Roblox
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 53 | 59 | 62 |
| 1440p QHD | 73 | 91 | 100 | 110 |
| 1080p Full HD | 107 | 130 | 147 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core i7-14700F + AMD Radeon RX 580, In-Depth Analysis
Settings Recommendations
The measured frame rates for Roblox with this Intel Core i7-14700F and AMD Radeon RX 580 combination show a clear hierarchy across the four settings presets. At 1920x1080, the Low preset delivers an average of 162.1 FPS, which is the highest raw performance in the dataset. However, the data suggests that the Medium preset, at 147.3 FPS, offers a better balance between visual quality and frame rate, as the drop from Low to Medium is only 14.8 FPS (a 9.1% reduction) while providing a significant graphical upgrade over the lowest settings.
For users prioritizing maximum smoothness on high-refresh-rate displays, the Low preset at 1080p is the only configuration that pushes beyond the 160 FPS mark. The Ultra preset at 1080p still achieves 106.7 FPS, which is well above the 60 FPS threshold for comfortable gameplay, but it represents a 34.2% performance penalty compared to Low. The High preset sits between Medium and Ultra at 130.3 FPS, making it a reasonable middle ground, though the data shows Medium is closer to High in performance than it is to Low.
At 2560x1440, the pattern shifts. The Low preset produces 110 FPS, while Medium drops to 99.7 FPS and High to 90.5 FPS. The Ultra preset at this resolution falls to 72.7 FPS, which is still playable but begins to show the GPU's limitations under maximum settings. Given that the gap between Medium and High at 1440p is only 9.2 FPS, the High preset appears to be the most sensible choice here if visual fidelity is a priority, as it delivers a smoother experience than Ultra while maintaining a frame rate above 90 FPS.
At 3840x2160, the situation becomes more constrained. The Low preset averages 61.9 FPS, barely clearing the 60 FPS mark, while Medium drops to 58.8 FPS and High to 52.7 FPS. The Ultra preset falls to 42.2 FPS, which is below the threshold for fluid gameplay in most scenarios. Based on this data, the Low preset is the only viable option at 4K for maintaining a consistent 60 FPS experience. Overall, the Medium preset at 1080p provides the best combination of performance and visual quality across all measured configurations, as it stays above 140 FPS while offering more graphical detail than Low.
GPU Role
The AMD Radeon RX 580 is built on the Polaris 20 chip using the GCN 4.0 architecture, manufactured on a 14 nm process. It features 8 GB of GDDR5 memory on a 256-bit bus, providing a memory bandwidth of 256.0 GB/s. The GPU operates at a base clock of 1257 MHz with a boost clock of 1340 MHz, and its memory runs at 2000 MHz with 8 Gbps effective speed. The card houses 2304 shading units, 144 texture mapping units, and 32 raster operations pipelines, producing a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s.
In the context of Roblox, the RX 580's 8 GB VRAM capacity is more than sufficient for the game's asset sizes, even at 4K resolution. The benchmark results show that the GPU is the limiting factor at higher resolutions and settings. At 4K Ultra, the average FPS drops to 42.2, while at 4K Low it climbs to 61.9, indicating that the GPU's compute resources are heavily taxed by the game's rendering workload at maximum settings. The card's FP32 performance of 6.175 TFLOPS is modest by modern standards, which explains why the Ultra preset struggles to maintain high frame rates.
The RX 580's DirectX 12 support (12_0) is relevant for Roblox, as the game can leverage modern API features. The card's Vulkan 1.3 and OpenGL 4.6 support also provide flexibility for different rendering paths. The GPU's PassMark G3D score of 8813 places it in the 53rd percentile among all GPUs, indicating it is a mid-range performer. This aligns with the measured results, where the card handles 1080p and 1440p well but begins to struggle at 4K, particularly with higher settings.
Resolution Scaling
The measured data shows a clear and consistent pattern of frame rate degradation as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 162.1 at 1080p to 110 at 1440p, a decrease of 52.1 FPS (32.1%). Moving from 1440p to 4K at Low settings, the frame rate falls further to 61.9, representing an additional 48.1 FPS drop (43.7%). This steep decline indicates that the RX 580's rendering throughput is heavily dependent on pixel count, as the GPU must process four times as many pixels at 4K compared to 1080p.
The scaling pattern is even more pronounced at higher settings. At Ultra, the frame rate drops from 106.7 FPS at 1080p to 72.7 FPS at 1440p (a 31.9% reduction) and then to 42.2 FPS at 4K (a 41.9% reduction from 1440p). This suggests that the combination of increased resolution and higher graphical settings compounds the GPU's workload, leading to a disproportionate performance penalty. The data reveals that the CPU, with its 20 cores and 28 threads, is not the bottleneck in this scenario, as the frame rate scales predictably with resolution rather than showing signs of CPU limitation.
The percentage drops between 1080p and 1440p are relatively consistent across all settings, ranging from 31.9% to 32.7%. However, the drops between 1440p and 4K vary more significantly, from 41.9% at Ultra to 43.7% at Low. This indicates that at 4K, the GPU is operating near its limits regardless of the settings preset, as even the Low preset cannot maintain a frame rate above 62 FPS. The data strongly suggests that the RX 580 is the primary limiting component for this game, particularly at higher resolutions, while the CPU has ample headroom to handle the game's physics and logic.
