Rust

Rust

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 64 72 109
1440p QHD 76 104 114 131
1080p Full HD 108 119 127 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 72
3840x2160 High 64
3840x2160 Ultra 48
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 High 104
2560x1440 Ultra 76
1920x1080 Low 152
1920x1080 Medium 127
1920x1080 High 119
1920x1080 Ultra 108

Rust with Intel Core i5-10400F + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Rust, in its current form, presents a demanding workload that scales significantly with both resolution and graphical presets. The benchmark data for the Intel Core i5-10400F paired with the NVIDIA GeForce RTX 4070 Ti SUPER reveals a system capable of high refresh rate gaming at 1080p, but one that requires careful settings management to maintain smooth performance at 4K. The measured frame rates across twelve distinct configurations provide a clear picture of where this combination excels and where its limitations become apparent.

Settings Recommendations

The optimal settings preset depends heavily on the target resolution, as the data shows a wide variance in performance scaling. At 1920x1080, the system demonstrates remarkable headroom, with the Low preset achieving an average of 152 FPS. The Ultra preset, while still delivering a highly playable 107.9 FPS average, represents a substantial 29% performance drop from Low. However, the most balanced experience at 1080p is the High preset, which delivers 119.1 FPS while presumably offering significantly better visual fidelity than Low. This represents a 21.6% reduction from Low but retains a comfortable margin above 100 FPS.

Moving to 2560x1440, the calculus shifts. The High preset delivers 104.4 FPS, which is excellent for this resolution. The Medium preset offers 113.6 FPS, a 8.8% improvement over High, but the gap suggests diminishing returns. The Low preset at 130.7 FPS is the only configuration that pushes past 120 FPS at this resolution. The Ultra preset, at 76.3 FPS, is the first sign of strain, representing a 26.9% drop from High. For 1440p, High provides the best compromise between performance and expected visual quality.

At 3840x2160, the recommendations change dramatically. The Ultra preset falls to 47.5 FPS, which is below the threshold for smooth gameplay on many displays. The High preset at 63.9 FPS is playable but not ideal for competitive scenarios. The Medium preset at 71.5 FPS is the strongest playable option, offering a 11.9% improvement over High. The Low preset at 108.5 FPS is the only 4K configuration that provides a truly fluid experience. For 4K gaming, Medium or Low are the only viable choices, depending on whether visual fidelity or frame rate consistency takes priority.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is the dominant component in this pairing, equipped with 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 672.3 GB/s. The GPU's architecture, Ada Lovelace on a 5 nm process from TSMC, includes 8448 shading units and 66 RT cores. Its boost clock of 2610 MHz and base clock of 2340 MHz provide the raw compute throughput, rated at 44.10 TFLOPS for FP32 operations.

The GPU's role becomes evident when analyzing the frame rate drop from 1080p to 4K. At High settings, the average FPS falls from 119.1 at 1080p to 63.9 at 4K, a 46.3% reduction. This steep decline indicates that the RTX 4070 Ti SUPER is heavily engaged, with its pixel rate of 250.6 GPixel/s and texture rate of 689.0 GTexel/s being pushed to their limits at higher resolutions. The GPU's benchmark percentile of 86 versus all GPUs, with an average score of 48704, places it in the upper tier, yet the data shows it cannot maintain high frame rates at 4K with maximum settings.

The 16 GB VRAM capacity is a notable asset for Rust, which can be memory-intensive. The bandwidth of 672.3 GB/s allows for efficient texture streaming, which is likely why the frame rate drop from Medium to High at 4K is only 10.6% (from 71.5 to 63.9 FPS), whereas the drop from High to Ultra is a more significant 25.7% (from 63.9 to 47.5 FPS). This suggests that the Ultra preset introduces shading or post-processing effects that tax the GPU's compute units more than its memory subsystem.

CPU Role

The Intel Core i5-10400F provides six cores and twelve threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. This Comet Lake processor has a 12 MB shared L3 cache and supports DDR4 memory with a bandwidth of 42.7 GB/s. Its benchmark scores, such as 10297 in Cinebench R23 multi-core and 1453 in single-core, place it in the 73rd percentile of all CPUs. The nearest rivals, including the AMD EPYC 7552 with a delta of 0.4% and the Intel Core i5-8500 with a delta of -1.1%, indicate that the 10400F is competitive with previous-generation mid-range parts.

The CPU's role in Rust is most apparent at lower resolutions where the GPU has more headroom. At 1080p with Low settings, the system achieves 152 FPS. The difference between Low and Ultra at 1080p is 44.1 FPS (from 152 to 107.9), which is a 29% reduction. This scaling suggests that the CPU is capable of feeding the GPU adequately at 1080p, as the frame rate is primarily limited by the GPU's performance at different settings. However, at 4K with Low settings, the frame rate drops to 108.5 FPS, which is only 28.6% lower than the 1080p Low result. This relatively small drop indicates that at 4K, the GPU becomes the primary bottleneck, while the CPU's six cores and twelve threads are sufficient to maintain a reasonable frame rate floor.

