The Medium
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 24 | 33 | 53 |
| 1440p QHD | 24 | 30 | 42 | 67 |
| 1080p Full HD | 28 | 36 | 50 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis
The AMD Ryzen 9 8945HX paired with the NVIDIA GeForce RTX 5050 Mobile presents a distinct performance profile in The Medium, a horror title known for its demanding fixed-camera perspectives and dual-world rendering. Based on the measured data, this combination ranks 2987th out of 3724 tested combos, placing it in the lower third of all systems. The benchmark results indicate a configuration where the GPU becomes the dominant constraint at higher resolutions and quality presets, while the 16-core CPU provides ample headroom. The following analysis breaks down the measured FPS data, component roles, and scaling behavior to provide a clear picture of what users can expect from this laptop configuration.
FAQ
*Q: What is the best resolution and settings combination for this hardware in The Medium?*
A: The data shows that 1920x1080 with Low settings delivers an average of 80 FPS, which is the highest measured average across all tested configurations. For a balance of visual fidelity and playability, 2560x1440 with Low settings achieves 67 FPS, while 1920x1080 with Medium settings yields 50 FPS with a minimum of 42 FPS.
Q: How does this combo rank against other tested systems in this game?
A: This specific CPU-GPU combination ranks 2987th out of 3724 total tested combos. This places it in the bottom 20% of all systems tested, indicating that while it can run the game, many other configurations deliver higher frame rates at similar settings.
Q: Is the RTX 5050 Mobile capable of running the game at 4K resolution?
A: At 3840x2160, the results are largely marginal. Low settings produce an average of 53 FPS, which is playable, but Medium drops to 33 FPS, High to 24 FPS, and Ultra to 19 FPS. The data suggests 4K is only viable with the lowest quality preset.
Q: How much of a performance difference exists between the Low and Ultra presets?
A: At 1920x1080, the average FPS drops from 80 on Low to 28 on Ultra, representing a 65% reduction in frame rate. At 2560x1440, the drop is from 67 FPS to 24 FPS, and at 3840x2160, it falls from 53 FPS to 19 FPS. The scaling penalty for Ultra is severe across all resolutions.
Q: Does the CPU or GPU act as the limiting factor in this game?
A: The benchmark results indicate the GPU is the primary bottleneck. The GPU's benchmark scores place it at the 83rd percentile, but its nearest rivals include the older Quadro M6000 series, suggesting its absolute performance is modest for modern titles. The CPU's performance, ranking at the 95th percentile, far exceeds what the game requires.
Q: What is the measured frame time variance at the settings that provide the best experience?
A: For the 1920x1080 Medium preset, the measured FPS ranges from a minimum of 42 to a maximum of 57, with an average of 50. At 2560x1440 Medium, the range is 36 to 48 FPS with a 42 FPS average. This data shows moderate frame pacing consistency, but the lower minimums indicate occasional stutters.
Settings Recommendations
The measured data provides a clear hierarchy for settings choices. For a playable experience above 60 FPS, the only viable option is the Low preset at 1920x1080, which achieves an 80 FPS average. This is the only configuration in the entire dataset that breaks the 60 FPS barrier. The next step up, 2560x1440 Low, delivers 67 FPS, still comfortably above 60. These two options represent the only paths to smooth gameplay without frame rate compromises.
For users who prioritize visual quality over raw frame rate, the Medium preset at 1920x1080 offers a reasonable middle ground. With an average of 50 FPS and a minimum of 42, it remains playable but exhibits noticeable dips below the 60 FPS target. The High preset at the same resolution drops to 36 FPS, which starts to feel sluggish for a game that relies on atmospheric tension and quick camera cuts. The Ultra preset, regardless of resolution, is not recommended based on the data, as it yields frame rates in the 19-28 FPS range, which would be a poor experience.
The analysis suggests that the "best" experience, defined as the highest visual quality while maintaining playable frame rates, is the 1920x1080 Medium preset. It provides a significant visual upgrade over Low while keeping the average FPS at 50, which is a functional level for a slow-paced horror game. The 2560x1440 Medium preset at 42 FPS is also viable for those who prefer higher resolution, but the 1080p Medium option offers a better balance of smoothness and graphical fidelity. The data clearly indicates that this GPU is not suited for High or Ultra presets at any resolution, as frame rates fall below 40 FPS even at 1080p.
