Steamworld Build

Steamworld Build

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 41 59 73
1440p QHD 57 81 108 142
1080p Full HD 86 126 174 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 59
3840x2160 High 41
3840x2160 Ultra 28
2560x1440 Low 142
2560x1440 Medium 108
2560x1440 High 81
2560x1440 Ultra 57
1920x1080 Low 225
1920x1080 Medium 174
1920x1080 High 126
1920x1080 Ultra 86

Steamworld Build with Intel Core i5-14600KF + NVIDIA GeForce RTX 4060, In-Depth Analysis

Steamworld Build places unusual demands on a PC, and the combination of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 4060 produces a split personality: exceptional speed at lower resolutions, but a hard ceiling at 4K. The data shows this is a pairing that excels for high-refresh 1080p and solid 1440p play, yet it cannot maintain smooth 4K frame rates on the highest settings. The benchmark results indicate a system where the GPU becomes the primary bottleneck as resolution climbs, while the CPU’s strength ensures headroom at lower pixel counts.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and dual-channel DDR4/DDR5 memory support make it a versatile part for a city builder, where simulation logic and entity updates can tax single-thread performance. In synthetic tests, this chip scores 4643 in Cinebench R23 single-core and 32889 in multi-core, placing it in the 93rd percentile of all CPUs. Its nearest rival, the Intel Core i5-14600K, averages a score only 0.4% lower, indicating the KF variant is essentially equal in compute capability.

For Steamworld Build specifically, the CPU’s job is to manage the underlying simulation—population, resource flows, and building logic—while the GPU handles rendering. The data shows that at 1080p Low, the system reaches 225.4 FPS, a figure that strongly suggests the CPU is not a limiting factor at that setting; the processor has ample headroom to feed the GPU. Even at 4K Ultra, where the average FPS drops to 27.7, the CPU’s single-core strength (1950 in Cinebench R20 single-core) ensures that the frame rate collapse is attributable to graphics load, not processor stalls. The 125 W TDP and unlocked multiplier indicate a part designed for sustained performance, which aligns with its 0.4% lead over the 14600K and a 0.6% advantage over the AMD Ryzen 9 5950X in aggregate benchmark scores.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4060 is an Ada Lovelace part with 8 GB of GDDR6 memory on a 128-bit bus, delivering 272.0 GB/s of bandwidth. Its boost clock of 2460 MHz and 3072 shading units provide a solid foundation for 1080p and 1440p gaming, but the 8 GB VRAM and 128-bit interface become constraints as resolution and settings rise. The GPU’s PassMark G3D score of 19545 places it in the 66th percentile of all GPUs, and its nearest rival, the AMD Radeon RX 6600M, trails by just 0.6%, showing the RTX 4060 sits in a tightly competitive mid-range bracket.

In Steamworld Build, the GPU’s role scales directly with resolution. At 1080p High, the card produces 126.4 FPS, and at 1440p High it manages 80.5 FPS—both playable figures. However, at 4K High, the average drops to 40.7 FPS, and at 4K Ultra it falls to 27.7 FPS. This pattern indicates that the 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for the higher pixel counts and texture loads at 4K, where the GPU saturates. The pixel rate of 118.1 GPixel/s and texture rate of 236.2 GTexel/s are competitive for 1440p but cannot keep pace with 4K’s demand for fill rate, especially when Ultra settings increase draw calls and shadow complexity. The RTX 4060’s 115 W TDP and 300 W suggested PSU reflect a power-efficient design, but efficiency does not overcome the memory bandwidth ceiling at 4K.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core i5-14600KF and RTX 4060 combination ranks 993rd out of 1730 tested combos in Steamworld Build. This places it in the lower-middle tier of all configurations, which is a surprising result given the individual component strengths. The rank suggests that while this pairing is competent for mainstream gaming, it is outpaced by many systems with higher-end GPUs or more balanced CPU-GPU pairings, particularly at 4K where the RTX 4060’s limitations are exposed.

The data indicates that the combo’s rank is dragged down by the 4K Ultra result of 27.7 FPS, which is below the threshold for smooth gameplay. In contrast, at 1080p Low, the same combo produces 225.4 FPS, a figure that would place it much higher if the ranking were resolution-specific. The delta between the CPU’s 93rd percentile and the GPU’s 66th percentile highlights a mismatch: the i5-14600KF is a top-tier processor, while the RTX 4060 is a mid-range card. This imbalance means the system is CPU-overpowered for the GPU, which is fine for CPU-heavy titles but not ideal for GPU-bound scenarios like 4K gaming. The combo’s rank of 993 reflects this asymmetry—good for 1080p and 1440p, but not a top contender for 4K.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers strong performance across all settings. Low produces 225.4 FPS, Medium 173.6 FPS, High 126.4 FPS, and Ultra 85.7 FPS. These numbers show a clear scaling curve, with Ultra still maintaining a playable frame rate for most users. The jump from High to Ultra is a 40.7 FPS drop, indicating that Ultra settings add substantial graphical load but remain manageable at 1080p.

