Rust

Rust

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 62 74 110
1440p QHD 80 106 125 187
1080p Full HD 117 154 182 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 74
3840x2160 High 62
3840x2160 Ultra 47
2560x1440 Low 187
2560x1440 Medium 125
2560x1440 High 106
2560x1440 Ultra 80
1920x1080 Low 259
1920x1080 Medium 182
1920x1080 High 154
1920x1080 Ultra 117

Rust with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

FAQ

Q: What is the average FPS for this CPU/GPU combination in Rust at 1080p with Low settings?

A: The measured average FPS at 1920x1080 with Low settings is 259. This is the highest average FPS recorded across all tested settings and resolutions for this combo.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS drops to 47. This is the lowest average FPS recorded in the dataset, indicating the most demanding configuration tested.

Q: What is the rank of this combo among all tested combinations in Rust?

A: This combo ranks 303rd out of 3,723 tested combinations in the game. This places it in the top percentile of all tested configurations, with the CPU and GPU both sitting at the 87th and 86th percentile versus all similar parts, respectively.

Q: What is the smallest FPS gap between two consecutive settings at the same resolution?

A: At 2560x1440, the gap between Medium (125 avg FPS) and High (106 avg FPS) is 19 FPS. This is the smallest difference between any two adjacent settings at a given resolution.

Q: What are the minimum and maximum FPS recorded for the Medium setting at 1440p?

A: At 2560x1440 with Medium settings, the minimum FPS is 106 and the maximum FPS is 144. This is one of only two settings rows in the dataset that includes both min and max FPS values.

Q: Is the 1080p Low setting FPS more than double the 4K High setting FPS?

A: Yes. The 1080p Low setting averages 259 FPS, while the 4K High setting averages 62 FPS. The 1080p result is over four times higher than the 4K High result.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the graphics solution in this combination, built on the Blackwell 2.0 architecture with the GB203 chip. It features 16 GB of GDDR7 memory on a 256-bit bus, delivering a memory bandwidth of 896.0 GB/s. The GPU operates at a base clock of 2295 MHz and a boost clock of 2452 MHz, with memory clocked at 1750 MHz (28 Gbps effective). Its shading units total 8,960, paired with 280 texture mapping units and 96 render output units, along with 70 ray tracing cores and 280 tensor cores. The pixel rate is 235.4 GPixel/s and the texture rate is 686.6 GTexel/s, with FP32 performance rated at 43.94 TFLOPS.

In Rust, the GPU's role becomes increasingly dominant as resolution scales upward. At 1920x1080 with Low settings, the combo hits 259 FPS, a figure that suggests the CPU is feeding frames efficiently at lower graphical loads. However, as resolution increases to 2560x1440 and then 3840x2160, the pixel throughput demands escalate sharply. At 4K High, the average FPS falls to 62, while 4K Ultra drops to 47. The 16 GB VRAM capacity is ample for Rust's textures and asset streaming at these resolutions, though the data does not indicate VRAM saturation at any tested setting. The GDDR7 memory bandwidth of 896.0 GB/s provides substantial headroom for high-resolution rendering, which is reflected in the relatively modest FPS drop from Medium to High at each resolution compared to the jump from Low to Medium.

The GPU's benchmark scores underscore its positioning: a Passmark G3D score of 32,974 and a 3DMark Steel Nomad DX12 score of 6,604. Its nearest rivals in average benchmark score include the AMD Radeon RX 6900 XT (2% higher) and the AMD Radeon RX 6800 XT (3.1% lower), indicating the RTX 5070 Ti sits in a competitive performance band. The GPU's 86th percentile versus all GPUs confirms it is a high-tier part, but the measured FPS data in Rust shows that even this level of graphics hardware is the limiting factor at 4K Ultra, where the average FPS of 47 falls below the 60 FPS threshold commonly associated with smooth gameplay.

CPU Role

The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process at TSMC. It has a base clock of 4.70 GHz and a boost clock of 5.20 GHz, with a TDP of 120 W. The CPU features 96 MB of shared L3 cache, which is the standout specification for gaming workloads, as it reduces memory latency and improves cache hit rates in games that benefit from large working sets. Its memory support is DDR5 with a dual-channel bus and 89.6 GB/s bandwidth. The CPU's benchmark results include a Cinebench R23 multicore score of 23,230 and a single-core score of 2,080, along with a Geekbench multicore score of 18,696 and single-core score of 2,964.

