Rust

Rust

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 58 68 102
1440p QHD 74 98 116 172
1080p Full HD 108 142 168 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 68
3840x2160 High 58
3840x2160 Ultra 44
2560x1440 Low 172
2560x1440 Medium 116
2560x1440 High 98
2560x1440 Ultra 74
1920x1080 Low 199
1920x1080 Medium 168
1920x1080 High 142
1920x1080 Ultra 108

Rust with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

The AMD Ryzen 7 5700X pairs an 8-core, 16-thread Zen 3 design with a 4.60 GHz boost clock, and in Rust this configuration proves substantial enough to keep frame rates high even when the GeForce RTX 4070 SUPER is pushed hard. The 5700X’s 32 MB of shared L3 cache and 7 nm process node contribute to solid multi-threaded performance, as reflected in a Cinebench R23 multicore score of 13184 and a Passmark multithread score of 26612. Benchmark results indicate the CPU sits at the 79th percentile among all processors, with its average benchmark score of 27578 placing it in a dead heat with the Intel Core i5-12600K (deltaPct 0), slightly ahead of the AMD Ryzen 7 5800 (0.2% faster), and marginally behind the AMD Ryzen 5 7600X (-0.2%). For Rust, which relies heavily on single-thread performance for its game logic and physics, the 5700X’s 3dmark single-thread score of 921 and Cinebench R23 single-core score of 1499 are the relevant metrics; these allow the CPU to avoid becoming the bottleneck at lower resolutions where the GPU has headroom to render more frames. The 65W TDP and AM4 socket make it a straightforward drop-in for existing platforms, but the data shows that at 1080p, the CPU’s capability is still sufficient to feed the GPU, as evidenced by the 199 FPS average on Low settings, which is not a CPU-limited ceiling but rather a result of the GPU’s efficiency on simple scenes.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 5700X’s 8 cores and 16 threads are more than adequate for Rust’s server-side simulation and world streaming, but the game’s frame rate is rarely bound by core count. Instead, the 4.60 GHz boost clock and single-thread performance dictate how quickly the game’s main thread can process player actions, building interactions, and network updates. The CPU’s 3dmark 16-thread score of 6858 and max-thread score of 6850 show consistent scaling, meaning that even if Rust utilizes multiple threads for background tasks like terrain generation, the processor has the parallel throughput to handle them without stealing cycles from the primary render thread. In practice, the measured FPS data reveals that the CPU’s influence is most visible at 1080p with Low settings, where the RTX 4070 SUPER is capable of 199 FPS; this is not a CPU bottleneck, as the processor’s single-thread score of 921 in 3dmark is high enough to support this frame rate, but it does indicate that the CPU’s performance is the floor beneath which the GPU cannot exceed. The 5700X’s 79th percentile ranking among all CPUs, combined with its nearest rival being the Core i5-12600K at a 0% delta, positions it as a mid-to-high-end part that will not hold back the GPU in most scenarios, though the data shows that at 4K Ultra, the frame rate drops to 44 FPS, which is more a function of GPU load than CPU limitation, as the CPU’s multi-threaded scores remain constant regardless of resolution. The 32 MB L3 cache is particularly beneficial for Rust’s procedural map data, which can be frequently accessed, but the benchmark results do not isolate cache hits; instead, the consistent performance across resolutions suggests that the CPU’s role is to maintain a stable baseline, with the GPU taking over as the primary factor in frame rate scaling.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4070 SUPER, with its 12 GB of GDDR6X memory and 504.2 GB/s bandwidth, is the dominant component in this pairing, and the measured FPS data shows that its performance scales predictably with resolution and settings. The GPU’s boost clock of 2475 MHz and 7168 shading units provide the raw compute needed to render Rust’s expansive environments, and its 56 RT cores and 224 tensor cores are present but largely idle in this game, as Rust does not heavily utilize ray tracing or DLSS in the tested settings. The GPU’s 83rd percentile ranking among all GPUs, with an average benchmark score of 43223, places it slightly below the Quadro M6000 24 GB (-0.1%) and RTX 5050 Mobile (-0.1%), but the data shows that in Rust, this graphics card delivers playable frame rates even at 4K, with a 58 FPS average on High settings. The 12 GB VRAM is a critical factor at higher resolutions; at 4K with Ultra settings, the frame rate drops to 44 FPS, which is likely due to the increased memory pressure and shading complexity, as the GPU’s 192-bit bus width and 504.2 GB/s bandwidth are sufficient but not excessive for 4K textures. The GPU’s 35.48 TFLOPS FP32 performance and 554.4 GTexel/s texture rate are directly relevant to Rust’s heavy use of texture streaming and terrain rendering, and the measured results show that at 1440p, the GPU can maintain 98 FPS on High settings, indicating a comfortable margin for high-refresh-rate monitors. The RTX 4070 SUPER’s nearest rival, the RTX 4090 Mobile, is only 1% faster in average benchmark score, yet the desktop card’s 220W TDP and dual-slot design suggest it is better suited for sustained loads, though the data does not include temperature or power measurements.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern of GPU-bound scaling from 1080p to 4K, with the CPU’s influence diminishing as resolution increases. At 1080p Low, the system achieves 199 FPS, but this drops by 30% to 142 FPS at High settings, and further to 108 FPS at Ultra, indicating that the GPU’s shading and memory bandwidth are the primary constraints as settings increase. Moving to 1440p, the Low setting yields 172 FPS (a 14% drop from 1080p Low), while High drops to 98 FPS (a 31% drop from 1080p High), and Ultra falls to 74 FPS (a 31% drop from 1080p Ultra), showing that the GPU’s workload scales almost linearly with pixel count. At 4K, the pattern becomes more severe: Low produces 102 FPS (a 41% drop from 1440p Low), High produces 58 FPS (a 41% drop from 1440p High), and Ultra produces 44 FPS (a 41% drop from 1440p Ultra), which is a consistent 41% reduction across all settings when doubling resolution from 1440p to 4K. This consistent scaling strongly indicates that the GPU is the limiting component at all resolutions, as the CPU’s performance metrics (e.g., Cinebench R23 multicore score of 13184) do not change with resolution, but the FPS drop is uniform. The only anomaly is at 1080p Medium, where the average FPS of 168 is higher than the 142 FPS at High, but this is expected as Medium reduces shading load; the min FPS of 143 at 1080p Medium versus 58 at 4K Medium further confirms that the GPU’s frame time variance increases with resolution, not the CPU’s. The data shows that at 4K Ultra, the 44 FPS average is below the 60 FPS threshold for smooth gameplay, but at 1440p Ultra, the 74 FPS average is acceptable, and at 1080p Ultra, the 108 FPS average is ideal for high-refresh-rate displays, all of which points to the RTX 4070 SUPER as the deciding factor in performance.

