Steamworld Build
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 20 | 26 | 34 |
| 1440p QHD | 25 | 37 | 49 | 65 |
| 1080p Full HD | 39 | 58 | 78 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i3-12100F + AMD Radeon RX 580, In-Depth Analysis
Steamworld Build is a city builder that can be surprisingly demanding on hardware, and this specific pairing of an Intel Core i3-12100F with an AMD Radeon RX 580 shows a clear performance profile across different resolutions. The data indicates a system that is capable of smooth gameplay at standard 1080p settings, but which becomes increasingly strained as resolution scales up to 4K. This analysis breaks down the measured FPS results to show exactly where this combo excels, where it struggles, and what settings users should prioritize for the best experience.
Resolution Scaling
The measured FPS data shows a steep and consistent decline as resolution increases from 1920x1080 to 3840x2160. At the "Low" settings preset, the average frame rate drops from 101 FPS at 1080p to 65 FPS at 1440p, and finally to 34 FPS at 4K. This represents a significant 66% performance loss from 1080p to 4K, indicating that the GPU is the primary limiting factor at higher resolutions. The RX 580's 8 GB of GDDR5 memory and 256-bit memory bus are being pushed hard by the increased pixel count, and the data shows that the card simply cannot maintain high frame rates at 4K.
For the "Medium" preset, the scaling pattern is similar but the absolute numbers are lower. The average FPS goes from 78 at 1080p, down to 49 at 1440p, and then to 26 at 4K. The minimum FPS at 4K Medium is 22, which suggests occasional stutters that would be noticeable in a game where the camera often pans across a busy city. The "High" preset follows the same trend, with 58 FPS at 1080p, 37 FPS at 1440p, and just 20 FPS at 4K. Finally, the "Ultra" preset is the most demanding, yielding 39 FPS at 1080p, 25 FPS at 1440p, and a barely playable 13 FPS at 4K.
This scaling behavior reveals that the system is heavily GPU-bound. The transition from 1080p to 1440p costs roughly 35-40% of the frame rate across all presets, and the move to 4K costs another 45-50%. The CPU, a 4-core/8-thread part with a boost clock of 4.30 GHz, is likely not the bottleneck here, as the frame rate drops are directly proportional to the increase in pixel workload. For users with a 1440p or 4K monitor, the data suggests that this combo is best suited for 1080p gaming, or for using lower presets at 1440p if a stable 60 FPS is the goal.
FAQ
Q: Can this PC run Steamworld Build smoothly at 1080p?
A: Yes, the benchmark data shows excellent performance at 1920x1080. The "Low" preset achieves an average of 101 FPS, "Medium" hits 78 FPS, and "High" still manages 58 FPS. Even the demanding "Ultra" preset produces 39 FPS, which is playable for a city builder.
Q: What is the best resolution for this CPU and GPU combo?
A: The data clearly indicates that 1920x1080 is the optimal resolution. At 2560x1440, performance drops significantly, with even the "Low" preset only reaching 65 FPS and "High" dropping to 37 FPS. At 3840x2160, the system struggles, with all presets falling below 34 FPS.
Q: How does the "Medium" preset perform at 1440p?
A: At 2560x1440 with "Medium" settings, the average FPS is 49, with a minimum of 42 FPS and a maximum of 57 FPS. This is a playable range for a city builder, though the frame rate will dip when the city becomes more complex.
Q: Is the "Ultra" preset viable for this hardware?
A: The data suggests it is not a good choice. At 1080p, "Ultra" yields 39 FPS, which is below the smooth 60 FPS target. At 1440p it drops to 25 FPS, and at 4K it becomes nearly unplayable at 13 FPS. Users should stick to "High" or "Medium" for a better experience.
Q: What is the frame rate difference between "Low" and "High" settings at 1080p?
A: The difference is 43 FPS. The "Low" preset averages 101 FPS, while "High" averages 58 FPS. This is a substantial gap, but "High" still provides a good experience, and the visual upgrade may be worth the trade-off in a game focused on city aesthetics.
Q: Does the RX 580 bottleneck the Core i3-12100F in this game?
A: Yes, the data strongly suggests the GPU is the limiting factor. The massive frame rate drops when moving from 1080p to 4K are characteristic of a GPU bottleneck. The CPU has enough headroom to feed the GPU at lower resolutions, but the RX 580 cannot keep up with the demands of higher pixel counts.
Settings Recommendations
Based on the measured FPS data, the "High" preset at 1920x1080 offers the most balanced experience for this combo. It delivers an average of 58 FPS, which is smooth enough for a city builder where precise camera control is more important than twitch reflexes. The "Medium" preset at 1080p is also excellent, providing 78 FPS and a higher minimum frame rate, which ensures a consistent experience even when the city grows large and complex. The data shows a 20 FPS difference between "High" and "Medium" at 1080p, and for players who prioritize stability, "Medium" is a safe choice.
