Rust

Rust

AVERAGE FPS
35
playable

This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 14 19 32
1440p QHD 22 32 32 53
1080p Full HD 32 44 49 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 19
3840x2160 High 14
3840x2160 Ultra 12
2560x1440 Low 53
2560x1440 High 32
2560x1440 Medium 32
2560x1440 Ultra 22
1920x1080 Low 76
1920x1080 Medium 49
1920x1080 High 44
1920x1080 Ultra 32

Rust with Intel Core i5-12400F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 580 delivers a playable but heavily constrained experience in Rust, with the GPU acting as the primary bottleneck across most settings. The data shows a clear pattern: as resolution increases, frame rates collapse, indicating that the RX 580’s 8 GB of GDDR5 memory and 256-bit bus are struggling to feed the game’s demanding draw distances. At 1080p Low, the combo achieves an average of 76.2 FPS, which is the only configuration that approaches smooth competitive play. However, moving to 1440p Low drops that figure to 52.5 FPS, and at 4K Low the average falls to 31.6 FPS. The gap between Low and Ultra settings is stark: at 1080p, Ultra yields 32.1 FPS versus 76.2 FPS on Low, a 58% reduction that underscores how much the GPU’s 6.175 TFLOPS of FP32 compute is taxed by higher-quality textures and shadows.

Resolution Scaling

The measured FPS data reveals a steep performance curve that points squarely at the GPU as the limiting component. From 1080p Low (76.2 FPS) to 1440p Low (52.5 FPS), the drop is 31%, and to 4K Low (31.6 FPS) it’s a further 40% decline. This scaling is not linear—it accelerates as pixel count grows, which is typical for a card with 2304 shading units and 32 ROPs. At High settings, the pattern is even more punishing: 1080p High delivers 43.9 FPS, 1440p High falls to 32.1 FPS (a 27% reduction), and 4K High plummets to 14.4 FPS (a 67% drop from 1080p). The Ultra preset is nearly unplayable at higher resolutions, with 1440p Ultra at 22 FPS and 4K Ultra at 11.7 FPS. These numbers indicate that the CPU, a 6-core/12-thread Alder Lake part with a 4.40 GHz boost clock, is not the primary constraint—if it were, we would see smaller FPS deltas between resolutions. Instead, the RX 580’s memory bandwidth of 256.0 GB/s and its 14 nm Polaris architecture are saturated early, especially at 4K where the gap between Low (31.6 FPS) and Medium (18.6 FPS) is a massive 41%—a sign that even modest texture increases overwhelm the GPU’s memory subsystem.

FAQ

Q: What is the best resolution for this combo in Rust?

A: 1080p is the only viable resolution for consistent playability. The data shows 1080p Low at 76.2 FPS and 1080p Medium at 49.2 FPS, while 1440p Low drops to 52.5 FPS and 4K Low to 31.6 FPS. The 8 GB VRAM is sufficient for 1080p, but the GPU’s 256-bit bus cannot sustain higher resolutions without severe frame rate penalties.

Q: How does the RX 580 compare to its nearest rivals in raw GPU benchmarks?

A: The RX 580’s average benchmark score is 13559, which places it virtually tied with the NVIDIA GeForce GTX 570 (13564, 0% delta) and the NVIDIA GeForce GTX 950 (13549, 0.1% delta). It is 1.1% ahead of the AMD Radeon Pro 455 (13416) and 1.1% behind the NVIDIA P106-090 (13716). This indicates the GPU is at the lower end of modern desktop performance, consistent with its 53rd percentile ranking among all GPUs.

Q: Is the Core i5-12400F holding back performance in Rust?

A: Benchmark data suggests the CPU is not the limiting factor. The i5-12400F scores 16518 in Cinebench R23 multi-core and 2332 in single-core, with a 77th percentile ranking among all CPUs. The measured FPS drops from 1080p to 4K (e.g., 76.2 to 31.6 FPS on Low) are far larger than what a CPU bottleneck would produce, indicating the RX 580 is the constraining component.

Q: What preset should I use for 1440p gaming?

A: Low is the only playable option, yielding 52.5 FPS. Medium drops to 32 FPS, High to 32.1 FPS, and Ultra to 22 FPS. The data shows that 1440p Low is borderline acceptable for slower-paced survival gameplay, but any higher preset will result in sub-30 FPS averages that hurt responsiveness.

Q: Can this combo handle 4K?

A: No. Even at Low settings, 4K averages 31.6 FPS, which is below the 60 FPS threshold for smooth play. Medium (18.6 FPS), High (14.4 FPS), and Ultra (11.7 FPS) are all unplayable. The RX 580’s 6.175 TFLOPS of FP32 compute and 256.0 GB/s bandwidth are insufficient for Rust’s 4K demands.

