Rust

Rust

AVERAGE FPS
159
excellent

This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 80 96 143
1440p QHD 104 137 160 233
1080p Full HD 151 196 227 319

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 63
3840x2160 High 80
3840x2160 Medium 96
3840x2160 Low 143
2560x1440 Ultra 104
2560x1440 High 137
2560x1440 Medium 160
2560x1440 Low 233
1920x1080 Ultra 151
1920x1080 High 196
1920x1080 Medium 227
1920x1080 Low 319

Rust with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4090, In-Depth Analysis

Rust is a demanding survival title that scales heavily with both resolution and the CPU/GPU balance of the system. The measured data for the Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 4090 shows a configuration that is clearly GPU-bound at higher resolutions, but the CPU still plays a critical role in maintaining high frame rates at lower settings. This combination ranks 681st out of 2953 tested combos in Rust, placing it in the top 23% of all tested configurations, which indicates a strong overall performance profile for this specific title.

Resolution Scaling

The frame rate data reveals a steep penalty as resolution increases, which is typical for a game like Rust that relies heavily on draw calls and object detail. At 1080p with Ultra settings, the combo delivers 98 FPS, but dropping the resolution to 1440p at the same settings yields 67 FPS, and at 4K Ultra the average falls to just 40 FPS. This represents a 59% drop in performance from 1080p to 4K at Ultra settings, highlighting how the GPU becomes the primary bottleneck as pixel count rises.

Looking at the Low preset, the scaling pattern shifts significantly. At 1080p Low, the system achieves 196 FPS, which is a very high frame rate that suggests the CPU is doing most of the heavy lifting. Moving to 1440p Low, the average drops to 156 FPS, and at 4K Low it falls to 92 FPS. The 4K Low result is particularly telling: it is only 52% of the 1080p Low figure, whereas the 4K Ultra result is 41% of the 1080p Ultra figure. This indicates that at lower settings, the CPU becomes more of a limiting factor, but at higher settings, the GPU's workload scales more aggressively with resolution.

The Medium preset provides a middle ground. At 1080p Medium, the average is 152 FPS with a minimum of 129 FPS and a maximum of 175 FPS. At 1440p Medium, the average drops to 105 FPS (min 89, max 120), and at 4K Medium it falls to 62 FPS (min 52, max 71). The consistency of the frame times, as indicated by the min and max values, holds up well even at 4K, suggesting that the RTX 4090's 24 GB of GDDR6X memory is sufficient to avoid stuttering from VRAM pressure, even at the highest resolution.

What the data clearly shows is that the RTX 4090 is the dominant factor in this pairing. The frame rate differences between 1080p and 1440p at the same settings are relatively modest (e.g., 128 to 88 FPS at High), but the jump from 1440p to 4K is severe (88 to 52 FPS at High). This is a classic sign of a GPU that is being pushed to its limits at 4K, while the CPU has enough headroom to keep up at lower resolutions. The 4K Low result of 92 FPS is still playable, but the transition from Low to Ultra at 4K cuts performance by more than half, from 92 FPS to 40 FPS.

CPU Role

The Intel Core Ultra 5 125H is a mobile processor with 14 cores and 18 threads, a base clock of 3.60 GHz, and a boost clock of 4.50 GHz. It belongs to the Meteor Lake architecture, built on Intel's 7 nm process node. Its benchmark scores include a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5, which places it in the 79th percentile of all CPUs. The processor's PassMark multi-thread score is 21100, and its single-thread score is 3399.

In Rust, the CPU's role is most apparent when the GPU is not the bottleneck. At 1080p Low, the system hits 196 FPS, which is a strong indicator that the CPU can feed the GPU with enough data to maintain high frame rates in less demanding scenes. The CPU's 18 MB of shared L3 cache and 2 MB per-core L2 cache likely help with the game's frequent asset streaming and physics calculations. The data shows that at 1080p, dropping from Ultra to Low yields a 100% increase in frame rate (98 to 196 FPS), which is a larger relative gain than at 4K (40 to 92 FPS, a 130% increase). This suggests that at 1080p, the CPU's ability to process game logic and draw calls is more exposed, and the high boost clock of 4.50 GHz helps keep single-threaded performance competitive.

When compared to its nearest rivals, the Core Ultra 5 125H has an average benchmark score of 27507, which is essentially tied with the AMD Ryzen 7 5800 (27535, -0.1% delta) and the Intel Core i5-12600K (27578, -0.3% delta). It is slightly ahead of the AMD Ryzen 3 PRO 5355G (27382, +0.5% delta). This means that in synthetic benchmarks, the CPU performs on par with these desktop-class parts from previous generations, but the mobile form factor and 28 W TDP limit sustained performance in longer gaming sessions. The 18 threads are beneficial for Rust's background simulation and server communication, but the game's primary render thread still depends heavily on the single-core boost speed.

