The Medium
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 41 | 57 | 92 |
| 1440p QHD | 42 | 52 | 73 | 117 |
| 1080p Full HD | 49 | 62 | 87 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 9 5900X + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 9 5900X paired with the AMD Radeon RX 6800 XT delivers a mid-tier performance profile in The Medium, ranking 1139th out of 3724 tested combos. This places the combination in the 69th percentile of all tested hardware pairings, indicating that while it handles the game solidly, there is substantial headroom above it. The data reveals a system that is heavily GPU-bound at higher resolutions, but shows signs of CPU limitation at 1080p, where frame rates scale dramatically with graphical settings.
How This Combo Ranks
The combo's rank of 1139 out of 3724 tested combinations places it comfortably in the upper third of all tested systems for The Medium. This is a strong showing for a pairing built around hardware released in late 2020, though it does not crack the top tier of performers. The data suggests that this configuration is well-balanced for the game's demands, with neither component acting as a severe bottleneck at the most common settings. The rank reflects a system that can achieve playable frame rates across a wide range of configurations, but it also indicates that many newer or higher-end combos will outperform it, particularly at 4K Ultra settings where the average frame rate dips below 40.
Benchmark results for the individual components reinforce this mid-to-high tier standing. The Ryzen 9 5900X holds an 87th percentile ranking among all CPUs, with an average benchmark score of 41376. Its nearest rivals, such as the Intel Core Ultra 7 366H and the Intel Core Ultra 7 356H, score within 0.4% of the 5900X, showing that its multi-threaded performance is competitive with modern mobile flagship chips. The Radeon RX 6800 XT, meanwhile, sits in the 85th percentile among all GPUs, with an average score of 48477. This places it in a tight cluster with the NVIDIA RTX A1000 Mobile, which is 1.5% slower, and the Intel Arc A550M, which is 2.5% faster. This GPU-level competition underscores that the RX 6800 XT is a capable, but not top-tier, graphics processor in the current landscape.
FAQ
Q: What is the best resolution and settings combination for a smooth experience?
A: The data shows that at 1920x1080 with Medium settings, the combo achieves an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. This is the only tested configuration that provides both a high average frame rate and a minimum frame rate that stays well above 60 FPS. At 2560x1440 Medium, the average drops to 73 FPS, with a minimum of 62 FPS, which is still playable but closer to the edge.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the system struggles to maintain high frame rates at higher settings. The High preset yields an average of 41 FPS, while the Ultra preset falls to 33 FPS. Only by dropping to Low settings at 4K does the average jump to 92 FPS, indicating that the GPU is the primary limiting factor at this resolution.
Q: Is the Ryzen 9 5900X holding back the RX 6800 XT?
A: The benchmark results suggest that at 1080p, the CPU becomes a more significant factor. The frame rate scaling from Low (139 FPS) to Ultra (49 FPS) at 1080p is steep, but the CPU's strong single-threaded performance (a 3dmark_single_thread score of 941) ensures it can feed the GPU adequately. At higher resolutions, the GPU's workload dominates, and the CPU has more headroom.
Q: How does the RX 6800 XT compare to its closest rivals in terms of raw score?
A: The RX 6800 XT's average benchmark score is 48477. The NVIDIA RTX A1000 Mobile is 1.5% slower with a score of 47743, while both the Intel Arc A550M and the AMD Radeon RX Vega 64 are slightly faster, with the A550M scoring 49737 and the Vega 64 scoring 50001. This shows the RX 6800 XT is positioned in a competitive mid-range segment.
Q: What is the impact of the CPU's core and thread count on this game?
A: With 12 cores and 24 threads, the Ryzen 9 5900X provides substantial multi-threaded capability, reflected in its Cinebench R23 multicore score of 16262. While The Medium may not utilize all 24 threads, this headroom prevents CPU bottlenecks at most settings, particularly at 1440p and 4K where the GPU is the limiting factor.
Q: Does the combo have enough VRAM for this game at high settings?
A: Yes, the RX 6800 XT features 16 GB of GDDR6 memory on a 256-bit bus with 512.0 GB/s of bandwidth. This is ample capacity for The Medium, which is a horror game released in 2021. The memory bandwidth is also sufficient to handle the game's textures and effects at 4K without running into memory-related performance stutters.
Resolution Scaling
The measured frame rates across resolutions reveal a clear scaling pattern that identifies the GPU as the primary bottleneck for this combo. Moving from 1920x1080 to 2560x1440 at Medium settings, the average frame rate drops from 87 FPS to 73 FPS, a 16% decrease. The jump from 1440p to 3840x2160 is more punishing, with the average falling from 73 FPS to 57 FPS, a 22% reduction. This non-linear scaling indicates that the RX 6800 XT's pixel throughput is being saturated as the resolution increases.
The scaling is even more pronounced at the High preset. At 1080p, the system achieves 62 FPS, which drops to 52 FPS at 1440p (a 16% decrease) and then plummets to 41 FPS at 4K (a 21% decrease from 1440p). This pattern confirms that the GPU's fill rate and shading capabilities are the limiting factors at higher resolutions. The CPU's role becomes more apparent at 1080p, where the frame rate ceiling is higher. The fact that the 5900X has a 3dmark_max_threads score of 10075 and a single-thread score of 941 suggests it can handle the game's logic and draw calls well enough to push the GPU to its limits at lower resolutions.
