Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 15 18 27
1440p QHD 20 26 31 46
1080p Full HD 29 38 44 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 18
3840x2160 High 15
3840x2160 Ultra 12
2560x1440 Low 46
2560x1440 Medium 31
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 44
1920x1080 High 38
1920x1080 Ultra 29

Rust with AMD Ryzen 5 7500X3D + AMD Radeon RX 570, In-Depth Analysis

Settings Recommendations

For Rust, the measured data for this AMD Ryzen 5 7500X3D + AMD Radeon RX 570 combination shows that the Low preset delivers the only consistently playable experience across common resolutions. At 1920x1080, the Low preset produces an average of 66 FPS, which is the highest measured score in the entire dataset for this combo. The Medium preset at the same resolution drops to 44 FPS average, while High falls to 38 FPS, and Ultra bottoms out at 29 FPS. For competitive survival gameplay where reaction times matter, the Low preset at 1080p is the only configuration that clears the 60 FPS threshold in the measured results.

At 2560x1440, the situation becomes more constrained. The Low preset yields 46 FPS average, which is playable but below the 60 FPS mark. Medium at 1440p produces 31 FPS average, High drops to 26 FPS, and Ultra falls to 20 FPS. For users who prioritize visual fidelity over frame rate, Medium at 1440p offers a balance, but the data clearly indicates that this GPU is stretched at this resolution. The 4K results are uniformly poor: Low averages 27 FPS, Medium averages 18 FPS, High averages 15 FPS, and Ultra averages 12 FPS. None of these 4K configurations approach acceptable playability for a survival game where combat and building require responsiveness.

The best experience per the measured rows is unequivocally Low settings at 1920x1080, where the 66 FPS average provides headroom above the 60 FPS baseline. The Medium preset at 1080p, with its 44 FPS average and a minimum of 38 FPS, may suit players who prefer some visual polish, but the frame time consistency is weaker. Given that Rust is a multiplayer survival title where sudden encounters and base defense demand stable frame delivery, the data supports prioritizing the Low preset for the smoothest measured performance.

GPU Role

The AMD Radeon RX 570 brings 4 GB of GDDR5 memory on a 256-bit bus, with memory clocked at 1750 MHz (7 Gbps effective) and a bandwidth of 224.0 GB/s. The GPU core operates at a base clock of 1168 MHz and a boost clock of 1244 MHz, built on the Polaris 20 chip with GCN 4.0 architecture. The card features 2048 shading units, 128 texture mapping units, and 32 render output units, delivering a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. Compute performance is rated at 5.095 TFLOPS for both FP32 and FP16 (1:1).

In Rust, the GPU role is fundamentally constrained by the 4 GB VRAM capacity. The measured results show a steep performance cliff as resolution increases, which aligns with the memory bandwidth and capacity limitations of this card. At 1080p, the GPU can maintain reasonable frame rates at Low settings, but the gap between Low and Ultra at the same resolution — from 66 FPS down to 29 FPS — indicates that the shading and texturing demands of higher presets overwhelm the Polaris 20 chip. The 224.0 GB/s bandwidth is sufficient for 1080p Low, but the 4 GB frame buffer becomes a limiting factor at higher resolutions where texture data exceeds the available VRAM.

The GPU's benchmark percentile of 74 places it above the median of all tested GPUs, with an average benchmark score of 28766. Its nearest rivals include the AMD Radeon RX 6800M (deltaPct -0.4), the AMD Radeon R9 M295X (deltaPct 0.7), the AMD Radeon RX 470 (deltaPct -0.8), and the NVIDIA Quadro RTX 8000 (deltaPct 1.2). These deltas are all within roughly one percent, indicating that the RX 570's compute performance is competitive with these parts, yet the Rust measurements reveal that real-world gaming performance is heavily influenced by the memory subsystem. The 4 GB capacity is the critical constraint in Rust, as the game's large open-world environments and dynamic building mechanics require persistent texture streaming.

Resolution Scaling

The measured FPS data shows a pronounced drop as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 66 FPS at 1080p to 46 FPS at 1440p, then to 27 FPS at 4K. This represents a 30% decrease from 1080p to 1440p and a further 41% decrease from 1440p to 4K. At Medium settings, the progression is 44 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K — a 30% drop followed by a 42% drop. High settings show 38 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K, with similar proportional declines. Ultra settings yield 29 FPS at 1080p, 20 FPS at 1440p, and 12 FPS at 4K.

The scaling pattern indicates that the GPU is the primary limiting component across all resolutions. The consistent proportional drops — roughly 30% when moving from 1080p to 1440p, and another 40% when moving to 4K — are characteristic of a pixel-bound workload where the render output units and memory bandwidth become saturated. The RX 570's 32 ROPs and 224.0 GB/s bandwidth are insufficient for the higher pixel counts at 1440p and 4K. The fact that even Low settings at 4K only reach 27 FPS confirms that resolution scaling is not mitigated by reducing graphical complexity; the GPU is simply overwhelmed by the pixel throughput requirements.

