Rust
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 64 | 79 | 115 |
| 1440p QHD | 88 | 110 | 131 | 174 |
| 1080p Full HD | 125 | 164 | 169 | 198 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture, running on the AM4 socket. Its base clock is 3.40 GHz with a boost clock of 4.60 GHz, and it features 32 MB of shared L3 cache. In synthetic benchmarks, the processor achieves a 3DMark single-thread score of 921 and a multi-thread score of 6858, while Cinebench R23 results show 3193 points in single-core and 22620 points in multi-core tests. The data positions this CPU at the 83rd percentile among all processors, with an average benchmark score of 26214.
For Rust, the CPU’s role is significant given the game’s simulation-heavy nature and large player-driven worlds. The measured FPS at 1080p with Low settings reaches 197.6 FPS, indicating that the processor can feed the GPU effectively at lower graphical loads. The 16 threads are likely utilized for server-side entity updates, building integrity checks, and the game’s procedural world generation. However, the scaling from 1080p to 4K reveals a shift in bottleneck. At 1080p Low, the system produces 197.6 FPS, but at 4K Low, it drops to 114.7 FPS, a reduction of 42%. This suggests that while the CPU handles the game logic well, the GPU becomes increasingly responsible for frame output as resolution climbs. The CPU’s performance relative to its nearest rivals is tight: it is 0.1% ahead of the Intel Core i9-11900KF and 0.2% ahead of the AMD Ryzen 5 5500GT, but 0.2% behind both the AMD Ryzen 7 PRO 6850U and the AMD Ryzen 5 7600X. These minute deltas (all within 0.2 percentage points) indicate that the 5700X is squarely in the middle of a performance cluster, and for Rust, the processor’s 8-core layout provides a solid foundation without being a standout outlier.
Settings Recommendations
The measured FPS data across settings and resolutions provides a clear picture of how Rust responds to graphical presets with this hardware combination. At 1080p, the Low preset delivers 197.6 FPS, Medium yields 168.7 FPS, High produces 163.5 FPS, and Ultra drops to 125.1 FPS. The incremental cost of moving from Low to Medium is 28.9 FPS (a 15% loss), while the jump from High to Ultra costs 38.4 FPS (a 23% loss). For players prioritizing frame rate, the Low preset at 1080p offers the highest headroom, but the data shows that Medium and High are surprisingly close, with only a 5.2 FPS difference between them. This suggests that Medium provides nearly all the visual fidelity of High at a minimal performance penalty, making it the most balanced choice for high-refresh-rate monitors.
At 1440p, the pattern shifts. Low achieves 174.2 FPS, Medium 131 FPS, High 109.7 FPS, and Ultra 87.5 FPS. The drop from Low to Medium is 43.2 FPS (25% reduction), which is steeper than at 1080p, indicating that the GPU is starting to feel the load. The Medium preset at 1440p still clears 130 FPS, which is excellent for competitive play. High at 1440p remains playable at 109.7 FPS, but Ultra falls below 90 FPS, which may be noticeable on high-refresh displays. For 4K, the situation is more constrained: Low delivers 114.7 FPS, Medium 79.2 FPS, High 63.6 FPS, and Ultra 53 FPS. Only the Low preset at 4K maintains triple-digit performance, while Medium remains above 60 FPS for a smooth experience. High and Ultra both dip below typical 60 FPS thresholds, making them less ideal for sustained play.
The data indicates that the best experience per the measured rows depends on resolution. At 1080p, the Low preset maximizes frame rate potential, but Medium is the sweet spot for balancing visual quality and speed. At 1440p, Medium is the recommended preset, as it retains 131 FPS while offering a substantial visual upgrade over Low. At 4K, players should stick to Low for the highest FPS or Medium for a playable 79.2 FPS, accepting that the GPU is the limiting factor at this resolution.
Resolution Scaling
The FPS progression from 1080p to 4K illustrates where the bottleneck lies in this system for Rust. At 1080p Low, the average FPS is 197.6. Moving to 1440p Low reduces that to 174.2 FPS, a 12% drop. At 4K Low, the average falls to 114.7 FPS, a 42% reduction from the 1080p baseline. This scaling pattern is relatively flat between 1080p and 1440p, suggesting that the CPU is still capable of keeping up, but the GPU begins to struggle as pixel count increases.
The High preset shows a more pronounced drop. At 1080p High, the system achieves 163.5 FPS. At 1440p High, it drops to 109.7 FPS (33% loss), and at 4K High, it falls to 63.6 FPS (61% loss). This steeper decline indicates that at higher settings, the GPU’s rendering workload dominates, and the RTX 4080 SUPER’s capabilities are being taxed. The Ultra preset tells a similar story: 125.1 FPS at 1080p, 87.5 FPS at 1440p (30% loss), and 53 FPS at 4K (58% loss). The consistent pattern across presets is that the 1080p to 1440p transition costs roughly 30% performance, while the 1440p to 4K transition costs another 50% or more.
