Rust

Rust

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 76 91 135
1440p QHD 98 130 152 220
1080p Full HD 143 185 215 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 59
3840x2160 High 76
3840x2160 Medium 91
3840x2160 Low 135
2560x1440 Ultra 98
2560x1440 High 130
2560x1440 Medium 152
2560x1440 Low 220
1920x1080 Ultra 143
1920x1080 High 185
1920x1080 Medium 215
1920x1080 Low 302

Rust with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060, In-Depth Analysis

The Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 4060 delivers a playable Rust experience, but the data clearly shows that settings management is the key to unlocking smooth performance. At 1080p, the Low preset produces an average of 145 FPS, which is the only configuration that approaches high-refresh-rate territory. The Medium preset at 1080p is the most balanced choice, yielding 98 FPS average with a minimum of 83 FPS, ensuring consistent frame times for a survival game where sudden stutters can be fatal. Ultra settings are only viable for screenshot purposes, as the 1080p Ultra average of 63 FPS drops to 43 FPS at 1440p and 25 FPS at 4K, making it unsuitable for actual gameplay. For the best experience, Medium at 1080p or 1440p is recommended; the 1440p Medium average of 67 FPS with a 57 FPS minimum provides a good balance between visual fidelity and playability for users with higher-resolution displays.

Settings Recommendations

The measured data reveals a clear hierarchy of playable presets for this hardware combination in Rust. At 1920x1080, the Low preset achieves 145 FPS average, which is ideal for competitive play or maximizing monitor refresh rates, but it sacrifices visual quality. The Medium preset at 1080p delivers 98 FPS average with a minimum of 83 FPS, representing the sweet spot for most players who want a smooth experience without completely degrading the game's visual atmosphere. The High preset at 1080p drops to 82 FPS average, which is still playable but leaves less headroom for complex scenes with multiple structures or player bases.

At 2560x1440, the situation becomes more constrained. Low settings produce 100 FPS average, which remains excellent for high-refresh 1440p monitors. Medium at 1440p yields 67 FPS average with a 57 FPS minimum, which is acceptable for most players but may dip below ideal thresholds during intense firefights or when loading large bases. High at 1440p drops to 57 FPS average, which is borderline; the data suggests this is the maximum acceptable level for consistent play. Ultra at any resolution is not recommended for gameplay, as the 1080p Ultra average of 63 FPS, 1440p Ultra of 43 FPS, and 4K Ultra of 25 FPS all fall below the 60 FPS threshold that most players consider the minimum for a smooth experience.

For the best overall experience, the data strongly favors Medium settings at 1080p. This preset provides 98 FPS average with a minimum of 83 FPS, offering a 15 FPS buffer above the minimum, which is critical for Rust's unpredictable performance spikes when exploring or raiding. The 1440p Medium preset is the best choice for users with 1440p monitors who prioritize resolution over raw frame rate, providing 67 FPS average that remains playable. The Low preset should be reserved for players who absolutely need maximum frame rates, as the 145 FPS at 1080p and 100 FPS at 1440p are the only configurations that fully utilize high-refresh displays. The Large gap between Low and Medium performance — 47 FPS at 1080p and 33 FPS at 1440p — indicates that Rust's medium settings introduce significant computational load, likely through increased draw distances and texture detail, which the RTX 4060 handles but with diminishing returns.

GPU Role

The NVIDIA GeForce RTX 4060 serves as the primary rendering engine for this configuration, and its specifications directly explain the performance patterns observed in the measured data. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s of bandwidth. This memory configuration is adequate for 1080p and 1440p gaming in Rust, but the 4K results suggest that VRAM capacity or bandwidth becomes a limiting factor at higher resolutions. The 4K High preset produces only 33 FPS average, while 4K Low jumps to 59 FPS, indicating that texture and shading quality at 4K quickly saturates the available memory bandwidth.

The clock speeds of 1830 MHz base and 2460 MHz boost, combined with 3072 shading units, deliver 15.11 TFLOPS of FP32 compute. This raw compute power is sufficient to handle Rust's physics and rendering at 1080p Medium, as evidenced by the 98 FPS average. The transition from Medium to High at 1080p costs 16 FPS (98 to 82), suggesting that High settings introduce additional post-processing or shadow effects that tax the GPU's pixel rate of 118.1 GPixel/s. The texture rate of 236.2 GTexel/s, driven by 96 TMUs, handles Rust's texture streaming well at lower presets, but the 4K Ultra results of 25 FPS indicate that the 48 ROPs become a bottleneck when rendering at ultra-high resolutions with full effects.

