Rust

Rust

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 78
1440p QHD 54 74 88 126
1080p Full HD 80 108 124 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 126
2560x1440 Medium 88
2560x1440 High 74
2560x1440 Ultra 54
1920x1080 Low 186
1920x1080 Medium 124
1920x1080 High 108
1920x1080 Ultra 80

Rust with Intel Core i9-14900K + NVIDIA GeForce RTX 3070, In-Depth Analysis

The Intel Core i9-14900K paired with the NVIDIA GeForce RTX 3070 produces a classic high-end CPU / mid-range GPU combination in Rust. The benchmark data reveals a system where the graphics card is the primary constraint at higher resolutions, while the processor’s strength becomes evident at lower settings. This analysis breaks down the measured performance across resolutions and presets, offering a practical look at what this combo delivers.

Resolution Scaling

The performance drop from 1080p to 4K is stark and consistent across all settings, clearly identifying the RTX 3070 as the limiting component. At Low settings, the average frame rate falls from 186.4 FPS at 1920x1080 to 77.9 FPS at 3840x2160 — a reduction of over 58%. This scaling is typical of a GPU-bound scenario where pixel count outpaces the card’s 8 GB memory and 448.0 GB/s bandwidth.

The gap narrows as settings increase, but the trend remains. At Medium, the 1080p average of 124.4 FPS drops to 87.6 FPS at 1440p and then to 49.5 FPS at 4K. High settings follow a similar path: 108.2 FPS at 1080p, 73.6 FPS at 1440p, and 41.8 FPS at 4K. The Ultra preset shows the most severe scaling, going from 80.4 FPS at 1080p down to 53.7 FPS at 1440p and finally to a barely playable 34.9 FPS at 4K.

What the data indicates is that the i9-14900K’s 24 cores and 32 threads are not the bottleneck here. The frame rate drops are proportional to the resolution increase, which is the signature of a GPU-limited workload. The RTX 3070’s 8 GB GDDR6 memory and 256-bit bus simply cannot sustain high frame rates at 4K, regardless of the CPU’s headroom. For 1440p gaming, the combo is more balanced, with the 1080p-to-1440p drop being noticeable but not catastrophic — approximately 42% lower at High settings.

Settings Recommendations

Based on the measured rows, the optimal balance of visual quality and performance depends heavily on the target resolution. At 1920x1080, the High preset delivers an average of 108.2 FPS, which is smooth for most gameplay. The Ultra preset drops to 80.4 FPS, a 26% penalty that may not justify the visual gains in a survival game where visibility often matters more than shadows. The Medium preset at 124.4 FPS offers a strong alternative, providing a noticeable frame rate boost over High with only a modest reduction in fidelity.

At 2560x1440, the recommendation shifts. The High preset averages 73.6 FPS, which is playable but not ideal for competitive scenarios. Medium at 87.6 FPS is the sweet spot here, offering a 19% improvement over High while keeping the experience fluid. Low at 126.1 FPS is viable for players prioritizing frame rate above all else, but the visual downgrade is substantial. Ultra at 53.7 FPS is borderline, acceptable for solo play but risky in firefights.

For 3840x2160, the data suggests avoiding Ultra entirely — 34.9 FPS is below the threshold for comfortable play. Medium at 49.5 FPS and High at 41.8 FPS are both playable but not smooth. Low at 77.9 FPS is the only preset that approaches a good experience, though it sacrifices most of the visual detail. The measured data shows that this combo is not suited for 4K gaming in Rust unless the player accepts Low settings as a compromise.

GPU Role

The NVIDIA GeForce RTX 3070 is the decisive factor in these results. Its 8 GB of GDDR6 memory is sufficient for 1080p and 1440p, but the 4K figures suggest memory capacity and bandwidth pressures. The card’s 448.0 GB/s bandwidth and 256-bit bus are mid-range specifications, and the benchmark outcomes reflect that. The boost clock of 1725 MHz and base clock of 1500 MHz are standard for the Ampere architecture, delivering a consistent performance profile across the tested settings.

The GPU’s percentile rank of 72 among all tested GPUs places it in the upper-midrange tier, and the nearest rivals in the data — the AMD FirePro S7150 (0.6% lower average score) and the AMD Radeon RX 6600 XT (0.9% higher) — confirm it sits in a competitive but not top-tier position. The RTX 3070’s 5,888 shading units and 184 texture mapping units handle Rust’s geometry well at lower resolutions, but the 96 ROPs become a limiting factor at 4K where pixel throughput matters. The 20.31 TFLOPS of FP32 compute is ample for the game’s lighting and particle effects, but the memory subsystem is the bottleneck.