These results point to the GPU as the primary limiting component at higher resolutions. The Ryzen 7 5700X, with its 8 cores and 16 threads, appears to provide sufficient throughput for Rust’s CPU-bound tasks at 1080p, as evidenced by the high frame rates. However, as resolution climbs, the RTX 4080 SUPER’s 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are pushed to their limits. The fact that 4K Low (114.7 FPS) outperforms 1080p Ultra (125.1 FPS) only slightly suggests that the GPU is the constraining factor once settings increase, while the CPU maintains a consistent level of performance across the resolution range.
FAQ
Q: What is the maximum average FPS achieved with this CPU and GPU combination in Rust?
A: The highest measured average FPS is 197.6, recorded at 1920x1080 resolution with Low settings.
Q: How does the Ryzen 7 5700X compare to its closest rival, the Intel Core i9-11900KF?
A: The Ryzen 7 5700X has an average benchmark score of 26214, which is 0.1% higher than the Intel Core i9-11900KF’s score of 26196.
Q: At which resolution and preset does the system fail to maintain 60 FPS on average?
A: At 3840x2160 resolution with Ultra settings, the average FPS drops to 53, which is below the 60 FPS threshold.
Q: Is there a significant performance difference between Medium and High settings at 1440p?
A: Yes, the data shows a 21.3 FPS difference, with Medium averaging 131 FPS and High averaging 109.7 FPS at 2560x1440 resolution.
Q: What is the GPU’s percentile ranking among all graphics cards, and what does that indicate?
A: The NVIDIA GeForce RTX 4080 SUPER ranks at the 88th percentile, with an average benchmark score of 53610, placing it above the majority of GPUs.
Q: How does the CPU’s multi-threaded performance in Cinebench R23 compare to its single-threaded score?
A: The Cinebench R23 multi-core score is 22620, which is approximately 7.1 times higher than the single-core score of 3193, reflecting the benefit of its 8 cores and 16 threads.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture with a 5 nm process, featuring 10240 shading units and 80 RT cores. It operates with a base clock of 2295 MHz and a boost clock of 2550 MHz, paired with 16 GB of GDDR6X memory on a 256-bit bus, delivering 736.3 GB/s of bandwidth. The GPU’s FP32 compute performance is rated at 52.22 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. In synthetic benchmarks, the GPU scores 34245 in Passmark G3D and 246994 in Geekbench OpenCL, placing it at the 88th percentile among all GPUs.
In Rust, the GPU’s role becomes more apparent as resolution and settings increase. At 1080p Low, the system achieves 197.6 FPS, but this drops to 125.1 FPS at 1080p Ultra, a 37% reduction. The GPU’s 16 GB VRAM is likely sufficient for Rust’s textures and draw distances even at 4K, as the 4K Low preset still manages 114.7 FPS. However, the 4K Ultra preset falls to 53 FPS, indicating that the rendering load is substantial. The GPU’s performance relative to its nearest rivals shows it is 0.2% ahead of the AMD Radeon RX 6900 XT and 0.4% ahead of the AMD Radeon Pro W6600M, but 2.1% behind the AMD Radeon RX 7700S and 2.9% behind the NVIDIA GeForce RTX 5070 Ti. Despite these small differences in synthetic scores, the measured FPS in Rust demonstrates that the RTX 4080 SUPER is capable of delivering high frame rates at lower settings, but struggles to maintain playable performance at 4K Ultra.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a comprehensive view of performance.
1920x1080 (1080p):
- Low: 197.6 FPS
- Medium: 168.7 FPS
- High: 163.5 FPS
- Ultra: 125.1 FPS
At 1080p, the difference between Low and High is 34.1 FPS, while the gap between High and Ultra is 38.4 FPS. The system remains above 125 FPS even at Ultra, making this resolution the most flexible for high-refresh-rate displays.
2560x1440 (1440p):
- Low: 174.2 FPS
- Medium: 131 FPS
- High: 109.7 FPS
- Ultra: 87.5 FPS
The 1440p results show a wider spread, with Low over 170 FPS and Ultra under 90 FPS. The Medium preset offers a balanced 131 FPS, while High clears 100 FPS for a smooth experience.
3840x2160 (4K):
- Low: 114.7 FPS
- Medium: 79.2 FPS
- High: 63.6 FPS
- Ultra: 53 FPS
At 4K, only the Low preset exceeds 100 FPS. Medium remains above 60 FPS, but High and Ultra fall below that threshold, with Ultra averaging just 53 FPS. The scaling from 1080p to 4K at each preset shows consistent performance drops, with the largest absolute loss occurring at Ultra (72.1 FPS from 1080p to 4K). The data confirms that this CPU-GPU combination is best suited for 1080p and 1440p gaming in Rust, with 4K reserved for lower settings or less demanding scenes.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4080 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.7 |
| 3840x2160 | Medium | 79.2 |
| 3840x2160 | High | 63.6 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 174.2 |
| 2560x1440 | Medium | 131.0 |
| 2560x1440 | High | 109.7 |
| 2560x1440 | Ultra | 87.5 |
| 1920x1080 | Low | 197.6 |
| 1920x1080 | Medium | 168.7 |
| 1920x1080 | High | 163.5 |
| 1920x1080 | Ultra | 125.1 |
Rust with Ryzen 7 5700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4080 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.