Rust

Rust

AVERAGE FPS
53
playable

This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 26 31 46
1440p QHD 33 44 52 78
1080p Full HD 49 64 76 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 31
3840x2160 High 26
3840x2160 Ultra 20
2560x1440 Low 78
2560x1440 Medium 52
2560x1440 High 44
2560x1440 Ultra 33
1920x1080 Low 113
1920x1080 Medium 76
1920x1080 High 64
1920x1080 Ultra 49

Rust with AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1070, In-Depth Analysis

The AMD Ryzen 7 9700F and NVIDIA GeForce GTX 1070 combination delivers a playable but firmly entry-level experience in Rust, a survival title that remains demanding despite its age. The data shows a system where the aging Pascal GPU is the primary constraint at higher resolutions, while the capable Zen 5 processor ensures that even the lowest settings produce respectable frame rates. This pairing ranks 2432 out of 2953 tested combos in the database, placing it in the lower tier of systems for this specific title.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, a classic indicator of GPU-bound behavior. At 1920x1080 with Low settings, the system produces an average of 113 FPS. Dropping to 2560x1440 Low yields 78 FPS, a 31% reduction. Moving to 3840x2160 Low brings the average down to 46 FPS, which is a 41% drop from the 1440p figure. The pattern is consistent across all settings presets, with the gap between 1080p and 4K widening as the graphical load increases.

This scaling behavior points directly at the GTX 1070 as the limiting component. The Ryzen 7 9700F, with its 8 cores and 16 threads, is far ahead of what Rust needs at these frame rates. The processor's PassMark multithread score of 36470 and single-thread score of 4691 place it in the 94th percentile of all CPUs, indicating no bottleneck at these output levels. The GTX 1070, by contrast, sits in the 47th percentile of all GPUs with an average benchmark score of 9780, showing it is a mid-range part from a previous generation.

The resolution scaling is not linear, which suggests memory bandwidth constraints. The GTX 1070 has 8 GB of GDDR5 memory on a 256-bit bus, providing 256.3 GB/s of bandwidth. At 1080p, the frame buffer demands are manageable, allowing the GPU to stretch to 113 FPS on Low. As resolution climbs, the pixel fill rate and memory bandwidth requirements increase disproportionately, causing the sharp declines seen in the data. The GPU's pixel rate of 107.7 GPixel/s and texture rate of 202.0 GTexel/s are simply insufficient for high-resolution, high-detail rendering in a game like Rust, which features large draw distances and complex base-building geometry.

At 4K Ultra, the system bottoms out at 20 FPS, which is effectively unplayable. Even at 4K Medium, the average of 31 FPS with a minimum of 26 FPS shows significant frame pacing issues. The 4K High setting produces 26 FPS, only marginally better than Ultra. This indicates that the GTX 1070 is completely overwhelmed at this resolution, and no amount of CPU headroom can compensate for the GPU's lack of throughput.

FAQ

Q: What is the highest playable setting at 1080p?

A: The data shows that High settings at 1920x1080 produce an average of 64 FPS, which is above the generally accepted 60 FPS threshold for smooth gameplay. Low settings reach 113 FPS, while Medium sits at 76 FPS. Ultra drops to 49 FPS, which may be borderline for some players.

Q: How does the GTX 1070 compare to its nearest rivals in raw compute?

A: The GTX 1070 has an average benchmark score of 9780, placing it just ahead of the AMD FirePro W5000 (9803, -0.2% delta) and the NVIDIA Quadro M2000M (9832, -0.5% delta). It sits slightly behind the NVIDIA Tesla M10 (9724, 0.6% delta) and Tesla C2070 (9716, 0.7% delta). These are all within a 1% margin, indicating the GTX 1070 is statistically tied with these professional and mobile parts in raw compute performance.

Q: Is the CPU or GPU the bottleneck in Rust?

A: At 1080p Low, the system achieves 113 FPS, which suggests the GPU is still the limiting factor, albeit with headroom. The Ryzen 7 9700F scores in the 94th percentile of all CPUs, while the GTX 1070 sits in the 47th percentile of GPUs. The performance scaling with resolution confirms the GPU is the primary bottleneck at all settings.