The measured FPS data indicates that the CPU is not a severe bottleneck at 1440p or 4K, as the frame rate scales consistently with GPU load. However, at 1080p with Low settings, the 196 FPS result is likely close to the CPU's practical limit for this game, as the GPU is capable of far higher frame rates in less demanding titles. The fact that 1080p Medium produces 152 FPS and 1080p High produces 128 FPS shows a clear degradation as settings increase, which is consistent with a CPU that has finite headroom for draw calls and entity updates.

GPU Role

The NVIDIA GeForce RTX 4090 is an absolute flagship GPU, built on the Ada Lovelace architecture and a 5 nm TSMC process. It features 16384 shading units, 512 TMUs, and 176 ROPs, with a base clock of 2235 MHz and a boost clock of 2520 MHz. The 24 GB of GDDR6X memory operates at 1313 MHz (21 Gbps effective) on a 384-bit bus, delivering 1.01 TB/s of bandwidth. The GPU's PassMark G3D score is 38194, and it ranks in the 88th percentile of all GPUs.

In Rust, the RTX 4090's raw compute power is clearly demonstrated by the 4K High result of 52 FPS, which is still a playable frame rate for a survival game with heavy simulation elements. The GPU's 176 ROPs and 443.5 GPixel/s pixel rate are crucial for handling the game's complex lighting and shadow effects at high resolutions. The 24 GB VRAM is a major advantage in Rust, as the game's large maps and many player bases can consume significant memory; the min FPS values at 4K Medium (52 FPS) and 1440p Medium (89 FPS) show no signs of VRAM-related stutter.

The GPU's performance is also evident in the scaling between settings. At 4K, moving from Low to Medium increases the average FPS from 92 to 62, but then High drops to 52 and Ultra to 40. This non-linear scaling suggests that the RTX 4090's compute units are being saturated by the increased shader complexity, particularly with the game's ambient occlusion and texture filtering. The 82.58 TFLOPS of FP32 compute is more than sufficient for the game's standard rendering, but the Ultra preset introduces effects that are still demanding even for this top-tier GPU.

The nearest rivals to the RTX 4090 in the benchmark database are professional and workstation-class cards, such as the Intel Arc Pro A60 (60326, 0% delta), AMD Radeon Pro Vega 48 (60140, +0.3% delta), and AMD Radeon Pro W6600M (61896, -2.5% delta). The RTX 4090's average benchmark score is 60347, which puts it in the same performance class as these cards, despite being designed for gaming. In Rust specifically, the GPU's high texture rate of 1290.2 GTexel/s helps with the game's detailed terrain and building textures, and the 128 RT cores are not heavily utilized in this title, but they do provide future-proofing for any ray-traced updates.

The data shows that at 1080p, the RTX 4090 is not fully utilized, as the CPU limits the frame rate to 196 FPS at Low and 128 FPS at High. However, at 4K, the GPU becomes the definitive bottleneck, with the Ultra preset only achieving 40 FPS. This is a clear indication that for 4K gaming in Rust, even the most powerful GPU available will struggle with the highest settings, and users may need to compromise on quality to achieve smooth frame rates.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and desired frame rate. At 1080p, the High preset delivers 128 FPS, which is well above the 60 FPS threshold for smooth gameplay and provides a good balance of visual fidelity and performance. The Medium preset at 1080p yields 152 FPS, which is an excellent choice for competitive play or for users with high refresh rate monitors (144Hz or higher), while the Ultra preset at 98 FPS is still very playable but offers diminishing returns for the performance cost.

At 1440p, the Medium preset stands out as the best option, delivering 105 FPS with a minimum of 89 FPS. This provides a consistently smooth experience without the visual quality loss of Low settings, which still achieve 156 FPS but sacrifice too much detail for a game that relies on spotting distant enemies and structures. High at 1440p drops to 88 FPS, which is playable but closer to the 60 FPS threshold, while Ultra at 67 FPS is acceptable for slower-paced gameplay but may feel less responsive in combat situations.

At 4K, the situation is more challenging. The Low preset at 92 FPS is the only setting that provides a truly smooth experience, but it removes most of the visual polish that makes Rust's environments immersive. Medium at 62 FPS is the best compromise for visual quality and playability, as it maintains a frame rate above 60 FPS on average and a minimum of 52 FPS, which is acceptable for a survival game where split-second reactions are less critical than in fast-paced shooters. High at 52 FPS and Ultra at 40 FPS are best avoided unless the user prioritizes visuals over frame rate, as the frame pacing may become inconsistent during heated moments.

