Rust
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 68 | 102 |
| 1440p QHD | 74 | 98 | 116 | 172 |
| 1080p Full HD | 108 | 142 | 168 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
# Rust with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 SUPER
This combination of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 4070 SUPER lands at rank 364 out of 2,953 tested combos in Rust, placing it in the top 12.3% of all tested configurations. The data reflects measured performance across three resolutions and four settings presets, offering a comprehensive view of how this pairing handles one of the most demanding survival games on the market. With the CPU sitting at the 96th percentile among all processors and the GPU at the 83rd percentile among all graphics cards, this system represents a high-end pairing that should deliver smooth gameplay across most scenarios, though the specific bottlenecks vary by resolution and settings.
How This Combo Ranks
The combo rank of 364 out of 2,953 tested combinations places this system firmly in the upper echelon of Rust configurations. This ranking is particularly noteworthy because it reflects the interplay between the Intel Core Ultra 7 270K Plus and the RTX 4070 SUPER, not just their individual strengths. The CPU's average benchmark score of 93,785 places it nearly identical to the Intel Xeon 6520P (93,786, 0% delta) and slightly behind the AMD EPYC 4564P (95,183, -1.5% delta). Meanwhile, the GPU's average score of 43,223 is within 1% of the NVIDIA Quadro M6000 24 GB (43,262, -0.1% delta) and the RTX 5050 Mobile (43,268, -0.1% delta).
In Rust specifically, the measured FPS data reveals that this combo excels at lower resolutions and settings, with performance scaling predictably as resolution increases. At 1080p Low, the system achieves 251 FPS average, which places it in a range where the CPU's 24 cores and 24 threads can fully flex their muscles. The CPU's Cinebench R23 multi-core score of 44,253 and single-core score of 2,439 indicate strong all-around processing power that benefits Rust's complex simulation and physics systems. The GPU's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth prove sufficient for the game's texture streaming demands, though the 192-bit bus width becomes a factor at higher resolutions.
What makes this rank impressive is the consistency across the measured settings. Unlike some combos that excel only at specific configurations, this system maintains competitive FPS across all tested scenarios. At 4K Ultra, the combo still delivers 44 FPS average, which is playable if not ideal. The rank of 364 suggests that roughly 2,589 tested combos perform worse in Rust, while 363 perform better. Given that many of those higher-ranked combos likely feature more expensive GPUs like the RTX 4090 or RTX 4080-class cards, this pairing represents a balanced approach to Rust performance.
FAQ
Q: What is the best resolution for this combo in Rust?
A: Based on the measured FPS data, 1440p Medium provides the best balance of visual quality and performance at 116 FPS average with a minimum of 98 FPS. For maximum smoothness, 1080p Low achieves 251 FPS average, while 4K Medium delivers 68 FPS average with a minimum of 58 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Core Ultra 7 270K Plus scores 93,785 on average, which is essentially tied with the Intel Xeon 6520P (93,786, 0% delta). It trails the AMD EPYC 4564P by 1.5% (95,183) and the AMD EPYC 9175F by 1.9% (95,615). This places it in strong contention with server-class processors.
Q: Is the GPU's 12 GB VRAM sufficient for Rust at 4K?
A: The measured data shows 4K Ultra at 44 FPS average and 4K High at 58 FPS average, indicating that 12 GB is workable but not ideal for maximum settings at 4K. The 504.2 GB/s memory bandwidth and 192-bit bus width appear to be the limiting factors at this resolution.
Q: What settings preset offers the most consistent frame times?
A: Medium settings across all resolutions show the most consistent data, with only this preset reporting both minimum and maximum FPS values. At 1080p Medium, frames range from 143 to 193 FPS; at 1440p Medium, from 98 to 133 FPS; at 4K Medium, from 58 to 79 FPS.
Q: How does the GPU benchmark compare to its rivals?
