Rust

Rust

AVERAGE FPS
131
excellent

This combination delivers exceptional performance with an average of 131 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 73 87 129
1440p QHD 94 124 147 181
1080p Full HD 137 166 176 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 87
3840x2160 High 73
3840x2160 Ultra 56
2560x1440 Low 181
2560x1440 Medium 147
2560x1440 High 124
2560x1440 Ultra 94
1920x1080 Low 205
1920x1080 Medium 176
1920x1080 High 166
1920x1080 Ultra 137

Rust with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4090, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 4090 delivers a benchmark combination that ranks 155th out of 2,953 tested combos in Rust, placing it in the top 5.3% of all configurations evaluated for this survival title. This pairing of a 6-core, 12-thread Zen 4 processor with a 24 GB Ada Lovelace flagship GPU produces a balanced platform where measured frame rates remain high across all tested resolutions, though the data reveals a clear shift in the limiting component as resolution increases.

How This Combo Ranks

The combo rank of 155 out of 2,953 tested combinations places this system in the 95th percentile of all configurations tested for Rust. This is a strong result, reflecting the capability of both the CPU and GPU to handle the game’s demanding workload. The Ryzen 5 7500X3D sits at the 89th percentile among all CPUs in the database, with an average benchmark score of 44,573. Its nearest rival, the Intel Core Ultra X9 388H, scores 44,466, a delta of just 0.2% — meaning the AMD processor is essentially tied with that Intel part in aggregate performance. The Intel Core i9-13950HX trails by 0.5% with a score of 44,342, while the AMD Ryzen AI Max 385 is 0.6% behind at 44,309. Moving the other direction, the Intel Core i5-14600 leads this CPU by 0.7% with a score of 44,889. These margins are all within noise, so the 7500X3D is competitively positioned in its immediate performance class.

For the GPU, the RTX 4090 holds the 88th percentile among all GPUs, with an average benchmark score of 60,347. Its nearest rival, the Intel Arc Pro A60, scores 60,326, a delta of 0% — effectively identical in the aggregate metric. The AMD Radeon Pro Vega 48 is 0.3% behind at 60,140, while the AMD Radeon PRO V710 trails by 2.9% with a score of 58,657. The AMD Radeon Pro W6600M leads the 4090 by 2.5% with a score of 61,896. These rival comparisons are based on synthetic benchmark averages, not Rust-specific performance, so the in-game ranking provides more relevant context.

The rank of 155 suggests that while this is not the absolute fastest combo in the database, it outperforms the vast majority of tested systems in Rust. The combination of a 96 MB shared L3 cache on the CPU and the massive 24 GB frame buffer on the GPU likely contributes to consistent frame delivery in a game known for heavy entity and physics simulation. The data indicates a high-end pairing that should handle Rust’s typical server-side and client-side load without becoming the bottleneck in most scenarios.

FAQ

Q: How does the Ryzen 5 7500X3D compare to its closest CPU rivals in aggregate benchmarks?

A: The 7500X3D scores 44,573 on average, which is 0.2% ahead of the Intel Core Ultra X9 388H (44,466) and 0.5% ahead of the Intel Core i9-13950HX (44,342). It trails the Intel Core i5-14600 by 0.7% (44,889) and sits 0.6% ahead of the AMD Ryzen AI Max 385 (44,309). These differences are minimal, indicating near-parity with its immediate competitors.

Q: What is the best measured FPS for this combo at 4K?

A: At 3840x2160, the highest average FPS is 129 on Low settings. Medium settings yield 87 FPS (with a minimum of 74 and maximum of 100), High settings produce 73 FPS, and Ultra settings drop to 56 FPS. The data shows that even at 4K, the combo exceeds 60 FPS on Medium and above, with Low settings providing a substantial headroom boost.

Q: Is the CPU or GPU more likely to limit performance at 1080p?