Q: Can this combo handle 1440p gaming?

A: At 2560x1440, the system produces 78 FPS on Low, 52 FPS on Medium, and 44 FPS on High. The Medium preset, with a minimum of 44 FPS and maximum of 60 FPS, is playable but not consistently smooth. Low settings provide the best experience for competitive play, while High may be acceptable for less demanding scenarios.

Q: What is the 4K performance like?

A: The system reaches 46 FPS at 4K Low, which is technically playable but far from ideal. At 4K Medium, the average drops to 31 FPS with a minimum of 26 FPS. High and Ultra settings produce 26 FPS and 20 FPS respectively, making them unsuitable for practical use.

Q: How does the Ryzen 7 9700F compare to other CPUs in its class?

A: The CPU has an average benchmark score of 69996. It is 0.2% ahead of the AMD Ryzen 9 7940HX (69875), 0.7% ahead of the AMD Ryzen 9 7950X (69515), and 0.9% ahead of the Intel Core i7-14700K (69355). It trails the Intel Core i7-14700KF (70163) by 0.2%. These deltas are all within one percentage point, showing the 9700F is competitive with top-tier desktop and mobile processors.

GPU Role

The NVIDIA GeForce GTX 1070 plays the defining role in this system's Rust performance. The GPU features 1920 shading units, 120 texture mapping units, and 64 raster output units. Its boost clock of 1683 MHz and base clock of 1506 MHz are respectable for the Pascal architecture, but the 16 nm process node and 7,200 million transistors represent technology from 2016. The GPU's FP32 performance of 6.463 TFLOPS is the theoretical ceiling for compute, but real-world gaming performance is limited by other factors.

The 8 GB of GDDR5 memory is a critical specification for Rust. The game's map size and the persistent nature of player-built structures mean that texture memory usage can be high. At 1080p, the 8 GB frame buffer is sufficient, allowing the GPU to maintain 64 FPS on High settings. At 1440p, the memory bandwidth of 256.3 GB/s begins to strain, evidenced by the drop to 44 FPS on High. At 4K, the memory subsystem is overwhelmed, and the GPU falls to 26 FPS on High settings.

The GTX 1070's nearest rivals in the database are all within a 0.7% margin of its average score, indicating it performs at a very specific performance tier. The data shows that this tier is insufficient for modern high-resolution gaming in Rust. The GPU's PassMark G3D score of 13498 is its best showing, but the DirectX 12 score of 48 and DirectX 11 score of 100 reveal that newer API workloads are not its strength. Rust's rendering engine, which has been updated over the years, appears to tax the Pascal architecture's older feature set.

The GPU's memory clock of 2002 MHz (8 Gbps effective) combined with the 256-bit bus provides 256.3 GB/s of bandwidth. This is the same bandwidth as many higher-end cards from the same era, but the compute throughput is the limiting factor. The texture rate of 202.0 GTexel/s and pixel rate of 107.7 GPixel/s are insufficient for the fill-rate demands of Rust at higher resolutions. The data confirms that the GTX 1070 is the component that determines the playable settings ceiling for this combination.

Settings Recommendations

The measured data provides a clear hierarchy of playable experiences for this combo. At 1920x1080, the Low preset delivers an average of 113 FPS, which is ideal for competitive play and fast response times. The Medium preset at 76 FPS average, with a minimum of 64 FPS and maximum of 87 FPS, offers a good balance between visual fidelity and smoothness. The High preset at 64 FPS average is the highest setting that maintains a consistent 60+ FPS experience. The Ultra preset at 49 FPS average represents a significant drop in smoothness for marginal visual gains.

For 2560x1440, the recommendations shift. The Low preset at 78 FPS average is the only setting that provides a truly smooth experience. The Medium preset at 52 FPS average, with a minimum of 44 FPS, is playable but will experience noticeable frame drops in busy scenes. The High preset at 44 FPS is borderline, and Ultra at 33 FPS is not recommended for active gameplay. At this resolution, players should prioritize frame rate over visual quality.