A: The RTX 4070 SUPER scores 43,223 on average, placing it just behind the NVIDIA Quadro M6000 24 GB (43,262, -0.1% delta) and RTX 5050 Mobile (43,268, -0.1% delta). It trails the RTX 4090 Mobile by 1% (43,667), showing it's competitive with high-end laptop GPUs.
Q: What does the CPU's 96th percentile ranking indicate?
A: The 96th percentile among all CPUs means the Core Ultra 7 270K Plus outperforms 96% of all tested processors. Its Passmark multi-thread score of 68,574 and single-thread score of 5,068 demonstrate strong performance in both heavily threaded and lightly threaded workloads.
Settings Recommendations
The measured FPS data suggests that Medium settings offer the best overall experience for this combo in Rust. This preset is the only one that provides complete data with both minimum and maximum FPS values across all three resolutions, indicating more stable frame delivery. At 1080p Medium, the system produces 168 FPS average with a range of 143 to 193 FPS, which provides excellent smoothness for competitive play. The 1440p Medium configuration delivers 116 FPS average with a range of 98 to 133 FPS, which is ideal for high-refresh-rate monitors at that resolution.
For players prioritizing visual fidelity, High settings at 1440p (98 FPS average) or 1080p (142 FPS average) offer good compromises. The High preset at 4K drops to 58 FPS average, which is borderline for smooth gameplay. Ultra settings are only recommended for 1080p where the system achieves 108 FPS average; at 1440p Ultra (74 FPS) and 4K Ultra (44 FPS), the experience becomes less fluid.
Low settings provide the maximum frame rates but sacrifice visual quality. The 1080p Low result of 251 FPS average demonstrates the system's ceiling in Rust, while 1440p Low (172 FPS) and 4K Low (102 FPS) show that even at minimum settings, the GPU becomes the limiting factor at higher resolutions. For the most balanced experience, Medium at 1440p offers the best combination of visual fidelity, frame rate, and consistency.
Measured FPS Breakdown
At 1080p, the system demonstrates clear scaling across settings. Low settings produce 251 FPS average, Medium produces 168 FPS (range 143-193), High produces 142 FPS, and Ultra produces 108 FPS. The progression from Low to Ultra shows a 57% reduction in frame rate, indicating that each settings tier has a meaningful impact on GPU workload.
Moving to 1440p, the FPS values decrease predictably. Low settings achieve 172 FPS, Medium achieves 116 FPS (range 98-133), High achieves 98 FPS, and Ultra achieves 74 FPS. The gap between 1080p and 1440p at Low settings is 79 FPS (251 to 172), while at Ultra settings the gap narrows to 34 FPS (108 to 74). This pattern suggests that at higher settings, both resolutions become more GPU-bound, reducing the relative impact of resolution changes.
At 4K, the system shows its limits. Low settings produce 102 FPS, Medium produces 68 FPS (range 58-79), High produces 58 FPS, and Ultra produces 44 FPS. The 4K results indicate that this combo is capable of 60+ FPS only at Low settings, with Medium coming close at 68 FPS. The minimum FPS of 58 at 4K Medium suggests occasional dips that could affect gameplay smoothness.
The complete data shows that the system maintains playable frame rates (60+ FPS average) through 1440p High and 4K Medium. The 4K Ultra result of 44 FPS represents the only configuration where average FPS drops below 50, highlighting the GPU's limitations at maximum settings and resolution.
Resolution Scaling
The FPS drop from 1080p to 4K reveals important information about system bottlenecks. At Low settings, the transition from 1080p (251 FPS) to 1440p (172 FPS) represents a 31% decrease, while 1440p to 4K (102 FPS) represents a 41% decrease. At Ultra settings, the same transitions show 1080p (108 FPS) to 1440p (74 FPS) as a 31% decrease, and 1440p to 4K (44 FPS) as a 41% decrease. The consistency of these percentages across settings suggests that resolution scaling in Rust follows a predictable pattern for this hardware.