FAQ
Q: What is the highest average frame rate achievable with this combo?
A: The highest average frame rate in the measured data is 162.1 FPS, achieved at 1920x1080 with the Low settings preset.
Q: Can this system maintain 60 FPS at 4K resolution?
A: Yes, but only with the Low settings preset, which averages 61.9 FPS. The Medium preset drops to 58.8 FPS, and High falls to 52.7 FPS, both below the 60 FPS threshold.
Q: How does the Ultra preset compare to Low at 1080p?
A: At 1920x1080, the Ultra preset averages 106.7 FPS, which is 55.4 FPS lower than the Low preset's 162.1 FPS. This represents a 34.2% performance penalty for maximum visual quality.
Q: What is the frame rate difference between Medium and High at 1440p?
A: At 2560x1440, the Medium preset averages 99.7 FPS, while High averages 90.5 FPS. The difference is 9.2 FPS, with High being 9.2% slower than Medium.
Q: Is the GPU or CPU the limiting factor in this game?
A: The data indicates the GPU is the limiting factor, as frame rates scale predictably with resolution changes. The CPU's 20 cores and 28 threads provide sufficient processing power, as evidenced by the consistent resolution-based performance drops.
Q: What is the performance at the lowest measured point?
A: The lowest average frame rate is 42.2 FPS, recorded at 3840x2160 with the Ultra settings preset.
How This Combo Ranks
This specific combination of the Intel Core i7-14700F and AMD Radeon RX 580 ranks 1669 out of 1800 tested combos in Roblox, placing it in the bottom 7.3% of all configurations. This ranking is notably low, which is expected given the GPU's age and mid-range positioning. The RX 580's PassMark G3D score of 8813 places it in the 53rd percentile among all GPUs, indicating that it is an average performer in the broader GPU landscape. However, its nearest rivals in the GPU benchmark are the NVIDIA GeForce GTX 570 (avg score 13564, deltaPct 0), the NVIDIA GeForce GTX 950 (avg score 13549, deltaPct 0.1), and the AMD Radeon Pro 455 (avg score 13416, deltaPct 1.1), showing that the RX 580 is closely matched with older mid-range cards.
The CPU, on the other hand, is a high performer, ranking in the 94th percentile among all CPUs with an average benchmark score of 54097. Its nearest rivals include the AMD Ryzen 9 9900X (avg score 54450, deltaPct -0.6), the AMD Ryzen 9 9900X3D (avg score 54681, deltaPct -1.1), and the Intel Xeon Phi 7290 (avg score 53469, deltaPct 1.2). This stark contrast between the CPU's strong performance and the GPU's modest capabilities explains why the combo ranks so low in Roblox — the game is heavily GPU-bound, as demonstrated by the resolution scaling analysis. The combo rank of 1669 out of 1800 suggests that most other tested configurations feature more balanced or more powerful GPU components that better complement their CPUs.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on a 10 nm process. It operates at a base clock of 2.10 GHz with a boost clock of 5.40 GHz, and features a 33 MB shared L3 cache with 2 MB of L2 cache per core. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and its 65 W TDP is notably low for a processor with this core count. In synthetic benchmarks, the CPU achieves strong results: a Cinebench R23 multi-core score of 35443 and a single-core score of 5003, along with a Geekbench multi-core score of 16571 and single-core score of 2711.
In the context of Roblox, the CPU's role is secondary to the GPU, as the game's workload is primarily graphics-intensive. The measured frame rates show consistent scaling with resolution, which would not occur if the CPU were the bottleneck. The i7-14700F's high single-thread performance, evidenced by its Cinebench R23 single-core score of 5003, ensures that the game's main thread is well-served, while the 20 cores provide ample multi-threading capacity for any background tasks or game logic. The CPU's PassMark single-thread score of 4261 and multi-thread score of 41765 further confirm its capability to handle the game's processing demands without becoming a limiting factor.
Given that the combo ranks 1669 out of 1800 in Roblox, the data strongly implies that the CPU is not the reason for the low ranking. Instead, the RX 580's 53rd percentile GPU performance is the constraining element. The CPU's 94th percentile ranking among all CPUs demonstrates that it has substantial headroom for more demanding GPU configurations, and in Roblox specifically, it easily keeps pace with the RX 580's output. Users pairing this CPU with a more powerful GPU would likely see significant frame rate improvements, as the current bottleneck lies entirely in the graphics subsystem.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 580 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.9 |
| 3840x2160 | Medium | 58.8 |
| 3840x2160 | High | 52.7 |
| 3840x2160 | Ultra | 42.2 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 99.7 |
| 2560x1440 | High | 90.5 |
| 2560x1440 | Ultra | 72.7 |
| 1920x1080 | Low | 162.1 |
| 1920x1080 | Medium | 147.3 |
| 1920x1080 | High | 130.3 |
| 1920x1080 | Ultra | 106.7 |
Roblox with ii7-14700F + Other GPUs
See how Roblox performs with the same CPU but different graphics cards.
Roblox with RX 580 + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with ii7-14700F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.