How This Combo Ranks
The combination of the AMD Ryzen 9 8945HX and NVIDIA GeForce RTX 5050 Mobile achieves a rank of 2987 out of 3724 tested combos in The Medium. This places the system in the bottom fifth of all configurations tested, a position that reflects the GPU's limited performance relative to the demands of the game. The rank is not a reflection of the CPU, which is a high-end mobile processor, but rather the GPU's inability to keep up with the graphical load.
To contextualize this rank, consider the individual component standings. The CPU sits at the 95th percentile of all CPUs, indicating it is a top-tier processor in terms of raw compute power. The GPU, however, sits at the 83rd percentile, which is still above average but significantly lower than its CPU counterpart. The delta between these percentiles suggests a substantial imbalance, where the CPU is capable of far more than the GPU can deliver in this specific title. The combo's overall rank of 2987 out of 3724 is a stark illustration of this bottleneck, as the system's performance is dragged down by the graphics card.
Comparing to the GPU's nearest rivals further clarifies its position. The RTX 5050 Mobile's average benchmark score is 43268, which is nearly identical to the NVIDIA Quadro M6000 24 GB (43262, a delta of 0%) and the NVIDIA GeForce RTX 4070 SUPER (43223, a delta of 0.1%). This puts its raw compute power in the same class as a desktop GPU from a previous generation. In a game like The Medium, which is known for its heavy use of post-processing and high-resolution textures, this level of GPU performance results in the low frame rates observed in the measured data. The rank of 2987 is a direct consequence of this hardware limitation.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern across all resolutions, with frame rates dropping predictably as settings increase. At 1920x1080, the Low preset delivers an average of 80 FPS, which is the peak performance for this combo. Moving to Medium, the average drops to 50 FPS, with a measured minimum of 42 and maximum of 57. The High preset further reduces the average to 36 FPS, and the Ultra preset bottoms out at 28 FPS. The scaling from Low to Ultra at 1080p represents a 52 FPS drop, a 65% reduction in performance.
At 2560x1440, the same pattern emerges but at lower absolute values. Low settings produce an average of 67 FPS, which is still playable. Medium drops to 42 FPS (minimum 36, maximum 48), High falls to 30 FPS, and Ultra reaches only 24 FPS. The resolution increase from 1080p to 1440p costs roughly 13-16% of the frame rate at each settings tier, which is a moderate penalty.
The 3840x2160 results are the most telling. Low settings average 53 FPS, which is surprisingly high for 4K, but this is the only viable preset at this resolution. Medium drops to 33 FPS, High to 24 FPS, and Ultra to 19 FPS. The data shows that the GPU's 8 GB of VRAM and 128-bit memory bus are insufficient for high-quality 4K rendering in this title. The jump from Low to Medium at 4K costs 20 FPS, a 38% reduction, which is a larger percentage drop than at lower resolutions, indicating the GPU is running out of resources.
GPU Role
The NVIDIA GeForce RTX 5050 Mobile is the central determinant of performance in The Medium. Its specifications include 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 384.0 GB/s. The GPU's base clock is 1020 MHz with a boost clock of 1500 MHz. These numbers, while appearing modest, are aligned with its 50 W TDP, which is typical for a mainstream mobile GPU. The 2560 shading units and 80 tensor cores are the primary processing elements, but the data indicates they are not sufficient for high-end gaming at modern resolutions.
The GPU's benchmark scores reflect its mid-range positioning. Its 3DMark Steel Nomad DX12 score is 2365, and its Geekbench OpenCL score is 84171. These scores place it at the 83rd percentile of all GPUs, but its nearest rivals are telling. The RTX 5050 Mobile is statistically tied with the NVIDIA Quadro M6000 24 GB (delta of 0%) and the RTX 4070 SUPER (delta of 0.1%). This comparison shows that while the RTX 5050 Mobile is a modern architecture, its raw performance is on par with older, high-end desktop cards. In The Medium, this translates to the observed frame rates: playable at Low settings, but struggling at Medium and above.