The RTX 4060's position in the benchmark hierarchy shows it ranking at the 61st percentile of all GPUs, with an average benchmark score of 17639. Its nearest rival, the AMD Radeon HD 7790, scores 17666 with a deltaPct of -0.2, meaning the RTX 4060 is essentially tied with that legacy card in synthetic tests. The AMD Radeon 780M integrated graphics scores 17588, just 0.3% behind, which is surprising given the RTX 4060's dedicated nature. The data suggests that while the RTX 4060 is not a high-end part, it is more than capable for 1080p gaming in Rust, and the measured FPS confirms that Medium settings are the practical ceiling for consistent performance.

FAQ

Q: What is the best settings preset for 1080p gaming in Rust with this hardware?

A: The Medium preset at 1920x1080 provides the best balance, with an average of 98 FPS and a minimum of 83 FPS. This ensures smooth gameplay with acceptable visual quality, unlike the Low preset's 145 FPS which sacrifices too much visual detail.

Q: Can this hardware run Rust at 4K resolution?

A: The data shows that 4K gaming is only borderline playable at Low settings, which produces 59 FPS average. Medium at 4K drops to 40 FPS, and High falls to 33 FPS, while Ultra is unplayable at 25 FPS. For 4K, Low settings are the only viable option.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra X9 388H has an average benchmark score of 44466, placing it at the 88th percentile of all CPUs. It is nearly identical to the AMD Ryzen 5 7500X3D, which scores 44573 with a deltaPct of -0.2, and slightly ahead of the Intel Core i9-13950HX by 0.3%.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 100 FPS average, while Ultra settings produce only 43 FPS average. This represents a 57 FPS drop, or a 57% reduction in performance, highlighting the massive cost of Ultra settings on this hardware.

Q: Is the RTX 4060 GPU a bottleneck in Rust at 1080p?

A: The data suggests the GPU is the limiting factor at higher settings. At 1080p, the FPS drops from 145 on Low to 63 on Ultra, a 82 FPS decline, while the CPU is capable of much higher scores in synthetic tests. The GPU's 61st percentile ranking compared to the CPU's 88th percentile confirms this imbalance.

Q: Are the minimum FPS values available for all settings?

A: No, the measured data only includes minimum FPS for Medium settings at each resolution. At 1080p Medium, the minimum is 83 FPS; at 1440p Medium, it is 57 FPS; and at 4K Medium, it is 34 FPS. Other presets report only average FPS in the data.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of this hardware's performance across resolutions and settings. At 1920x1080, the Low preset achieves 145 FPS average, which is the highest score recorded for this configuration. Medium at 1080p produces 98 FPS average with a minimum of 83 FPS and a maximum of 112 FPS, indicating solid frame pacing. High at 1080p drops to 82 FPS average, while Ultra falls to 63 FPS average, showing a significant performance penalty for the highest visual settings.

At 2560x1440, the performance scales down predictably. Low settings produce 100 FPS average, which is still excellent for most monitors. Medium at 1440p yields 67 FPS average with a minimum of 57 FPS and a maximum of 77 FPS, providing a playable experience with occasional dips. High at 1440p drops to 57 FPS average, and Ultra falls to 43 FPS average. The gap between Low and Ultra at 1440p is 57 FPS, which is proportionally similar to the 82 FPS gap at 1080p, indicating that the GPU's workload scales consistently with resolution.

At 3840x2160, performance becomes marginal. Low settings achieve 59 FPS average, which is just at the edge of playability. Medium at 4K produces 40 FPS average with a minimum of 34 FPS and a maximum of 46 FPS, which is too inconsistent for smooth gameplay. High at 4K drops to 33 FPS average, and Ultra falls to 25 FPS average, making these presets unusable for actual play. The 4K data clearly shows that this hardware is not designed for 4K gaming in Rust beyond the lowest settings.

The combo rank of 1756 out of 2953 total combinations places this hardware in the upper-middle range for Rust performance. This ranking, combined with the measured data, indicates that users should expect a solid 1080p experience and a manageable 1440p experience, but should avoid 4K unless they are willing to accept Low settings.

Resolution Scaling

The FPS drop from 1080p to 1440p and 4K reveals important insights about the limiting components in this system. Going from 1080p Low (145 FPS) to 1440p Low (100 FPS) represents a 31% reduction in frame rate, which is roughly proportional to the increase in pixel count from 2.07 million to 3.69 million pixels (a 78% increase). This suggests that at Low settings, the system is partially CPU-bound, as the frame rate does not drop as much as the pixel count would suggest.