The data also reveals that the CPU is not a bottleneck in this configuration. The AMD Ryzen 5 7500X3D, with its 6 cores and 12 threads, provides ample processing headroom for Rust's simulation and networking layers. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions. Instead, the observed scaling shows that frame rates decrease monotonically with pixel count, which is the signature of a GPU-bound scenario. The 7500X3D's 96 MB of shared L3 cache and 83.2 GB/s memory bandwidth are more than sufficient to feed the RX 570, so the GPU's 4 GB VRAM and 256-bit bus become the decisive constraints.

Measured FPS Breakdown

At 1920x1080, the measured results are as follows: Low settings achieve an average of 66 FPS; Medium settings produce 44 FPS average with a minimum of 38 FPS and a maximum of 51 FPS; High settings yield 38 FPS average; Ultra settings drop to 29 FPS average. The spread from Low to Ultra is 37 FPS, which represents a 56% reduction in frame rate when moving from the lowest to the highest preset. The Medium preset's minimum of 38 FPS indicates that frame dips can be significant, even though the average is 44 FPS.

At 2560x1440, the results are: Low settings average 46 FPS; Medium settings average 31 FPS with a minimum of 26 FPS and a maximum of 35 FPS; High settings average 26 FPS; Ultra settings average 20 FPS. The gap between Low and Ultra at this resolution is 26 FPS, a 57% reduction. The Medium preset's minimum of 26 FPS is notably lower than the 1080p Medium minimum of 38 FPS, suggesting that the GPU struggles more with frame time consistency as resolution increases.

At 3840x2160, the results are: Low settings average 27 FPS; Medium settings average 18 FPS with a minimum of 15 FPS and a maximum of 21 FPS; High settings average 15 FPS; Ultra settings average 12 FPS. The spread from Low to Ultra is only 15 FPS, which indicates that at 4K, even the lowest preset cannot escape the GPU's fundamental throughput limits. The Medium preset's frame range of 15 to 21 FPS shows that all 4K configurations are effectively unplayable for a fast-paced survival game.

Across all resolutions, the Low preset consistently outperforms the next-highest preset (Medium) by a substantial margin: 22 FPS at 1080p, 15 FPS at 1440p, and 9 FPS at 4K. This suggests that the Low preset reduces shader complexity and texture sampling demands in ways that disproportionately benefit this GPU architecture. The Ultra preset, by contrast, offers diminishing returns even at 1080p, where its 29 FPS average is only 9 FPS higher than the 4K Low result of 27 FPS.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 7500X3D and AMD Radeon RX 570 ranks 2822 out of 2953 tested combos in Rust, placing it in the bottom 5% of all configurations. The rank of 2822 with 2953 total combos means that 131 combos perform worse, while the vast majority of tested systems deliver higher frame rates. This low ranking is primarily attributable to the GPU, as the RX 570's 4 GB VRAM and 2017-era architecture are ill-suited to Rust's demanding rendering requirements.

The CPU, by contrast, is a high-performing component. The Ryzen 5 7500X3D has an average benchmark score of 44573, placing it in the 89th percentile of all CPUs. Its nearest rivals include the Intel Core Ultra X9 388H (deltaPct 0.2), the Intel Core i9-13950HX (deltaPct 0.5), the AMD Ryzen AI Max 385 (deltaPct 0.6), and the Intel Core i5-14600 (deltaPct -0.7). These deltas are all within one percent, indicating that the 7500X3D's compute performance is on par with these high-end mobile and desktop parts. The CPU's 6 cores, 12 threads, and 96 MB of shared L3 cache provide strong single-thread and multi-thread performance, with a PassMark single-thread score of 3494 and a multi-thread score of 25047.

The GPU's average benchmark score of 28766 places it in the 74th percentile of all GPUs, but its nearest rivals reveal a wide performance spread. The RX 6800M, R9 M295X, RX 470, and Quadro RTX 8000 all have similar average scores, yet the RX 570's 4 GB memory capacity is a severe limitation for modern games like Rust. The combo ranking of 2822 out of 2953 reflects this mismatch: a top-tier CPU paired with a mid-range GPU from an older generation. In Rust specifically, the GPU's memory bandwidth and capacity are the deciding factors, and the data confirms that this combo sits near the bottom of the tested field.

FAQ

Q: What is the best settings preset for this combo in Rust?