The VRAM capacity of 8 GB is a critical factor. The game's measured frame rates at 3840x2160 High and Ultra (24 and 19 FPS, respectively) suggest the GPU is hitting memory bandwidth or capacity limits. The 384.0 GB/s bandwidth is not enough to feed the shader units at high resolutions with detailed textures. The data shows that the GPU is the definitive bottleneck in this configuration, as the CPU is far more capable. The performance ceiling of this combo is directly tied to the RTX 5050 Mobile's ability to render frames, which is constrained by its memory subsystem and processing power.
CPU Role
The AMD Ryzen 9 8945HX is a high-end mobile processor that provides far more compute capability than The Medium requires. It features 16 cores and 32 threads based on the Zen 4 architecture, with a base clock of 2.50 GHz and a boost clock of 5.40 GHz. Its 64 MB of L3 cache and support for DDR5 memory make it a formidable CPU for multi-threaded workloads. Its benchmark scores are exceptional, with a Cinebench R23 multi-core score of 42713 and a single-core score of 6030, placing it at the 95th percentile of all CPUs.
Given the CPU's performance, it is not the limiting factor in this game. The measured FPS data shows a consistent drop from Low to Medium to High settings, which is a classic sign of GPU limitation. If the CPU were the bottleneck, we would expect frame rates to remain relatively flat across different quality presets, as the CPU's workload (game logic, physics, AI) does not change significantly with graphical settings. Instead, the FPS scales linearly with the GPU load, confirming that the Ryzen 9 8945HX is providing frames faster than the RTX 5050 Mobile can render them.
The CPU's nearest rivals include the Intel Core Ultra 9 285HX (delta of 0.1%) and the AMD Ryzen 9 9950X3D (delta of 0.6%), showing it is a top-tier mobile part. Its performance is more than sufficient to handle the game's CPU demands, which are modest for a horror title with fixed camera angles. The data from the measured FPS suggests that the CPU is essentially idle in comparison to the GPU's workload. The 8945HX's high single-thread performance (6030 in Cinebench R23) ensures that the game's main thread is never starved, but the ultimate frame rate is capped by the GPU's output. In this configuration, the CPU is a silent partner, waiting for the GPU to catch up.
Resolution Scaling
The scaling of FPS across resolutions provides a clear picture of the system's limiting component. When moving from 1920x1080 to 2560x1440 at the Low preset, the average FPS drops from 80 to 67, a 16.25% reduction. At the Medium preset, the drop is from 50 to 42, a 16% reduction. This scaling is relatively mild and typical of a GPU-bound scenario, where the increased pixel count requires more fill rate but does not overwhelm the memory subsystem.
However, the scaling from 2560x1440 to 3840x2160 is more severe. At Low settings, the FPS drops from 67 to 53, a 20.9% reduction. At Medium, it drops from 42 to 33, a 21.4% reduction. This increased penalty at 4K highlights the GPU's memory bandwidth limitations. The 128-bit bus and 384.0 GB/s bandwidth become a bottleneck at 4K, as the GPU must move significantly more data per frame. The 8 GB VRAM capacity is also likely a factor, as the game's texture streaming at 4K can exceed this limit, causing stutters and frame drops.
Examining the scaling from 1080p to 4K at the same settings reinforces this conclusion. At Low, the drop is from 80 to 53 FPS, a 33.75% reduction. At Medium, it is from 50 to 33 FPS, a 34% reduction. This consistent ~34% performance loss from 1080p to 4K is significant but not catastrophic, indicating the GPU is working harder but not completely failing. The data shows that the GPU's fill rate and memory bandwidth are the primary constraints. The CPU's role in this scaling is negligible, as the Ryzen 9 8945HX's performance does not change with resolution. The limiting factor is the RTX 5050 Mobile, which cannot maintain high frame rates at 4K, regardless of the CPU's capabilities. The resolution scaling data confirms that this is a GPU-limited system, and the 1080p or 1440p resolutions are the practical limits for smooth gameplay.
Hardware Specifications
AMD Ryzen 9 8945HX
NVIDIA GeForce RTX 5050 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5050 Mobile in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 67.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 30.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 50.0 |
| 1920x1080 | High | 36.0 |
| 1920x1080 | Ultra | 28.0 |
The Medium with Ryzen 9 8945HX + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 Mobile + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 9 8945HX + RTX 5050 Mobile
Explore FPS benchmarks for other games using this same hardware combination.