A: At 1920x1080, the FPS range from Low (205) to Ultra (137) spans 68 FPS, which is a smaller relative drop compared to 4K (from 129 to 56, a 73 FPS drop). This suggests that at 1080p, the CPU’s 6 cores and 12 threads, combined with its 96 MB L3 cache, are more influential in determining frame rates, as the GPU has ample headroom at lower resolutions.

Q: What is the combo’s rank in Rust, and how many combos were tested?

A: This combo ranks 155th out of 2,953 tested combos in Rust. This places it in the top 5.3% of all tested configurations, indicating a high-performing pairing for this specific game.

Q: What are the memory specifications of this CPU and GPU?

A: The CPU supports DDR5 memory with dual-channel configuration and a bandwidth of 83.2 GB/s, while the GPU features 24 GB of GDDR6X memory on a 384-bit bus with a bandwidth of 1.01 TB/s. The CPU’s L3 cache is 96 MB shared, and each core has 64 KB L1 and 1 MB L2 cache.

Q: Does the RTX 4090 have any advantages in ray tracing or compute for Rust?

A: The RTX 4090 includes 128 ray tracing cores and 512 tensor cores, with FP32 performance of 82.58 TFLOPS. However, the measured FPS data in the FACT PACK does not include ray tracing-specific results for Rust, so any advantage would be speculative based on hardware capabilities alone.

Resolution Scaling

The measured FPS data shows a clear pattern across resolutions. At 1920x1080, Low settings produce 205 FPS, Medium 176 FPS (with min 150 and max 203), High 166 FPS, and Ultra 137 FPS. Moving to 2560x1440, the same settings yield Low 181 FPS, Medium 147 FPS (min 125, max 169), High 124 FPS, and Ultra 94 FPS. At 3840x2160, Low drops to 129 FPS, Medium 87 FPS (min 74, max 100), High 73 FPS, and Ultra 56 FPS.

The scaling from 1080p to 1440p at Low settings is a drop from 205 to 181 FPS, a 11.7% reduction. From 1440p to 4K at Low, the drop is from 181 to 129 FPS, a 28.7% reduction. For Ultra settings, the drop from 1080p to 1440p is from 137 to 94 FPS (31.4% reduction), and from 1440p to 4K it goes from 94 to 56 FPS (40.4% reduction). This increasing percentage loss at higher settings and resolutions indicates that the GPU becomes a more significant limiting factor as pixel count and graphical load rise.

At 1080p, the difference between Low and Ultra is 68 FPS (205 vs 137), which is a 33.2% performance penalty for the highest preset. At 4K, the same comparison shows a 73 FPS difference (129 vs 56), a 56.6% penalty. This widening gap suggests that at lower resolutions, the CPU’s 6 cores and 12 threads with 96 MB L3 cache are sufficient to feed the GPU, while at 4K the GPU’s raw throughput becomes the primary constraint. The RTX 4090’s 24 GB VRAM is not a limitation at any tested resolution, as the game’s memory footprint is well within that capacity.

The data implies that for users targeting high refresh rates at 1080p or 1440p, the combo is more than capable, with even Ultra settings at 1440p exceeding 90 FPS. At 4K, users must decide between the smoothness of 129 FPS on Low or the visual fidelity of 56 FPS on Ultra, with Medium providing a balanced 87 FPS.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, all presets exceed 130 FPS, with Low reaching 205 FPS. Medium offers a strong balance at 176 FPS with a minimum of 150 FPS, ensuring no drops below 150 FPS even in demanding scenes. High at 166 FPS is also excellent, while Ultra at 137 FPS remains smooth for most displays. For competitive play or high-refresh monitors, Low or Medium at 1080p provides the highest headroom, but Medium is recommended as the best experience per the measured data, delivering 176 FPS average with a 150 FPS minimum.

At 2560x1440, Medium produces 147 FPS with a minimum of 125 FPS, which is ideal for 144 Hz monitors. High at 124 FPS is also viable, while Ultra at 94 FPS remains playable but below 100 FPS. Low at 181 FPS is the choice for maximum frame rate. Given the data, Medium at 1440p offers the best experience, with a 147 FPS average and a minimum that stays above 120 FPS, ensuring consistent smoothness.

