Rust
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 34 | 36 | 57 |
| 1440p QHD | 42 | 57 | 66 | 96 |
| 1080p Full HD | 61 | 78 | 94 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 2060 SUPER in Rust presents a study in component balance at different graphical loads. The CPU, built on the Zen 4 architecture and 5 nm process, provides 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 5.30 GHz. Its large 32 MB shared L3 cache and support for DDR5 memory are relevant for a game like Rust, which is known for heavy server-side and world-streaming calculations. The RTX 2060 SUPER, based on the Turing architecture, offers 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s of bandwidth. This combination of a modern high-core-count CPU with a mid-range older GPU yields specific performance characteristics that shift dramatically with resolution and quality settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 7700’s specifications suggest it is well-equipped to handle Rust’s simulation and entity-update workloads. With 8 physical cores and 16 threads, the processor can manage the game’s multi-threaded server tick and client-side physics calculations. The 5.30 GHz boost clock is particularly important for the single-threaded tasks that Rust’s main render thread often relies on. Benchmark data for the CPU shows a strong single-threaded performance with a 3dmark_single_thread score of 1049 and a Cinebench R23 single-core score of 4136. This capacity for high per-core throughput is critical, as Rust’s frame pacing often depends on the speed of a single core even when others are active.
The CPU’s memory controller, supporting dual-channel DDR5 with a bandwidth of 83.2 GB/s, also plays a role. Rust is sensitive to memory latency and bandwidth due to the sheer amount of data it processes for the environment and item states. The 32 MB L3 cache helps keep frequently accessed data close to the cores, reducing the need to pull from system memory. When the GPU is not the limiting factor, as is the case at 1080p Low settings, the data shows the CPU’s headroom. The measured average FPS of 136.6 at 1080p Low indicates that the processor is capable of feeding the GPU with enough frames to exceed typical 60 Hz and 144 Hz display refresh rates. This is a scenario where the CPU’s 8-core/16-thread design and high clock speeds prevent it from being the bottleneck, allowing the GPU to work at its maximum potential.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the broader context of all tested CPU and GPU combinations for Rust, this specific pairing sits in a lower-middle position. The combo rank is 1142 out of a total of 1717 tested combos. This means that roughly two-thirds of the other combinations consisting of various processors and graphics cards deliver higher average frame rates in this game. This rank is a direct reflection of the GPU’s performance ceiling, as the RTX 2060 SUPER holds a percentile rank of 63 among all GPUs. Its average benchmark score of 19774 is very close to rivals like the NVIDIA GeForce GTX TITAN (19706, 0.3% delta) and the NVIDIA GeForce RTX 2070 (19680, 0.5% delta). The data suggests that the RTX 2060 SUPER is essentially performing at the level of an RTX 2070, with a negligible 0.5% difference, indicating that this pairing is not being held back by the CPU in most scenarios.
The CPU itself is a high performer, ranking in the 91st percentile among all CPUs. Its average benchmark score of 40468 is virtually identical to the AMD Ryzen 9 7940H (40431, 0.1% delta) and slightly ahead of the AMD Ryzen AI 9 365 (40262, 0.5% delta). This high CPU score, when combined with the GPU’s mid-range score, results in a system where the graphics card is the primary limiting factor for achieving higher frame rates. The rank of 1142 is a function of the GPU’s 63rd percentile performance, not the CPU’s 91st percentile performance. If the CPU were the bottleneck, we would expect the combo rank to be much higher, closer to the CPU’s percentile. The data confirms that the performance in Rust is constrained by the GPU’s ability to render frames, and the CPU is more than capable of keeping up.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling of average FPS across resolutions clearly illustrates the point at which the GPU becomes the limiting factor. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 78 to 56.5, a reduction of 21.5 FPS or approximately 27.6%. This is a significant hit, indicating that pixel throughput is becoming more demanding. Transitioning from 2560x1440 to 3840x2160 at High settings, the average FPS drops further from 56.5 to 34.1, a reduction of 22.4 FPS or about 39.6%. This steeper percentage drop at the higher resolution is a classic sign of GPU-bound performance. The rendering workload is increasing quadratically with resolution, and the RTX 2060 SUPER’s fixed number of shading units (2176) and texture mapping units (136) cannot keep pace.