Moving to 2560x1440, the average FPS figures are 141.6 at Low, 108.2 at Medium, 80.5 at High, and 56.5 at Ultra. The drop from 1080p to 1440p is consistent—roughly a 37% reduction at High (126.4 to 80.5) and a 34% reduction at Ultra (85.7 to 56.5). This suggests the GPU is beginning to feel the pressure of more pixels, but 1440p Ultra remains playable at 56.5 FPS, which is acceptable for a city builder.

At 3840x2160, the situation changes dramatically. Low yields 73.2 FPS, Medium 58.6 FPS, High 40.7 FPS, and Ultra 27.7 FPS. The 4K Ultra figure is the only unplayable result, falling below 30 FPS. The gap between High and Ultra at 4K is 13 FPS, and the gap between Medium and High is 17.9 FPS, showing that each settings tier costs more performance at 4K than at lower resolutions. The data indicates that 4K is only viable at Low or Medium settings, where the average FPS stays above 58.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling from 1080p to 4K reveals a clear GPU bottleneck. At High settings, the average FPS drops from 126.4 at 1080p to 80.5 at 1440p—a 36% decrease—and then to 40.7 at 4K, a further 49% decrease from 1440p. In contrast, at Low settings, the drop is from 225.4 at 1080p to 141.6 at 1440p (37% decrease) and then to 73.2 at 4K (48% decrease). This consistent scaling pattern, where each resolution step cuts performance roughly in half, is characteristic of a GPU-limited scenario.

If the CPU were the limiting factor, the FPS would remain more flat across resolutions, but the data shows a steep decline that tracks pixel count. At 1080p Low, the 225.4 FPS figure is far beyond what the RTX 4060 can sustain at 4K, indicating the GPU is the ceiling. The 8 GB VRAM and 272.0 GB/s bandwidth are the likely culprits, as 4K textures and higher resolutions exceed the memory capacity and bandwidth, forcing the GPU to work harder and drop frame rates. The CPU’s strong single-core performance (4643 in Cinebench R23 single-core) means it is not holding back the system at any resolution; the bottleneck shifts entirely to the GPU as resolution increases.

FAQ

Q: What is the best resolution for this combo in Steamworld Build?

A: 1920x1080 is the strongest, with all settings producing playable frame rates, from 225.4 FPS at Low to 85.7 FPS at Ultra. At 2560x1440, Ultra drops to 56.5 FPS, which is still playable, while 4K Ultra at 27.7 FPS is not.

Q: Can this system handle 4K gaming in Steamworld Build?

A: Only at Low or Medium settings, where the average FPS is 73.2 and 58.6, respectively. High (40.7 FPS) is borderline, and Ultra (27.7 FPS) is below the 30 FPS threshold for smooth play.

Q: How does the RTX 4060 compare to its nearest rivals?

A: The RTX 4060’s average benchmark score is 23181, which is 0.6% lower than the AMD Radeon RX 6600M and 0.7% lower than the Intel Arc B580. It sits in the 66th percentile of all GPUs.

Q: Is the i5-14600KF a bottleneck for the RTX 4060?

A: No. The CPU ranks in the 93rd percentile, and its Cinebench R23 multi-core score of 32889 is 0.4% higher than the i5-14600K. The data shows the GPU is the limiting factor at higher resolutions, not the CPU.

Q: What is the performance difference between High and Ultra settings?

A: At 1080p, Ultra is 40.7 FPS slower than High (85.7 vs. 126.4). At 1440p, the gap is 24 FPS (56.5 vs. 80.5), and at 4K, it is 13 FPS (27.7 vs. 40.7). The gap narrows as resolution increases because the GPU is already saturated.

Q: How does this combo rank against all tested configurations?

A: It ranks 993rd out of 1730 combos, placing it in the lower-middle range. This is due to the GPU’s 66th percentile performance, which limits 4K capability despite the CPU’s top-tier 93rd percentile.

Settings Recommendations

For the best experience, users should prioritize 1920x1080 with Ultra settings, which yields 85.7 FPS—a smooth and visually rich experience for a city builder. If a higher resolution is desired, 2560x1440 at High is the sweet spot, delivering 80.5 FPS with only a modest visual downgrade from Ultra. At 1440p, Medium (108.2 FPS) is also an option for those who prefer smoother scrolling, but High offers the best balance of fidelity and performance.

For 4K, the data recommends Low (73.2 FPS) or Medium (58.6 FPS) settings. High at 40.7 FPS is playable for some, but the 27.7 FPS at Ultra is not recommended. The measured rows show that Ultra settings provide diminishing returns at 4K, as the GPU’s 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for the higher pixel load. Users with 4K displays should stick to Medium to maintain a stable frame rate, while those on 1080p or 1440p can enjoy Ultra or High without compromise.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 4060 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 73.2
3840x2160 Medium 58.6
3840x2160 High 40.7
3840x2160 Ultra 27.7
2560x1440 Low 141.6
2560x1440 Medium 108.2
2560x1440 High 80.5
2560x1440 Ultra 56.5
1920x1080 Low 225.4
1920x1080 Medium 173.6
1920x1080 High 126.4
1920x1080 Ultra 85.7

Steamworld Build with ii5-14600KF + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 4060 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.