Rust
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i7-12700KF + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
How This Combo Ranks
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 2070 SUPER ranks 2160th out of 3723 tested combos in Rust. That places this system in the lower-middle portion of the database, meaning roughly 58% of tested configurations deliver higher average frame rates. Given that the CPU sits in the 85th percentile among all processors while the GPU lands in the 65th percentile among all graphics cards, the ranking reflects a system where the graphics card is the primary constraint in this title.
Benchmark results indicate the combo's position is consistent with the GPU's standing relative to its direct competitors. The RTX 2070 SUPER posts an average benchmark score of 20282, sitting within 1.5% of the Intel Arc A750 (20582), the Intel Arc B570 (20556), the NVIDIA GeForce RTX 3070 Mobile (20534), and the NVIDIA Quadro M4000M (20480). The delta percentages are tight — ranging from -1.5% to -1% — which places the RTX 2070 SUPER at the bottom of this immediate cluster. In practical Rust performance, this means the combo trails those rivals by a small but measurable margin.
The CPU, by contrast, is essentially tied with its nearest rivals. The i7-12700KF's average benchmark score of 35365 is within 0.2% of the Intel Core i5-13600T (35305) and the Intel Core i7-12700K (35287), and within 0.1% of the Intel Core i7-13700T (35403) and the Intel Core 5 213PE (35428). This near-identical CPU performance across four rivals suggests that processor choice among these models would not meaningfully alter the combo's ranking in Rust — the GPU delta is what separates this configuration from higher-ranked systems.
Settings Recommendations
The measured frame rate data provides a clear hierarchy across the four quality presets. At 1920x1080, the Low preset delivers an average of 152 FPS, Medium drops to 102 FPS, High falls to 86 FPS, and Ultra bottoms out at 65 FPS. The 1080p Low result is the only configuration in the entire dataset that exceeds 150 FPS, making it the sole preset capable of fully utilizing a high-refresh-rate monitor.
For 2560x1440, the pattern shifts. Low produces 104 FPS, Medium yields 70 FPS, High manages 59 FPS, and Ultra falls to 45 FPS. The 1440p Low setting remains above the 100 FPS threshold, but the gap between Low and Medium (34 FPS) is substantial. At 3840x2160, no preset reaches 60 FPS: Low averages 62 FPS, Medium 41 FPS, High 35 FPS, and Ultra 27 FPS.
The data suggests the optimal experience depends on the target resolution. For 1080p gaming, Medium at 102 FPS offers a strong balance, providing 50 FPS more than Ultra while maintaining a smooth frame rate. For 1440p, Low at 104 FPS is the only preset that keeps the average above 60 FPS, making it the recommended choice unless the user prioritizes visual fidelity over smoothness. At 4K, even Low at 62 FPS is borderline, and Medium at 41 FPS represents a significant compromise.
Resolution Scaling
Frame rate scaling from 1080p to 4K reveals where the bottleneck lies. At Low settings, the transition from 1920x1080 (152 FPS) to 2560x1440 (104 FPS) represents a 31.6% drop, and further to 3840x2160 (62 FPS) a 59.2% drop from the 1080p baseline. At Medium settings, the drops are similar: 102 FPS at 1080p falls to 70 FPS at 1440p (-31.4%) and 41 FPS at 4K (-59.8%). High settings show 86 FPS at 1080p, 59 FPS at 1440p (-31.4%), and 35 FPS at 4K (-59.3%). Ultra follows the same pattern: 65 FPS, 45 FPS (-30.8%), and 27 FPS (-58.5%).
The consistency of these percentage drops across all four presets — roughly 31% from 1080p to 1440p and 59% from 1080p to 4K — indicates a uniform scaling behavior. This uniformity suggests the GPU is the limiting factor in all scenarios, as CPU-bound scenarios would typically show smaller FPS drops at higher resolutions since the CPU workload per frame remains constant while the GPU workload increases.
The RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth appear adequate for the memory demands at each resolution, as the scaling pattern does not show an abrupt cliff that would indicate VRAM capacity exhaustion. The consistent scaling across settings also implies that even at Low preset, where the GPU load is reduced, the processor is not taking over as the primary constraint — otherwise the 4K Low result would show a smaller relative drop compared to 1080p Low.
Measured FPS Breakdown
At 1920x1080, the full dataset shows: Low averages 152 FPS with no reported minimum or maximum; Medium averages 102 FPS with a range of 87 to 117 FPS; High averages 86 FPS without min/max values; Ultra averages 65 FPS without min/max values. The Medium preset's 87 FPS minimum indicates that even in demanding scenes, the frame rate stays comfortably above 60 FPS.
At 2560x1440, Low averages 104 FPS, Medium averages 70 FPS with a range of 60 to 81 FPS, High averages 59 FPS, and Ultra averages 45 FPS. The Medium preset's minimum of 60 FPS is notable — it means the frame rate never dips below the 60 FPS threshold, making this a viable option for users with standard 60 Hz displays. High at 59 FPS average sits right at the edge, while Ultra at 45 FPS would be noticeable to most users.
