maintain higher frame rates. The benchmark results indicate that no amount of CPU performance can compensate for the GPU's memory and bandwidth limitations in this game.
How This Combo Ranks
The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 3050 4 GB ranks 1550 out of 1689 tested combinations in The Medium, placing it in the bottom 8% of all tested configurations. This low ranking is consistent with the measured frame rates, which show that the system struggles to achieve playable performance even at 1080p with the lowest quality settings. The rank indicates that the vast majority of other hardware combinations tested on this benchmark database deliver better performance in this specific game.
The ranking reflects The Medium's demanding nature, particularly its VRAM requirements and GPU load. While the CPU's 72nd percentile ranking among all processors suggests it is a competent mid-range part, the GPU's 50th percentile ranking combined with its 4 GB memory limitation places the entire system at a significant disadvantage in this title. The delta between the combo's rank and the CPU's strong benchmark scores implies that the GPU is the dominant factor in this poor overall ranking, as the processor's capabilities are not the limiting factor.
This low rank suggests that users with this hardware combination would need to make substantial compromises in settings and resolution to achieve a playable experience, as the measured FPS data confirms. The combination of a relatively capable CPU and an underpowered GPU for this specific game results in a system that is not well-suited for The Medium, and the benchmark data shows that even at the lowest settings, the system cannot consistently deliver high frame rates. The ranking serves as a clear indicator that this hardware is not recommended for this game without significant performance sacrifices.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.7 |
| 3840x2160 | Medium | 26.4 |
| 3840x2160 | High | 18.2 |
| 3840x2160 | Ultra | 12.4 |
| 2560x1440 | Low | 52.3 |
| 2560x1440 | Medium | 32.2 |
| 2560x1440 | High | 25.9 |
| 2560x1440 | Ultra | 21.3 |
| 1920x1080 | Low | 62.5 |
| 1920x1080 | Medium | 37.5 |
| 1920x1080 | High | 27.9 |
| 1920x1080 | Ultra | 20.9 |
The Medium with RTX 3050 4 GB + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.