In Rust, the CPU's role is most evident at lower resolutions and graphical settings. At 1920x1080 with Low settings, the combo achieves 259 FPS, which is the highest average across all measurements. This result indicates that the Ryzen 7 9800X3D is capable of feeding the GPU sufficient frame data at 1080p, but the FPS is still bounded by the GPU's ability to render frames. The 1080p Medium setting drops to 182 FPS, and High drops to 154 FPS, showing that as graphical load increases, the GPU becomes more of a bottleneck. However, the CPU's 8 cores and 16 threads, combined with the large L3 cache, ensure that Rust's simulation and entity update logic do not become a limiting factor at these settings.

The CPU's percentile ranking at 87th versus all CPUs, with an average benchmark score of 39,768, places it near the top of the desktop processor market. Its nearest rivals in average score include the AMD Ryzen 7 7700 (0.8% higher) and the AMD Ryzen AI 9 365 (0.7% lower). The 3DMark 16-thread score of 10,081 and the max-thread score of 10,067 indicate consistent multi-threaded performance. For Rust, which is known to be CPU-intensive in its server and entity update loops, the 9800X3D's combination of high single-thread performance (3DMark single-thread score of 1,212) and substantial cache is well-suited. The data shows that at 1080p Low, the FPS is 259, but at 1440p Low, it is 187, and at 4K Low, it is 110 — the scaling from 1080p to 1440p is a 28% drop, while 1440p to 4K is a 41% drop, indicating that the GPU's load is increasing more rapidly than the CPU's ability to compensate.

Measured FPS Breakdown

At 1920x1080, the combo delivers an average FPS of 259 at Low settings, 182 at Medium, 154 at High, and 117 at Ultra. The Medium setting has recorded min and max FPS of 155 and 209, respectively. The gap between Low and Medium is 77 FPS, which is the largest single-setting jump at any resolution, indicating that Low removes a significant portion of the GPU's rendering workload. The gap from Medium to High is 28 FPS, and from High to Ultra is 37 FPS, showing that Ultra imposes a heavy additional load.

At 2560x1440, the average FPS drops to 187 at Low, 125 at Medium, 106 at High, and 80 at Ultra. The Medium setting again has min and max FPS recorded at 106 and 144. The scaling from 1080p to 1440p at Low is a 72 FPS reduction (259 to 187), at Medium it is 57 FPS (182 to 125), at High it is 48 FPS (154 to 106), and at Ultra it is 37 FPS (117 to 80). This trend shows that the absolute FPS drop from resolution scaling becomes smaller at higher settings, but the percentage drop remains significant.

At 3840x2160, the average FPS is 110 at Low, 74 at Medium, 62 at High, and 47 at Ultra. The Medium setting has min and max FPS of 63 and 85. The scaling from 1440p to 4K at Low is a 77 FPS reduction (187 to 110), at Medium it is 51 FPS (125 to 74), at High it is 44 FPS (106 to 62), and at Ultra it is 33 FPS (80 to 47). The 4K Ultra result of 47 FPS is below the 60 FPS threshold for smooth gameplay, while 4K High at 62 FPS is just above it. The 4K Low result of 110 FPS is the only 4K setting that provides a comfortable margin above 60 FPS.

Across all resolutions, the Medium setting consistently provides a balanced point, with 4K Medium at 74 FPS, 1440p Medium at 125 FPS, and 1080p Medium at 182 FPS. The High setting at 4K (62 FPS) and 1440p (106 FPS) are both playable, but the Ultra setting is only viable at 1080p with 117 FPS, while 1440p Ultra at 80 FPS and 4K Ultra at 47 FPS are increasingly demanding.

How This Combo Ranks

This combination of the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5070 Ti ranks 303rd out of 3,723 tested combos in Rust. This places it in the top 8.1% of all tested configurations, which is a strong result given the large pool of combinations. The CPU's percentile of 87 versus all CPUs and the GPU's percentile of 86 versus all GPUs are both high, and the combo rank reflects this parity — neither component is significantly dragging down the other.

The nearest rival CPUs in terms of average benchmark score are the AMD Ryzen 7 PRO 8840HS (0.4% higher), the AMD Ryzen AI 9 365 (0.7% lower), and the AMD Ryzen 7 7700 (0.8% lower). These deltas are small, meaning the 9800X3D is not dramatically ahead of or behind its closest competitors in synthetic benchmarks. However, in Rust, the measured FPS data shows that this combo achieves playable frame rates at nearly all settings, with only 4K Ultra falling below 60 FPS. The GPU's nearest rivals include the AMD Radeon RX 6900 XT (2% higher average score) and the AMD Radeon RX 6800 XT (3.1% lower), but the RTX 5070 Ti's 16 GB VRAM and Blackwell architecture provide features that are not captured in the average score.

