Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 37 56
1440p QHD 40 54 60 90
1080p Full HD 57 74 87 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 37
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 90
2560x1440 Medium 60
2560x1440 High 54
2560x1440 Ultra 40
1920x1080 Low 132
1920x1080 Medium 87
1920x1080 High 74
1920x1080 Ultra 57

Rust with AMD Ryzen 9 5900X + Intel Arc B580, In-Depth Analysis

Measured Rust performance for the AMD Ryzen 9 5900X paired with the Intel Arc B580 spans from 132.3 FPS at 1920x1080 Low to 22.5 FPS at 3840x2160 Ultra. The CPU sits in the 90th percentile of all tested CPUs with an average benchmark score of 39453, while the GPU sits in the 66th percentile with an average benchmark score of 23021. The measured combo rank is 1329 out of 1717 tested combinations. This pairing therefore places a high-percentile multi-core CPU alongside a mid-ranking GPU, and Rust’s measured frame rates reflect that balance.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 9 5900X is a 12-core, 24-thread Zen 3 processor on AMD Socket AM4 with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. It carries 64 MB of L3 cache and uses dual-channel DDR4 memory with 51.2 GB/s of bandwidth. In Rust, the CPU’s influence is easiest to see in the Low preset: the combination produces 132.3 FPS at 1920x1080, 90 FPS at 2560x1440, and 55.6 FPS at 3840x2160. Those are the highest average values at each resolution in the measured set, which shows the CPU can support high frame delivery when render settings are reduced.

Benchmark results reinforce this. Cinebench R23 multi-core returns 33150, single-core returns 4680, and the CPU’s average benchmark score is 39453. That score places it 0.2% above the AMD EPYC 4245P and 0.9% above the Intel Core i7-13700F, while sitting 0.7% below the AMD Ryzen 7 PRO 8845HS and 1% below the Intel Core i7-13700. The nearest rivals are tightly grouped, so the 5900X is not an outlier in either direction. With 24 threads and 64 MB of L3 cache, the processor offers substantial multithreaded throughput, and the fact that 2560x1440 Low reaches 90 FPS while 1920x1080 Ultra reaches 56.6 FPS indicates that graphics settings are reshaping the workload more than the CPU’s thread count alone. The CPU’s launch MSRP is $549.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the measured combo rank in Rust?

A: The AMD Ryzen 9 5900X and Intel Arc B580 rank 1329th out of 1717 tested combos, and the dataIsMeasured field marks this as a measured result.

Q: How does the Arc B580 compare with its nearest GPU rivals?

A: The B580 has an average benchmark score of 23021. It is 0.1% above the AMD Radeon 760M and 0.3% above the NVIDIA P106-100. It is 0.7% below the NVIDIA GeForce RTX 4060 and 1.3% above the NVIDIA GeForce RTX 4060 Mobile.

Q: What are the 5900X’s nearest CPU rivals and deltas?

A: The 5900X’s average benchmark score is 39453. It is 0.2% above the AMD EPYC 4245P and 0.9% above the Intel Core i7-13700F, while being 0.7% below the AMD Ryzen 7 PRO 8845HS and 1% below the Intel Core i7-13700.

Q: What FPS does the combo deliver at 1920x1080 across presets?

A: Low averages 132.3 FPS, Medium averages 87.4 FPS, High averages 73.8 FPS, and Ultra averages 56.6 FPS.

Q: What is the B580’s memory and clock configuration?

A: It has 12 GB of GDDR6 on a 192-bit bus at 2375 MHz (19 Gbps effective), providing 456.0 GB/s of bandwidth, with a 2670 MHz base and boost clock.

Q: What does resolution scaling look like on the High preset?

A: High preset averages 73.8 FPS at 1920x1080, 53.9 FPS at 2560x1440, and 33.1 FPS at 3840x2160.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Resolution scaling in Rust produces a clear downward trend for every preset. At Low, the average FPS moves from 132.3 at 1920x1080 to 90 at 2560x1440 and then to 55.6 at 3840x2160. On Medium it moves from 87.4 to 60 to 36.6. On High it moves from 73.8 to 53.9 to 33.1. On Ultra it moves from 56.6 to 40.4 to 22.5.

