Rust

Rust

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 29 34 52
1440p QHD 37 52 58 86
1080p Full HD 54 69 87 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 34
3840x2160 High 29
3840x2160 Ultra 23
2560x1440 Low 86
2560x1440 Medium 58
2560x1440 High 52
2560x1440 Ultra 37
1920x1080 Low 128
1920x1080 Medium 87
1920x1080 High 69
1920x1080 Ultra 54

Rust with AMD Ryzen 5 7600X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 7600X and AMD Radeon RX 6600 combination delivers a playable yet tier-dependent experience in Rust, with performance varying sharply across resolutions and quality presets. The data shows a system that excels at 1080p, particularly at lower settings, but struggles to maintain fluid frame rates at 4K Ultra. The benchmark results place this pairing at rank 1359 out of 1717 tested combinations, indicating a mid-to-lower tier standing in the game’s performance hierarchy.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 7600X is a 6-core, 12-thread processor built on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform and features a base clock of 4.70 GHz with a boost clock of 5.30 GHz. The chip’s 32 MB of shared L3 cache and dual-channel DDR5 memory support (with 83.2 GB/s bandwidth) provide a solid foundation for gaming workloads. Its 105 W TDP and unlocked multiplier allow for overclocking headroom, though the data here reflects stock operation.

In Rust, the CPU’s influence is most evident at lower resolutions and settings where the GPU is less burdened. At 1080p Low, the Ryzen 5 7600X helps drive the average frame rate to 127.5 FPS, the highest recorded in the measured data. This suggests the processor can feed the GPU effectively when graphical load is light. However, the CPU’s single-thread and multi-thread scores—3,406 in Cinebench R23 single-core and 24,128 in multi-core—indicate a balanced performer that does not bottleneck the RX 6600 at higher settings. The processor ranks in the 83rd percentile among all CPUs, with an average benchmark score of 26,272.

Compared to its nearest rivals, the Ryzen 5 7600X shows negligible differences. It sits within 0.2% of the AMD Ryzen 7 5700X and the AMD Ryzen 7 PRO 6850U, and trails the AMD Ryzen 7 7735U by just 0.1%. This tight clustering suggests that in CPU-bound scenarios, swapping among these parts would yield nearly identical frame rates in Rust, reinforcing that the 7600X is not a limiting factor in most tested configurations.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on a 7 nm process. It carries 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth. The GPU’s boost clock reaches 2491 MHz, with a game clock of 2044 MHz and a base clock of 1626 MHz. The card features 1792 shading units, 112 texture mapping units, and 64 render output units, producing a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. Its FP32 performance is rated at 8.928 TFLOPS.

The RX 6600’s 8 GB VRAM is a critical factor in Rust, particularly at 4K where the game’s asset streaming demands more memory. At 3840x2160 Ultra, the average frame rate drops to 23.1 FPS, indicating the GPU is overwhelmed by both resolution and graphical complexity. Even at High settings, 4K yields only 29 FPS, which is below the threshold for smooth gameplay. The GPU’s 69th percentile ranking among all GPUs and its average benchmark score of 25,235 place it as a mid-range performer, but the data shows it cannot handle 4K in Rust with this CPU.

At 1080p, the RX 6600 demonstrates its strengths. The transition from Low to Medium settings reduces average FPS from 127.5 to 87.2, a 31.6% drop, while moving to High brings it down to 69.2 FPS. Ultra settings at 1080p yield 53.9 FPS, still playable but noticeably less fluid. The GPU’s nearest rival, the AMD Radeon RX 580 2048SP, is 0.2% slower, while the NVIDIA GeForce RTX 3060 Ti is 0.5% faster, showing that the RX 6600 holds its own in this segment.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate achieved by this combo in Rust?

A: The highest average frame rate is 127.5 FPS, recorded at 1920x1080 with Low settings.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 Ultra, the average frame rate falls to 23.1 FPS, which is the lowest recorded in the measured data.

Q: Is the CPU or GPU more likely to limit performance at 1440p?

