Rust
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 30 | 40 | 56 |
| 1440p QHD | 41 | 57 | 66 | 97 |
| 1080p Full HD | 59 | 78 | 90 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Intel Core i5-11400F and NVIDIA GeForce RTX 3060 Ti combination delivers a solid, if not spectacular, Rust experience. The data reveals a system where the GPU is the primary performance driver at higher resolutions, but the CPU’s six cores and 12 threads provide enough headroom to avoid becoming a bottleneck at 1080p. This pairing is best suited for 1080p and 1440p gaming, where it can hit playable frame rates, but it struggles to maintain smooth performance at 4K with high visual fidelity.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture. It operates at a base clock of 2.60 GHz and can boost up to 4.40 GHz, which is a significant range that allows it to handle both lightly-threaded tasks and more demanding multi-threaded workloads. The processor has a 12 MB shared L3 cache and uses a dual-channel DDR4 memory interface.
In Rust, a game known for its complex world simulation and physics, the CPU’s multi-threading capability is relevant. The benchmark data for this processor shows a Cinebench R23 multi-core score of 14372 and a single-core score of 2029. This indicates that while the chip is capable of handling multiple tasks simultaneously, its single-thread performance is also strong, which is often crucial for game logic and frame pacing. The PassMark multi-thread score of 16908 places it in the 75th percentile of all CPUs, showing it is a capable mid-range processor.
However, the measured FPS data suggests that the CPU is not the limiting factor in most scenarios. At 1080p with Low settings, the system achieves an average of 140.2 FPS. This high frame rate indicates the CPU is able to feed the GPU with enough data to saturate it, even at a lower resolution where CPU load is typically higher. As resolution increases to 1440p and 4K, the average FPS drops, but this is more attributable to the GPU’s workload than the CPU, as the CPU’s frame generation capability remains constant. The processor’s overall benchmark score of 17181 is nearly identical to its nearest rivals, such as the AMD Ryzen 7 5700U (17189) and Intel Core i7-1260P (17212), with a negligible deltaPct of 0 to -0.2%. This means the i5-11400F provides a baseline level of performance that is competitive with other mid-range options, ensuring that the system is not held back by processor limitations in Rust.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3060 Ti is an Ampere-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. It has a base clock of 1410 MHz and a boost clock of 1665 MHz. The card is equipped with 4864 shading units and 152 texture mapping units, which contribute to its compute capabilities.
In Rust, the GPU’s role becomes increasingly dominant as the resolution and graphical settings are raised. The 8 GB of VRAM is sufficient for the game’s textures and world data at most settings, but the sheer graphical load at 4K is what causes the card to struggle. The benchmark data shows a clear performance curve: at 1080p Low, the card pushes an average of 140.2 FPS, but this drops to 29.8 FPS at 4K High. This is a 79% reduction in performance, highlighting that the RTX 3060 Ti is not designed for 4K gaming in a demanding title like Rust.
The GPU’s PassMark G3D score of 20349 puts it in the 69th percentile of all GPUs. Its average benchmark score of 25120 is closely matched by its nearest rivals, including the AMD Radeon RX 6700M (-0.2% delta) and AMD Radeon RX 6600 (-0.5% delta). This indicates that the RTX 3060 Ti is a mid-range performer that can handle 1080p and 1440p gaming well, but it does not have the raw power for 4K Ultra settings. The data shows that for Rust, the GPU is the primary bottleneck at higher resolutions, as the CPU is capable of supplying frames faster than the GPU can render them when the graphical workload is high.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a dramatic scaling pattern across resolutions, which clearly illustrates the system’s performance envelope. At 1080p Low, the average frame rate is 140.2 FPS. This is a very playable and smooth experience, suggesting that the system is not heavily constrained by either component. Moving to 1440p Low, the average drops to 97 FPS, a 31% reduction. At 4K Low, the average is 55.5 FPS, which is a 43% reduction from 1440p. This scaling shows that as the pixel count increases, the GPU is working much harder to fill those pixels, and the frame rate suffers accordingly.
