Roblox

Roblox

AVERAGE FPS
222
excellent

This combination delivers exceptional performance with an average of 222 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 117 133 146
1440p QHD 168 208 235 258
1080p Full HD 252 311 352 387

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 146
3840x2160 Medium 133
3840x2160 High 117
3840x2160 Ultra 95
2560x1440 Low 258
2560x1440 Medium 235
2560x1440 High 208
2560x1440 Ultra 168
1920x1080 Low 387
1920x1080 Medium 352
1920x1080 High 311
1920x1080 Ultra 252

Roblox with Intel Core i5-14400F + AMD Radeon RX 6750 XT, In-Depth Analysis

Roblox is a deceptively demanding title when pushed to higher settings, and the pairing of the Intel Core i5-14400F with the AMD Radeon RX 6750 XT reveals a clear performance hierarchy across resolutions. The measured results show a system that is overwhelmingly GPU-limited at 4K, but transitions to a more balanced state where the CPU’s strong single-thread performance becomes a factor at 1080p. The data indicates that this combination is capable of delivering playable frame rates at all tested settings, with the most significant performance margins appearing at lower resolutions where the GPU is less burdened.

Resolution Scaling

The frame rate progression from 1080p to 4K clearly demonstrates the GPU’s dominance in this configuration. At High settings, the average FPS drops from 311 at 1920x1080 to 208 at 2560x1440, a reduction of approximately 33%. Moving to 3840x2160, the average falls further to 117 FPS, which represents a 62% drop from the 1080p figure. This steep decline indicates that the Radeon RX 6750 XT is the primary limiting factor as pixel count increases, with the Core i5-14400F having ample headroom to feed frames at lower resolutions.

The scaling pattern holds across other presets as well. At Medium settings, the averages are 352 FPS at 1080p, 235 FPS at 1440p, and 133 FPS at 4K. The relative drop from 1440p to 4K is 43%, which is slightly less severe than the 48% drop seen at High settings, suggesting that the GPU’s memory bandwidth and compute resources are being utilized more efficiently at Medium. At Ultra settings, the trend continues: 252 FPS at 1080p, 168 FPS at 1440p, and 95 FPS at 4K, with the 4K figure representing just 38% of the 1080p performance.

What this data reveals is a system that is well-suited for high-refresh-rate gaming at 1080p and 1440p, but which will struggle to maintain very high frame rates at 4K. The 4K results, while still playable, show a significant performance ceiling that is clearly imposed by the GPU. The fact that the gap between Low and Ultra settings at 4K is 51 FPS (146 vs 95) compared to a 135 FPS gap at 1080p (387 vs 252) further underscores the GPU bottleneck at higher resolutions, where the GPU is saturated regardless of the quality preset.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip manufactured on a 7 nm process. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 432.0 GB/s. The GPU’s boost clock is listed at 2600 MHz, with a game clock of 2495 MHz that is more representative of real-world sustained performance. These specifications position the card as a capable mid-range option, and the benchmark data confirms its suitability for Roblox at most settings.

The GPU’s 71st percentile ranking among all GPUs, combined with an average benchmark score of 26011, places it just ahead of the AMD Radeon R9 M395X (0.5% delta), AMD FirePro W7100 (0.6% delta), and AMD FirePro D700 (0.7% delta), while being 1.1% ahead of the NVIDIA GeForce RTX 3080 Ti Mobile. This is important context: the RX 6750 XT is outperforming these rivals in synthetic tests, but in Roblox specifically, the results show that the card is still the limiting factor at 4K.

At 1080p, the GPU’s 12 GB VRAM capacity is more than sufficient for Roblox’s asset streaming, allowing the card to push frame rates well beyond 300 FPS at High settings. The 64 ROPs and 160 TMUs provide adequate pixel throughput for the game’s blocky aesthetic, though the architecture’s raw compute power (13.31 TFLOPS FP32) is clearly being tested at 4K Ultra. The data shows that the GPU’s performance scales predictably with resolution, but the 95 FPS average at 4K Ultra suggests that the card’s memory bandwidth is a limiting factor when handling the higher pixel count at maximum quality settings.

CPU Role

The Intel Core i5-14400F is a Raptor Lake Refresh part with 10 cores and 16 threads, featuring a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache and strong single-core performance—evidenced by a Cinebench R23 single-core score of 3055 and a Geekbench single-core score of 2058—make it well-suited for Roblox, which is known to be sensitive to single-threaded performance. The CPU’s 83rd percentile ranking among all CPUs, with an average benchmark score of 32279, places it slightly ahead of the AMD Ryzen 7 PRO 8840U (0.1% delta) and Intel Core i9-11900 (0.2% delta), while being 0.2% behind the AMD Ryzen 7 6800HS and 0.5% ahead of the Intel Core i7-12800H.

In the measured Roblox results, the CPU’s role becomes evident when examining the 1080p Low preset, where the average FPS reaches 387. This figure is significantly higher than the 4K Low average of 146, indicating that at lower resolutions, the CPU is capable of feeding frames at a rate that far exceeds what the GPU can render at higher pixel counts. The data shows that the CPU is not the bottleneck at any resolution tested, as the frame rates scale almost entirely with resolution and settings, which is a GPU-bound behavior.

