Rust

Rust

AVERAGE FPS
118
good

This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 61 71 107
1440p QHD 78 103 125 179
1080p Full HD 115 150 171 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 71
3840x2160 High 61
3840x2160 Ultra 49
2560x1440 Low 179
2560x1440 Medium 125
2560x1440 High 103
2560x1440 Ultra 78
1920x1080 Low 204
1920x1080 Medium 171
1920x1080 High 150
1920x1080 Ultra 115

Rust with Intel Core i3-12100F + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The Rust benchmark set for the Intel Core i3-12100F and NVIDIA GeForce RTX 4070 Ti SUPER is a measured dataset that covers Low, Medium, High, and Ultra presets at 1920x1080, 2560x1440, and 3840x2160. The combo ranks 209th out of 1717 tested combos in Rust, with the CPU at the 72nd CPU percentile and the GPU at the 86th GPU percentile. Across the measured rows, averages range from 203.5 fps at 1920x1080 Low down to 49.1 fps at 3840x2160 Ultra. This makes the pairing a versatile one: it can run low-preset 1920x1080 at very high frame rates, and it can hold a playable average at 3840x2160 High.

Settings Recommendations

The preset order is consistent at every resolution. Low is the fastest setting, followed by Medium, then High, with Ultra slowest. The measured averages are:

| Preset | 1920x1080 | 2560x1440 | 3840x2160 |

|--------|-----------|-----------|-----------|

| Low | 203.5 | 179.3 | 106.5 |

| Medium | 170.5 | 125.3 | 70.5 |

| High | 149.6 | 103.3 | 61 |

| Ultra | 114.7 | 77.8 | 49.1 |

For users targeting maximum smoothness, Low is the clear pick at all three resolutions. For a balance between visual quality and frame rate, Medium is the strongest choice at 3840x2160, where it averages 70.5 and leaves a comfortable margin over the High result of 61. High is the highest preset that still reaches 61 at that resolution. Ultra should be reserved for 1920x1080 or 2560x1440; those rows average 114.7 and 77.8 respectively. At 2560x1440, even Ultra stays above the High result of 103.3? No, Ultra is 77.8, which is still playable, but High at 103.3 and Medium at 125.3 give more headroom. At 1920x1080, the full stack is playable, so the best choice depends on refresh rate and visual preference rather than a hard frame rate limit.

GPU Role

The RTX 4070 Ti SUPER is an AD103-based Ada Lovelace GPU with 8448 shading units, 66 RT cores, and 264 tensor cores. Its base clock is 2340 MHz and its boost clock is 2610 MHz. The memory subsystem is 16 GB of GDDR6X on a 256-bit bus, with 672.3 GB/s of bandwidth. In database benchmarks, the GPU averages 48704 and ranks at the 86th percentile among all GPUs.

Its nearest aggregate rivals show how tightly grouped this performance class is. The CMP 50HX averages 49071 with a deltaPct of -0.7, the Intel Arc A550M averages 49737 with a deltaPct of -2.1, the RTX A2000 averages 47915 with a deltaPct of 1.6, and the RTX A1000 Mobile averages 47743 with a deltaPct of 2. The 4070 Ti SUPER sits close to all of them in aggregate score, while in Rust its 16 GB frame buffer and high memory bandwidth support the heavy preset loads at higher resolutions.

The GPU’s role becomes most visible at 3840x2160. Low averages 106.5, Medium 70.5, High 61, and Ultra 49.1. The falloff tracks the GPU workload closely: as preset quality increases, more shading and memory traffic are required, and the frame rate drops accordingly. The measured rows do not show a hard memory-capacity wall; the data points are consistent with a card that has enough VRAM for the tested settings and is instead limited by raw rendering throughput at the highest quality level.

Resolution Scaling

Every preset loses frame rate when moving from 1920x1080 to 2560x1440 and again when moving to 3840x2160. At High, the average goes from 149.6 to 103.3 to 61. At Low, it goes from 203.5 to 179.3 to 106.5. At Medium, it goes from 170.5 to 125.3 to 70.5. At Ultra, it goes from 114.7 to 77.8 to 49.1.

This pattern is important. If the CPU were the dominant limiter, raising the resolution would not pull frame rates down as sharply, because the CPU work per frame would stay similar. Instead, the measured rows show a large resolution sensitivity across all presets. That points to the GPU becoming the main scaling component at higher pixel counts. At 1920x1080 Low, the 203.5 average is the fastest row in the dataset, indicating that the CPU can feed a high-rate low-settings workload. At 3840x2160 Ultra, the average falls to 49.1, showing that the GPU is now doing much more work per frame. Users with a 3840x2160 display should expect a significant trade-off between preset quality and average frame rate.