A: The Low preset at 1920x1080 delivers the highest measured average frame rate of 66 FPS. This is the only configuration that exceeds 60 FPS in the dataset. Medium at 1080p achieves 44 FPS average, while High and Ultra produce 38 FPS and 29 FPS respectively.

Q: How does this combo perform at 2560x1440?

A: At 1440p, the Low preset averages 46 FPS, Medium averages 31 FPS (with a minimum of 26 FPS), High averages 26 FPS, and Ultra averages 20 FPS. None of these configurations reach 60 FPS, so users should expect a compromised experience at this resolution.

Q: Is the CPU or GPU the limiting factor in this system?

A: The GPU is the limiting component. Frame rates scale downward consistently with resolution increases (e.g., Low settings drop from 66 FPS at 1080p to 27 FPS at 4K), which indicates a pixel-bound workload. The Ryzen 5 7500X3D's strong benchmark scores, including a 89th percentile ranking among all CPUs, suggest it has ample headroom for this game.

Q: Can this combo run Rust at 4K?

A: The measured 4K results are all below 30 FPS. Low settings average 27 FPS, Medium averages 18 FPS (with a minimum of 15 FPS), High averages 15 FPS, and Ultra averages 12 FPS. These frame rates are not suitable for a competitive survival game.

Q: How does the RX 570 compare to its nearest GPU rivals?

A: The RX 570 has an average benchmark score of 28766, with nearest rivals including the RX 6800M (deltaPct -0.4), R9 M295X (deltaPct 0.7), RX 470 (deltaPct -0.8), and Quadro RTX 8000 (deltaPct 1.2). All deltas are within 1.2 percent, indicating similar compute performance, but the RX 570's 4 GB VRAM is a disadvantage in Rust.

Q: What is the frame time consistency at Medium settings?

A: At 1080p Medium, the average is 44 FPS with a minimum of 38 FPS and a maximum of 51 FPS. At 1440p Medium, the average drops to 31 FPS with a minimum of 26 FPS and a maximum of 35 FPS. At 4K Medium, the average is 18 FPS with a minimum of 15 FPS and a maximum of 21 FPS.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 (Raphael) architecture on a 5 nm process node from TSMC. It operates at a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of 65 W. The CPU features a substantial 96 MB of shared L3 cache, along with 64 KB of L1 cache and 1 MB of L2 cache per core. Memory support includes DDR5 with dual-channel operation, delivering a bandwidth of 83.2 GB/s, and ECC memory is supported. The processor uses the AMD Socket AM5 and provides PCIe Gen 5 with 24 lanes from the CPU. Integrated Radeon Graphics are included, and the CPU's production status is Active with a release date of 2025-11-11.

In Rust, the CPU's role is to handle game logic, entity updates, and network synchronization. The PassMark benchmark scores provide insight into its capabilities: single-thread performance is 3494, multi-thread performance is 25047, integer math scores 70774, floating-point math scores 43594, and physics scores 2779. The data compression score is 271649, data encryption is 15797, extended instructions score 20455, prime number finding is 221, and random string sorting is 32999. These figures indicate a well-rounded processor that excels at both single-threaded and multi-threaded workloads.

The 7500X3D's 96 MB of shared L3 cache is particularly relevant for Rust, as the game's large world and numerous entities benefit from high cache locality. The CPU's 89th percentile ranking among all CPUs, with an average benchmark score of 44573, places it ahead of rivals like the Intel Core Ultra X9 388H (deltaPct 0.2), Intel Core i9-13950HX (deltaPct 0.5), and AMD Ryzen AI Max 385 (deltaPct 0.6), while trailing the Intel Core i5-14600 (deltaPct -0.7) by a narrow margin. These deltas are all within one percent, demonstrating that the 7500X3D is competitive with top-tier processors from both AMD and Intel.

Given the measured FPS data, the CPU is clearly not the bottleneck in this combo. The frame rates scale with resolution in a manner consistent with GPU limitation, and the CPU's strong benchmark scores suggest it could drive higher frame rates if paired with a more capable GPU. The 65 W TDP and 5 nm process node also indicate efficient operation, which is beneficial for sustained gaming sessions in Rust where long playtimes are common. The CPU's memory bandwidth of 83.2 GB/s is more than sufficient to feed the RX 570, and the dual-channel DDR5 support ensures low latency for game data access. In summary, the Ryzen 5 7500X3D provides robust processing power that outclasses the GPU in this pairing, making it the stronger component of the two in the Rust benchmark results.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 18.0
3840x2160 High 15.0
3840x2160 Ultra 12.0
2560x1440 Low 46.0
2560x1440 Medium 31.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 66.0
1920x1080 Medium 44.0
1920x1080 High 38.0
1920x1080 Ultra 29.0

Rust with Ryzen 5 7500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RX 570

Explore FPS benchmarks for other games using this same hardware combination.