Rust

Rust

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 27 40
1440p QHD 29 38 45 67
1080p Full HD 42 55 65 97

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 27
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 67
2560x1440 Medium 45
2560x1440 High 38
2560x1440 Ultra 29
1920x1080 Low 97
1920x1080 Medium 65
1920x1080 High 55
1920x1080 Ultra 42

Rust with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 3050 4 GB is a combination that places near the bottom of the database for Rust, ranking 3274 out of 3723 tested combos. This pairing highlights a significant bottleneck: the GPU, which has a 50th percentile ranking among all GPUs, is severely constrained by its 4 GB VRAM and limited memory bandwidth. The data shows that while the CPU is a top-tier performer, the graphics card cannot keep pace at higher resolutions, resulting in a frame rate ceiling that only allows for acceptable playability at 1080p with lower settings.

FAQ

Q: What is the best average FPS this combo achieves in Rust at 1080p?

A: The highest average FPS recorded for this combo at 1920x1080 is 97 FPS, which is achieved with the "Low" settings preset. This is the only configuration in the measured data that approaches or exceeds the 60 FPS threshold for smooth gameplay.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the combination struggles significantly. The average FPS ranges from 17 FPS on the "Ultra" preset to 40 FPS on the "Low" preset. The "Medium" preset yields an average of 27 FPS, with a minimum of 23 FPS and a maximum of 31 FPS, indicating a generally unplayable experience at this resolution.

Q: What is the combo's overall rank compared to all other tested combinations?

A: In the database, this specific combination of CPU and GPU is ranked 3274 out of 3723 total tested combos for Rust. This places it in the lower percentile of systems, indicating that most other hardware pairings deliver better performance in this game.

Q: What is the difference in average FPS between the "High" and "Ultra" presets at 2560x1440?

A: At 2560x1440, the "High" preset produces an average of 38 FPS, while the "Ultra" preset drops to 29 FPS. This represents a performance decrease of 9 FPS when moving from "High" to "Ultra," a trade-off for marginal visual gains.

Q: Is the CPU or the GPU the primary limiting factor in this configuration for Rust?

A: The data strongly indicates the GPU is the primary bottleneck. The RTX 3050 4 GB has a 50th percentile ranking among all GPUs and a modest 192.0 GB/s memory bandwidth. As resolution increases from 1080p to 4K, the average FPS drops dramatically to 22 FPS at "High" settings, showing the GPU cannot handle the increased pixel load.

Q: What are the minimum and maximum FPS recorded for the "Medium" preset?

A: The "Medium" preset is the only one with recorded minimum and maximum FPS values in the data. At 1920x1080, it ranges from 55 to 75 FPS with an average of 65. At 2560x1440, it ranges from 38 to 52 FPS with an average of 45. At 3840x2160, it ranges from 23 to 31 FPS with an average of 27.

Settings Recommendations

Given the measured performance data, the optimal experience for this combo is found at the 1920x1080 resolution. The only preset that delivers a reliably smooth frame rate is "Low," which averages 97 FPS. This setting avoids the significant performance penalties seen at higher graphical presets and is the only one that ensures a competitive or responsive experience in a survival game where reaction time matters.

If a player prefers the "Medium" preset for its better visual quality, they can still achieve a playable average of 65 FPS at 1080p, though the minimum recorded FPS of 55 suggests there will be moments of noticeable slowdown. Moving to the "High" preset at 1080p drops the average to 55 FPS, which is borderline for many players and may feel inconsistent. The "Ultra" preset at 1080p, with an average of 42 FPS, is not recommended for serious gameplay.

At higher resolutions, the choices become more restrictive. At 2560x1440, only the "Low" preset, with an average of 67 FPS, offers a consistently playable experience. The "Medium" preset at 1440p, averaging 45 FPS, is playable but will struggle in demanding scenes. For 4K gaming, none of the presets are suitable, as even the "Low" preset only averages 40 FPS. The data suggests that users should prioritize 1080p and use the "Low" or "Medium" presets to get the best balance of visual fidelity and performance from this hardware.

Resolution Scaling

The performance scaling from 1080p to 4K demonstrates a classic case of GPU-bound degradation. At the "Low" settings preset, the average FPS drops from 97 at 1920x1080 to 67 at 2560x1440, a reduction of 30 FPS. Scaling further to 3840x2160, the average plummets to 40 FPS, which is a 57 FPS drop from the 1080p baseline. This steep decline shows that the rendering load is increasing far faster than the GPU's capability to process it.

This pattern is consistent across all settings presets. For example, with "High" settings, the average FPS goes from 55 at 1080p to 38 at 1440p and then to 22 at 4K. The frame rate is nearly halved with each step up in resolution. This behavior points directly to the RTX 3050 4 GB as the limiting component. The GPU's 4 GB VRAM and 128-bit memory bus, which provides 192.0 GB/s of bandwidth, are insufficient for the higher memory and fill-rate demands of 1440p and 4K rendering in Rust. The CPU, which is a high-end 20-core processor, is not the constraint here; its power is being wasted as the GPU struggles to keep up with the pixel throughput.

