Rust

Rust

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 37 56
1440p QHD 41 54 64 95
1080p Full HD 59 78 92 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 37
3840x2160 High 32
3840x2160 Ultra 24
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 138
1920x1080 Medium 92
1920x1080 High 78
1920x1080 Ultra 59

Rust with AMD Ryzen 7 7700 + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 7 7700 and AMD Radeon RX 6600 XT combination presents a mid-range pairing in the Rust benchmark database, with the system ranking 2671st out of 3723 tested combos. The measured frame rates show a platform that can handle the game at 1080p with high fluidity, but which begins to strain as resolution increases. This analysis breaks down the specific roles of the CPU and GPU in determining these results, how the performance scales across settings, and where the combination sits relative to its peers.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor based on the Zen 4 architecture, built on a 5 nm process at TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 5.30 GHz, which provides substantial single-thread headroom for Rust's simulation and entity-update logic. The CPU's cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a 32 MB shared L3 cache, which helps keep frequently accessed game data close to the cores. Its memory bandwidth of 83.2 GB/s, delivered over a dual-channel DDR5 interface, supports the game's streaming and physics calculations.

In Rust, which is known for its heavy server-side and client-side simulation, the 7700's thread count and clock speed are directly relevant. The benchmark results for the CPU show a single-thread score of 1049 in 3DMark and a multicore score of 8479 at max threads, indicating balanced performance. The 3DMark 2-thread score of 2043 and 4-thread score of 3931 suggest that the processor scales well with the limited thread counts often used by game engines that are not fully parallelized. The Cinebench R23 multicore score of 18760 and single-core score of 1930 further confirm the processor's capability to handle both lightly-threaded and heavily-threaded workloads.

Looking at the measured FPS data, the CPU's role becomes clear when comparing the 1080p Low setting, which yields 138 FPS, to the 4K Low setting, which yields 56 FPS. The drop from 1080p to 4K at Low settings is substantial, indicating that the GPU is the primary limiter at higher resolutions even on minimal graphical presets. However, the high average FPS at 1080p Low suggests that the CPU is not a bottleneck at that resolution, as the system can push past 138 FPS. The 7700's percentile ranking of 87th among all CPUs, with an average benchmark score of 40081, places it in the upper tier of processors, which aligns with its ability to feed the GPU adequately at lower resolutions.

The nearest rivals for the CPU include the AMD Ryzen AI 9 365, which scores 40048 and is 0.1% faster, and the Intel Core 5 221E, which scores 40144 and is 0.2% faster. The AMD Ryzen 9 270 scores 40246 and is 0.4% faster, while the Intel Core i9-13905H scores 40313 and is 0.6% faster. These deltas are minimal, meaning the 7700 is effectively in the same performance class as these alternatives for synthetic workloads, and the FPS differences in Rust would likely be negligible in CPU-bound scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on a 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. The GPU's base clock is 1968 MHz, with a boost clock of 2589 MHz and a game clock of 2359 MHz. It has 2048 shading units, 128 texture mapping units, and 64 raster operation units, along with 32 ray accelerators. Its pixel rate is 165.7 GPixel/s and its texture rate is 331.4 GTexel/s, with a FP32 throughput of 10.60 TFLOPS.

In Rust, the GPU is responsible for rendering the world, including terrain, structures, and lighting. The 8 GB VRAM is a critical factor, as Rust's asset streaming can consume significant memory at higher settings and resolutions. The measured FPS data shows that at 1080p Ultra, the average FPS drops to 59, which is the lowest at that resolution, indicating that the GPU is heavily taxed by the highest preset. At 4K Ultra, the average FPS falls to 24, which is nearly unplayable, highlighting the VRAM and compute limitations of the 6600 XT at extreme resolutions.