The single-thread performance, evidenced by the 1453 score in Cinebench R23 single-core, is critical for Rust's game logic and physics. The data shows that the 10400F does not bottleneck the RTX 4070 Ti SUPER at any resolution in this test, as the frame rates scale consistently with GPU load. The 3DMark 16-thread score of 4748 and max-thread score of 4735 suggest that the processor is well-utilized under multi-threaded loads, but Rust appears to favor the GPU more heavily in these configurations.

FAQ

Q: What is the best settings preset for 1080p gaming?

A: The High preset at 1920x1080 delivers 119.1 FPS, which is a 10.6% improvement over the Ultra preset's 107.9 FPS. Given the marginal visual difference between High and Ultra, High provides the most balanced experience.

Q: Can this system handle 4K gaming smoothly?

A: Yes, but only with reduced settings. The Low preset at 3840x2160 achieves 108.5 FPS, and the Medium preset reaches 71.5 FPS. The Ultra preset falls to 47.5 FPS, making it unsuitable for most players.

Q: How much performance is lost when moving from 1080p to 4K?

A: At High settings, the average FPS drops from 119.1 to 63.9, a 46.3% reduction. At Low settings, the drop is from 152 to 108.5 FPS, a 28.6% reduction.

Q: Is the CPU a bottleneck for this GPU?

A: The data does not indicate a CPU bottleneck. At 4K Low settings, the system achieves 108.5 FPS, and the frame rate scales consistently with GPU load, suggesting the i5-10400F is sufficient for this pairing.

Q: What is the performance difference between Medium and High settings at 1440p?

A: Medium at 2560x1440 delivers 113.6 FPS, while High achieves 104.4 FPS. This 8.8% difference suggests that the High preset is a better choice if visual quality is preferred, as the frame rate remains above 100 FPS.

Q: How does the RTX 4070 Ti SUPER compare to its nearest rivals?

A: The GPU's average benchmark score is 48704, with the NVIDIA CMP 50HX scoring 49071 (a 0.7% difference) and the NVIDIA RTX A2000 scoring 47915 (a 1.6% difference). This places it in a competitive position within its tier.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the system's shifting bottleneck. At Low settings, the average FPS progresses from 152 at 1080p, to 130.7 at 1440p, and finally to 108.5 at 4K. This represents a 13.7% drop from 1080p to 1440p, and a further 17.3% drop from 1440p to 4K. The total reduction from 1080p to 4K is 28.6%, which is relatively moderate, indicating that at Low settings, the CPU and GPU are both contributing to the frame rate, with neither becoming a severe constraint.

At High settings, the scaling is more pronounced. The frame rate falls from 119.1 at 1080p to 104.4 at 1440p (a 12.3% drop), and then to 63.9 at 4K (a 38.8% drop from 1440p). The total reduction from 1080p to 4K is 46.3%. This steeper decline at 4K High settings indicates that the GPU's compute resources are being saturated, as the pixel count quadruples from 1080p to 4K, demanding more from the 44.10 TFLOPS FP32 throughput.

The data suggests that at 1080p, the system is somewhat CPU-limited at Low settings, as the GPU has ample headroom. As resolution increases, the GPU becomes the limiting factor, particularly at higher presets. The difference between Low and Ultra at 4K is 61 FPS (from 108.5 to 47.5), which is a 56.2% reduction. This is significantly larger than the 29% reduction observed at 1080p, confirming that the GPU is the primary constraint at 4K.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are as follows: Low settings achieve 152 FPS, Medium settings achieve 127.3 FPS, High settings achieve 119.1 FPS, and Ultra settings achieve 107.9 FPS. The step from Low to Medium is a 16.3% reduction, from Medium to High is a 6.4% reduction, and from High to Ultra is a 9.4% reduction. The total reduction from Low to Ultra is 29%.

At 2560x1440, the results show: Low settings at 130.7 FPS, Medium at 113.6 FPS, High at 104.4 FPS, and Ultra at 76.3 FPS. The reduction from Low to Medium is 13.1%, from Medium to High is 8.1%, and from High to Ultra is 26.9%. The total reduction from Low to Ultra is 41.6%, which is a larger drop than at 1080p, highlighting the increased GPU load at this resolution.

At 3840x2160, the frame rates are: Low at 108.5 FPS, Medium at 71.5 FPS, High at 63.9 FPS, and Ultra at 47.5 FPS. The reduction from Low to Medium is 34.1%, which is the largest single-step drop across all resolutions. The reduction from Medium to High is 10.6%, and from High to Ultra is 25.7%. The total reduction from Low to Ultra is 56.2%, confirming that Ultra settings at 4K are beyond the practical capabilities of this GPU.

The data shows that the most efficient settings for this system are Medium at 4K, High at 1440p, and High or Ultra at 1080p, depending on whether the user prioritizes frame rate or visual fidelity. The measured FPS values are consistent with a system where the RTX 4070 Ti SUPER is the primary driver of performance, with the i5-10400F providing adequate support without introducing a significant bottleneck. The launch MSRP of the GPU is 799 USD.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 108.5
3840x2160 Medium 71.5
3840x2160 High 63.9
3840x2160 Ultra 47.5
2560x1440 Low 130.7
2560x1440 Medium 113.6
2560x1440 High 104.4
2560x1440 Ultra 76.3
1920x1080 Low 152.0
1920x1080 Medium 127.3
1920x1080 High 119.1
1920x1080 Ultra 107.9

Rust with ii5-10400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-10400F + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.