At 3840x2160, the data shows: Low averages 62 FPS, Medium averages 41 FPS with a range of 35 to 48 FPS, High averages 35 FPS, and Ultra averages 27 FPS. The Medium preset's minimum of 35 FPS and maximum of 48 FPS illustrate the wide variance at 4K — a 13 FPS spread represents roughly 37% of the average value. This variance indicates that 4K gaming with this combo will produce inconsistent frame pacing regardless of preset.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU operates at a base clock of 1605 MHz with a boost clock of 1770 MHz, with memory running at 1750 MHz (14 Gbps effective). The card's compute capabilities include 2560 shading units, 160 texture mapping units, and 64 raster output units, delivering 9.062 TFLOPS of FP32 performance.
In Rust, the GPU's role is evident from the resolution scaling data. The consistent ~59% FPS drop from 1080p to 4K across all settings points to the RTX 2070 SUPER being the limiting factor at every preset. The card's 65th percentile ranking among all GPUs places it below the median performance tier, which aligns with the 4K results where even Low settings only manage 62 FPS.
The GPU's benchmark scores provide context for its Rust performance. The 3DMark Steel Nomad DX12 score of 1651, Geekbench OpenCL score of 83358, and Geekbench Vulkan score of 90637 all indicate mid-range performance. The PassMark G3D score of 18169 reinforces this positioning. The card's nearest rivals — the Quadro M4000M, RTX 3070 Mobile, Arc B570, and Arc A750 — all score between 20480 and 20582, meaning the RTX 2070 SUPER trails them by 1% to 1.5% in synthetic benchmarks, a margin that would translate to roughly 1-2 FPS in Rust at most settings.
FAQ
Q: Can this combo run Rust at 60 FPS on a 1440p monitor?
A: At 2560x1440, the Low preset averages 104 FPS and Medium averages 70 FPS with a minimum of 60 FPS. High drops to 59 FPS average, so only Low and Medium reliably hit 60 FPS.
Q: What is the best preset for 1080p gaming?
A: Medium at 1920x1080 averages 102 FPS with a minimum of 87 FPS, providing a 50 FPS advantage over Ultra while maintaining frame rates well above 60 FPS. Low at 152 FPS is the only preset exceeding 150 FPS.
Q: How does the RTX 2070 SUPER compare to its nearest GPU rivals?
A: The card scores 20282 on average, which is 1% to 1.5% lower than the Quadro M4000M (20480), RTX 3070 Mobile (20534), Arc B570 (20556), and Arc A750 (20582). This places it at the bottom of that cluster.
Q: Is the CPU or GPU the limiting factor in Rust?
A: The consistent ~59% FPS drop from 1080p to 4K across all presets indicates the GPU is the primary constraint. The CPU's 85th percentile ranking versus the GPU's 65th percentile further supports this conclusion.
Q: What frame rates can be expected at 4K?
A: At 3840x2160, Low averages 62 FPS, Medium 41 FPS, High 35 FPS, and Ultra 27 FPS. Medium has a recorded range of 35 to 48 FPS, showing significant variance.
Q: How does the i7-12700KF compare to its nearest CPU rivals?
A: The CPU's average score of 35365 is within 0.2% of the i5-13600T (35305) and i7-12700K (35287), and within 0.1% of the i7-13700T (35403) and Core 5 213PE (35428). Performance is effectively tied.
CPU Role
The Intel Core i7-12700KF provides 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This Alder Lake-S architecture processor features a 25 MB shared L3 cache, with 80 KB of L1 cache per core and 1.25 MB of L2 cache per core. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and its 125 W TDP reflects a high-performance desktop part.
The CPU's benchmark results show strong multi-threaded performance: Cinebench R23 multi-core scores 28838, Cinebench R20 multi-core scores 12111, and Geekbench multi-core scores 14367. Single-thread performance is also robust, with Cinebench R23 single-core at 4071 and Geekbench single-core at 2255. The 3DMark 16-thread score of 9282 and max-thread score of 9983 indicate that the processor scales well with additional threads.
In Rust, the CPU's role is secondary to the GPU, as the resolution scaling data demonstrates. However, the processor's capabilities ensure it does not introduce additional bottlenecks at lower resolutions. At 1080p Low, the combo achieves 152 FPS, which is a frame rate that would stress many CPUs — the i7-12700KF's single-thread performance of 3984 in PassMark single-thread benchmark and 1043 in 3DMark single-thread suggests it can handle the game's simulation and physics workloads without becoming the limiting factor.
The CPU's 85th percentile ranking among all processors means it outperforms the vast majority of CPUs in the database. Its nearest rivals — the i7-13700T, i5-13600T, Core 5 213PE, and i7-12700K — all score within 0.2% of the i7-12700KF, indicating that this tier of processor delivers essentially identical performance in Rust. The 20 threads provide ample headroom for background tasks and future game updates that may utilize additional cores.
The processor's 10 nm process node and 215 mm² die size from Intel contribute to its power characteristics, though the benchmark data does not show thermal throttling impacts on the measured FPS figures. The combination of high single-thread and multi-thread scores ensures that Rust's server-side simulation, entity updates, and player interactions are processed efficiently, allowing the RTX 2070 SUPER to operate as the primary determinant of frame rates across all tested settings and resolutions.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 2070 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 152.0 |
| 1920x1080 | Medium | 102.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 65.0 |
Rust with ii7-12700KF + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 2070 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.