How This Combo Ranks

This hardware pairing's performance in Rust is poor relative to the broader database. The combo is ranked 3274 out of 3723 tested combinations, placing it in the bottom 12% of all systems. This low ranking is a direct consequence of the GPU's limitations. While the Intel Core Ultra 7 265 is a powerful processor, its performance in this game is negated by the RTX 3050 4 GB, which holds the entire system back.

The CPU itself has a strong benchmark presence, with a 93rd percentile ranking among all CPUs and an average benchmark score of 64640. However, this compute power does not translate to high frame rates in Rust due to the GPU bottleneck. The data shows that even with a top-tier CPU, a mid-range GPU like the RTX 3050 4 GB will cap the gaming experience. The combo's rank is a reflection of the weakest link in the chain, and in this case, the GPU is the definitive limiting factor, preventing the system from achieving a higher standing in the database.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the central performance constraint for this combo in Rust. The data shows its impact is most severe at higher resolutions and settings. With a base clock of 1545 MHz and a boost clock of 1740 MHz, the GPU's compute capability is a major factor, but its memory configuration is its Achilles' heel. The 4 GB of GDDR6 memory, operating on a 128-bit bus, yields a bandwidth of just 192.0 GB/s. This is a relatively low figure for modern gaming, and Rust's open-world environments with many assets likely require more memory throughput than this card can provide.

The 50th percentile ranking of this GPU among all GPUs in the database confirms its mid-range status. The benchmark results show that the GPU struggles to maintain playable frame rates at 1440p and 4K, even on the "Low" preset. Its 7.127 TFLOPS of FP32 performance is not enough to handle the rasterization load at higher resolutions. The GPU's architecture, Ampere, supports features like DirectX 12 Ultimate, but the hardware's raw performance is insufficient to leverage these features effectively at the settings where they would be most beneficial. The GPU is the primary reason for the combo's low rank, and its memory bandwidth is the clear bottleneck.

Measured FPS Breakdown

The complete set of measured FPS data for this combo in Rust reveals a consistent pattern of performance degradation as resolution and settings increase.

At 1920x1080, the results are as follows:

  • Low: Average FPS of 97.
  • Medium: Average FPS of 65, with a minimum of 55 and a maximum of 75.
  • High: Average FPS of 55.
  • Ultra: Average FPS of 42.

Stepping up to 2560x1440, the frame rates drop significantly:

  • Low: Average FPS of 67.
  • Medium: Average FPS of 45, with a minimum of 38 and a maximum of 52.
  • High: Average FPS of 38.
  • Ultra: Average FPS of 29.

At 3840x2160, performance falls to unplayable levels for most presets:

  • Low: Average FPS of 40.
  • Medium: Average FPS of 27, with a minimum of 23 and a maximum of 31.
  • High: Average FPS of 22.
  • Ultra: Average FPS of 17.

These numbers illustrate a clear hierarchy. The only way to achieve a 60 FPS or higher average is by using the "Low" preset at 1080p. Every other configuration results in an average below 70 FPS, with many falling below the 30 FPS threshold, which is generally considered the minimum for a playable, albeit stuttery, experience. The data confirms that this is a 1080p-only setup for acceptable performance, with the "Medium" preset being the highest quality option that stays near playable territory.

CPU Role

The Intel Core Ultra 7 265 is a high-end processor that is not the limiting factor in this gaming configuration. With 20 cores and 20 threads, it provides substantial multi-threaded capability, reflected in its Cinebench R23 multicore score of 42216. Its high single-thread performance, with a Cinebench R23 score of 5960, is also crucial for game logic and physics. The CPU has a boost clock of 5.30 GHz, which ensures it can handle the single-threaded demands of Rust's simulation.

However, the CPU's potential is largely untapped in this pairing due to the GPU bottleneck. The benchmark data shows that the frame rates are dictated by the GPU's processing limits, not the CPU's ability to feed it data. The CPU's 93rd percentile ranking and average benchmark score of 64640 indicate a processor capable of far higher gaming performance than what is being achieved here. The pairing with the RTX 3050 4 GB means the CPU will frequently be idle, waiting for the GPU to render frames. In this context, the CPU's 30 MB of L3 cache and 102.4 GB/s memory bandwidth are more than sufficient, and the system's overall performance is constrained by the graphics card's inability to match the CPU's throughput.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3050 4 GB in Rust

Resolution Settings Avg FPS
3840x2160 Low 40.0
3840x2160 Medium 27.0
3840x2160 High 22.0
3840x2160 Ultra 17.0
2560x1440 Low 67.0
2560x1440 Medium 45.0
2560x1440 High 38.0
2560x1440 Ultra 29.0
1920x1080 Low 97.0
1920x1080 Medium 65.0
1920x1080 High 55.0
1920x1080 Ultra 42.0

Rust with RTX 3050 4 GB + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.