The rank of 303 out of 3,723 is notable because it puts this combo in the top decile of all tested configurations. This suggests that for Rust, the combination of the 9800X3D's large L3 cache and the RTX 5070 Ti's high bandwidth is effective. The data indicates that the combo is not bottlenecked by either component at most settings; the FPS scaling from 1080p to 4K is consistent with GPU-bound behavior at higher resolutions, while the high FPS at 1080p Low (259) demonstrates that the CPU can push frames well beyond typical refresh rates.

Settings Recommendations

For the best experience across all resolutions, the Medium setting offers the most balanced performance. At 4K, Medium averages 74 FPS with a min of 63 and max of 85, which provides a smooth experience above the 60 FPS threshold. At 1440p, Medium averages 125 FPS with a min of 106 and max of 144, which is ideal for high-refresh-rate monitors. At 1080p, Medium averages 182 FPS with a min of 155 and max of 209, which exceeds the refresh rate of most gaming displays.

The High setting is also viable, with 4K High at 62 FPS, 1440p High at 106 FPS, and 1080p High at 154 FPS. This setting provides improved visual quality over Medium while maintaining playable frame rates. However, the data shows that at 4K High, the average FPS of 62 is close to the 60 FPS threshold, so users with VRR displays may experience occasional dips below 60 FPS.

The Ultra setting is only recommended for 1080p, where it averages 117 FPS. At 1440p Ultra, the average drops to 80 FPS, which is playable but may not be ideal for fast-paced gameplay. At 4K Ultra, the average FPS of 47 is below the 60 FPS threshold and is not recommended for smooth gameplay. The Low setting, while producing the highest FPS (259 at 1080p, 187 at 1440p, 110 at 4K), sacrifices too much visual quality for most users, and the FPS gains over Medium are not proportional to the visual loss.

The data suggests that Medium is the sweet spot for this combo, providing a minimum FPS of 63 at 4K and 106 at 1440p, which ensures smooth gameplay without stutters. The min FPS values for Medium are the only ones recorded in the dataset, indicating that this setting offers the most consistent frame delivery.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the limiting component at each setting. At Low settings, the average FPS drops from 259 at 1080p to 187 at 1440p (a 28% reduction) and then to 110 at 4K (a 41% reduction from 1440p). This shows that even at Low settings, the GPU is becoming the bottleneck as resolution increases, because the CPU is capable of producing over 259 FPS at 1080p.

At Medium settings, the FPS drops from 182 at 1080p to 125 at 1440p (a 31% reduction) and then to 74 at 4K (a 41% reduction from 1440p). The consistent percentage drops at Medium and Low indicate that the GPU's rendering load scales linearly with pixel count, and the CPU is not the limiting factor at these settings. At High settings, the FPS drops from 154 at 1080p to 106 at 1440p (a 31% reduction) and then to 62 at 4K (a 42% reduction from 1440p). At Ultra settings, the FPS drops from 117 at 1080p to 80 at 1440p (a 32% reduction) and then to 47 at 4K (a 41% reduction from 1440p).

The pattern of approximately 30-40% FPS reductions at each resolution step is consistent across all settings, which is a classic sign of GPU-bound performance. If the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases, because the CPU's workload would not change. Instead, the FPS drops by similar percentages at all settings, confirming that the RTX 5070 Ti is the primary bottleneck at higher resolutions.

The 4K Ultra result of 47 FPS is particularly telling, as it represents the GPU's maximum rendering workload in this dataset. The 1080p Low result of 259 FPS represents the CPU's maximum throughput with the GPU at its least demanding load. The gap between these two extremes — a 212 FPS difference — illustrates the GPU's dominance in determining frame rates as resolution and settings increase. For users targeting 4K, the data shows that Medium settings (74 FPS) are the highest playable option, while 1440p users can comfortably use High settings (106 FPS) or even Ultra (80 FPS) depending on their refresh rate.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 74.0
3840x2160 High 62.0
3840x2160 Ultra 47.0
2560x1440 Low 187.0
2560x1440 Medium 125.0
2560x1440 High 106.0
2560x1440 Ultra 80.0
1920x1080 Low 259.0
1920x1080 Medium 182.0
1920x1080 High 154.0
1920x1080 Ultra 117.0

Rust with Ryzen 7 9800X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.