Rust

Rust

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 45 53 80
1440p QHD 56 72 88 130
1080p Full HD 84 108 130 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 80
3840x2160 Medium 53
3840x2160 High 45
3840x2160 Ultra 35
2560x1440 Low 130
2560x1440 Medium 88
2560x1440 High 72
2560x1440 Ultra 56
1920x1080 Low 188
1920x1080 Medium 130
1920x1080 High 108
1920x1080 Ultra 84

Rust with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4060 Ti 8 GB, In-Depth Analysis

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 4060 Ti 8 GB combination ranks 672nd out of 1,717 tested combos in Rust, placing it in the 61st percentile of all systems evaluated. This is a solidly mid-pack result, indicating that while the pairing is not at the bleeding edge of performance, it delivers a consistent and capable experience for a demanding survival title. The ranking reflects a balanced system where neither component is drastically outclassing the other, but where the overall throughput is sufficient to handle the game’s complex simulation and rendering loads at mainstream settings.

How This Combo Ranks

The combo’s rank of 672 out of 1,717 combos places it above the median tested configuration. Benchmark results indicate this is a position earned through the CPU’s strong multi-threaded performance rather than the GPU’s raw output. The Ryzen 5 7600 sits in the 83rd percentile against all CPUs, with an average benchmark score of 26,617. Its nearest rivals in the synthetic suite are the AMD Ryzen 7 5800X3D, which scores 26,574 (a 0.2% difference), and the Intel Core i9-12900HK at 26,672 (a -0.2% difference). This grouping shows the 7600 is competitive with upper-mid-range processors from the previous generation, offering a similar computational ceiling.

In stark contrast, the RTX 4060 Ti 8 GB sits in the 17th percentile against all GPUs, with an average benchmark score of 2,913. Its nearest rival in that specific test is the NVIDIA GeForce GT 555M, which scores identically at 2,913, and the RTX 4060 Ti 16 GB, which scores 2,907 (a 0.2% difference). This suggests that in the specific 3DMark Steel Nomad DX12 test, the 8 GB card performs nearly identically to its 16 GB sibling, but the percentile ranking indicates that many other GPUs offer significantly higher raw graphics throughput. The disparity between the CPU’s high percentile and the GPU’s low percentile is the defining characteristic of this combo, suggesting that the GPU is often the primary constraint in graphically intensive scenarios.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform and is manufactured on a 5 nm process by TSMC, with a die size of 71 mm² and 6,570 million transistors. Its base clock is 3.80 GHz, boosting up to 5.10 GHz, which provides strong single-thread responsiveness. The processor has a 65 W TDP and supports DDR5 memory in a dual-channel configuration, offering a memory bandwidth of 83.2 GB/s. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache.

For Rust, a game that heavily depends on CPU physics, entity updates, and world simulation, the 7600’s specs are relevant. The 12 threads allow for parallel processing of the game’s server-side and client-side tasks. Benchmark results show the CPU’s multi-threaded capability with a Cinebench R23 multicore score of 22,992 and a single-core score of 3,246. The single-thread score is crucial for the game’s main game loop, which often cannot be fully parallelized. The 32 MB L3 cache helps with the large working set of data that Rust generates, reducing latency when accessing frequently used game state information. The processor’s performance relative to its rivals, such as the Ryzen 7 5800X3D which is just 0.2% behind in average score, suggests that the 7600 provides a competitive foundation for the game’s CPU-bound sections, particularly in lower-resolution settings where the GPU is less stressed.

GPU Role

The NVIDIA GeForce RTX 4060 Ti 8 GB is built on the Ada Lovelace architecture, using the AD106 chip, and is fabricated on a 5 nm process at TSMC. It has a die size of 188 mm² and contains 22,900 million transistors. The card operates at a base clock of 2310 MHz and a boost clock of 2535 MHz. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. The GPU includes 4,352 shading units, 136 texture mapping units, and 48 raster output units, along with 34 RT cores and 136 tensor cores. Its FP32 performance is rated at 22.06 TFLOPS.