At 3840x2160, the system is only viable on the Low preset, which produces 46 FPS average. The Medium preset at 31 FPS average, with a minimum of 26 FPS, is below the threshold for comfortable play. High at 26 FPS and Ultra at 20 FPS are effectively slideshows. For 4K, the recommendation is to either drop to 1440p or accept Low settings and a reduced visual experience.

The data suggests that the optimal experience for this combo is 1080p with High settings, achieving 64 FPS average. This provides a good balance of visual quality and performance. Players who prioritize frame rate can use Medium or Low settings to push toward 76 or 113 FPS respectively. The 1440p Medium setting at 52 FPS is the best option for those wanting higher resolution, accepting the lower frame rate.

How This Combo Ranks

The AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1070 combination ranks 2432 out of 2953 tested combos for Rust. This places it in the bottom 18% of all tested systems, reflecting the GPU's age and performance tier. The rank is surprising given the CPU's strength, but it underscores how GPU-bound the game is for this pairing. The Ryzen 7 9700F's 94th percentile CPU ranking is negated by the GTX 1070's 47th percentile GPU ranking.

This ranking suggests that most other tested combos, including those with newer mid-range GPUs or older high-end GPUs, outperform this setup in Rust. The combo's position is not a reflection of the CPU, which is clearly capable, but rather the GPU's inability to keep pace with modern rendering demands. The data shows that the GTX 1070's performance tier, as defined by its nearest rivals (all within 0.7% of its score), is simply too low for competitive frame rates in this game at higher settings.

The rank of 2432 indicates that this system is suitable for 1080p gaming at medium to high settings, but it will struggle with higher resolutions or maximum detail levels. The combination is a study in imbalance: a top-tier modern CPU paired with a mid-range GPU from two generations ago. For Rust specifically, the game's CPU-intensive mechanics (entity tracking, physics, and building logic) are handled easily by the 9700F, but the GPU's fill rate and memory bandwidth become the limiting factors.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's capabilities across all resolution and settings combinations. At 1920x1080, the system achieves the following averages: Low 113 FPS, Medium 76 FPS (minimum 64, maximum 87), High 64 FPS, and Ultra 49 FPS. The 1080p results show a clear gradient from excellent to acceptable performance, with the Medium preset offering the best balance of frame pacing, as evidenced by its minimum and maximum values.

At 2560x1440, the averages drop to: Low 78 FPS, Medium 52 FPS (minimum 44, maximum 60), High 44 FPS, and Ultra 33 FPS. The 1440p Medium preset shows a tighter frame range than the 1080p Medium, indicating that the GPU is working closer to its limits. The minimum of 44 FPS for 1440p High suggests that gameplay will experience stutters during intense moments, such as raids or large-scale battles.

At 3840x2160, the averages are: Low 46 FPS, Medium 31 FPS (minimum 26, maximum 35), High 26 FPS, and Ultra 20 FPS. The 4K results demonstrate the GPU's hard limit. Even the Low preset at 46 FPS is below the 60 FPS threshold, and the Medium preset's minimum of 26 FPS indicates severe frame drops. The High and Ultra presets at 26 FPS and 20 FPS respectively are not playable for any practical purpose.

The data also reveals the scaling efficiency between presets. At 1080p, moving from Low to Medium reduces performance by 32.7%, while Medium to High reduces it by 15.8%. At 1440p, the same transitions reduce performance by 33.3% and 15.4% respectively. At 4K, the Low to Medium transition reduces performance by 32.6%, and Medium to High by 16.1%. This consistent scaling pattern indicates that the GPU is the limiting factor at all resolutions, and the relative cost of each settings tier remains constant regardless of resolution.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 46.0
3840x2160 Medium 31.0
3840x2160 High 26.0
3840x2160 Ultra 20.0
2560x1440 Low 78.0
2560x1440 Medium 52.0
2560x1440 High 44.0
2560x1440 Ultra 33.0
1920x1080 Low 113.0
1920x1080 Medium 76.0
1920x1080 High 64.0
1920x1080 Ultra 49.0

Rust with GTX 1070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.