The scaling from 1080p Medium (98 FPS) to 1440p Medium (67 FPS) shows a 32% drop, while 1080p High (82 FPS) to 1440p High (57 FPS) shows a 30% drop. These consistent reductions across settings indicate that the GPU is becoming more of a limiting factor as resolution increases, but the CPU still provides enough headroom to maintain frame rates above what pure pixel-count scaling would predict.

The jump from 1080p Ultra (63 FPS) to 1440p Ultra (43 FPS) is a 32% drop, but the jump from 1440p Ultra (43 FPS) to 4K Ultra (25 FPS) is a 42% drop. This acceleration in performance loss at 4K strongly indicates that the RTX 4060's 8 GB VRAM and 272.0 GB/s bandwidth become critical bottlenecks at that resolution. The 4K Low settings (59 FPS) versus 1080p Low (145 FPS) shows a 59% drop, which is more severe than the pixel-count ratio would suggest (4K has 4x the pixels, so a 75% drop would be expected if purely GPU-bound). This discrepancy suggests that at 4K, the system is hitting memory bandwidth limits that prevent it from achieving even the proportional scaling.

The data indicates that the Intel Core Ultra X9 388H with its 16 cores and 5.10 GHz boost clock is capable of feeding the GPU effectively up to 1440p, but at 4K, the GPU's limitations become apparent. The CPU's 88th percentile ranking, with an average benchmark score of 44466, is far above the GPU's 61st percentile ranking, confirming that the RTX 4060 is the bottleneck at higher resolutions.

CPU Role

The Intel Core Ultra X9 388H is a 16-core, 16-thread processor based on the Panther Lake architecture, manufactured on Intel's 3nm process. It features a base clock of 2.10 GHz and a boost clock of 5.10 GHz, with 18 MB of shared L3 cache. This CPU demonstrates exceptional synthetic performance, ranking in the 88th percentile of all CPUs with an average benchmark score of 44466. Its nearest rival, the AMD Ryzen 5 7500X3D, scores 44573, showing a deltaPct of -0.2, meaning the Intel chip is effectively tied with that competitor. The Intel Core i9-13950HX scores 44342, putting the Ultra X9 388H 0.3% ahead.

In Rust, the CPU's role is evident from the performance scaling. At 1080p Low, the system achieves 145 FPS, which suggests the CPU is capable of driving high frame rates when the GPU is not heavily loaded. The CPU's strong single-thread performance, evidenced by a Cinebench R23 single-core score of 2200.5 and PassMark single-thread score of 4280, is crucial for Rust's game logic and physics calculations. The multi-thread performance, with a Cinebench R23 multi-core score of 18911 and PassMark multi-thread score of 36811, helps with background tasks like world generation and entity updates.

The CPU's 16 cores and 16 threads (no hyperthreading) are well-suited for Rust's workload, which benefits from multiple cores for rendering and simulation tasks. The PassMark physics score of 3226 indicates strong physics processing capability, which is essential for Rust's destructible environments and building mechanics. The data compression score of 361763 and encryption score of 28490 show that the CPU excels at data-intensive tasks, which is relevant for Rust's server communication and save file management.

However, the CPU's performance in Rust is ultimately capped by the GPU's limitations. The measured FPS at 1080p Ultra (63 FPS) versus 1080p Low (145 FPS) shows that the GPU, not the CPU, determines the final frame rate at higher settings. The CPU's percentile ranking of 88 versus the GPU's 61 confirms that this system is GPU-balanced for gaming, meaning users who upgrade the GPU in the future would see significant FPS gains without needing to replace the CPU. The 25W TDP and mobile form factor (Intel BGA 2540 socket) indicate this is designed for laptops, where thermal constraints may also play a role in sustained performance, though the measured data shows consistent results across all tests.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060 in Rust

Resolution Settings Avg FPS
3840x2160 Ultra 59.0
3840x2160 High 76.0
3840x2160 Medium 91.0
3840x2160 Low 135.0
2560x1440 Ultra 98.0
2560x1440 High 130.0
2560x1440 Medium 152.0
2560x1440 Low 220.0
1920x1080 Ultra 143.0
1920x1080 High 185.0
1920x1080 Medium 215.0
1920x1080 Low 302.0

Rust with RTX 4060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra X9 388H + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.