In Rust, the GPU’s role is primarily to handle rendering, including terrain tessellation, shadow mapping, and post-processing effects. The 8 GB VRAM is a critical factor; at higher resolutions and settings, the game’s texture data can approach this limit. The memory bandwidth of 288.0 GB/s is sufficient for 1080p and 1440p gaming but may become a bottleneck at 4K. The card’s performance in the 3DMark Steel Nomad DX12 benchmark, with a score of 2,913, is notably low for a modern discrete GPU, suggesting that its raw compute power is not its primary strength. However, the measured FPS in Rust shows that it handles the game adequately, indicating that Rust’s engine may not stress the GPU in the same manner as synthetic benchmarks, or that the CPU is the limiting factor in many scenarios.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the combo’s performance across three resolutions and four settings presets.

At 1920x1080, the combo delivers high frame rates. With Low settings, it averages 188.3 FPS, which drops to 129.7 FPS at Medium and 107.6 FPS at High. Pushing to Ultra reduces the average to 83.5 FPS. This shows a clear scaling trend where each step up in quality costs a significant number of frames. The gap from Low to Ultra is 104.8 FPS, indicating that the settings have a massive impact on performance at this resolution.

At 2560x1440, the performance remains strong but decreases notably. Low settings produce an average of 129.6 FPS, while Medium yields 88.0 FPS and High drops to 71.8 FPS. Ultra settings bring the average down to 56.1 FPS. The scaling here is steeper in relative terms; moving from Low to Ultra represents a 73.5 FPS loss. The data shows that 1440p High is still playable, but Ultra begins to strain the system.

At 3840x2160, the combo struggles to maintain high refresh rates. Low settings average 79.6 FPS, which is a respectable number for 4K. Medium settings drop to 52.7 FPS, High to 44.8 FPS, and Ultra bottoms out at 35.0 FPS. The transition from Low to Ultra at 4K results in a 44.6 FPS loss. The data indicates that 4K gaming is only viable at Low or Medium settings for a smooth experience, while High and Ultra are better suited for less demanding titles.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the system’s limiting component. At Low settings, the average FPS goes from 188.3 at 1080p to 129.6 at 1440p, a 31.2% decrease, and then to 79.6 at 4K, a 57.7% decrease from 1080p. This scaling is somewhat moderate, suggesting that at Low settings, the CPU is still able to feed the GPU enough frames, but the GPU is starting to become the limiting factor at higher resolutions.

The scaling pattern changes with settings. At Ultra settings, the FPS goes from 83.5 at 1080p to 56.1 at 1440p, a 32.8% decrease, and then to 35.0 at 4K, a 58.1% decrease from 1080p. The percentage drop from 1080p to 4K is similar across Low and Ultra, which indicates a balanced scaling behavior. However, the absolute numbers tell a different story. At Ultra 4K, the system only produces 35 FPS, which is below the threshold for a smooth experience on many displays.

The data suggests that the GPU is the primary constraint at higher resolutions. The RTX 4060 Ti’s 8 GB VRAM and 128-bit memory bus limit its ability to handle the increased pixel count and texture loads. Conversely, at 1080p Low, the system achieves 188 FPS, which is likely near the CPU’s frame-generation limit for Rust’s simulation thread. The benchmark results imply that the Ryzen 5 7600 has enough headroom to push higher frame rates, but the GPU cannot keep up as resolution increases. This combo is therefore best suited for 1080p and 1440p gaming, where it can deliver high frame rates at medium to high settings, while 4K gaming requires significant compromises on visual quality to remain playable.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4060 Ti 8 GB

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2535 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4060 Ti 8 GB in Rust

Resolution Settings Avg FPS
3840x2160 Low 79.6
3840x2160 Medium 52.7
3840x2160 High 44.8
3840x2160 Ultra 35.0
2560x1440 Low 129.6
2560x1440 Medium 88.0
2560x1440 High 71.8
2560x1440 Ultra 56.1
1920x1080 Low 188.3
1920x1080 Medium 129.7
1920x1080 High 107.6
1920x1080 Ultra 83.5

Rust with RTX 4060 Ti 8 GB + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 4060 Ti 8 GB

Explore FPS benchmarks for other games using this same hardware combination.