Roblox

Roblox

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 44 49 54
1440p QHD 63 77 87 96
1080p Full HD 94 115 131 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 49
3840x2160 High 44
3840x2160 Ultra 35
2560x1440 Low 96
2560x1440 Medium 87
2560x1440 High 77
2560x1440 Ultra 63
1920x1080 Low 144
1920x1080 Medium 131
1920x1080 High 115
1920x1080 Ultra 94

Roblox with Intel Core Ultra 7 155H + AMD Radeon 880M, In-Depth Analysis

The Intel Core Ultra 7 155H and AMD Radeon 880M combination represents a specific mobile computing segment, and its performance in Roblox is defined by the interplay between a high-core-count CPU and an integrated GPU. The data indicates that this pairing is capable of delivering playable frame rates across various settings, though its overall standing among tested hardware combos is notably low, which frames the analysis that follows.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It operates with a base clock of 3.80 GHz and can boost up to 4.80 GHz, with a thermal design power (TDP) of 28 W. The processor includes a 24 MB shared L3 cache and a dual-channel memory bus supporting DDR5, with a memory bandwidth of 89.6 GB/s. In synthetic benchmarks, this CPU achieves a multi-core score of 15028 in Cinebench R23 and a single-core score of 1743, placing it in the 83rd percentile of all CPUs tested.

In the context of Roblox, the CPU's role is significant because the game often involves physics calculations and scripting logic that scale with core count and clock speed. The 16 cores and 22 threads provide ample parallel processing capability, which helps maintain frame rates in complex user-generated worlds. The boost clock of 4.80 GHz is particularly relevant for single-threaded tasks, as Roblox's engine may not fully utilize all 22 threads. Benchmark results show that the CPU's single-core performance, reflected in a Passmark single-thread score of 3468, is competitive with its nearest rivals. Compared to the AMD Ryzen AI 7 PRO 360, which has an average benchmark score of 32662, the Core Ultra 7 155H is 0.1% ahead, while it trails the Intel Core i5-14600T by a negligible margin, with a deltaPct of 0. The data suggests that CPU performance is not a bottleneck at lower resolutions, as the measured FPS at 1080p reaches as high as 144 FPS on Low settings, indicating that the processor can feed the integrated GPU adequately.

However, the CPU's impact becomes more apparent when considering the system's overall memory architecture. Since the GPU uses system shared memory, the CPU and GPU compete for bandwidth. The 89.6 GB/s memory bandwidth is a shared resource, and at higher resolutions, the increased memory demand from the GPU can reduce the effective bandwidth available to the CPU. This can lead to slight performance degradation in CPU-intensive scenarios, but the measured data shows that even at 4K, the average FPS does not drop below 35, which suggests the CPU maintains sufficient performance headroom. The processor's 28 W TDP indicates it is designed for power efficiency, which is typical for mobile platforms, but it does not appear to compromise Roblox's frame rates significantly. Overall, the Core Ultra 7 155H provides a robust foundation, with its multi-threaded capabilities ensuring that physics and scripting tasks do not become the primary limiting factor in most gameplay scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC. It features 768 shading units, 48 texture mapping units, and 16 raster output units, with 12 ray tracing cores. The GPU has a base clock of 400 MHz and a boost clock of 2900 MHz, and its memory size and type are listed as "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM. The memory bus width and bandwidth are also system-dependent, which is a critical factor for performance. The GPU's theoretical performance is rated at 4.454 TFLOPS for FP32 operations, and it supports DirectX 12 Ultimate and Vulkan 1.4, making it compatible with modern graphics APIs.

In Roblox, the GPU's role is primarily to render the game's voxel-based environments and handle lighting and effects. The Radeon 880M's 768 shading units and boost clock of 2900 MHz provide adequate raw compute power for this task, as evidenced by the measured frame rates. At 1080p with Low settings, the GPU achieves an average of 144 FPS, which is the highest recorded in the dataset. This indicates that the GPU can handle the game's demands when the graphical load is minimized. However, the lack of dedicated VRAM means that performance is heavily dependent on the system's memory speed and capacity. The "System Shared" memory type implies that the GPU must access the same DDR5 memory as the CPU, which can introduce latency and reduce performance compared to a discrete GPU with dedicated VRAM.

