Rust

Rust

AVERAGE FPS
131
excellent

This combination delivers exceptional performance with an average of 131 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 68 85 121
1440p QHD 89 117 140 194
1080p Full HD 129 172 189 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 121
3840x2160 Medium 85
3840x2160 High 68
3840x2160 Ultra 53
2560x1440 Low 194
2560x1440 Medium 140
2560x1440 High 117
2560x1440 Ultra 89
1920x1080 Low 218
1920x1080 Medium 189
1920x1080 High 172
1920x1080 Ultra 129

Rust with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5080, In-Depth Analysis

Rust is a demanding survival title, and the benchmark data for the AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 5080 shows a system that scales predictably with resolution and settings. At 1080p, the combo ranks in the 70th percentile (rank 70 of 1717 combos), indicating a strong but not top-tier pairing for this specific game. The measured frame rates reveal a clear shift in bottleneck behavior as resolution increases, moving from a CPU-limited state at 1080p to a more GPU-bound state at 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial but not uniform across all settings, which is typical for a game like Rust where draw distances and object counts stress both the processor and graphics card. At Low settings, the average frame rate falls from 218.3 FPS at 1920x1080 to 121.3 FPS at 3840x2160. That is a 44.4% reduction, which suggests that even at low graphical fidelity, the GPU is still doing significant work at 4K. The scaling is steeper when moving from 1440p to 4K on Low settings, dropping from 193.7 FPS to 121.3 FPS.

The most telling data point for bottleneck analysis comes from the High preset. At 1080p High, the system produces 172.2 FPS. At 1440p High, it only drops to 116.7 FPS, a 32.2% decrease. However, jumping to 4K High yields 67.8 FPS, a 41.9% drop from the 1440p result. This indicates that at 4K High, the RTX 5080 is the primary limiting factor, as the pixel throughput demand outpaces the CPU's ability to feed frames at lower resolutions. Conversely, the gap between 1080p Low (218.3 FPS) and 1440p Low (193.7 FPS) is only 11.3%, suggesting the CPU is holding the system back at those lower resolutions. The data shows a classic crossover: at 1080p, the Ryzen 5 8400F is the ceiling; by 4K, the GeForce RTX 5080 is fully engaged.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Phoenix codename) on a 4 nm process. Its boost clock of 4.70 GHz and base clock of 4.20 GHz are competitive for gaming. In synthetic benchmarks, it scores 2943 in Cinebench R23 single-core and 20851 in multi-core, with a Passmark single-thread score of 3684. These numbers place it in the 82nd percentile of all CPUs, with an average benchmark score of 25064. Its nearest rivals include the AMD Ryzen 7 2700X (25057, 0% delta), the AMD Ryzen AI 5 PRO 340 (25099, -0.1%), and the AMD Ryzen 5 7500F (24993, 0.3%).

In Rust, the CPU's role is most evident at 1080p. The jump from Low to High at 1080p only costs 46.1 FPS (218.3 to 172.2), but the jump from High to Ultra costs 43.1 FPS (172.2 to 129.1). This non-linear scaling suggests that Ultra settings introduce CPU-intensive features like increased entity counts and physics calculations that the 6-core chip struggles to feed. The 3DMark 16-thread score of 6091 and 8-thread score of 5275 show that multi-threaded performance is solid, but the single-thread score of 951 in 3DMark is the more critical metric for Rust's primary game logic thread. The data implies that while the 8400F is not a weak processor, its 6-core/12-thread configuration is sufficient for high frame rates, but it will not push beyond the 200 FPS mark in this title at 1080p, regardless of lower settings.

FAQ

Q: Is the AMD Ryzen 5 8400F a bottleneck for the RTX 5080 in Rust at 1080p?

A: Yes, the data strongly suggests this. At 1080p Low, the system achieves 218.3 FPS, but at 1440p Low, it only drops to 193.7 FPS (an 11.3% decrease). This small drop indicates the CPU is limiting performance, as a GPU-bound scenario would show a much larger difference when pixel count increases by 78%.

Q: What is the best resolution for this combo in Rust if aiming for 144 FPS?

A: At 1440p High, the average FPS is 116.7, which is below 144. However, at 1440p Medium, the average is 139.8 FPS, which is close to the 144 FPS target. For a locked 144 FPS experience, 1080p Medium (188.7 FPS) or 1080p High (172.2 FPS) are safer choices.

Q: How does the RTX 5080's VRAM capacity affect Rust at 4K?

A: The RTX 5080 has 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth. In Rust, the average FPS at 4K Ultra is 53.2, while 4K High is 67.8. The difference suggests that Ultra settings consume more memory bandwidth, but the 16 GB capacity is not the limiting factor at these settings; the GPU's compute throughput is the bottleneck.

Q: Is the Ryzen 5 8400F comparable to other CPUs in its class for this game?

A: Based on average benchmark scores, the 8400F (25064) is essentially identical to the AMD Ryzen 7 2700X (25057, 0% delta) and the AMD Ryzen 5 7500F (24993, 0.3%). It is slightly behind the AMD Ryzen AI 5 PRO 340 (25099, -0.1% delta), but the differences are negligible in synthetic tests.

Q: What is the expected FPS at 4K on Medium settings?