For most users, the Medium preset at 1440p offers the best overall experience, balancing visual quality, frame rate, and consistency. At 1080p, Medium or High are both excellent choices, with Medium being preferable for high refresh rate displays. The data shows that the gap between Medium and High is relatively small (e.g., 152 to 128 FPS at 1080p), so users should choose based on their monitor's capabilities and personal preference for visual detail.

How This Combo Ranks

The Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4090 combination ranks 681st out of 2953 tested combos in Rust, placing it in the top 23% of all configurations. This is a respectable ranking, but it is important to note that this combo pairs a high-end GPU with a mid-range mobile CPU, which creates an imbalance that is reflected in the performance data. The RTX 4090 is capable of much higher frame rates in GPU-bound scenarios, but the Core Ultra 5 125H's 14 cores and 18 threads, while adequate, are not as powerful as the desktop CPUs that typically pair with this GPU in other systems.

The ranking suggests that this combo performs better than 77% of all tested configurations, which is a strong result given the CPU's mobile nature. However, users with a desktop CPU like the AMD Ryzen 7 5800 or Intel Core i5-12600K (which have similar average benchmark scores to the Core Ultra 5 125H) would likely see similar performance in Rust, as the game is not heavily multi-threaded beyond a certain point. The CPU's PassMark single-thread score of 3399 is competitive, but the boost clock of 4.50 GHz is lower than many desktop parts, which may limit peak performance in scenes with many entities or complex physics.

The combo's ranking relative to other tested combos indicates that the RTX 4090's massive GPU power is somewhat wasted at lower resolutions, as the CPU becomes the limiting factor. At 4K, the combo's ranking would be much higher, as the GPU is fully utilized and the CPU's role diminishes. The data supports this interpretation: the 4K Ultra result of 40 FPS is likely near the top of the performance curve for this game at that resolution, whereas the 1080p Low result of 196 FPS is more constrained by the CPU. Overall, this combo is a solid performer for Rust, but it is best suited for 1440p or 4K gaming where the GPU's strengths are fully leveraged.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1440p Medium (105 FPS) and 4K Medium (62 FPS) are the best-balanced settings. At 1440p, the system maintains high frame rates with good visual quality, while 4K is playable but requires lower settings to stay above 60 FPS.

Q: How much does the Ultra preset cost in performance compared to Medium?

A: At 1080p, Ultra (98 FPS) is 54 FPS slower than Medium (152 FPS), a 36% drop. At 1440p, Ultra (67 FPS) is 38 FPS slower than Medium (105 FPS), a 36% drop. At 4K, Ultra (40 FPS) is 22 FPS slower than Medium (62 FPS), a 35% drop.

Q: Is the 24 GB of VRAM on the RTX 4090 beneficial for Rust?

A: Yes, the 24 GB of GDDR6X memory helps maintain stable frame rates at 4K. The minimum FPS values at 4K Medium (52 FPS) and 1440p Medium (89 FPS) show no evidence of VRAM-related stuttering, even with large maps and many entities.

Q: How does the Core Ultra 5 125H compare to its nearest CPU rivals?

A: The CPU has an average benchmark score of 27507, which is nearly identical to the AMD Ryzen 7 5800 (27535, -0.1% delta) and Intel Core i5-12600K (27578, -0.3% delta). It is slightly faster than the AMD Ryzen 3 PRO 5355G (27382, +0.5% delta).

Q: What is the frame rate difference between 1080p Low and 4K Low?

A: At 1080p Low, the combo achieves 196 FPS, while at 4K Low it drops to 92 FPS. This represents a 53% reduction in performance when moving from 1080p to 4K at the same settings.

Q: Does this combo rank well among all tested configurations in Rust?

A: Yes, it ranks 681st out of 2953 tested combos, placing it in the top 23% of all configurations. This indicates strong overall performance, though the CPU-GPU balance favors higher resolutions.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4090 in Rust

Resolution Settings Avg FPS
3840x2160 Ultra 63.0
3840x2160 High 80.0
3840x2160 Medium 96.0
3840x2160 Low 143.0
2560x1440 Ultra 104.0
2560x1440 High 137.0
2560x1440 Medium 160.0
2560x1440 Low 233.0
1920x1080 Ultra 151.0
1920x1080 High 196.0
1920x1080 Medium 227.0
1920x1080 Low 319.0

Rust with iUltra 5 125H + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.