The GPU's benchmark scores provide context for its capabilities. In Passmark G3D, it scores 7615, and in Geekbench Vulkan, it scores 40006, placing it in the 43rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 675MX, which has an average score of 8427 and is 0.1% faster, and the NVIDIA GeForce MX330, which is 0.3% faster. This suggests that the Radeon 880M performs similarly to older mid-range discrete GPUs, which is notable for an integrated solution. In Roblox, this translates to playable frame rates at 1080p and 1440p, but at 4K Ultra settings, the average FPS drops to 35, indicating that the GPU becomes the limiting factor at high resolutions and graphical presets. The pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s are modest, which explains the performance drop when the resolution increases, as the GPU must process more pixels and textures.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear trend in how performance scales with resolution. At 1080p, the average FPS ranges from 94 on Ultra settings to 144 on Low settings. Moving to 1440p, the average FPS drops to a range of 63 on Ultra to 96 on Low. At 4K, the average FPS further decreases to 35 on Ultra and 54 on Low. This scaling pattern demonstrates that the GPU is the primary limiting component, as the frame rate drops significantly with each increase in resolution.

Specifically, comparing 1080p to 4K at Low settings, the average FPS drops from 144 to 54, a reduction of 62.5%. At High settings, the drop is from 115 to 44, a reduction of 61.7%. At Medium settings, the drop is from 131 to 49, a reduction of 62.6%. At Ultra settings, the drop is from 94 to 35, a reduction of 62.8%. These consistent reductions of roughly 60% indicate that the GPU's rendering workload scales linearly with the number of pixels, and the Radeon 880M's fixed compute resources cannot keep up with the increased demand. The fact that the FPS drop is similar across all settings suggests that the GPU is fully saturated at 4K, regardless of the graphical preset.

This scaling also indicates that the CPU is not a bottleneck at higher resolutions. If the CPU were the limiting factor, the FPS would remain relatively constant across resolutions, as the CPU's workload does not change with resolution. Instead, the FPS drops consistently, confirming that the GPU is the limiting component. The data also shows that the minimum FPS values, where recorded, are lower than the averages. For example, at 4K Medium, the minimum FPS is 42 and the maximum is 57, indicating some frame time variability. At 1080p Medium, the minimum FPS is 111 and the maximum is 150, showing a wider range of frame times. This variability is typical for an integrated GPU sharing system memory, as memory bandwidth contention can cause occasional dips in performance. Overall, the resolution scaling analysis clearly identifies the AMD Radeon 880M as the bottleneck in this configuration, particularly at 4K, where the system struggles to maintain high frame rates.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 155H and AMD Radeon 880M ranks 2943 out of 3010 tested combos in Roblox. This rank, which places the system in the bottom 2.2% of all combinations, is primarily driven by the GPU's limited performance. The CPU, which ranks in the 83rd percentile of all CPUs, is not the cause of the low ranking. Instead, the Radeon 880M, which ranks in the 43rd percentile of all GPUs, holds the system back.

This ranking suggests that while the CPU is capable of handling the game's logic, the GPU cannot render the frames fast enough to achieve high frame rates at higher settings. The measured FPS data supports this, as the system only achieves 144 FPS at 1080p Low, which is the maximum recorded. At 1080p Ultra, the FPS drops to 94, which is still playable but not ideal for competitive gaming. At 4K Ultra, the FPS drops to 35, which is borderline playable but may result in a suboptimal experience.

The ranking also implies that other combinations with more powerful GPUs would significantly outperform this system. For example, a combo with a discrete GPU, even an older one like the NVIDIA GeForce GTX 675MX, which is 0.1% faster than the Radeon 880M, could potentially achieve higher frame rates in Roblox. However, the data does not provide direct comparisons of FPS for other combos, so it is not possible to quantify the exact difference. The rank of 2943 out of 3010 is a strong indicator that this system is not well-suited for high-end Roblox gameplay, particularly at higher resolutions. Users seeking a better experience would likely need to lower settings or reduce resolution, as the data shows that the system performs best at 1080p Low.

FAQ

Q: What is the maximum average FPS this combo can achieve in Roblox?

A: The maximum average FPS recorded is 144, achieved at 1920x1080 resolution with Low settings.

Q: How does the CPU's performance compare to its nearest rival?

A: The Intel Core Ultra 7 155H has an average benchmark score of 32697, which is 0.1% higher than the AMD Ryzen AI 7 PRO 360's score of 32662, and essentially equal to the Intel Core i5-14600T's score of 32707.

