Rust

Rust

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 50 59 89
1440p QHD 65 86 104 154
1080p Full HD 99 125 150 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 59
3840x2160 High 50
3840x2160 Ultra 37
2560x1440 Low 154
2560x1440 Medium 104
2560x1440 High 86
2560x1440 Ultra 65
1920x1080 Low 222
1920x1080 Medium 150
1920x1080 High 125
1920x1080 Ultra 99

Rust with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 3080 Ti pairing in Rust demonstrates a configuration where the graphics card is the primary arbiter of performance, but the CPU's capability ensures that frame rates remain high even at lower resolutions. The measured data across three resolutions and four settings presets reveals a system that transitions from a smooth 1080p experience to a demanding 4K workload, with the RTX 3080 Ti's 12 GB of GDDR6X memory and 912.4 GB/s bandwidth proving critical. This combination ranks 419th out of 1,717 tested combos in Rust, placing it in the upper quartile of systems, a position that reflects the balance between the 9600X's 6-core, 12-thread Zen 5 architecture and the 3080 Ti's Ampere-based GA102 chip. The benchmark results indicate that users must make deliberate choices about visual fidelity versus frame rate, especially at higher resolutions where the gap between Low and Ultra settings becomes substantial.

Resolution Scaling

The FPS drop from 1080p to 4K is pronounced and reveals the GPU-bound nature of Rust at higher resolutions. At Low settings, the average frame rate falls from 222.4 FPS at 1920x1080 to 154 FPS at 2560x1440, a 30.8% reduction, and then to 88.9 FPS at 3840x2160, a further 42.3% reduction from the 1440p figure. This steep decline indicates that the RTX 3080 Ti's rendering pipeline is being saturated as pixel count increases, with the 4K resolution demanding four times the pixel throughput of 1080p. The data suggests that at 1080p Low, the system is likely CPU-limited or hitting an engine frame cap, as the 222.4 FPS figure is exceptionally high and the 9600X's 5.40 GHz boost clock can feed frames quickly, but the GPU still has headroom.

At Ultra settings, the scaling is even more dramatic, with 99.4 FPS at 1080p dropping to 65.2 FPS at 1440p (a 34.4% decrease) and then to 37 FPS at 4K (a 43.3% decrease from 1440p). The 4K Ultra result of 37 FPS is barely playable, and the 62.4 FPS gap between 1080p Low and 4K Ultra underscores how much the GPU struggles with the combination of high resolution and maximum effects. The pattern across all settings shows a consistent ~40-45% FPS penalty when moving from 1440p to 4K, indicating that the RTX 3080 Ti's 34.10 TFLOPS of FP32 compute is the limiting factor, not the CPU or memory subsystem. The 9600X's 32 MB of shared L3 cache and dual-channel DDR5 memory support appear sufficient to avoid bottlenecking even at 1080p, as evidenced by the high frame rates.

CPU Role

The Ryzen 5 9600X's 6 cores and 12 threads, based on the Zen 5 architecture and manufactured on a 4 nm process by TSMC, provide the computational foundation for Rust's simulation and physics logic. With a base clock of 3.90 GHz and a boost clock of 5.40 GHz, the CPU excels at single-threaded tasks, as shown by its 3dmark_single_thread score of 1,253 and cinebench_r23_singlecore score of 3,603. These scores are relevant because Rust's game logic often relies on a few heavily loaded threads, and the 9600X's high boost clock ensures that those threads are serviced quickly. The CPU's percentileVsAllCpus of 85 indicates it outperforms 85% of all CPUs in the database, and its avgBenchmarkScore of 28,246 places it in a tight cluster with rivals.

The nearest rivals for the 9600X include the Intel Core i5-13490F (deltaPct 0.3%), AMD Ryzen 5 230 (deltaPct 0.3%), AMD Ryzen 7 8845HS (deltaPct -0.4%), and Intel Core i5-14500T (deltaPct -0.5%). The 9600X's performance is within 0.5% of these CPUs, suggesting that in CPU-bound scenarios, the choice between these processors would yield nearly identical frame rates. However, the 9600X's 65 W TDP and 8,315 million transistors on a 70.6 mm² die highlight its efficiency, which allows for sustained boost clocks without thermal throttling. In Rust, the 9600X's 3dmark_16_threads score of 7,585 and passmark_multithread score of 30,027 demonstrate that when the game does utilize more threads, the CPU can handle the load, but the benchmark results indicate that at 1080p Low, the CPU is not the primary constraint, as the 222.4 FPS figure suggests the GPU is still able to keep up.

