The Medium
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 40 | 56 | 82 |
| 1440p QHD | 40 | 51 | 71 | 88 |
| 1080p Full HD | 48 | 61 | 78 | 94 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 2600 + AMD Radeon RX 7800 XT, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the AMD Radeon RX 7800 XT presents a fascinating study in bottleneck dynamics when running The Medium. The data shows a configuration where a modern, high-bandwidth GPU is often held back by an older six-core processor, yet the combination still delivers playable results across most settings. This analysis breaks down the measured performance, component roles, and how this specific pairing ranks against the broader field of tested configurations.
FAQ
Q: What is the best resolution and settings combination for this hardware in The Medium?
A: Based strictly on the measured FPS data, the best experience is achieved at 1920x1080 with Medium settings, yielding an average of 78 FPS. This provides a smooth frame rate with a measured minimum of 66 FPS, which is higher than the minimums recorded at higher resolutions. While Low settings at 1080p offer a higher average of 94 FPS, Medium provides a better balance of visual quality and performance.
Q: How significant is the performance drop when moving from 1080p to 4K at Ultra settings?
A: The data shows a substantial drop. At 1920x1080 Ultra, the average FPS is 48. At 3840x2160 Ultra, the average falls to 32 FPS. This represents a 33% reduction in average frame rate, indicating that the GPU is heavily taxed at 4K with the highest preset, making that specific configuration less viable for smooth gameplay.
Q: Is the CPU or the GPU the primary limiting factor in this configuration?
A: The data suggests the CPU is the primary limiter at lower resolutions. For example, at 2560x1440 Low, the average FPS is 88, which is only 6 FPS lower than the 94 FPS at 1920x1080 Low. This small gap indicates that the CPU is preventing the GPU from pushing significantly more frames as resolution decreases. At 4K, the GPU becomes the bottleneck, as evidenced by the larger FPS drops across settings.
Q: How does the RX 7800 XT's average benchmark score compare to its nearest rivals?
A: The RX 7800 XT has an average benchmark score of 11627. Its nearest rival, the NVIDIA GeForce GTX 1660, scores 11680, which is a 0.5% delta. The AMD Radeon RX 6500 XT scores 11842, putting it 1.8% ahead. In this specific metric, the RX 7800 XT sits in the middle of its nearest competitors, with a score 0.9% higher than the AMD Radeon Pro 5500M.
Q: What is the measured FPS at 1440p with High settings?
A: At 2560x1440 with High settings, the average FPS is 51. This is noticeably lower than the 61 FPS average at 1920x1080 High, showing a 10 FPS penalty for the resolution increase. It is also lower than the 71 FPS average at 2560x1440 Medium, making High settings less desirable at this resolution for this combo.
Q: Does the combo's ranking in The Medium reflect its overall hardware percentile performance?
A: The combo ranks 1623 out of 3724 tested combinations, placing it in the 56th percentile. This is lower than the CPU's individual percentile of 75, suggesting that while the CPU is generally capable, its pairing with this specific GPU in this game creates a bottleneck that limits the overall performance ranking compared to other tested combos.
GPU Role
The AMD Radeon RX 7800 XT is the primary driver of visual output in this configuration, featuring 16 GB of GDDR6 memory on a 256-bit bus, which provides a substantial 624.1 GB/s of memory bandwidth. Its high memory capacity is a crucial asset for The Medium, a game that often demands large texture pools and assets. The clock speeds are notable: a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz. This range allows the GPU to scale its performance dynamically based on workload.
The benchmark results indicate that the GPU's role becomes increasingly significant at higher resolutions. At 3840x2160, the frame rates are heavily influenced by the GPU's raw processing power. For instance, the average FPS at 4K Low is 82, which drops to 56 at Medium, 40 at High, and 32 at Ultra. This steep curve demonstrates that the GPU's compute units and memory bandwidth are saturated as the detail level increases. The GPU’s 60 RT cores and 3840 shading units are responsible for rendering the game's complex scenes, and the data shows a clear performance ceiling at 4K Ultra, where the GPU is fully taxed.