Q: How does the i5-12400F compare to its closest CPU rivals?

A: The i5-12400F’s average benchmark score is 19221, which is 0.1% ahead of the Intel Core i7-8700K (19210) and 0.3% ahead of the Intel Core i5-1335U (19167). It is 0.7% behind the AMD Ryzen 5 7533HS (19364) and 1.3% ahead of the AMD EPYC 7773X (18979). This places it in a tight performance band, with no single rival having a meaningful advantage.

Settings Recommendations

For the best balance of visual quality and frame rate, the data indicates that the Low preset at 1080p is the only configuration that guarantees smooth performance, with an average of 76.2 FPS. This is 55% higher than 1080p Medium (49.2 FPS) and 137% higher than 1080p High (43.9 FPS). The jump from Low to Medium costs 27 FPS, which is a significant loss for marginal graphical gains. At 1080p, Medium is still playable at 49.2 FPS, but users with 144 Hz monitors will find Low the only option that approaches refresh-rate parity. For 1440p, Low is the sole acceptable preset at 52.5 FPS, but this is borderline; the 32 FPS on Medium and High presets will cause noticeable stutter in Rust’s open-world environments. The Ultra preset is not recommended at any resolution—even 1080p Ultra (32.1 FPS) falls below the 60 FPS target, and 1440p Ultra (22 FPS) and 4K Ultra (11.7 FPS) are slideshows. Given the GPU’s 53rd percentile ranking, the data suggests prioritizing frame rate over fidelity: stick to Low at 1080p for competitive play, or accept Medium at 1080p for a more visually detailed experience at the cost of 27 FPS.

How This Combo Ranks

This specific combination of the Intel Core i5-12400F and AMD Radeon RX 580 ranks 1580 out of 1717 tested combos in Rust, placing it in the bottom 8% of all configurations. This poor standing is driven almost entirely by the GPU, which ranks in the 53rd percentile among all GPUs, while the CPU ranks in the 77th percentile. The data shows that the i5-12400F is a strong processor—its Cinebench R23 multi-core score of 16518 is competitive with chips like the i7-8700K (0.1% delta)—but the RX 580’s 8813 Passmark G3D score and 3488 GPU compute score are simply too low for Rust’s demanding rendering. In practical terms, this combo is outclassed by any pairing that uses a more modern GPU, as the measured FPS at 1080p High (43.9 FPS) would be considered marginal for most survival games. The 1580th rank out of 1717 is a clear signal that this is a legacy budget pairing, not a performance-oriented one. Users considering this setup should note that the CPU has headroom—it could drive a faster GPU without bottlenecking—but the current GPU is the anchor dragging the entire system down.

CPU Role

The Intel Core i5-12400F brings 6 cores and 12 threads to the table, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This Alder Lake-S chip, built on Intel’s 10 nm process, has an 18 MB shared L3 cache and supports both DDR4 and DDR5 memory. In synthetic benchmarks, it scores 16518 in Cinebench R23 multi-core and 2332 in single-core, placing it in the 77th percentile of all CPUs. Its nearest rivals—the i7-8700K (0.1% delta), i5-1335U (0.3% delta), and Ryzen 5 7533HS (-0.7% delta)—all fall within a 1.3% performance band, indicating the i5-12400F is a mid-pack performer. In Rust, the CPU’s role is to handle the game’s simulation and entity updates, which are heavily single-threaded. The single-core score of 2332 in Cinebench R23 suggests adequate performance, but the measured FPS data shows that the GPU is the bottleneck. For instance, at 1080p Low, the combo produces 76.2 FPS, which is far below the CPU’s potential—a stronger GPU would likely push this higher. The 12 threads provide headroom for background tasks and Rust’s server-side processing, but the 65W TDP and locked multiplier mean there is limited overclocking headroom. The data indicates that the i5-12400F is not holding back this pairing; the RX 580’s 14 nm Polaris architecture and 185W TDP are the limiting factors, as evidenced by the dramatic FPS drops at higher resolutions and quality presets.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 31.6
3840x2160 Medium 18.6
3840x2160 High 14.4
3840x2160 Ultra 11.7
2560x1440 Low 52.5
2560x1440 High 32.1
2560x1440 Medium 32.0
2560x1440 Ultra 22.0
1920x1080 Low 76.2
1920x1080 Medium 49.2
1920x1080 High 43.9
1920x1080 Ultra 32.1

Rust with ii5-12400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.