How This Combo Ranks

In Rust, this specific CPU and GPU pairing ranks 209th out of 1717 tested combos. That places it in the upper portion of the database’s Rust results. The GPU is the stronger half of the pairing by percentile: 86th for the GPU versus 72nd for the CPU. This imbalance is reflected in the benchmarks, but the measured Rust data shows the combo is still highly capable.

The rank also makes sense in the context of the resolution results. The combo can average 61 at 3840x2160 High and 114.7 at 1920x1080 Ultra. Those are strong outcomes for a hardware pairing whose CPU sits below the GPU in overall percentile. A pairing with a higher-ranked CPU might produce better 1% lows or more consistent frame pacing, but the measured average-FPS data for Rust shows that the i3-12100F is not preventing the 4070 Ti SUPER from reaching high frame rates in the tested conditions.

CPU Role

The i3-12100F is a 4-core, 8-thread Intel Core 12th Gen processor. It has a 3.30 GHz base clock and a 4.30 GHz boost clock, with 12 MB of shared L3 cache and no integrated graphics. Its aggregate benchmark average is 13516, placing it at the 72nd percentile among all CPUs. Single-thread performance is strong: Cinebench R23 single-core scores 1681, PassMark single-thread scores 3444, and Geekbench single-core scores 2224. Multi-thread performance is more modest: Cinebench R23 multi-core scores 11912, PassMark multithread scores 14015, and 3DMark max-threads scores 4023.

The nearest aggregate rivals show that the i3-12100F competes well for a 4-core part. The Threadripper PRO 3975WX averages 13534 with a deltaPct of -0.1, the i7-1250U averages 13462 with a deltaPct of 0.4, the i3-10105 averages 13430 with a deltaPct of 0.6, and the i7-7700K averages 13280 with a deltaPct of 1.8. The i3-12100F is essentially level with the Threadripper PRO 3975WX in this aggregate metric and ahead of the other three named rivals.

For Rust, the CPU’s single-thread strength is the likely reason the 1920x1080 Low result reaches 203.5. At higher resolutions and higher presets, the GPU takes over as the limiting factor and the CPU’s limited core count matters less in the average-FPS data. The measured results do not include per-core utilization or frame-time data, so precise CPU-bound moments cannot be isolated, but the overall resolution and preset scaling indicates a GPU-heavy workload at 3840x2160.

FAQ

Q: What is the highest preset that stays above 61 fps at 3840x2160?

A: High averages 61 fps. Medium averages 70.5 and Low averages 106.5, while Ultra falls to 49.1.

Q: How does the i3-12100F compare to its nearest rivals in aggregate CPU score?

A: The i3-12100F averages 13516. The Threadripper PRO 3975WX averages 13534 with a deltaPct of -0.1, the i7-1250U averages 13462 with a deltaPct of 0.4, the i3-10105 averages 13430 with a deltaPct of 0.6, and the i7-7700K averages 13280 with a deltaPct of 1.8.

Q: What is this combo’s rank in Rust?

A: It ranks 209th out of 1717 tested combos.

Q: Does lowering the resolution always increase the average FPS in this dataset?

A: Yes. At High, 1920x1080 averages 149.6, 2560x1440 averages 103.3, and 3840x2160 averages 61. The same direction holds for Low, Medium, and Ultra.

Q: Is the GPU the stronger component in this pairing?

A: In the database percentiles, yes. The GPU sits at the 86th percentile with an average score of 48704, while the CPU sits at the 72nd percentile with an average score of 13516. The Rust resolution scaling also shows the GPU becoming more important as resolution increases.

Q: What does the combo average at 2560x1440 Ultra?

A: It averages 77.8 fps. For comparison, Low averages 179.3, Medium averages 125.3, and High averages 103.3 at that resolution.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 106.5
3840x2160 Medium 70.5
3840x2160 High 61.0
3840x2160 Ultra 49.1
2560x1440 Low 179.3
2560x1440 Medium 125.3
2560x1440 High 103.3
2560x1440 Ultra 77.8
1920x1080 Low 203.5
1920x1080 Medium 170.5
1920x1080 High 149.6
1920x1080 Ultra 114.7

Rust with ii3-12100F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.