Rust
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 22 | 27 | 40 |
| 1440p QHD | 29 | 38 | 45 | 67 |
| 1080p Full HD | 42 | 55 | 65 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
FAQ
Q: How does the AMD Ryzen 5 7400F compare to its closest rivals in average benchmark score?
A: The Ryzen 5 7400F scores 32,750 on average, placing it 0.1% ahead of the Intel Core i5-14600T (32,707), 0.2% ahead of the Intel Core Ultra 7 155H (32,697), and 0.3% ahead of the AMD Ryzen AI 7 PRO 360 (32,662). It trails the AMD Ryzen 7 PRO 6850H (32,812) by 0.2%.
Q: What is the best playable setting at 1080p for this combo?
A: At 1920x1080, the Low preset delivers 97 FPS average, while Medium drops to 65 FPS, High to 55 FPS, and Ultra to 42 FPS. Medium is the highest preset that remains above 60 FPS, making it the best balance for smooth gameplay.
Q: How does the GPU's VRAM capacity affect performance at different resolutions?
A: The RTX 3050 4 GB has 4 GB of GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth. At 4K Ultra, the combo only achieves 17 FPS, while dropping to Low raises it to 40 FPS, indicating that the limited VRAM and memory bandwidth constrain high-resolution performance heavily.
Q: What is the CPU's multi-threaded capability based on Cinebench results?
A: The Ryzen 5 7400F scores 21,765 in Cinebench R23 multi-core, 9,141 in R20 multi-core, and 2,193 in R15 multi-core. Its single-core scores are 3,072 (R23), 1,290 (R20), and 309 (R15), showing a strong balance for a 6-core, 12-thread Zen 4 part.
Q: How does this combo rank among all tested combinations in Rust?
A: The combo ranks 2,581 out of 2,953 tested combinations, placing it in the lower tier of systems for this game. This rank reflects the GPU's limitations at higher resolutions and settings.
Q: What is the FPS difference between Low and Ultra at 1440p?
A: At 2560x1440, Low averages 67 FPS while Ultra drops to 29 FPS. Medium sits at 45 FPS and High at 38 FPS, showing a 38 FPS gap between the lowest and highest presets.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture with 2,048 shading units, 64 texture mapping units, and 32 raster output units. Its base clock runs at 1545 MHz with a boost clock of 1740 MHz, while memory operates at 1500 MHz with 12 Gbps effective speed. The 4 GB GDDR6 memory sits on a 128-bit bus, providing 192.0 GB/s of bandwidth. These specifications produce a pixel rate of 55.68 GPixel/s, a texture rate of 111.4 GTexel/s, and 7.127 TFLOPS of FP32 performance.
In Rust, the GPU's role becomes increasingly dominant as resolution rises. At 1920x1080, the card manages 97 FPS on Low, which drops to 65 FPS on Medium and 42 FPS on Ultra. The 55 FPS gap between Low and Ultra at 1080p demonstrates how the RTX 3050 4 GB handles the game's visual load. Moving to 2560x1440, the same preset range yields 67 FPS on Low, 45 FPS on Medium, and 29 FPS on Ultra — a 38 FPS spread. At 3840x2160, the card struggles significantly: Low produces 40 FPS, Medium 27 FPS, and Ultra only 17 FPS.
The 4 GB VRAM capacity is a notable constraint. At 4K, even the Low preset only reaches 40 FPS, suggesting that memory capacity or bandwidth limits are preventing higher frame rates regardless of graphical complexity. The 128-bit bus width and 192.0 GB/s bandwidth appear insufficient for 4K textures and geometry in Rust. The GPU's percentile rank of 50 among all GPUs indicates it is a mid-range part, and the measured results confirm this positioning: playable frame rates are achievable at 1080p, but the card becomes a bottleneck at higher resolutions.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael codename) manufactured on TSMC's 5 nm process. It operates at a base clock of 3.70 GHz with a boost clock of 4.70 GHz, drawing 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. Memory support is DDR5 with dual-channel configuration and 83.2 GB/s bandwidth.
Benchmark results show a capable mid-range CPU. Cinebench R23 multi-core scores 21,765, while single-core reaches 3,072. PassMark multi-thread tests yield 25,645, with single-thread at 3,689. The CPU's percentile rank of 83 among all CPUs places it well above average. In Rust, the CPU's 6 cores and 12 threads are sufficient to feed the GPU at lower resolutions, but the data suggests the GPU becomes the limiting factor as settings increase.
At 1080p Low, the combo hits 97 FPS, which is likely CPU-bound territory given the RTX 3050 4 GB's modest capabilities. However, the fact that Ultra at 1080p drops to 42 FPS — a 55 FPS reduction — indicates the GPU is the primary constraint at higher settings. The CPU's strong single-thread performance (3,072 in R23 single-core) helps maintain playable framerates in Rust's CPU-heavy simulation aspects, but the measured FPS deltas across presets point to the GPU as the bottleneck once visual quality rises.