The fact that the percentage drop remains similar regardless of settings indicates that both the CPU and GPU are scaling proportionally with resolution. However, the absolute FPS values tell a different story. At Low settings, the system maintains 102 FPS at 4K, suggesting the CPU is capable of driving high frame rates even at 4K when the GPU workload is minimal. At Ultra settings, the 4K result of 44 FPS indicates the GPU becomes the primary constraint.
The limiting component shifts based on settings and resolution. At 1080p Low, the 251 FPS result suggests the CPU is the primary driver, with the GPU having ample headroom. As resolution increases to 4K Low, the 102 FPS result still shows strong CPU performance but indicates the GPU is beginning to bottleneck. At Ultra settings, even 1080p drops to 108 FPS, showing that the GPU's 12 GB VRAM and 504.2 GB/s bandwidth are taxed by maximum settings at any resolution.
CPU Role
The Intel Core Ultra 7 270K Plus brings substantial processing power to Rust, with 24 cores and 24 threads operating at a base clock of 3.70 GHz and boost clock of 5.50 GHz. The CPU's 36 MB of shared L3 cache and 115.2 GB/s memory bandwidth support the game's asset streaming and world simulation demands. The Passmark multi-thread score of 68,574 and single-thread score of 5,068 indicate strong performance in both parallel and sequential workloads.
In Rust, the CPU's role is particularly evident at lower resolutions and settings. The 251 FPS at 1080p Low demonstrates the processor's ability to handle the game's tick rate and entity updates without bottlenecking the GPU. The Cinebench R23 multi-core score of 44,253 suggests that the CPU's 24 threads are effectively utilized by Rust's simulation systems, which process player actions, building integrity, and environmental changes.
The CPU's 96th percentile ranking among all processors places it ahead of 96% of tested CPUs, with its average benchmark score of 93,785 nearly identical to the Intel Xeon 6520P (93,786, 0% delta). The slight deficit to AMD EPYC processors (-1.5% to -2.1%) is negligible for gaming workloads. At 1080p, the CPU's performance ceiling allows the GPU to reach its maximum output, while at 4K, the CPU's capabilities become secondary to the GPU's rendering limits.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER is the primary determinant of visual quality in this combo. With 12 GB of GDDR6X memory on a 192-bit bus providing 504.2 GB/s bandwidth, the GPU handles Rust's texture-heavy environments and dynamic lighting. The 7,168 shading units and 224 texture mapping units process the game's geometry and surface details, while 56 RT cores and 224 tensor cores support any ray-traced effects or DLSS features.
The GPU's boost clock of 2475 MHz and base clock of 1980 MHz deliver the compute throughput necessary for Rust's rendering pipeline. The FP32 performance of 35.48 TFLOPS indicates strong raw processing capability, while the 554.4 GTexel/s texture rate ensures efficient texture sampling. The 35,800 million transistors on a 294 mm² die represent a dense, power-efficient design.
In measured Rust performance, the GPU's role becomes dominant at higher resolutions and settings. The 4K Ultra result of 44 FPS average highlights the VRAM and bandwidth limitations at maximum settings, while 4K Medium's 68 FPS (minimum 58) shows the GPU can maintain reasonable performance with reduced settings. The Passmark G3D score of 29,995 and 3DMark Steel Nomad score of 4,627 place the GPU at the 83rd percentile among all graphics cards, with an average benchmark score of 43,223 that trails the RTX 4090 Mobile by only 1%.
The GPU's 12 GB memory capacity is sufficient for most Rust scenarios, but the 4K Ultra results suggest that the game's highest settings at 4K push beyond comfortable VRAM usage. The memory bandwidth of 504.2 GB/s, while substantial, becomes a limiting factor at 4K where texture streaming demands are highest. At 1080p and 1440p, the GPU provides excellent performance across all settings, with only 4K Ultra falling below 50 FPS average.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 102.0 |
| 3840x2160 | Medium | 68.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | High | 98.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 251.0 |
| 1920x1080 | Medium | 168.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 108.0 |
Rust with iUltra 7 270K Plus + Other GPUs
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Rust with RTX 4070 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
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