For 3840x2160, the situation changes. Low at 129 FPS is excellent for 4K gaming, while Medium at 87 FPS (min 74, max 100) provides a more balanced visual experience. High at 73 FPS is borderline for 60 Hz displays, and Ultra at 56 FPS dips below 60 FPS, which may result in noticeable stuttering on standard 60 Hz panels. The recommendation for 4K is Medium, as it maintains an average above 85 FPS with a minimum of 74 FPS, keeping frame times reasonably consistent. Low is preferable for those prioritizing smoothness over visuals, while Ultra should be avoided unless the user has a VRR display and accepts sub-60 FPS averages.

The data shows no preset is unplayable, but the best experience per the measured rows is Medium at all resolutions, offering a compromise between visual quality and frame rate that keeps minimums above 74 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers:

  • Low: 205 FPS average
  • Medium: 176 FPS average, with a minimum of 150 FPS and maximum of 203 FPS
  • High: 166 FPS average
  • Ultra: 137 FPS average

At 2560x1440:

  • Low: 181 FPS average
  • Medium: 147 FPS average, with a minimum of 125 FPS and maximum of 169 FPS
  • High: 124 FPS average
  • Ultra: 94 FPS average

At 3840x2160:

  • Low: 129 FPS average
  • Medium: 87 FPS average, with a minimum of 74 FPS and maximum of 100 FPS
  • High: 73 FPS average
  • Ultra: 56 FPS average

The data shows that Medium settings are the only preset at each resolution with recorded minimum and maximum FPS values, indicating that this preset was tested with full frame time data. The minimum FPS values at Medium are 150 at 1080p, 125 at 1440p, and 74 at 4K. These minimums are within 14-15% of the averages, suggesting consistent frame delivery without severe spikes. The maximum FPS values exceed the averages by 15-15.3%, showing typical variance.

The scaling from 1080p to 1440p at Medium is a drop from 176 to 147 FPS (16.5% reduction), while from 1440p to 4K it drops to 87 FPS (40.8% reduction). This non-linear scaling indicates that the GPU’s workload increases disproportionately at higher resolutions, likely due to pixel shading and memory bandwidth demands. The RTX 4090’s 1.01 TB/s bandwidth is sufficient, but the raw compute of 82.58 TFLOPS is taxed more heavily at 4K.

At Low settings, the drop from 1080p to 1440p is 11.7% and from 1440p to 4K is 28.7%, showing that lower graphical settings reduce the GPU load, allowing the CPU to maintain higher frame rates. This suggests that at Low, the CPU’s 6 cores and 12 threads with 96 MB L3 cache are more of a factor, as the GPU has spare capacity.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on Zen 4 (Raphael) architecture on a 5 nm process from TSMC. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of 65 W. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and a shared 96 MB L3 cache. This large L3 cache is a defining feature, as it reduces memory latency for frequently accessed data, which is beneficial for games like Rust that often have large working sets.

In Rust, the CPU’s role is critical for handling entity updates, physics calculations, and the simulation of other players and structures. The 6 cores and 12 threads provide enough parallelism for the game’s main thread and background tasks. The 96 MB L3 cache helps keep frequently accessed game data close to the cores, reducing the need to fetch from system memory. The CPU supports DDR5 memory with a dual-channel bus and 83.2 GB/s bandwidth, which is sufficient for feeding the cores.

Benchmark results for the CPU show a PassMark single-thread score of 3,494 and a multithread score of 25,047. The floating point math score is 43,594, integer math 70,774, and extended instructions 20,455. These scores indicate strong per-core performance, which is relevant for Rust’s single-threaded aspects. The 7500X3D ranks at the 89th percentile among all CPUs, with an average benchmark score of 44,573. Its nearest rival, the Intel Core Ultra X9 388H, is only 0.2% behind, confirming that this CPU is competitive with top mobile and desktop parts in aggregate.