The data at Low settings further emphasizes this point. At 1080p Low, the average FPS is 136.6. At 1440p Low, it drops to 96.4, a decrease of 40.2 FPS (29.4%). At 4K Low, it falls again to 57.4, a drop of 39 FPS (40.5%). The percentage drop from 1440p to 4K at Low settings is larger than the drop from 1080p to 1440p, mirroring the pattern seen at High settings. This consistent scaling pattern across different settings levels points to a single variable being dominant: the number of pixels being rendered. The CPU’s frame generation capability is not changing with resolution; it is the GPU’s fill rate and memory bandwidth that are being exhausted. The 8 GB VRAM buffer in the RTX 2060 SUPER is also a factor, as larger textures and higher resolutions consume more memory, but the consistent FPS scaling suggests it is the compute and rasterization limits being hit.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a complete matrix of average FPS across three resolutions and four quality presets. At 1920x1080, the frame rates are the highest, ranging from 136.6 at Low settings to 61.1 at Ultra settings. The difference between Low and Medium is 43.1 FPS (from 136.6 to 93.5), while the difference between Medium and High is 15.5 FPS (from 93.5 to 78). The jump from High to Ultra is 16.9 FPS (from 78 to 61.1). This shows that the most significant performance cost comes from moving from Low to Medium, with diminishing returns and increasing costs as settings rise. At 1080p, even Ultra settings are playable above 60 FPS, which is notable for this GPU.
Moving to 2560x1440, the frame rates drop across the board. Low settings deliver 96.4 FPS, which is still a very smooth experience. Medium settings yield 66.3 FPS, and High settings produce 56.5 FPS. Ultra settings fall below the 60 FPS threshold to 42.2 FPS. The performance gap between Low and Medium is 30.1 FPS (from 96.4 to 66.3), which is a substantial penalty for the visual upgrade. The gap between High and Ultra is 14.3 FPS (from 56.5 to 42.2). At 1440p, the RTX 2060 SUPER is only comfortable at Low and Medium settings if the goal is to stay above 60 FPS.
At 3840x2160, the GPU is clearly overburdened. Low settings are the only playable option, yielding 57.4 FPS. Medium settings drop to 36.1 FPS, High settings to 34.1 FPS, and Ultra settings to 26.1 FPS. The difference between Medium and High is minimal (2 FPS), suggesting that at this resolution, the GPU is hitting a hard computational wall that additional settings changes cannot overcome. The data shows that 4K gaming with this combo requires a significant compromise on quality, and even then, frame rates hover around the 30-60 FPS range. The performance is heavily skewed by the GPU’s 7.181 TFLOPS of FP32 compute power, which is insufficient for the pixel load of 4K in a game like Rust.
FAQ
Q: What is the highest average FPS this combo can achieve in Rust?
A: The highest average FPS recorded is 136.6, achieved at 1920x1080 resolution with Low settings.
Q: Can this system maintain 60 FPS at Ultra settings in Rust?
A: At 1920x1080, the average FPS is 61.1, which is just above the 60 FPS threshold. However, at 2560x1440, the average FPS drops to 42.2, and at 3840x2160, it falls to 26.1, so it cannot maintain 60 FPS at those higher resolutions with Ultra settings.
Q: How does the RTX 2060 SUPER compare to the RTX 2070 based on benchmark data?
A: The average benchmark score for the RTX 2060 SUPER is 19774, which is 0.5% higher than the NVIDIA GeForce RTX 2070's score of 19680. The performance difference is negligible.
Q: Is the CPU or GPU the primary bottleneck for this combo in Rust?
A: The data indicates the GPU is the primary limiting factor. The CPU has a 91st percentile rank, while the GPU has a 63rd percentile rank. The significant FPS drops when increasing resolution point to GPU-bound performance.
Q: What is the average FPS at 2560x1440 with High settings?
A: The measured average FPS at 2560x1440 with High settings is 56.5.
Q: How does the combo rank compare to other systems tested in Rust?
A: This combo ranks 1142 out of 1717 tested combinations. This places it in the lower-middle portion of the field, which is consistent with the GPU’s mid-range performance relative to all other tested graphics cards.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 2060 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.4 |
| 3840x2160 | Medium | 36.1 |
| 3840x2160 | High | 34.1 |
| 3840x2160 | Ultra | 26.1 |
| 2560x1440 | Low | 96.4 |
| 2560x1440 | Medium | 66.3 |
| 2560x1440 | High | 56.5 |
| 2560x1440 | Ultra | 42.2 |
| 1920x1080 | Low | 136.6 |
| 1920x1080 | Medium | 93.5 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 61.1 |
Rust with Ryzen 7 7700 + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 2060 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.