The Medium

The Medium

AVERAGE FPS
47
playable

This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 41 59
1440p QHD 30 37 48 80
1080p Full HD 33 44 57 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 41
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 80
2560x1440 Medium 48
2560x1440 High 37
2560x1440 Ultra 30
1920x1080 Low 92
1920x1080 Medium 57
1920x1080 High 44
1920x1080 Ultra 33

The Medium with AMD Ryzen 5 2600 + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 2600 and AMD Radeon RX 6600 XT pairing delivers a fundamentally playable 1080p experience in The Medium, but its performance collapses under the weight of higher resolutions and maxed-out settings, landing it in the lower third of tested system combinations. The data shows a configuration that is clearly GPU-bound at 4K, while the aging six-core CPU holds its ground adequately at lower resolutions. This is a 1080p-focused setup for this title, with a narrow but usable window of settings that balances visual fidelity against frame rate.

FAQ

*Q: What is the best resolution for this system in The Medium?*

A: Based on the measured FPS, 1920x1080 is the only resolution where all settings presets remain playable, with an average of 91.8 FPS at Low and 43.7 FPS at High. At 2560x1440, only the Low preset achieves a comfortable frame rate of 79.6 FPS, while 3840x2160 is generally not viable for smooth gameplay.

Q: How much of a performance drop is there from Low to Ultra settings at 1080p?

A: The difference is stark. At 1920x1080, the average frame rate drops from 91.8 FPS on Low to 32.5 FPS on Ultra, a reduction of 59.3 FPS. This indicates that the Ultra preset is too demanding for this hardware, while the Low preset offers more than double the performance.

Q: Is the CPU or GPU the primary bottleneck at 4K resolution?

A: The data strongly suggests the GPU is the limiting factor at 3840x2160. The frame rates are very low (28.4 FPS at High and 21.9 FPS at Ultra), which is characteristic of GPU-bound scenarios. The CPU's influence diminishes as the resolution increases, leaving the RX 6600 XT unable to keep up with the pixel count.

Q: How does this combo rank among all tested systems?

A: This configuration ranks 1131 out of 1689 total tested combos for The Medium, placing it in the bottom third of all systems. This relative standing reflects its inability to handle high-end settings at higher resolutions, despite being a capable 1080p performer.

Q: What is the most balanced settings preset for a 60 FPS target?

A: At 1920x1080, the Medium preset delivers an average of 56.7 FPS, which is the closest to a 60 FPS target without sacrificing too much visual quality. The High preset at 43.7 FPS and the Low preset at 91.8 FPS are the alternatives, depending on whether you prioritize visuals or frame rate.

Q: How does the GPU's performance with this game compare to its closest rivals?

A: The RX 6600 XT's average benchmark score is 27985, which is nearly identical to the NVIDIA GeForce GTX 980 Ti's score of 27956, showing a 0.1% difference. It also sits just 0.9% behind the NVIDIA GeForce RTX 3070, indicating that its raw compute power is in the same class, though game-specific results may vary.

GPU Role

The AMD Radeon RX 6600 XT is the central component in determining The Medium's performance envelope. Its 8 GB of GDDR6 memory on a 128-bit bus provides a memory bandwidth of 256.0 GB/s. This memory configuration is a key factor in the game's engine, which appears to demand significant bandwidth and capacity at higher resolutions and settings. The GPU's clock speeds, with a base of 1968 MHz and a boost of 2589 MHz, are relatively high, but the data shows that the sheer workload of The Medium at 4K overwhelms the card's 2048 shading units and 64 ROPs.

The benchmark results clearly illustrate the GPU's limitations. At 3840x2160, the average frame rates are consistently below 60 FPS across all presets, with the Ultra preset dropping to a slideshow-like 21.9 FPS. Even at 2560x1440, the GPU struggles to maintain playable frame rates on higher presets, with High averaging 36.5 FPS and Ultra at 29.5 FPS. It is only when the resolution drops to 1920x1080 that the GPU's performance becomes more respectable, showing that the RX 6600 XT is best suited for this resolution in a demanding title like The Medium. The GPU's percentile rank of 71 against all GPUs confirms its position as a mid-range part, and its nearest rival, the GTX 980 Ti, is a much older card, further highlighting the RX 6600 XT's modern but not top-tier capabilities.

How This Combo Ranks

The combination of the Ryzen 5 2600 and RX 6600 XT achieves a rank of 1131 out of 1689 tested combos in The Medium. This places it in the 33rd percentile of all systems, indicating that a significant majority of tested configurations deliver better performance in this specific game. This low ranking is a direct consequence of the system's poor performance at higher resolutions, where the GPU struggles to maintain playable frame rates. While the system is capable at 1080p, its inability to handle 1440p and 4K with higher settings drags its overall standing down.

The ranking suggests that this is not a high-end combo for this title. It is a pairing that can play the game, but not one that can dominate it. The data implies that many other systems, likely with more powerful GPUs or newer CPUs, can achieve higher frame rates at more demanding settings. For a user targeting 1080p gaming, this rank might be acceptable, but for anyone expecting high-refresh-rate or high-resolution performance, the data indicates this combo will fall short. The substantial performance gap between the Low and Ultra presets at every resolution confirms the system's limited headroom.