GPU Role

The RTX 3080 Ti's 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is essential for Rust's large open-world textures and asset streaming. The GPU's base clock of 1,365 MHz and boost clock of 1,665 MHz, combined with 10,240 shading units, 320 TMUs, and 112 ROPs, deliver a pixel rate of 186.5 GPixel/s and a texture rate of 532.8 GTexel/s. These specifications translate to a passmark_g3d score of 26,896 and an avgBenchmarkScore of 41,224, placing the GPU in the 83rd percentile versus all GPUs. The GPU's nearest rivals include the RTX 3090 (deltaPct -0.5%), AMD Radeon Pro 5300 (deltaPct -0.9%), RTX 5070 (deltaPct -1.1%), and Tesla M40 (deltaPct -1.6%), meaning the 3080 Ti is within 1.6% of these cards in average benchmark scores.

In Rust, the GPU's role becomes increasingly dominant as resolution rises. At 1080p Medium, the average FPS is 150.4, but at 4K Medium, it drops to 58.8, a 60.9% reduction. This scaling suggests that the 3080 Ti's 34.10 TFLOPS of FP32 compute is being fully utilized at 4K, and the 12 GB VRAM is sufficient, as no out-of-memory issues are indicated in the data. However, the 4K Ultra result of 37 FPS is particularly telling — it implies that the combination of high resolution and Ultra settings pushes the GPU to its limits, with the 186.5 GPixel/s pixel rate struggling to fill the 8.3 million pixels of a 4K display at high detail. The GPU's 80 RT cores and 320 tensor cores are present but not directly relevant to Rust's rasterization-heavy rendering, yet they contribute to the overall die complexity, with 28,300 million transistors on a 628 mm² die from Samsung's 8 nm process.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: At 2560x1440 with High settings, the average FPS is 86.1, and at Medium it is 104.2, both above 60 FPS. At 3840x2160, only Low settings achieve 88.9 FPS, while Medium drops to 58.8 FPS, which is below 60.

Q: How does the Ryzen 5 9600X compare to its closest CPU rivals?

A: The 9600X has an avgBenchmarkScore of 28,246, which is within 0.5% of the Intel Core i5-13490F (28,173), AMD Ryzen 5 230 (28,164), AMD Ryzen 7 8845HS (28,369), and Intel Core i5-14500T (28,377), indicating near-identical overall performance.

Q: Does the RTX 3080 Ti outperform the RTX 3090 in this game?

A: In average benchmark scores, the 3080 Ti scores 41,224, which is 0.5% lower than the RTX 3090's 41,441. The data does not provide specific Rust FPS comparisons, but the overall benchmark delta suggests the 3090 is marginally faster.

Q: What FPS can be expected at 1080p with High settings?

A: The measured average FPS at 1920x1080 with High settings is 124.9, which is well above the 60 FPS threshold and suitable for high-refresh-rate monitors.

Q: Is the 12 GB VRAM of the RTX 3080 Ti sufficient for Rust at 4K?

A: The data shows no performance anomalies that would indicate VRAM limitations, and the 912.4 GB/s bandwidth supports high-resolution textures. However, 4K Ultra still yields only 37 FPS, suggesting compute limits rather than memory capacity issues.

Q: How does this combo rank among all tested combinations?

A: The combo ranks 419th out of 1,717 total tested combos in Rust, placing it in the top 24.4% of systems, which is consistent with its high-end component selection.