In contrast, at 1920x1080, the GPU's performance headroom is not fully utilized. The average FPS at 1080p Low is 94, and it only drops to 78 at Medium, 61 at High, and 48 at Ultra. The relatively smaller performance gaps between settings at 1080p, compared to 4K, suggest that the GPU is not the sole constraint at lower resolutions. The RX 7800 XT is clearly capable of higher frame rates, but the system's other components limit its output. The GPU's individual percentile of 51 indicates it is an average performer in the database, yet its 16 GB VRAM pool provides future-proofing for high-resolution textures.
Settings Recommendations
Analyzing the measured FPS rows, the optimal experience for this combo is found at 1920x1080 with the Medium preset. This setting delivers an average of 78 FPS with a recorded minimum of 66 FPS and a maximum of 90 FPS. This combination offers a smooth, consistent frame rate that is well above the threshold for playable performance, while still providing a significant visual upgrade over the Low preset. The Low preset at 1080p achieves 94 FPS, but the Medium preset’s higher minimum frame rate makes it the safer choice for maintaining stability during intense scenes.
At 2560x1440, the Medium preset is again the most balanced choice, yielding an average of 71 FPS with a minimum of 60 FPS. This is a playable experience, though it requires a compromise on resolution to maintain smoothness. The High preset at 1440p drops to 51 FPS average, which may feel less fluid. For users prioritizing visual fidelity over raw speed, the 1440p Medium setting is the recommended path.
At 3840x2160, the data indicates that the Ultra preset is not viable, with an average of only 32 FPS. The High preset at 4K is also marginal at 40 FPS. The Low preset at 4K, with an average of 82 FPS, is surprisingly playable, but it sacrifices significant visual quality. The 4K Medium preset, averaging 56 FPS with a minimum of 47, presents a borderline experience. Given the data, the best experience at 4K is achieved with the Low preset for maximum smoothness, or Medium if the user can tolerate occasional dips. The 1080p Medium preset is the overall best experience for this hardware.
Measured FPS Breakdown
The measured data provides a detailed look at the combo's performance across three resolutions and four quality presets. At 1920x1080, the frame rates are the highest, starting with an average of 94 FPS at Low settings. This drops to 78 FPS at Medium, 61 FPS at High, and 48 FPS at Ultra. The Medium preset shows a min/max range of 66 to 90 FPS, indicating a stable performance envelope. The progression shows a steady decline of approximately 15-20% per preset step, which is typical for a CPU-limited scenario where the GPU has ample headroom.
Moving to 2560x1440, the average FPS at Low settings is 88, which is only a 6 FPS drop from the 1080p Low result. This small difference reinforces the idea that the CPU is the limiting factor at these settings. The Medium preset at 1440p averages 71 FPS with a min/max of 60 to 82 FPS. High settings at 1440p average 51 FPS, and Ultra drops to 40 FPS. The gap between Low and Medium at 1440p is 17 FPS, while the gap between High and Ultra is only 11 FPS, showing the GPU starting to feel the load at higher presets.
At 3840x2160, the frame rates drop significantly. Low settings average 82 FPS, which is a 6 FPS drop from 1440p Low, showing the GPU is now becoming the primary bottleneck. Medium settings at 4K average 56 FPS with a min/max of 47 to 64 FPS. High settings drop to 40 FPS, and Ultra falls to 32 FPS. The steep decline from Low to Medium (26 FPS) at 4K, compared to the smaller drop at 1080p (16 FPS), indicates that the GPU's memory bandwidth and compute resources are being saturated by the higher resolution and detail levels.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a clear shift in the system's bottleneck. At Low settings, the average FPS drops from 94 at 1080p to 88 at 1440p, a mere 6.4% decrease, and then to 82 at 4K, a 12.8% decrease from 1080p. This relatively flat scaling curve at Low settings is a classic sign of a CPU bottleneck; the Ryzen 5 2600 is unable to feed the GPU enough data to see a significant frame rate increase at lower resolutions. The GPU is waiting on the CPU to provide draw calls and physics calculations.