For users who want to maximize visual fidelity, the "High" preset is the sweet spot. The "Ultra" preset at 1080p only manages 39 FPS, which is a significant drop from "High" and below the 60 FPS threshold. The performance cost of "Ultra" is too high for the marginal visual gains in a game where the camera is often zoomed out. At 2560x1440, the "Medium" preset is the only viable option for a playable experience, averaging 49 FPS. The "Low" preset at 1440p is also an option at 65 FPS, but the visual quality trade-off is substantial.
At 4K, no preset offers a truly smooth experience. The "Low" preset is the only one that cracks 30 FPS (34 FPS average), but the visual downgrade is severe. The data shows that this hardware is not suitable for 4K gaming in Steamworld Build. The recommended path is to stick to 1080p with "High" or "Medium" settings, or to drop to "Low" at 1440p if a higher resolution is preferred over visual quality. The "Medium" preset at 1080p offers the best combination of high frame rate, good stability, and acceptable visual quality.
Measured FPS Breakdown
The benchmark results provide a complete matrix of performance across three resolutions and four settings presets. At 1920x1080, the "Low" preset delivers the highest average frame rate at 101 FPS. The "Medium" preset follows at 78 FPS, with a recorded minimum of 66 FPS and a maximum of 89 FPS, showing a consistent performance range. "High" settings produce an average of 58 FPS, and "Ultra" drops to 39 FPS. This resolution is clearly where the combo performs best, with all presets except "Ultra" maintaining at least 58 FPS.
Moving to 2560x1440, the performance impact is immediate. The "Low" preset averages 65 FPS, which is still playable, but the "Medium" preset falls to 49 FPS with a minimum of 42 FPS and a maximum of 57 FPS. This indicates that the system is starting to struggle with the increased pixel count. "High" settings average 37 FPS, which is borderline for a smooth experience, and "Ultra" drops to 25 FPS. At this resolution, only the "Low" preset provides a comfortable frame rate, and "Medium" is acceptable for less action-heavy moments.
At 3840x2160, the RX 580 is clearly overmatched. "Low" settings yield an average of 34 FPS, which is barely playable. "Medium" drops to 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS, indicating frequent frame dips. "High" settings average just 20 FPS, and "Ultra" is essentially a slideshow at 13 FPS. The data shows a clear pattern: this combination of CPU and GPU is designed for 1080p gaming, with 1440p being a stretch that requires significant settings reductions, and 4K being impractical for anything beyond basic "Low" settings.
How This Combo Ranks
In the overall ranking for Steamworld Build, this specific CPU and GPU combination is placed at 3378 out of 3706 tested combos. This puts it in the bottom 10% of all hardware configurations tested for this game. The data indicates that while the combo is capable of running the game at 1080p, it is far from a top-tier performer. The rank of 3378 reflects the fact that the RX 580, while a capable card in its day, is now several generations old and struggles with modern game engines at higher resolutions.
The GPU itself has an average benchmark score of 12928, which places it in the 53rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (with a deltaPct of -0.1) and the NVIDIA GeForce GTX 1660 SUPER (with a deltaPct of -0.4). This means the RX 580 performs similarly to those cards in general benchmarks. However, the low combo rank in this specific game suggests that Steamworld Build may be particularly sensitive to certain GPU features or memory bandwidth that the RX 580 lacks.
The CPU, an Intel Core i3-12100F, has an average benchmark score of 13494 and sits in the 68th percentile of all CPUs. Its nearest rival is the Intel Core 3 N355, which has a deltaPct of 0, meaning they perform identically in synthetic benchmarks. The CPU is not the weak link in this setup; the measured FPS data shows a clear GPU bottleneck. The rank of 3378 out of 3706 combos is a direct result of the GPU's limitations at higher resolutions, not the CPU's processing power.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz. In synthetic benchmarks, it scores 11860 in Cinebench R23 multi-core and 1674 in single-core. These scores place it in the 68th percentile of all CPUs, indicating it is a solid budget performer. For a city builder like Steamworld Build, which can be CPU-intensive when simulating many units and buildings, this processor has enough threads to handle the game logic without becoming a bottleneck.
The measured FPS data supports this assessment. The frame rate drops are almost entirely attributable to the GPU struggling with resolution scaling. At 1080p, the CPU is able to feed the GPU enough data to achieve over 100 FPS on "Low" settings. The 3DMark scores for the CPU show a peak in multi-threaded performance at 8 threads (4026 points) and a max thread score of 4023, which is nearly identical. This indicates that the CPU's 8 threads are fully utilized, but the game does not benefit from more than that, as the 4-core design is sufficient.
The CPU's 12 MB of shared L3 cache and support for DDR4 memory are adequate for this game. The fact that the "Medium" preset at 1080p delivers 78 FPS with a minimum of 66 FPS shows that the CPU maintains a stable frame delivery without major dips. Even at 1440p, the "Medium" preset's minimum of 42 FPS is more likely a GPU limitation than a CPU one. The data suggests that users should not worry about CPU performance with this combo; the RX 580 is the component that will dictate the playable settings and resolutions. Upgrading the CPU would not yield significant gains in this specific game, as the bottleneck is clearly on the graphics side.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 580 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 49.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 39.0 |
Steamworld Build with ii3-12100F + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RX 580 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.