How This Combo Ranks

The comboRankInGame of 419 out of 1,717 combos places this system in the upper quartile of all tested configurations for Rust. This ranking is notable because it suggests that while the Ryzen 5 9600X and RTX 3080 Ti are not the absolute top-tier components, their combination delivers performance that exceeds the majority of systems. The 9600X's 85th percentile CPU ranking and the 3080 Ti's 83rd percentile GPU ranking both contribute to this position, but the 419th rank implies that there are 418 other combos that achieve higher average FPS in Rust, likely featuring more powerful CPUs like the Ryzen 7 or 9 series or GPUs such as the RTX 4090.

The ranking also reflects the balance between the two components. A weaker CPU would likely bottleneck the 3080 Ti at 1080p, where the 222.4 FPS Low result shows the GPU can push high frame rates, but the 9600X's 5.40 GHz boost clock and strong single-thread performance prevent this. Conversely, a weaker GPU would struggle at 4K, where the 37 FPS Ultra result indicates the 3080 Ti is already at its limit. The 419th rank out of 1,717 suggests that this combo sits in a sweet spot for 1440p gaming, where the 86.1 FPS High result is competitive, but it is not optimized for 4K Ultra gaming, where fancier combos would achieve higher scores.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset to use based on target resolution and frame rate priorities. For 1920x1080, even Ultra settings yield 99.4 FPS, which is smooth for most displays, but Low settings at 222.4 FPS and Medium at 150.4 FPS offer headroom for high-refresh-rate monitors (144Hz or 240Hz). The data suggests that at 1080p, the RTX 3080 Ti is not the limiting factor, and users can choose any preset based on visual preference, with High at 124.9 FPS being a balanced choice.

For 2560x1440, the recommendation is High settings at 86.1 FPS or Medium at 104.2 FPS, as both maintain playable frame rates above 60 FPS. Ultra at 65.2 FPS is also viable but approaches the 60 FPS threshold, and the visual uplift from Ultra may not justify the 20.9 FPS drop from High. Low at 154 FPS is excessive for most 1440p monitors and sacrifices too much visual quality. For 3840x2160, only Low settings at 88.9 FPS provide a consistently smooth experience, as Medium at 58.8 FPS and High at 49.7 FPS fall below 60 FPS, and Ultra at 37 FPS is not recommended for competitive play. The data shows that the "best experience" depends on the user's display and preference, but for a balance of quality and performance, 1440p High is the optimal default.

Measured FPS Breakdown

At 1920x1080, the average FPS ranges from 222.4 at Low settings to 99.4 at Ultra, with Medium at 150.4 and High at 124.9. The 122.9 FPS difference between Low and Ultra at 1080p demonstrates the significant impact of settings on GPU workload, but even the lowest value exceeds 60 FPS, making this resolution the most flexible for the combo. At 2560x1440, the averages are 154 FPS (Low), 104.2 FPS (Medium), 86.1 FPS (High), and 65.2 FPS (Ultra), showing a narrower spread of 88.8 FPS between extremes. The 1440p results indicate that the RTX 3080 Ti is still capable of high frame rates, but Ultra settings begin to strain the GPU, with the 65.2 FPS result being the first to approach the 60 FPS threshold.

At 3840x2160, the averages drop to 88.9 FPS (Low), 58.8 FPS (Medium), 49.7 FPS (High), and 37 FPS (Ultra). The 51.9 FPS difference between Low and Ultra at 4K is the smallest relative gap of all resolutions, underscoring that the GPU is the primary bottleneck regardless of settings. The 4K data reveals a clear progression: Low is playable, Medium is borderline, and High/Ultra are not recommended for smooth gameplay. The total range across all 12 measured configurations spans from 37 FPS (4K Ultra) to 222.4 FPS (1080p Low), a 185.4 FPS spread that highlights the extreme sensitivity of this combo to both resolution and settings. The data shows that this system is best utilized at 1080p or 1440p, where it can deliver high frame rates, while 4K is only viable with reduced settings.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3080 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 88.9
3840x2160 Medium 58.8
3840x2160 High 49.7
3840x2160 Ultra 37.0
2560x1440 Low 154.0
2560x1440 Medium 104.2
2560x1440 High 86.1
2560x1440 Ultra 65.2
1920x1080 Low 222.4
1920x1080 Medium 150.4
1920x1080 High 124.9
1920x1080 Ultra 99.4

Rust with Ryzen 5 9600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3080 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.