The Medium

The Medium

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 35 55
1440p QHD 25 32 44 71
1080p Full HD 30 37 52 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 35
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 71
2560x1440 Medium 44
2560x1440 High 32
2560x1440 Ultra 25
1920x1080 Low 84
1920x1080 Medium 52
1920x1080 High 37
1920x1080 Ultra 30

The Medium with AMD Ryzen 5 9600X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 9600X and AMD Radeon RX 6600 combination delivers a playable but demanding experience in The Medium, with performance that is heavily dictated by the graphics card. The data shows a clear ceiling at higher resolutions, where the RX 6600’s 8 GB of VRAM and mid-range compute power become the primary bottlenecks. At 1080p Low, the combo achieves 84 FPS, but this drops by roughly 70% to just 25 FPS at 4K High, indicating that the GPU is the limiting component across most of the tested settings.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a textbook GPU-bound scenario. At 1080p Low, the system produces 84 FPS, but stepping up to 1440p Low reduces that to 71 FPS, and 4K Low cuts it down to 55 FPS. This progression shows that even at the lowest settings, the RX 6600 cannot maintain high frame rates as pixel count increases; the 4K Low result is 35% lower than the 1440p Low figure. This is a clear sign that the GPU’s rendering throughput, rather than the CPU’s processing power, is the limiting factor.

The gap widens significantly at higher quality presets. At 1080p High, the combo hits 37 FPS, but 1440p High drops to 32 FPS, and 4K High falls to 25 FPS. The scaling from 1080p to 4K at High settings represents a 32% performance loss, which is substantial but less severe in absolute terms than the Low preset differences. However, the Ultra preset tells a different story: 1080p Ultra yields 30 FPS, 1440p Ultra drops to 25 FPS, and 4K Ultra plummets to 20 FPS. The 4K Ultra result is exactly half the 1080p Low score, demonstrating that the game’s most demanding settings are simply too much for this combination at high resolutions.

The data suggests that the RX 6600’s memory bandwidth and VRAM capacity are the primary constraints. With 224.0 GB/s of bandwidth and an 8 GB frame buffer, the card struggles to feed the renderer at 4K, where texture and geometry data demand more memory than available. Interestingly, the 1080p Medium result (52 FPS) is only 5 FPS higher than the 1440p Medium result (44 FPS), indicating that the GPU is also hitting a compute ceiling rather than just a memory wall. This is a classic sign of a mid-range GPU being pushed past its comfortable operating range.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip. Its clock speeds are notable: a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These clocks allow for a peak FP32 performance of 8.928 TFLOPS, which is respectable for a card in the 63rd percentile of all GPUs. However, The Medium’s results show that raw compute is not the only factor; the 8 GB of GDDR6 memory on a 128-bit bus is a limiting factor at higher resolutions.

The 4K Medium result (35 FPS) with a minimum of 29 FPS and maximum of 40 FPS shows that the card can handle moderate settings at 4K, but just barely. The 1440p Medium result (44 FPS) is closer to playable, but still below the 60 FPS threshold that many gamers prefer. The 1080p Medium result (52 FPS) is the best medium-preset score, but it still falls short of 60 FPS. This pattern indicates that the RX 6600 is best suited for 1080p gaming, where it can deliver 84 FPS at Low and 52 FPS at Medium, but struggles to maintain smooth performance at higher resolutions.

The GPU’s memory bandwidth of 224.0 GB/s is likely the culprit for the steep drop at 4K. When compared to its nearest rivals in the benchmark database, the RX 6600 scores 19036 on average, with the NVIDIA Quadro K6000 at 19030 (0% delta) and the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta). These scores suggest that the RX 6600 is a solid mid-range performer, but its 8 GB VRAM is becoming a limitation in modern titles like The Medium, which appears to be memory-hungry at high presets.

FAQ

*Q: Can this combo run The Medium at 60 FPS?*

A: Yes, but only at 1080p with Low settings, where it achieves 84 FPS. At 1080p Medium, it drops to 52 FPS, and at 1080p High, it falls to 37 FPS, so 60 FPS is not achievable at higher presets.

Q: What is the best resolution for this combo?

A: The data shows 1080p is the sweet spot. At 1080p Low, the combo hits 84 FPS, and even at Medium, it manages 52 FPS. At 1440p, the best result is 71 FPS at Low, but Medium drops to 44 FPS, making 1080p the most consistent choice.

Q: Is 4K gaming possible with this setup?

A: Technically, yes, but the results are poor. At 4K Low, it achieves 55 FPS, but Medium drops to 35 FPS, High to 25 FPS, and Ultra to 20 FPS. These frame rates are below the playable threshold for most users.

Q: How does the RX 6600 compare to its nearest rival in the database?