The CPU’s role in Rust is evident from the 1080p results. At Low settings, 205 FPS is achieved, which is likely near the CPU’s limit for the game’s simulation speed. The drop to 137 FPS at Ultra at 1080p (a 33.2% reduction) is smaller than the drop at 4K from Low to Ultra (56.6%), indicating that at 1080p, the CPU has a more significant say in frame rates. The 96 MB L3 cache is particularly beneficial in Rust, where the game’s procedural maps and many entities can cause cache misses on smaller-cache processors.

The CPU’s 65 W TDP and 5 nm process node suggest efficiency, but the data does not include power consumption measurements in-game. The memory support for DDR5 and ECC memory (the CPU lists ECC as true) adds versatility, though Rust does not specifically require ECC.

GPU Role

The NVIDIA GeForce RTX 4090 is a 40-series GPU based on the AD102 chip and Ada Lovelace architecture, built on a 5 nm process from TSMC. It has a base clock of 2235 MHz and a boost clock of 2520 MHz, with memory clocked at 1313 MHz (21 Gbps effective). The GPU features 16,384 shading units, 512 TMUs, 176 ROPs, 128 RT cores, and 512 tensor cores. Its FP32 performance is 82.58 TFLOPS, and pixel rate is 443.5 GPixel/s with a texture rate of 1,290.2 GTexel/s.

The memory subsystem includes 24 GB of GDDR6X on a 384-bit bus, providing a bandwidth of 1.01 TB/s. This large frame buffer is more than adequate for Rust at any resolution, as the game’s textures and assets are unlikely to exceed even a fraction of 24 GB at 4K. The GPU’s TDP is 450 W, with a suggested PSU of 850 W, but these figures are not directly relevant to the measured FPS.

In Rust, the GPU handles rendering tasks such as terrain, lighting, shadows, and post-processing effects. The measured FPS shows that at 4K, the GPU becomes the primary limiter. The drop from Low (129 FPS) to Ultra (56 FPS) at 4K is a 56.6% reduction, while at 1080p the same comparison shows a 33.2% reduction. This indicates that as resolution increases, the GPU’s shading and memory bandwidth demands grow, and the RTX 4090’s capabilities are stretched.

The GPU’s benchmark scores include a PassMark G3D score of 38,194 and a Geekbench OpenCL score of 255,416, with a Vulkan score of 271,631. Its average benchmark score is 60,347, and it ranks at the 88th percentile among all GPUs. Its nearest rival, the Intel Arc Pro A60, scores 60,326, a 0% delta, meaning the 4090 is essentially tied with that workstation GPU in synthetic benchmarks, though the 4090’s 24 GB VRAM and higher clocks give it an edge in gaming workloads.

The RTX 4090’s 24 GB VRAM is a clear advantage for future-proofing, but for Rust specifically, the data shows that the GPU’s compute power is more important than memory capacity. The 4K Ultra result of 56 FPS suggests that even the flagship GPU cannot maintain 60 FPS at max settings, which points to Rust’s demanding rendering pipeline. The Medium preset at 4K (87 FPS) is a better choice, and the GPU’s 82.58 TFLOPS of FP32 compute is sufficient for that workload.

The GPU’s role is thus to provide the raw throughput for higher resolutions and settings. At 1080p, the GPU is not the bottleneck, as frame rates are likely limited by the CPU’s simulation speed. At 1440p, the balance shifts, and at 4K, the GPU dictates performance. The 4090’s 1.01 TB/s bandwidth helps at 4K, but the 56 FPS Ultra result shows that Rust’s visual effects at max settings are exceptionally demanding.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4090 in Rust

Resolution Settings Avg FPS
3840x2160 Low 129.0
3840x2160 Medium 87.0
3840x2160 High 73.0
3840x2160 Ultra 56.0
2560x1440 Low 181.0
2560x1440 Medium 147.0
2560x1440 High 124.0
2560x1440 Ultra 94.0
1920x1080 Low 205.0
1920x1080 Medium 176.0
1920x1080 High 166.0
1920x1080 Ultra 137.0

Rust with Ryzen 5 7500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.