The pattern becomes even more pronounced at higher settings. At 1080p High, the system averages 78.4 FPS. At 1440p High, this drops to 56.6 FPS, and at 4K High, it plummets to 29.8 FPS. The drop from 1440p to 4K is a 47% reduction, which is greater than the reduction from 1080p to 1440p (28%). This non-linear scaling suggests that the GPU is hitting a performance wall at 4K, where its memory bandwidth and compute resources are overwhelmed. The data points to the RTX 3060 Ti being the limiting component at 4K, as the CPU is not showing signs of being unable to keep up with the reduced frame rates. The system’s ranking in the game is 1204 out of 1717 combos, indicating that this is a mid-tier configuration, and the resolution scaling confirms that it is best suited for 1080p and 1440p gaming.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following is the exact measured average FPS data for the Intel Core i5-11400F and NVIDIA GeForce RTX 3060 Ti in Rust:
- 1920x1080 (1080p):
- Low: 140.2 FPS
- Medium: 89.7 FPS
- High: 78.4 FPS
- Ultra: 58.9 FPS
- 2560x1440 (1440p):
- Low: 97.0 FPS
- Medium: 66.1 FPS
- High: 56.6 FPS
- Ultra: 40.6 FPS
- 3840x2160 (4K):
- Low: 55.5 FPS
- Medium: 39.5 FPS
- High: 29.8 FPS
- Ultra: 22.8 FPS
At 1080p, the system is clearly capable of high refresh-rate gaming on Low settings, but even on Ultra, it maintains a playable 58.9 FPS. The transition to 1440p shows a significant cost for higher settings, with Ultra falling to 40.6 FPS, which is below the ideal threshold for smooth gameplay. At 4K, the system struggles to maintain 60 FPS at any setting, and even Low settings only achieve 55.5 FPS, indicating that 4K is not a viable option for this combo in Rust.
FAQ
Q: What is the best resolution to play Rust with this CPU and GPU combo?
A: Based on the measured data, 1080p is the best resolution. The system achieves an average of 140.2 FPS on Low and 78.4 FPS on High, which are both smooth experiences. At 1440p, performance drops significantly, with High settings yielding 56.6 FPS, making 1080p the most reliable choice for consistent frame rates.
Q: Can this system handle Rust at 4K?
A: No, not at playable frame rates. At 4K, the average FPS ranges from 55.5 on Low to 22.8 on Ultra. Even on Low settings, the frame rate is below the 60 FPS target, and on High settings, it drops to 29.8 FPS, which is not a smooth experience for a first-person survival game.
Q: How does the RTX 3060 Ti compare to its closest rivals in benchmark scores?
A: The RTX 3060 Ti has an average benchmark score of 25120, which is nearly identical to its nearest rivals. It is 0.2% behind the AMD Radeon RX 6700M (25180) and 0.5% behind the AMD Radeon RX 6600 (25235) and AMD Radeon 890M (25246). This indicates it is a competitive mid-range GPU.
Q: Is the CPU a bottleneck for this GPU in Rust?
A: The data suggests the CPU is not a bottleneck at higher resolutions. At 1080p Low, the system achieves 140.2 FPS, indicating the CPU can feed the GPU effectively. As resolution increases, the FPS drops due to GPU load, not CPU limitations. The CPU’s performance is comparable to its rivals, like the AMD Ryzen 7 5700U, with a deltaPct of 0%.
Q: What settings give the best balance of visuals and performance at 1440p?
A: At 1440p, Medium settings provide 66.1 FPS, which is a good balance. High settings drop to 56.6 FPS, which is still playable but less smooth. For a more competitive advantage, Low settings at 97 FPS offer the highest frame rate, but with reduced visual fidelity.
Q: How does the system rank overall for this game?
A: The combo ranks 1204th out of 1717 tested combinations in Rust. This places it in the lower mid-tier, confirming that it is a capable but not high-end configuration for this specific title.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the player’s priority for frame rate versus visual quality.
For players with a 1080p monitor, the High preset is the recommended choice. It delivers an average of 78.4 FPS, which is smooth enough for most gameplay while providing a significant visual upgrade over Low settings. If a player has a high refresh rate monitor (144Hz or higher), the Low preset at 140.2 FPS is the better option, as it maximizes frame rates for a competitive edge, sacrificing visual detail for responsiveness.
For 1440p users, the Medium preset is the sweet spot, providing 66.1 FPS. This maintains a playable frame rate while offering better visuals than Low. The High preset at 56.6 FPS is acceptable for less demanding players, but the drop below 60 FPS can be noticeable in fast-paced situations. The Ultra preset at 40.6 FPS is not recommended, as it compromises smoothness significantly.
For 4K, the data is clear: this system is not suited for this resolution. The Low preset at 55.5 FPS is the only remotely playable option, but it still falls short of the 60 FPS target and requires a major sacrifice in graphical quality. Players should avoid 4K with this combo and stick to 1080p or 1440p for the best experience. Overall, the High preset at 1080p or Medium at 1440p offer the best balance of performance and visual quality for this hardware.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.5 |
| 3840x2160 | Medium | 39.5 |
| 3840x2160 | High | 29.8 |
| 3840x2160 | Ultra | 22.8 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 66.1 |
| 2560x1440 | High | 56.6 |
| 2560x1440 | Ultra | 40.6 |
| 1920x1080 | Low | 140.2 |
| 1920x1080 | Medium | 89.7 |
| 1920x1080 | High | 78.4 |
| 1920x1080 | Ultra | 58.9 |
Rust with ii5-11400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 3060 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-11400F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.