Rust

Rust

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 53 62 94
1440p QHD 69 88 106 153
1080p Full HD 94 128 152 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 62
3840x2160 High 53
3840x2160 Ultra 39
2560x1440 Low 153
2560x1440 Medium 106
2560x1440 High 88
2560x1440 Ultra 69
1920x1080 Low 200
1920x1080 Medium 152
1920x1080 High 128
1920x1080 Ultra 94

Rust with AMD Ryzen 5 5600X + AMD Radeon RX 9070 XT, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 5600X paired with the AMD Radeon RX 9070 XT lands at rank 428 out of 1717 tested combos in Rust, placing it in the top 25% of all configurations evaluated. This is a strong result for a 1080p-focused pairing, though the data reveals it is not a top-tier 4K performer. The combo's percentile standing for the CPU (78th) and GPU (82nd) individually suggest both components are above-average, but the measured frame rates in Rust show that the pairing hits a ceiling at higher resolutions, particularly at Ultra settings where the 4K average drops below 40 FPS.

When compared to the broader field, this combination sits comfortably in the upper-middle tier. The CPU's nearest rivals — the AMD Ryzen 5 5600GT and Intel Core i7-10700 — are within 0.3% of its average benchmark score, while the Intel Core i5-12490F trails by 0.5%. The GPU's nearest rivals are similarly close, with the AMD Radeon Pro 575 just 0.1% ahead and the NVIDIA RTX A500 Mobile 0.2% behind. These margins are negligible in real-world gaming, meaning the Ryzen 5 5600X + RX 9070 XT pairing is well-balanced for its class, but it doesn't decisively outpace its immediate competition.

The rank of 428 out of 1717 (roughly the 75th percentile) reflects a system that excels at lower resolutions but loses ground as pixel count rises. At 1080p, the combo delivers playable-to-excellent frame rates across all settings, but at 4K, only Low settings break the 90 FPS barrier. This suggests the pairing is optimized for high-refresh 1080p or 1440p gaming rather than 4K maxed-out experiences.

FAQ

Q: What is the best resolution and settings combo for this pairing in Rust?

A: The data shows 1080p Low delivers the highest average at 200.2 FPS, while 1080p Ultra still manages 94.4 FPS. For a balance of quality and performance, 1440p High at 88 FPS is a strong choice.

Q: How does this CPU compare to its nearest rivals in raw benchmark scores?

A: The Ryzen 5 5600X has an average benchmark score of 20,680, which is 0.3% behind the AMD Ryzen 5 5600GT (20,740) and Intel Core i7-10700 (20,746), and 0.5% behind the Intel Core i5-12490F (20,794). It edges out the Intel Xeon 6325P by 0.7%.

Q: Is this GPU capable of 4K gaming in Rust?

A: Yes, but with caveats. At 4K Low, the average is 94 FPS, which is playable. However, 4K High drops to 53.1 FPS and 4K Ultra falls to 38.6 FPS, so high-fidelity 4K requires compromises.

Q: What is the CPU's single-threaded performance, and why does it matter for Rust?

A: The Ryzen 5 5600X scores 2,622 in Cinebench R23 single-core and 917 in 3DMark single-thread. Rust is known for being CPU-sensitive in physics and world simulation, so these scores indicate solid single-thread headroom.

Q: How does the frame rate scale from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 127.5 at 1080p to 88 at 1440p (a 31% reduction), and further to 53.1 at 4K (a 58% reduction from 1080p). This indicates the GPU becomes the limiting factor as resolution increases.

Q: What is the GPU's memory configuration, and does it affect Rust performance?

A: The RX 9070 XT has 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth. Rust's large maps and texture streaming can benefit from this capacity, though the measured FPS data does not show memory-related stutters at any tested setting.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename) built on TSMC's 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 32 MB L3 cache. In Rust, which is heavily reliant on CPU performance for entity updates, building physics, and server-side simulation, the 5600X's single-thread capabilities are particularly relevant.

Benchmark data shows the 5600X scores 2,622 in Cinebench R23 single-core and 1,101 in R20 single-core, indicating strong per-thread performance. Its multi-threaded scores (18,578 in R23 multi-core) are respectable for a 6-core part, though Rust rarely scales perfectly across all threads. The 3DMark results are telling: 917 in single-thread, 1,793 in 2-thread, 3,363 in 4-thread, and 4,811 in 8-thread. The scaling from 2 to 8 threads suggests diminishing returns beyond 4 cores, which aligns with Rust's typical thread usage patterns.