Measured FPS Breakdown

The measured FPS data provides a detailed view of the system's performance across resolutions and settings. At 1920x1080, the system is most comfortable. The Low preset yields an average of 91.8 FPS, which is excellent for smooth gameplay. The Medium preset drops to 56.7 FPS, which is playable but not ideal for high refresh rates. The High preset averages 43.7 FPS, and the Ultra preset falls to 32.5 FPS, showing a steep penalty for maxed-out visuals.

Moving to 2560x1440, the performance drops significantly. The Low preset is still very playable at 79.6 FPS, but the Medium preset falls to 48 FPS. The High and Ultra presets are not recommended for a good experience, with averages of 36.5 FPS and 29.5 FPS, respectively. At 3840x2160, the system is clearly out of its depth. The Low preset is the only one that approaches playability at 58.7 FPS, but the Medium preset drops to 40.7 FPS, High to 28.4 FPS, and Ultra to a nearly unplayable 21.9 FPS. The data shows a clear pattern: the system is a 1080p performer that can handle 1440p only on lower settings.

CPU Role

The AMD Ryzen 5 2600 is a six-core, twelve-thread processor based on the Zen architecture. Its boost clock of 3.90 GHz is modest by modern standards, and its single-core performance is not exceptional, as indicated by its Cinebench R23 single-core score of 1579. However, its multi-core capabilities are more robust, with a Cinebench R23 multi-core score of 11186. In The Medium, the CPU's role appears to be secondary to the GPU, especially at higher resolutions where the frame rate is heavily constrained by graphics processing.

The CPU's performance is sufficient to avoid being a major bottleneck at 1080p, as evidenced by the high frame rates on the Low preset. However, its influence is less clear. The data shows that as resolution increases, the frame rates drop dramatically, which points to the GPU being the limiting factor. The CPU's percentile rank of 77 against all CPUs indicates it is a solid performer, and its nearest rivals, such as the Intel Core i5-11600KF, have similar average scores. This suggests that the Ryzen 5 2600 is not the primary weak link in this combo for this game; rather, the GPU's limitations at higher resolutions are what hold the system back.

Settings Recommendations

For the best playable experience, the data points to a clear strategy. At 1920x1080, the Medium preset is the sweet spot, delivering an average of 56.7 FPS. This provides a good balance between visual quality and smoothness, and it is the highest preset that consistently stays near a 60 FPS target. If a higher frame rate is desired, the Low preset at 91.8 FPS is an excellent choice, though it will compromise visual fidelity. The High and Ultra presets at 1080p are not recommended for a consistent experience, as their average frame rates of 43.7 FPS and 32.5 FPS are below the threshold for smooth gameplay.

At 2560x1440, the only viable option is the Low preset, which averages 79.6 FPS. All other presets at this resolution result in average frame rates below 50 FPS, which is not ideal for a horror game that benefits from a smooth presentation. At 3840x2160, the data suggests that the game is not playable at a consistent frame rate on any preset. Even the Low preset's 58.7 FPS average is borderline, and the higher presets are far too demanding. Therefore, the recommendation is to play at 1080p with the Medium preset as the default, or Low if a higher frame rate is necessary.

Resolution Scaling

The performance scaling from 1080p to 4K is drastic and reveals the system's bottlenecks. At 1080p with Medium settings, the average FPS is 56.7. Moving to 1440p, this drops by 15.3% to 48 FPS, a relatively modest decrease. However, moving from 1440p to 4K results in a massive 15.2% drop to 40.7 FPS. This pattern indicates a significant GPU bottleneck at higher resolutions. The pixel count increase from 1440p to 4K is much larger than from 1080p to 1440p, and the RX 6600 XT is unable to handle the additional workload.

This scaling behavior is typical of a GPU-bound scenario. The CPU's performance is less relevant at 4K, as the GPU is struggling to render the frames. The data shows that the gap between the Low and Ultra presets also widens at higher resolutions. At 1080p, the difference between Low and Ultra is 59.3 FPS, but at 4K, the difference is only 36.8 FPS. This is because the GPU is so heavily taxed at 4K that even lowering the settings cannot fully compensate for the resolution overhead. The conclusion is clear: this system is optimized for 1080p, and users should not expect it to scale well into higher resolutions for The Medium.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6600 XT in The Medium

Resolution Settings Avg FPS
3840x2160 Low 58.7
3840x2160 Medium 40.7
3840x2160 High 28.4
3840x2160 Ultra 21.9
2560x1440 Low 79.6
2560x1440 Medium 48.0
2560x1440 High 36.5
2560x1440 Ultra 29.5
1920x1080 Low 91.8
1920x1080 Medium 56.7
1920x1080 High 43.7
1920x1080 Ultra 32.5

The Medium with Ryzen 5 2600 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 6600 XT + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.