The most revealing comparison is Low at 3840x2160 versus Ultra at 1920x1080: those two setups produce 55.6 FPS and 56.6 FPS respectively, a nearly identical result despite one coming from a resolution increase and the other from a settings increase. This suggests the measured system is constrained by total render load rather than by a single component’s peak capability in isolation. The 5900X is in the 90th CPU percentile, yet 2560x1440 Low is the only non-1080p result that reaches 90 FPS, and 3840x2160 Ultra falls to 22.5 FPS.

The CPU remains strong at higher resolutions, so it does not appear to be the reason that 3840x2160 Ultra drops to such a low value. The steep decline in FPS as resolution climbs, combined with the GPU’s 66th-percentile standing, points toward the graphics pipeline as the limiting component in this pairing. The CPU’s average benchmark score of 39453 is within 1% of all four nearest CPU rivals, meaning its standing is stable, while the measured FPS drops change far more sharply across resolution steps.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo’s measured rank in Rust is 1329 out of 1717. Because the dataIsMeasured flag is true, this position is based on actual measured frame rates rather than an estimate, and it places the combo in the lower portion of the tested field.

Comparing component percentiles gives context. The CPU is in the 90th percentile of all CPUs, while the GPU is in the 66th percentile of all GPUs. If those two standings were the only factor, a higher overall combo rank might be expected. The measured Rust results do not follow that expectation: at 1920x1080 High the combo averages 73.8 FPS, at 2560x1440 High it averages 53.9 FPS, and at 3840x2160 High it averages 33.1 FPS. These are mid-pack results in a 1717-combo list, so the rank is a product of this specific game workload rather than the CPU’s high percentile alone.

Within the nearest-rival data, both components are closely matched to their peer groups. The 5900X is within 1% of all four nearest CPU rivals, and the B580 is within 0.7% of the RTX 4060, while sitting 1.3% above the RTX 4060 Mobile. Yet the game-specific rank remains 1329 of 1717, which reinforces that component average benchmark scores alone do not predict Rust’s measured frame rates. The rank also stands apart from the GPU’s 66th percentile: a near-mid GPU percentile does not by itself explain a 1329th-place finish. Instead, the measured frame rates suggest that Rust’s settings and resolution scaling work together to push the bottleneck onto the GPU at higher quality levels.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture at 5 nm, with 2560 shading units, 160 texture units, 80 ROPs, and 20 ray tracing cores. It runs at 2670 MHz base and boost, and its 12 GB of GDDR6 memory operates at 2375 MHz (19 Gbps effective) across a 192-bit bus. That memory system provides 456.0 GB/s of bandwidth. The GPU’s launch MSRP is 249 USD.

The GPU’s role in Rust is visible in the spread between presets. At 1920x1080, Low produces 132.3 FPS, while Ultra produces 56.6 FPS. At 2560x1440, Low produces 90 FPS, while Ultra produces 40.4 FPS. At 3840x2160, Low produces 55.6 FPS, while Ultra produces 22.5 FPS. In every resolution row, Ultra is the lowest result, and Low is the highest, which links the Arc B580’s rendering work directly to the frame-rate changes.

The B580’s average benchmark score of 23021 puts it in the 66th percentile of all GPUs. Its nearest rivals form a tight band: the Radeon 760M is 0.1% lower, the P106-100 is 0.3% lower, the RTX 4060 is 0.7% higher, and the RTX 4060 Mobile is 1.3% lower. Rust’s measured values track that mid-range positioning, with the combo unable to hold 60 FPS at 2560x1440 High and dropping to 22.5 FPS at 3840x2160 Ultra. The 12 GB VRAM and 456.0 GB/s bandwidth are the resources available when Rust’s settings are raised, and the measured data shows that raising settings from Low to Ultra consistently lowers average FPS at every resolution. Since the GPU’s percentile is lower than the CPU’s, the Arc B580 is the component closer to the middle of the ranking, and the frame-rate scaling with resolution reflects that positioning.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 55.6
3840x2160 Medium 36.6
3840x2160 High 33.1
3840x2160 Ultra 22.5
2560x1440 Low 90.0
2560x1440 Medium 60.0
2560x1440 High 53.9
2560x1440 Ultra 40.4
1920x1080 Low 132.3
1920x1080 Medium 87.4
1920x1080 High 73.8
1920x1080 Ultra 56.6

Rust with Ryzen 9 5900X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.