In the measured FPS data, the CPU's influence is most evident at 1080p Low, where the average hits 200.2 FPS. This high frame rate is achievable because the GPU (RX 9070 XT) is not bottlenecked at this resolution, allowing the CPU's single-thread speed to shine. The fact that 1080p Low (200.2 FPS) is nearly double 1080p Ultra (94.4 FPS) suggests that while the CPU can push high frame rates, the GPU's workload at higher settings becomes the constraining factor. The 5600X's passmark single-thread score of 3,364 and multi-thread score of 21,858 indicate it holds its own against newer parts, but it cannot fully feed the RX 9070 XT's raw throughput in all scenarios.

Measured FPS Breakdown

The measured FPS data covers 12 configurations: four settings (Low, Medium, High, Ultra) at three resolutions (1080p, 1440p, 4K). At 1080p, the average frame rates range from 94.4 (Ultra) to 200.2 (Low), with Medium at 151.6 and High at 127.5. This shows a clear settings hierarchy, with Low delivering more than double the Ultra frame rate. The 1080p results are uniformly playable, even at the most demanding settings.

Moving to 1440p, the averages are 153.4 (Low), 105.8 (Medium), 88 (High), and 68.8 (Ultra). The drop from 1080p to 1440p at each settings tier is consistent: Low falls by 46.8 FPS (23%), Medium by 45.8 FPS (30%), High by 39.5 FPS (31%), and Ultra by 25.6 FPS (27%). These reductions indicate that the GPU is increasingly becoming the bottleneck at 1440p, though the CPU still has enough headroom to maintain high frame rates at lower settings.

At 4K, the averages drop significantly: 94 (Low), 61.7 (Medium), 53.1 (High), and 38.6 (Ultra). The 4K Low result is notable — it's only 6.5% lower than 1440p High (88 FPS), suggesting that at Low settings, the GPU's raw compute is still sufficient to deliver a smooth experience. However, 4K Ultra at 38.6 FPS is below the 60 FPS threshold commonly cited as the minimum for smooth gameplay, making it unsuitable for competitive play. The gap between 4K Medium (61.7) and 4K High (53.1) is 14%, while the gap between High and Ultra is 27%, showing that Ultra settings impose a disproportionate penalty at this resolution.

Resolution Scaling

The FPS progression from 1080p to 4K reveals how this combo's bottleneck shifts. At 1080p Low, the 200.2 FPS average is likely CPU-limited, as the RX 9070 XT has ample headroom at such low graphical load. The CPU's 6 cores and 12 threads can process Rust's simulation at this rate, but the frame rate caps out below the GPU's theoretical maximum. This is evident when comparing 1080p Low (200.2) to 1440p Low (153.4): the 23% drop aligns closely with the pixel count increase (2.25x), indicating the GPU is starting to take over as the limiting factor.

At High settings, the scaling is steeper. The drop from 1080p (127.5) to 1440p (88) is 31%, and from 1440p to 4K (53.1) is another 40%. This non-linear decline suggests that at High and Ultra settings, the GPU's shader and memory bandwidth constraints dominate. The RX 9070 XT's 16 GB GDDR6 memory (644.6 GB/s bandwidth) is sufficient for Rust's textures, but the 48.66 TFLOPS FP32 compute is strained by higher resolutions and quality presets.

The most telling metric is the 4K Ultra result of 38.6 FPS, which is only 19% of the 1080p Low result. This dramatic drop (81% reduction) highlights that the combo is not designed for 4K maxed-out gaming. Conversely, the 1080p Ultra result of 94.4 FPS is 2.4x higher than 4K Ultra, showing that the CPU is not the limiting factor at 4K — the GPU is. If the CPU were the bottleneck, we would expect the frame rates to remain relatively flat across resolutions at a given setting, but the data shows a steady decline, confirming the GPU's dominance in determining performance above 1080p.

For gamers aiming for high refresh rates, the 1080p Low (200.2 FPS) and 1440p Low (153.4 FPS) results are ideal, as they exceed typical 144 Hz and 165 Hz monitor refresh rates. The 1440p Medium (105.8 FPS) and High (88 FPS) settings are also viable for 60-100 Hz displays. At 4K, only Low (94 FPS) and Medium (61.7 FPS) meet the 60 FPS threshold, making 4K a secondary consideration for this pairing.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 9070 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 61.7
3840x2160 High 53.1
3840x2160 Ultra 38.6
2560x1440 Low 153.4
2560x1440 Medium 105.8
2560x1440 High 88.0
2560x1440 Ultra 68.8
1920x1080 Low 200.2
1920x1080 Medium 151.6
1920x1080 High 127.5
1920x1080 Ultra 94.4

Rust with Ryzen 5 5600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 9070 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.