The GPU's percentile ranking of 70th among all GPUs, with an average benchmark score of 24442, places it in the mid-range tier. Its nearest rivals include the NVIDIA GeForce GTX 1630, which scores 24277 and is 0.7% slower, and the Intel Arc A350M, which scores 24647 and is 0.8% faster. The NVIDIA GeForce GTX 780 Ti scores 24236 and is 0.8% slower, while the NVIDIA GeForce RTX 2080 SUPER scores 24170 and is 1.1% slower. These results are surprising, as the RTX 2080 SUPER is typically considered a faster card, but the data shows the 6600 XT holds its own in synthetic benchmarks. In Rust specifically, the FPS numbers reflect the GPU's ability to handle the game's rendering load, with the 1080p High setting at 78 FPS being a playable baseline.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions provides a clear picture of where the bottleneck lies for this combination. At 1080p Low, the system achieves 138 FPS, but this drops to 95 FPS at 1440p Low and 56 FPS at 4K Low. This represents a 31% drop from 1080p to 1440p, and a 41% drop from 1440p to 4K. The scaling at Low settings shows that the GPU is becoming the limiting factor as resolution increases, since the CPU has more than enough headroom to maintain higher frame rates.

At Medium settings, the average FPS goes from 92 at 1080p to 64 at 1440p and 37 at 4K. The drop from 1080p to 1440p is 30%, while the drop from 1440p to 4K is 42%. This pattern continues at High settings, where the average FPS goes from 78 at 1080p to 54 at 1440p and 32 at 4K, representing a 31% and 41% drop, respectively. At Ultra settings, the average FPS goes from 59 at 1080p to 41 at 1440p and 24 at 4K, a 31% and 41% drop.

The consistent 31% drop from 1080p to 1440p and 41% drop from 1440p to 4K across all settings suggests that the GPU is the primary limiting component at higher resolutions. The CPU's performance is sufficient to keep up with the GPU's output at 1080p, but as the pixel count increases, the GPU's rendering workload grows, and the FPS drops proportionally. This is typical for a mid-range GPU paired with a high-end CPU, where the GPU's fill rate and memory bandwidth become the constraint.

The data also shows that at 1080p, the difference between Low and Ultra settings is significant, with a 79 FPS gap (138 vs 59). At 4K, the gap narrows to 32 FPS (56 vs 24), indicating that the GPU's limitations at high resolution compress the performance range across settings. This means that at 4K, even dropping to Low settings does not provide a playable experience, as 56 FPS is marginal for a fast-paced survival game.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS this combination can achieve in Rust?

A: The highest average FPS recorded is 138 at 1920x1080 resolution with Low settings. This is the only setting and resolution pair that exceeds 120 FPS, indicating the system's peak capability is at 1080p with minimal graphical demands.

Q: Can this combination handle 4K gaming in Rust?

A: The measured data shows that at 4K resolution, the average FPS is 56 at Low, 37 at Medium, 32 at High, and 24 at Ultra. Only the Low setting approaches playable frame rates, while the others fall below the typically accepted threshold for smooth gameplay, suggesting 4K is not a viable option for this pairing.

Q: How does the CPU compare to its nearest rivals in terms of synthetic benchmarks?

A: The Ryzen 7 7700 has an average benchmark score of 40081. Its nearest rival, the AMD Ryzen AI 9 365, scores 40048, which is 0.1% slower. The Intel Core 5 221E scores 40144, 0.2% faster, while the AMD Ryzen 9 270 scores 40246, 0.4% faster, and the Intel Core i9-13905H scores 40313, 0.6% faster. The differences are minimal, under 1% in all cases.

Q: What is the impact of increasing resolution from 1080p to 1440p at High settings?

A: At 1920x1080 with High settings, the average FPS is 78. At 2560x1440 with High settings, the average FPS drops to 54, representing a 31% decrease. This indicates that the GPU is the limiting factor, as the CPU has sufficient headroom to maintain higher frame rates if the GPU could keep up.

Q: How does the GPU's benchmark score compare to its nearest rivals?

A: The RX 6600 XT has an average benchmark score of 24442. The NVIDIA GeForce GTX 1630 scores 24277, which is 0.7% slower, while the Intel Arc A350M scores 24647, 0.8% faster. The NVIDIA GeForce GTX 780 Ti scores 24236, 0.8% slower, and the NVIDIA GeForce RTX 2080 SUPER scores 24170, 1.1% slower.

Q: What is the lowest FPS recorded for this combination?

A: The lowest average FPS is 24, measured at 3840x2160 resolution with Ultra settings. This is the only data point where the average FPS drops below 30, indicating the combination is not suited for high-resolution, high-detail gaming.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combination is organized by resolution and settings preset. At 1920x1080, the Low preset yields an average of 138 FPS. The Medium preset produces an average of 92 FPS, with a minimum of 78 and a maximum of 106. The High preset results in an average of 78 FPS. The Ultra preset drops to an average of 59 FPS.