FAQ

Q: What is the highest average FPS recorded for this combo in Rust?

A: The highest average FPS is 199, achieved at 1920x1080 resolution with Low settings, indicating that the RTX 4070 SUPER can easily drive frame rates well above 144Hz at 1080p when visual fidelity is sacrificed.

Q: Does the Ryzen 7 5700X bottleneck the RTX 4070 SUPER at 1080p?

A: No, the data shows that at 1080p Low, the system reaches 199 FPS, which is not a CPU limit, as the 5700X’s single-thread performance (3dmark single-thread score of 921) is sufficient to support this frame rate; the CPU only becomes a factor if FPS were to exceed this value, but the GPU’s performance is the constraint.

Q: How does the RTX 4070 SUPER compare to the RTX 4090 Mobile in Rust?

A: Based on average benchmark scores, the RTX 4070 SUPER has an avgScore of 43223, while the RTX 4090 Mobile has an avgScore of 43667, a deltaPct of -1% (meaning the 4070 SUPER is 1% slower), but in Rust, the desktop card’s performance is more consistent due to its 220W TDP, though the data does not include direct in-game comparisons.

Q: At which resolution and settings does the system maintain 60 FPS or higher?

A: The system maintains 60 FPS or higher at 4K High (58 FPS is below 60, but 4K Medium is 68 FPS), 1440p Ultra (74 FPS), 1440p High (98 FPS), 1440p Medium (116 FPS), 1080p Ultra (108 FPS), and all lower settings; the only sub-60 result is 4K Ultra at 44 FPS.

Q: What is the performance difference between 1080p and 4K at High settings?

A: At 1080p High, the average FPS is 142, while at 4K High, it is 58, representing a 59% reduction in frame rate, which is close to the expected scaling based on pixel count (4x pixels), but the actual drop is less severe due to other bottlenecks.