The data shows that the GPU’s role is dominant — the frame rate differences between Low and Ultra at any resolution are larger than the differences between resolutions at the same setting. This indicates that Rust’s visual settings have a strong impact on the RTX 3070’s workload, and the card’s 8 GB capacity is the primary constraint at 4K.

Measured FPS Breakdown

At 1920x1080, the full range of settings shows clear progression. Low averages 186.4 FPS, which is an excellent result for fast-paced gameplay. Medium drops to 124.4 FPS, a 33% reduction. High comes in at 108.2 FPS, and Ultra falls to 80.4 FPS. The delta between Low and Ultra is 106 FPS, illustrating the GPU’s sensitivity to preset changes.

At 2560x1440, the numbers compress. Low averages 126.1 FPS, still very playable. Medium delivers 87.6 FPS, High 73.6 FPS, and Ultra 53.7 FPS. The spread from Low to Ultra is 72.4 FPS, narrower than at 1080p, which suggests the GPU is becoming more saturated. The 1440p results show that the RTX 3070 can handle most presets well, but Ultra is a stretch.

At 3840x2160, the performance collapses. Low averages 77.9 FPS, which is the only preset above 60 FPS. Medium averages 49.5 FPS, High 41.8 FPS, and Ultra 34.9 FPS. The difference between Low and Ultra is 43 FPS, and even the best case at 4K is below the 1440p High result. This data confirms that 4K is not viable for this combo in Rust beyond Low settings.

How This Combo Ranks

The combo ranks 735th out of 1,717 tested combinations in Rust, placing it in the 57th percentile. This is a mid-pack result, which is surprising given the i9-14900K’s strength. The rank reflects the RTX 3070’s limitations — the CPU is capable of far more, but the GPU holds the combo back.

The nearest CPU rival data shows the i9-14900K is within 0.9% of the Intel Core Ultra 7 265K and 0.7% of the Intel Core Ultra 7 265KF, so the processor is not the weak link. The GPU’s nearest rivals include the AMD Radeon RX 6600 XT, which scores 0.9% higher on average, and the NVIDIA GeForce GTX 980 Ti, which scores 1% higher. These margins are small, but they place the RTX 3070 in a crowded mid-range field.

The 735th rank out of 1,717 combos is a direct consequence of the GPU’s 72nd percentile standing among all GPUs. A stronger GPU would push this combo higher, but with the RTX 3070, the results are firmly mid-tier. The combo’s position is not poor — it outperforms roughly 57% of tested systems — but it does not reflect the CPU’s top-tier potential.

CPU Role

The Intel Core i9-14900K is a high-end processor with 24 cores, 32 threads, and a boost clock of 6.00 GHz. Its benchmark scores are exceptional: a Cinebench R23 multi-core score of 49,872 and a single-core score of 7,040. The PassMark multithread score of 58,674 places it in the 97th percentile of all CPUs, and its average benchmark score of 79,824 is within 0.3% of the AMD EPYC 7413.

In Rust, this CPU provides ample headroom. The measured FPS data shows that at 1080p Low, the combo reaches 186.4 FPS, which is well above typical monitor refresh rates. This suggests the CPU is not limiting performance at any settings — the frame rate differences across resolutions are entirely attributable to the GPU. The 36 MB of shared L3 cache and 2 MB per-core L2 cache help with the game’s world streaming and entity updates, which are common in survival games.

The CPU’s role is also evident in the 4K Low result of 77.9 FPS. Even at this demanding resolution, the frame rate is respectable, indicating the processor can feed the GPU efficiently. The i9-14900K’s 6.00 GHz boost clock is particularly useful for Rust’s single-threaded tasks, such as physics calculations and network processing, which are not reflected in the raw FPS numbers but contribute to consistent frame pacing. The data shows no scenario where the CPU is the bottleneck — the combo’s rank is a reflection of the GPU’s mid-range position, not the processor’s capability.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 3070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 77.9
3840x2160 Medium 49.5
3840x2160 High 41.8
3840x2160 Ultra 34.9
2560x1440 Low 126.1
2560x1440 Medium 87.6
2560x1440 High 73.6
2560x1440 Ultra 53.7
1920x1080 Low 186.4
1920x1080 Medium 124.4
1920x1080 High 108.2
1920x1080 Ultra 80.4

Rust with ii9-14900K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.