At Medium settings, the scaling is steeper. The average FPS drops from 78 at 1080p to 71 at 1440p (a 9% decrease) and then to 56 at 4K (a 28% decrease from 1080p). This shows that as settings increase, the GPU's workload grows, and it begins to become the limiting factor. The larger drop between 1440p and 4K at Medium settings indicates that the GPU is now the primary constraint, as its processing power is insufficient to maintain the same frame rate at the higher pixel count.
At Ultra settings, the scaling is the most aggressive. The average FPS drops from 48 at 1080p to 40 at 1440p (a 16.7% decrease) and then to 32 at 4K (a 33.3% decrease from 1080p). This pattern confirms that the GPU is the definitive bottleneck at Ultra settings across all resolutions. The data suggests that the limiting component changes based on the workload: the CPU dominates at low settings and low resolutions, while the GPU takes over as the primary constraint at high settings and high resolutions.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It features 16 MB of shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s. These specifications are dated compared to modern CPUs, and the benchmark data reflects this. The CPU's percentile of 75 indicates it performs better than most CPUs in the database, but its average benchmark score of 21484 places it near rivals like the Intel Core Ultra 5 228V, which is only 0.2% ahead.
In The Medium, the CPU's role is most apparent at lower resolutions and settings. The data shows that at 1080p Low, the average FPS is 94, but this is likely a ceiling imposed by the CPU's single-thread performance. The CPU's Geekbench single-core score is 1154, and its Cinebench R15 single-core score is 157.3. These scores suggest that the CPU's individual core performance is a limiting factor. The game's engine likely relies on a few primary threads for game logic and rendering setup, which can bottleneck the GPU.
The CPU's 12 threads do provide some benefit, as evidenced by the Passmark multithread score of 13160. However, The Medium does not appear to scale perfectly with all 12 threads, as the performance gap between 1080p and 1440p at Low settings is minimal. The CPU's 65W TDP and 12nm process node are also indicative of its age. The data shows that while the CPU is sufficient for playable frame rates, it prevents the RX 7800 XT from reaching its full potential, particularly at 1080p, where the system is clearly CPU-bound.
How This Combo Ranks
The AMD Ryzen 5 2600 and AMD Radeon RX 7800 XT combination ranks 1623 out of 3724 tested combos in The Medium. This places the combo in the 56th percentile of all tested configurations. This ranking is notably lower than what the individual components might suggest. The CPU's percentile of 75 is high, and the GPU's percentile of 51 is average, but the combined ranking is below the CPU's individual score, indicating that the pairing is inefficient.
The combo's rank is likely dragged down by the CPU's inability to keep up with the GPU. While the RX 7800 XT is a capable GPU, its performance in this game is capped by the Ryzen 5 2600 at lower resolutions. The benchmark results show that at 1080p, the system is CPU-bound, meaning that other combos with faster CPUs and similar GPUs would likely achieve higher frame rates and thus a better ranking. The combo's ranking of 1623 suggests that there are many other tested configurations that achieve better performance in this specific title.
The data shows a clear mismatch in this pairing. The GPU is held back, preventing the combo from reaching a higher rank. The 56th percentile ranking means that the majority of tested combos perform better, which is a direct result of the CPU bottleneck. This ranking serves as a quantitative measure of the performance compromise inherent in this specific hardware combination. The GPU's high memory bandwidth and core count are underutilized, which is reflected in the final ranking.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 7800 XT in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 88.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 94.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 48.0 |
The Medium with Ryzen 5 2600 + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RX 7800 XT + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 7800 XT
Explore FPS benchmarks for other games using this same hardware combination.