A: At 2560x1440, the GPU becomes the limiting factor, as frame rates drop from 86.2 FPS at Low to 36.8 FPS at Ultra, a 57.3% reduction that aligns with increased graphical load rather than CPU constraints.

Q: What is the percentile ranking of the Ryzen 5 7600X among all CPUs?

A: The Ryzen 5 7600X ranks in the 83rd percentile among all CPUs, with an average benchmark score of 26,272.

Q: How does the RX 6600 compare to its closest rival in terms of average benchmark score?

A: The RX 6600’s average benchmark score of 25,235 is 0.2% lower than the AMD Radeon RX 580 2048SP’s score of 25,287, making the two nearly identical in synthetic performance.

Q: What is the combo’s overall rank in Rust among all tested configurations?

A: The combination of the Ryzen 5 7600X and RX 6600 ranks 1359 out of 1717 tested combos in Rust.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system shows a wide performance envelope. Low settings deliver an average of 127.5 FPS, making it the only configuration to exceed 120 FPS. Medium settings produce 87.2 FPS, while High settings yield 69.2 FPS. Ultra settings drop to 53.9 FPS, which remains above the 50 FPS mark but indicates the GPU’s limits are approaching. The progression from Low to Ultra represents a 57.7% reduction in frame rate, highlighting the cost of quality presets at this resolution.

Moving to 2560x1440, the averages decline consistently. Low settings record 86.2 FPS, which is still smooth for most players. Medium settings produce 58.2 FPS, and High settings fall to 51.6 FPS. Ultra settings at 1440p yield 36.8 FPS, which is below the 40 FPS threshold for comfortable play. The gap between Low and Ultra at this resolution is 57.3%, nearly identical to the 1080p scaling, suggesting the GPU scales predictably with settings.

At 3840x2160, the RX 6600 struggles significantly. Low settings average 52.4 FPS, making it the only 4K preset that approaches playability. Medium settings drop to 33.6 FPS, High to 29 FPS, and Ultra to 23.1 FPS. The difference between Low and Ultra at 4K is 55.9%, but the absolute values are low across the board. Even the best 4K result is below 60 FPS, confirming that this resolution is not viable for this GPU in Rust.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data reveals a clear pattern of GPU-bound scaling as resolution increases. At Low settings, the average frame rate falls from 127.5 FPS at 1080p to 86.2 FPS at 1440p, a 32.4% drop, and then to 52.4 FPS at 4K, a further 39.2% reduction. This steep decline indicates that the RX 6600’s pixel throughput and memory bandwidth become the primary constraints as the pixel count quadruples from 1080p to 4K.

At High settings, the scaling is even more pronounced. The 1080p average of 69.2 FPS drops to 51.6 FPS at 1440p (a 25.4% reduction) and then to 29 FPS at 4K (a 43.8% reduction). The larger percentage drop from 1440p to 4K suggests that the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are insufficient for the higher resolution’s texture and geometry demands. The 4K High result of 29 FPS is barely half of the 1440p High result, underscoring a non-linear degradation.

The limiting component is definitively the GPU. The CPU’s performance remains stable across resolutions, as evidenced by its high single-thread score of 3,406 in Cinebench R23, which is more than sufficient for Rust’s physics and simulation workloads. If the CPU were the bottleneck, frame rates would remain flat or drop less severely when resolution increases. Instead, the consistent 50-60% reductions between each resolution step point to the RX 6600’s compute and memory limits. For players targeting 60 FPS, the data suggests sticking to 1080p with Medium or High settings, where the combo delivers 87.2 FPS and 69.2 FPS respectively, or 1440p Low at 86.2 FPS.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 6600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 52.4
3840x2160 Medium 33.6
3840x2160 High 29.0
3840x2160 Ultra 23.1
2560x1440 Low 86.2
2560x1440 Medium 58.2
2560x1440 High 51.6
2560x1440 Ultra 36.8
1920x1080 Low 127.5
1920x1080 Medium 87.2
1920x1080 High 69.2
1920x1080 Ultra 53.9

Rust with Ryzen 5 7600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.