How This Combo Ranks
The combination of the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 3050 4 GB ranks 2,581 out of 2,953 tested combinations in Rust. This places it in the 13th percentile of all combos, meaning roughly 87% of tested systems perform better in this game. The rank reflects the GPU's limitations more than the CPU's, as the processor alone scores in the 83rd percentile among all CPUs.
The CPU's nearest rivals — the Intel Core i5-14600T, Intel Core Ultra 7 155H, AMD Ryzen 7 PRO 6850H, and AMD Ryzen AI 7 PRO 360 — all have average benchmark scores within 0.3% of the 7400F. This indicates the processor is competitive with recent mid-range and mobile parts, but the GPU pairing drags the overall combo rank down. The RTX 3050 4 GB's percentile of 50 among all GPUs is far below the CPU's 83rd percentile, creating an imbalance where the GPU cannot fully utilize the CPU's capability.
In practical terms, this rank means the combo will handle Rust at 1080p with reduced settings, but it falls behind most other tested systems at higher resolutions. The 4K results — 22 FPS on High and 17 FPS on Ultra — are below playable thresholds, cementing the combo's low rank. At 1440p, the 29 FPS on Ultra is similarly marginal. Only the 1080p Low and Medium presets (97 and 65 FPS respectively) approach what most gamers would consider smooth performance.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo depends heavily on the target resolution. At 1920x1080, the Medium preset delivers 65 FPS average with a minimum of 55 FPS and maximum of 75 FPS. This is the highest setting that maintains an average above 60 FPS, making it the recommended choice for smooth gameplay. The Low preset at 97 FPS offers headroom for competitive play, while High (55 FPS) and Ultra (42 FPS) fall below the 60 FPS threshold.
At 2560x1440, the Low preset is the only one that stays above 60 FPS, averaging 67 FPS. Medium drops to 45 FPS with a minimum of 38 FPS and maximum of 52 FPS, which is playable but not ideal for fast-paced action. High averages 38 FPS and Ultra 29 FPS, both of which are borderline for a survival game like Rust where responsiveness matters. For 1440p users, Low is the safest choice, with Medium acceptable if the user tolerates occasional dips below 40 FPS.
At 3840x2160, no preset achieves playable frame rates. Low averages 40 FPS, Medium 27 FPS (min 23, max 31), High 22 FPS, and Ultra 17 FPS. These results indicate that 4K gaming is not viable with this hardware in Rust, regardless of settings. Users with 4K displays should either reduce resolution or accept significantly compromised visual quality.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear progression across presets. Low averages 97 FPS. Medium averages 65 FPS with a minimum of 55 FPS and maximum of 75 FPS. High averages 55 FPS. Ultra averages 42 FPS. The 55 FPS difference between Low and Ultra represents a 57% performance drop when enabling maximum visual features.
At 2560x1440, Low averages 67 FPS. Medium averages 45 FPS with a minimum of 38 FPS and maximum of 52 FPS. High averages 38 FPS. Ultra averages 29 FPS. The 38 FPS gap between Low and Ultra is smaller in absolute terms than at 1080p but represents a 57% reduction, mirroring the 1080p percentage drop.
At 3840x2160, Low averages 40 FPS. Medium averages 27 FPS with a minimum of 23 FPS and maximum of 31 FPS. High averages 22 FPS. Ultra averages 17 FPS. The 23 FPS difference between Low and Ultra is a 58% reduction, consistent with the pattern seen at lower resolutions. The minimum FPS at 4K Medium (23 FPS) is particularly low, indicating frame time spikes that would be noticeable in gameplay.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component clearly. At Low settings, 1080p yields 97 FPS, 1440p yields 67 FPS (31% drop), and 4K yields 40 FPS (59% drop from 1080p). At Medium settings, 1080p yields 65 FPS, 1440p yields 45 FPS (31% drop), and 4K yields 27 FPS (58% drop). At High settings, 1080p yields 55 FPS, 1440p yields 38 FPS (31% drop), and 4K yields 22 FPS (60% drop). At Ultra settings, 1080p yields 42 FPS, 1440p yields 29 FPS (31% drop), and 4K yields 17 FPS (60% drop).
The consistent 31% drop from 1080p to 1440p and roughly 60% drop from 1080p to 4K across all presets indicates that the GPU is the dominant bottleneck. A CPU-bound scenario would show smaller FPS differences at higher resolutions, since the GPU would be less stressed. Instead, the proportional scaling with resolution suggests the RTX 3050 4 GB's rendering throughput and memory bandwidth are the primary constraints.
The 4 GB VRAM capacity likely exacerbates the 4K drop. At 4K, the game must store larger textures and geometry, and the 128-bit memory bus with 192.0 GB/s bandwidth cannot keep up. The fact that even Low settings at 4K only reach 40 FPS — compared to 67 FPS at 1440p Low — points to memory bandwidth saturation rather than shading unit limitations. For users targeting higher resolutions, this data indicates that the GPU is undersized for the task, and the CPU would have significant headroom if paired with a stronger graphics card.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 67.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 97.0 |
| 1920x1080 | Medium | 65.0 |
| 1920x1080 | High | 55.0 |
| 1920x1080 | Ultra | 42.0 |
Rust with RTX 3050 4 GB + Other CPUs
See how Rust performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.