Moving to 2560x1440, the Low preset achieves an average of 95 FPS. The Medium preset has an average of 64 FPS, with a minimum of 54 and a maximum of 73. The High preset yields an average of 54 FPS. The Ultra preset falls to an average of 41 FPS.

At 3840x2160, the Low preset provides an average of 56 FPS. The Medium preset has an average of 37 FPS, with a minimum of 32 and a maximum of 43. The High preset results in an average of 32 FPS. The Ultra preset delivers the lowest average of 24 FPS.

The data shows a clear trend: for every resolution, the FPS decreases as the settings preset increases from Low to Ultra. At 1080p, the difference between Low and Ultra is 79 FPS, which is significant. At 1440p, the gap is 54 FPS, and at 4K, it is 32 FPS. This narrowing gap indicates that at higher resolutions, the GPU's limits are reached even at lower settings, reducing the performance benefit of choosing a lighter preset.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends on the target resolution and the user's preference for frame rate versus visual quality. At 1920x1080, the High preset at 78 FPS provides a smooth experience for most gameplay, while the Medium preset at 92 FPS offers a higher frame rate with a slight reduction in visual fidelity. The Low preset at 138 FPS is the best for competitive or fast-paced scenarios, but it sacrifices the visual detail that Rust's environments offer. The Ultra preset at 59 FPS is the minimum for a playable experience, but it may not be stable in heavy scenes.

For users with a 1440p monitor, the Medium preset at 64 FPS is the most balanced option, providing a decent frame rate while maintaining some graphical quality. The High preset at 54 FPS is still playable but may feel less fluid, and the Low preset at 95 FPS is best for maximizing performance. The Ultra preset at 41 FPS is not recommended, as it falls below the threshold for smooth gameplay.

At 4K, no preset provides an ideal experience. The Low preset at 56 FPS is the only option that approaches playability, but the Medium preset at 37 FPS and High at 32 FPS are below acceptable levels, and Ultra at 24 FPS is essentially unplayable. For this resolution, the data suggests that users should either lower the resolution or accept significant compromises in visual quality.

The best overall experience, per the measured rows, is the Medium preset at 1080p, which achieves 92 FPS with a minimum of 78 and a maximum of 106. This provides a high frame rate with a reasonable balance of visual quality, making it suitable for most playstyles. The High preset at 1080p is the next best option for those who prioritize visuals over raw speed.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 7 7700 and AMD Radeon RX 6600 XT combination ranks 2671st out of 3723 tested combos in Rust. This places it in the 28th percentile, meaning that roughly 72% of tested combinations deliver higher average frame rates in the game. This ranking is based on the measured FPS data, which reflects the system's overall performance across all resolutions and settings.

The relatively low ranking is primarily due to the GPU's mid-range capabilities, as the CPU is a high-end part that ranks in the 87th percentile among all CPUs. The GPU's 70th percentile ranking among all GPUs is lower, and in a game like Rust, where rendering and memory bandwidth are critical, the GPU's limitations drag down the overall system performance. The combination's position in the 28th percentile suggests that while it can handle 1080p gaming well, it is not competitive with systems that pair higher-end GPUs with similar CPUs.

Compared to the nearest rival scores, the CPU's performance is nearly identical to its competitors, with deltas under 1%. However, the GPU's performance relative to its rivals shows a similar pattern, with the RX 6600 XT sitting close to the GTX 1630 and RTX 2080 SUPER in synthetic benchmarks. In Rust, the measured FPS data indicates that the system's ranking is determined more by the GPU than the CPU, as the CPU's headroom is not fully utilized at higher resolutions where the GPU becomes the bottleneck.

For users considering this combination, the ranking indicates that it is a capable 1080p gaming setup, but it is not designed for high-resolution or high-refresh-rate gaming. The data shows that the system performs best at 1080p with Medium or High settings, and users should temper expectations for 1440p and 4K experiences. The rank of 2671 out of 3723 serves as a reference point for how this combination compares to the broader database of tested hardware.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 37.0
3840x2160 High 32.0
3840x2160 Ultra 24.0
2560x1440 Low 95.0
2560x1440 Medium 64.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 138.0
1920x1080 Medium 92.0
1920x1080 High 78.0
1920x1080 Ultra 59.0

Rust with Ryzen 7 7700 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.