At 4K, the gap between Low and Medium settings is substantial, with average frame rates of 92 FPS and 57 FPS respectively. This wide gap shows that the game's Medium settings introduce a significant load on the GPU. The Ultra preset at 4K drops to 33 FPS, a figure that is below the threshold for a smooth experience, indicating that this combo is not suited for maximum quality at 4K.
Measured FPS Breakdown
The complete dataset for this combo covers three resolutions and four quality presets. At 1920x1080, the system delivers an average of 139 FPS on Low, which is the highest score recorded for any configuration. Moving up the quality scale, it achieves 87 FPS on Medium (with a minimum of 74 and a maximum of 100), 62 FPS on High, and 49 FPS on Ultra. The 1080p results show a clear gradient, with the gap between Low and Ultra being 90 FPS, highlighting the significant GPU load added by higher settings.
At 2560x1440, the average frame rates are 117 FPS on Low, 73 FPS on Medium (minimum 62, maximum 84), 52 FPS on High, and 42 FPS on Ultra. The drop from Low to Medium at 1440p is 44 FPS, which is proportionally similar to the drop at 1080p. The Ultra preset at 1440p produces an average of 42 FPS, which is barely playable. The data shows that 1440p Medium is the sweet spot for a balance between visual quality and performance, with the minimum frame rate staying above 60 FPS.
At 3840x2160, the performance takes a significant hit. The Low preset yields an average of 92 FPS, which is surprisingly high for 4K and suggests that the game is well-optimized at lower settings. However, the Medium preset drops to 57 FPS, with a minimum of 49 and a maximum of 66. The High preset falls to 41 FPS, and the Ultra preset bottoms out at 33 FPS. At 4K, only the Low and Medium presets offer average frame rates that are generally considered playable, with Medium being right at the edge of the acceptable range.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its characteristics directly explain the frame rate patterns observed. The GPU's 16 GB of GDDR6 memory on a 256-bit bus provides a memory bandwidth of 512.0 GB/s. This bandwidth is sufficient for The Medium's high-resolution textures, and the 16 GB capacity ensures that VRAM does not become a limiting factor, even at 4K Ultra settings where frame rates are low due to compute load rather than memory capacity.
The GPU's clock speeds are also relevant. With a base clock of 1825 MHz and a boost clock of 2250 MHz, the RX 6800 XT can dynamically adjust its performance. The game clock of 2015 MHz represents the typical operating frequency under load. The benchmark results show that the GPU's performance scales predictably with resolution, and its 85th percentile ranking among all GPUs indicates that it is a strong performer. However, its average benchmark score of 48477 is only 1.5% higher than the NVIDIA RTX A1000 Mobile and 3% lower than the Intel Arc A550M, placing it in a competitive but not dominant position.
The GPU's raw compute capabilities, including 4608 shading units and a peak FP32 throughput of 20.74 TFLOPS, are what drive the frame rates at higher settings. The fact that the frame rate drops from 92 FPS at 4K Low to 33 FPS at 4K Ultra demonstrates that the GPU's shading and texture units are heavily taxed by the game's higher quality presets. The 72 ray-tracing cores are present, but the game's use of ray tracing is not the primary factor in these results, as the performance drop is mainly due to traditional rasterization load.
CPU Role
The AMD Ryzen 9 5900X provides the computational foundation for this combo. Its 12 cores and 24 threads, based on the Zen 3 architecture, offer substantial multi-threading capability. The CPU's Cinebench R23 multicore score of 16262 and Passmark multithread score of 39002 demonstrate its strong parallel processing ability. However, in The Medium, the CPU's role is to feed the GPU with draw calls and handle game logic, which is more dependent on single-threaded performance.
The CPU's single-threaded performance, as measured by its 3dmark_single_thread score of 941 and Cinebench R23 singlecore score of 1527, is adequate for this task. The benchmark results indicate that at 1080p, the CPU is able to push the GPU to its limits, as evidenced by the high frame rates on Low settings (139 FPS). The CPU's 87th percentile ranking among all CPUs places it well above average, and its nearest rivals, such as the Intel Core Ultra 7 366H, show that it is on par with modern high-end mobile chips.
The CPU's memory support for DDR4 with a bandwidth of 51.2 GB/s is not a bottleneck, as the game's data transfer requirements are well within this limit. The 64 MB of L3 cache provides a large pool for frequently accessed data, which helps reduce latency. The data shows that the 5900X does not become a limiting factor until the GPU is under heavy load at higher resolutions. At 1080p, the CPU's strong performance ensures that the GPU is the bottleneck, but at 4K, the GPU's workload becomes so high that the CPU's faster processing has little impact on the overall frame rate.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 6800 XT in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 73.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 87.0 |
| 1920x1080 | High | 62.0 |
| 1920x1080 | Ultra | 49.0 |
The Medium with Ryzen 9 5900X + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RX 6800 XT + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.