Q: Is the 12 GB VRAM on the RTX 4070 SUPER sufficient for Rust at 4K?

A: The data shows that at 4K Medium (68 FPS) and 4K High (58 FPS), the system performs adequately, indicating that 12 GB is enough for these settings, but at 4K Ultra, the 44 FPS average suggests that VRAM capacity or bandwidth is a limiting factor, though the exact cause is not isolated in the benchmarks.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest performance, with Low settings averaging 199 FPS, Medium averaging 168 FPS (min 143, max 193), High averaging 142 FPS, and Ultra averaging 108 FPS. The 31 FPS gap between Low and Medium (199 to 168) and the 34 FPS gap between Medium and High (168 to 142) show a steep scaling curve, but the 34 FPS drop from High to Ultra (142 to 108) is more moderate, indicating that Ultra settings introduce diminishing returns in visual fidelity for the performance cost. At 2560x1440, Low settings produce 172 FPS, Medium 116 FPS (min 98, max 133), High 98 FPS, and Ultra 74 FPS. The drop from Low to Medium is 56 FPS (172 to 116), which is a larger absolute decrease than at 1080p, but the percentage drop is similar (32% versus 16% at 1080p), showing that the GPU’s load increases disproportionately with resolution. At 3840x2160, Low settings yield 102 FPS, Medium 68 FPS (min 58, max 79), High 58 FPS, and Ultra 44 FPS. The 4K Ultra result of 44 FPS is the lowest recorded, and the 14 FPS gap between High (58) and Ultra (44) represents a 24% reduction, which is the largest percentage drop between High and Ultra across all resolutions, highlighting the extreme demand of 4K Ultra on the RTX 4070 SUPER. The min FPS values are only recorded for Medium settings, with 143 FPS at 1080p, 98 FPS at 1440p, and 58 FPS at 4K, and these min values are consistently 15-17% below the average, suggesting frame time variance is present but not severe. Overall, the data shows that the system is capable of 60+ FPS at 4K Medium (68 FPS) and 1440p Ultra (74 FPS), but 4K Ultra requires a frame rate cap or settings reduction to avoid drops below 45 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

For 1080p gaming, the High preset at 142 FPS is the best balance, as it delivers a frame rate well above 144Hz refresh rates while maintaining visual quality, and the jump to Ultra (108 FPS) is not worth the 24% performance loss for marginal graphical improvements. If the user prioritizes maximum frame rates for competitive play, Low at 199 FPS is the clear choice, but Medium at 168 FPS (min 143 FPS) offers a more stable experience with minimal visual degradation. For 1440p, the Medium preset at 116 FPS (min 98 FPS) is the recommended baseline, as it provides a smooth experience on 144Hz monitors, and the High preset at 98 FPS is still acceptable for 100Hz displays, while Ultra at 74 FPS is only suitable for 60Hz panels or games with limited fast movement. At 4K, the Medium preset at 68 FPS (min 58 FPS) is the only option that consistently stays above 60 FPS, making it the recommended setting for 4K60 displays, while High at 58 FPS is borderline and may cause noticeable stuttering in intense scenes, and Ultra at 44 FPS is not recommended for playable frame rates. The data shows that the RTX 4070 SUPER’s sweet spot is 1440p Medium to High, where the system achieves 98-116 FPS, but for users with 4K monitors, Medium is the only viable preset without sacrificing frame rate. The Low presets at 1440p (172 FPS) and 4K (102 FPS) are unnecessary unless the user is chasing maximum FPS for esports titles, as Rust’s visual quality benefits significantly from Medium and High settings. Overall, the measured rows indicate that the system is best configured at 1080p High, 1440p Medium, or 4K Medium, depending on the display’s native resolution and refresh rate, with Ultra only being viable at 1080p for users who prioritize visuals over frame rate.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4070 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 68.0
3840x2160 High 58.0
3840x2160 Ultra 44.0
2560x1440 Low 172.0
2560x1440 Medium 116.0
2560x1440 High 98.0
2560x1440 Ultra 74.0
1920x1080 Low 199.0
1920x1080 Medium 168.0
1920x1080 High 142.0
1920x1080 Ultra 108.0

Rust with Ryzen 7 5700X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.