Q: Is the GPU or the CPU the limiting factor at 4K resolution?

A: The GPU is the limiting factor. The average FPS drops from 144 at 1080p Low to 54 at 4K Low, a reduction of approximately 62.5%, which indicates the GPU's rendering workload is the bottleneck.

Q: What is the lowest average FPS recorded for this combo?

A: The lowest average FPS recorded is 35, which occurs at 3840x2160 resolution with Ultra settings.

Q: How does the Radeon 880M's performance compare to the NVIDIA GeForce GTX 675MX?

A: The Radeon 880M has an average benchmark score of 8436, which is 0.1% lower than the GeForce GTX 675MX's score of 8427, making them nearly identical in performance.

Q: What is the combo's rank among all tested combinations in Roblox?

A: The combo ranks 2943 out of 3010 tested combinations, placing it in the bottom percentile of all systems.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user's priority for frame rate versus visual quality. At 1080p resolution, the Low preset delivers the highest average FPS of 144, which is ideal for competitive gameplay or for users with high refresh rate monitors. The Medium preset offers a balanced experience, with an average FPS of 131 and a minimum of 111, which is still very smooth. The High preset drops to 115 FPS, while the Ultra preset falls to 94 FPS, which is still playable but may not be smooth enough for fast-paced action.

At 1440p resolution, the Low preset achieves an average of 96 FPS, which is playable, but the Medium preset, with an average of 87 FPS and a minimum of 74, is also a viable option. The High preset at 77 FPS is acceptable, while the Ultra preset at 63 FPS may be borderline for some users. At 4K resolution, the Low preset is the only setting that provides a consistently playable experience, with an average of 54 FPS. The Medium preset at 49 FPS is marginally playable, but the High preset at 44 FPS and Ultra at 35 FPS are likely to result in a suboptimal experience.

The data suggests that for the best experience, users should prioritize 1080p resolution with the Medium or High preset. The Medium preset offers a good balance between visual quality and performance, with an average FPS of 131 and a minimum of 111, ensuring smooth gameplay. The High preset at 115 FPS is also a strong choice if users prefer slightly better graphics. For users with 1440p displays, the Medium preset at 87 FPS is recommended, as it provides a good balance of quality and performance. At 4K, users should stick to Low settings to maintain a playable frame rate, accepting lower visual fidelity in exchange for smoother gameplay.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive breakdown of performance across three resolutions and four settings presets. All values are average FPS unless otherwise noted.

1920x1080 (1080p):

  • Low: 144 FPS average
  • Medium: 131 FPS average, with a minimum of 111 and a maximum of 150
  • High: 115 FPS average
  • Ultra: 94 FPS average

2560x1440 (1440p):

  • Low: 96 FPS average
  • Medium: 87 FPS average, with a minimum of 74 and a maximum of 100
  • High: 77 FPS average
  • Ultra: 63 FPS average

3840x2160 (4K):

  • Low: 54 FPS average
  • Medium: 49 FPS average, with a minimum of 42 and a maximum of 57
  • High: 44 FPS average
  • Ultra: 35 FPS average

These numbers reveal a consistent performance hierarchy, with Low settings always providing the highest frame rates and Ultra settings the lowest. The medium settings offer a balance, with the minimum FPS values indicating that the system can maintain a stable frame rate in most scenarios. The data also shows that the gap between Low and Ultra settings narrows as resolution increases, with a difference of 50 FPS at 1080p, 33 FPS at 1440p, and 19 FPS at 4K. This suggests that at higher resolutions, the GPU is already saturated, and the settings have less impact on overall performance. The measured FPS values confirm that this combo is best suited for 1080p gaming, where it can deliver high frame rates, while 4K gaming is only viable at the lowest settings.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 880M in Roblox

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 49.0
3840x2160 High 44.0
3840x2160 Ultra 35.0
2560x1440 Low 96.0
2560x1440 Medium 87.0
2560x1440 High 77.0
2560x1440 Ultra 63.0
1920x1080 Low 144.0
1920x1080 Medium 131.0
1920x1080 High 115.0
1920x1080 Ultra 94.0

Roblox with iUltra 7 155H + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with 880M + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 880M

Explore FPS benchmarks for other games using this same hardware combination.