A: The measured average FPS at 3840x2160 with Medium settings is 85.0. This is a playable frame rate for a survival game, offering a good balance between visual fidelity and smoothness.

Q: Does the CPU's cache size matter for Rust performance?

A: The Ryzen 5 8400F has a 16 MB shared L3 cache and 1 MB L2 per core. The benchmark results show that at 1080p Low, the system reaches 218.3 FPS, which is high. The cache configuration is adequate for this title, as the primary limitation at lower resolutions appears to be single-thread clock speed rather than cache misses, given the 3DMark single-thread score of 951.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance across three resolutions and four settings presets. At 1920x1080, the system is highly capable. Low settings yield an average of 218.3 FPS, while Medium produces 188.7 FPS. High settings drop to 172.2 FPS, and Ultra brings the average down to 129.1 FPS. The scaling from Low to Ultra at 1080p shows a 40.8% performance penalty, which is expected as graphical features are enabled.

Moving to 2560x1440, the averages decrease across the board. Low settings produce 193.7 FPS, a modest drop from 1080p. Medium settings yield 139.8 FPS, which is a 25.9% reduction from the 1080p Medium result. High settings at 1440p produce 116.7 FPS, and Ultra falls to 88.7 FPS. The 1440p results show that the RTX 5080 is starting to take on a heavier load, as the delta between Low and Ultra is 54.2%, larger than at 1080p.

At 3840x2160, the GPU is clearly the dominant component. Low settings still manage an average of 121.3 FPS, which is impressive for 4K. Medium settings drop to 85.0 FPS, while High yields 67.8 FPS. Ultra settings bring the average down to 53.2 FPS. The scaling from Low to Ultra at 4K is a 56.1% reduction, showing that the RTX 5080 is fully engaged and that the CPU is no longer the limiting factor. The data indicates that for a smooth 60 FPS experience at 4K, Medium settings are the minimum requirement, while High settings will dip below 70 FPS.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture (GB203 chip) using a 5 nm process at TSMC. It features 10752 shading units, 336 texture mapping units, and 112 ROPs, with 84 RT cores and 336 tensor cores. The boost clock is 2617 MHz, and the memory runs at 1875 MHz (30 Gbps effective) on a 256-bit bus, providing 960.0 GB/s of bandwidth. The GPU's FP32 performance is 56.28 TFLOPS, with a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s.

In Rust, the GPU's role becomes increasingly important as resolution scales. At 1080p, the RTX 5080 is underutilized, as evidenced by the small FPS gap between Low (218.3) and High (172.2) settings. However, at 4K, the GPU's raw compute power is the deciding factor. The drop from 4K Medium (85.0 FPS) to 4K High (67.8 FPS) shows that the GPU struggles with the increased shading and texture work. The 16 GB of GDDR7 VRAM is sufficient for Rust at 4K Ultra, but the 53.2 FPS average shows that the GPU's compute units are saturated. The RTX 5080's Passmark G3D score of 36565 and 3DMark Steel Nomad DX12 score of 8637 place it in the 89th percentile of all GPUs, with an average benchmark score of 59188. Its nearest rivals include the Intel Arc A570M (58239, 1.6% delta) and the Intel Arc A580 (57756, 2.5% delta), meaning the RTX 5080 is slightly ahead of these competitors in synthetic tests.

Settings Recommendations

For this specific pairing of the AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5080, the ideal settings depend on the target resolution and frame rate. At 1920x1080, the High preset is the sweet spot, delivering 172.2 FPS. This is well above the 144 Hz refresh rate of most gaming monitors and provides better visual quality than Medium (188.7 FPS) without the 25% performance hit of Ultra (129.1 FPS). The 8400F is capable of driving these frame rates, and the GPU has plenty of headroom.

At 2560x1440, the Medium preset is recommended for competitive play, offering 139.8 FPS. This is close to 144 Hz and maintains smooth gameplay. However, if visual fidelity is a priority, the High preset at 116.7 FPS is still playable and provides a more immersive experience. The Ultra preset at 88.7 FPS is only recommended for slower-paced gameplay or screenshots, as the frame rate dips below the 90 FPS threshold.

At 3840x2160, the Medium preset is the only sensible choice for a fluid experience, yielding 85.0 FPS. This is above the 60 FPS standard for 4K gaming and offers a good balance of detail and performance. The High preset at 67.8 FPS is playable but may feel less responsive in fast-paced combat scenarios. The Low preset at 121.3 FPS is viable for competitive play at 4K, but the visual quality is significantly reduced. The Ultra preset at 53.2 FPS should be avoided for gameplay, as it falls below the 60 FPS threshold and will feel stuttery in a game like Rust where smooth camera movement is crucial. Overall, the data shows that this combo is best suited for 1440p High or 4K Medium, depending on whether the player prioritizes frame rate or resolution.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 121.3
3840x2160 Medium 85.0
3840x2160 High 67.8
3840x2160 Ultra 53.2
2560x1440 Low 193.7
2560x1440 Medium 139.8
2560x1440 High 116.7
2560x1440 Ultra 88.7
1920x1080 Low 218.3
1920x1080 Medium 188.7
1920x1080 High 172.2
1920x1080 Ultra 129.1

Rust with Ryzen 5 8400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5080 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.