A: The RX 6600 has an average benchmark score of 19036, which is nearly identical to the NVIDIA Quadro K6000 at 19030 (0% delta) and the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta). This places it in the 63rd percentile of all GPUs.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data strongly suggests the GPU is the bottleneck. The frame rates scale significantly with resolution and settings, which is characteristic of GPU-bound performance. The CPU’s high scores (e.g., 17528.5 in Cinebench R23 multicore) indicate it has ample headroom.

Q: What is the expected performance at 1440p Medium?

A: The measured FPS at 1440p Medium is 44 FPS on average, with a minimum of 37 FPS and a maximum of 51 FPS. This is a playable but not smooth experience, and it shows the GPU is under significant load.

How This Combo Ranks

In the benchmark database, this specific combination of the AMD Ryzen 5 9600X and AMD Radeon RX 6600 ranks 2904 out of 3724 tested combos for The Medium. This places it in the lower half of all tested systems, which is expected given the RX 6600’s mid-range status. The 2904th rank out of 3724 combos means that approximately 78% of tested systems perform better in this game, highlighting that this combo is not optimized for high-end gaming.

The ranking is primarily driven by the GPU’s performance. The RX 6600’s 63rd percentile score across all GPUs is respectable, but The Medium’s demanding nature pushes it down. In contrast, the CPU is a strong performer, ranking in the 81st percentile of all CPUs with an average benchmark score of 29713. This disparity suggests that pairing this CPU with a more powerful GPU would yield significantly better results, as the CPU is far from being the limiting factor.

The combo’s rank is also influenced by the game’s specific requirements. The Medium is a horror title that likely uses heavy post-processing and volumetric effects, which tax the GPU’s compute and memory subsystems. The RX 6600’s 8 GB VRAM is adequate for 1080p but insufficient for 4K, as evidenced by the 4K Ultra result of just 20 FPS. This is a classic case where the combo’s rank in the database reflects its inability to handle the game’s highest settings at high resolutions.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, which are impressive figures for a desktop CPU. Its benchmark scores are strong: 17528.5 in Cinebench R23 multicore and 2183.5 in Cinebench R23 singlecore. These numbers place it in the 81st percentile of all CPUs, meaning it outperforms 81% of tested processors.

In The Medium, the CPU’s role appears to be secondary. The measured FPS scales predictably with resolution and settings, which would not be the case if the CPU were the bottleneck. For example, at 1080p Low, the combo hits 84 FPS, but at 1080p Ultra, it drops to 30 FPS. If the CPU were limiting, we would expect to see similar frame rates across different quality presets, but the data shows a clear GPU-driven decline.

The CPU’s memory support for DDR5 and dual-channel configuration, with a bandwidth of 89.6 GB/s, is more than sufficient for this game. The 32 MB of shared L3 cache also helps with game logic and asset streaming. However, the CPU’s single-thread performance (2183.5 in Cinebench R23) is what matters most for games that rely on a few heavily loaded threads. The 9600X’s 5.40 GHz boost clock ensures that these threads are processed quickly, but the GPU’s limitations override this advantage at higher resolutions.

Measured FPS Breakdown

The measured FPS data for this combo in The Medium is comprehensive, covering four resolutions and four quality presets. At 1080p, the results are as follows: Low yields 84 FPS, Medium yields 52 FPS with a minimum of 44 FPS and maximum of 60 FPS, High yields 37 FPS, and Ultra yields 30 FPS. This shows a clear progression where each higher preset costs roughly 15-20 FPS, with the Medium preset being the most balanced at 52 FPS.

Moving to 1440p, the frame rates drop predictably. Low produces 71 FPS, Medium produces 44 FPS (minimum 37, maximum 51), High produces 32 FPS, and Ultra produces 25 FPS. The 1440p Medium result is 15% lower than the 1080p Medium result, which is a smaller drop than the 4K Medium result. This suggests that 1440p is a more comfortable resolution for this combo, though still not ideal for high-refresh-rate monitors.

At 4K, the performance becomes marginal. Low yields 55 FPS, Medium yields 35 FPS (minimum 29, maximum 40), High yields 25 FPS, and Ultra yields 20 FPS. The 4K Medium result is the only one with min/max data, showing a 11 FPS variance, which indicates some frame pacing issues. The 4K Ultra result of 20 FPS is the lowest in the entire dataset, making it unplayable for most users.

The data also shows that the difference between Low and Ultra presets narrows as resolution increases. At 1080p, the gap between Low (84 FPS) and Ultra (30 FPS) is 54 FPS. At 1440p, the gap is 46 FPS (71 vs 25). At 4K, the gap is 35 FPS (55 vs 20). This narrowing indicates that at higher resolutions, the GPU is so heavily loaded that the quality preset has less impact on the final frame rate, as the resolution itself becomes the dominant factor.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 6600 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 35.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 71.0
2560x1440 Medium 44.0
2560x1440 High 32.0
2560x1440 Ultra 25.0
1920x1080 Low 84.0
1920x1080 Medium 52.0
1920x1080 High 37.0
1920x1080 Ultra 30.0

The Medium with Ryzen 5 9600X + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 6600 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.