The CPU’s multi-threaded capabilities, such as a Cinebench R23 multi-core score of 21645 and a Passmark multithread score of 25470, provide ample headroom for background tasks while gaming, but they are not heavily utilized by Roblox’s single-threaded workload. The 4.70 GHz boost clock ensures that the game’s main thread can run at maximum frequency, which is critical for maintaining high frame rates in physics-heavy Roblox experiences. Overall, the i5-14400F is more than adequate to complement the RX 6750 XT, and the combination shows no signs of CPU-induced frame rate limitations in this game.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. The Low preset averages 387 FPS, which is the highest frame rate recorded in the entire dataset. Medium settings average 352 FPS, with a minimum of 299 FPS and a maximum of 405 FPS, showing a tight frame time distribution. High settings reduce the average to 311 FPS, while Ultra settings still manage a very playable 252 FPS. The spread between Low and Ultra at 1080p is 135 FPS, indicating that the GPU has significant headroom even at maximum quality.

Moving to 2560x1440, the performance remains strong but shows the expected decline. The Low preset averages 258 FPS, while Medium averages 235 FPS with a minimum of 200 FPS and a maximum of 270 FPS. High settings produce 208 FPS, and Ultra drops to 168 FPS. The gap between Low and Ultra at 1440p is 90 FPS, which is narrower than at 1080p, suggesting that the GPU is starting to become more of a limiting factor. All presets at 1440p remain above 165 FPS, making this resolution ideal for high-refresh-rate monitors.

At 3840x2160, the GPU’s limitations become apparent. The Low preset averages 146 FPS, which is still smooth, but the Medium preset drops to 133 FPS with a minimum of 113 FPS and a maximum of 153 FPS. High settings average 117 FPS, and Ultra settings fall to 95 FPS. The spread between Low and Ultra at 4K is only 51 FPS, demonstrating that the GPU is saturated and that increasing settings has diminishing returns. Even at Ultra, the minimum FPS is not recorded, but the average of 95 FPS indicates that the system is still capable of providing a playable experience at 4K, though not at high refresh rates.

The Medium preset is the only one with complete min/max data across all resolutions, which provides valuable insight into frame time consistency. At 1080p, the 299-405 FPS range shows a 35% variance, while at 1440p, the 200-270 FPS range shows a 35% variance as well. At 4K, the 113-153 FPS range shows a similar 35% variance, indicating that the frame pacing remains consistent across resolutions, even as the average frame rate drops significantly.

FAQ

Q: Can this system run Roblox at 4K smoothly?

A: Yes, but with caveats. The measured data shows an average of 117 FPS at High settings and 95 FPS at Ultra settings in 3840x2160. This is playable, but the frame rate is significantly lower than at 1080p or 1440p, and the GPU is clearly the limiting factor at this resolution.

Q: What is the best resolution for this CPU/GPU combo in Roblox?

A: The data suggests that 2560x1440 offers the best balance of performance and visual quality. At this resolution, even Ultra settings average 168 FPS, while High settings reach 208 FPS, both of which are well above the 144 Hz refresh rate common on modern monitors.

Q: How does the Intel Core i5-14400F compare to its closest rivals?

A: The CPU’s average benchmark score of 32279 puts it 0.1% ahead of the AMD Ryzen 7 PRO 8840U and 0.2% ahead of the Intel Core i9-11900asia. It is 0.2% behind the AMD Ryzen 7 6800HS and 0.5% ahead of the Intel Core i7-12800H, indicating that it is competitive with these parts in synthetic benchmarks.

Q: Does the RX 6750 XT’s 12 GB VRAM matter for Roblox?

A: The 12 GB of GDDR6 memory is more than sufficient for Roblox’s requirements at all tested settings. The data shows that the GPU’s performance is not limited by VRAM capacity, as frame rates scale consistently with resolution and settings without any sudden drops that would indicate memory exhaustion.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the primary bottleneck at all resolutions, but especially at 4K. The 1080p Low preset achieves 387 FPS, which is far higher than the 4K Low preset’s 146 FPS, demonstrating that the CPU can feed frames much faster than the GPU can render them at higher resolutions. The CPU does not appear to be a limiting factor in any of the measured scenarios.

Q: What is the frame rate difference between Low and Ultra settings?

A: At 1080p, the difference is 135 FPS (387 vs 252). At 1440p, the difference narrows to 90 FPS (258 vs 168). At 4K, the difference is only 51 FPS (146 vs 95), which shows that the GPU has less headroom to compensate for increased graphical fidelity at higher resolutions.

Settings Recommendations

For users with a 1080p monitor, the data strongly supports using Ultra settings. The average of 252 FPS is well above the refresh rate of any mainstream 1080p display, and the substantial drop to 311 FPS at High settings does not provide a meaningful improvement in perceived smoothness. The GPU has enough headroom to handle maximum quality without sacrificing frame rate.

At 1440p, High settings offer the best experience per the measured rows. The 208 FPS average is high enough for 144 Hz displays, while Ultra settings at 168 FPS are still viable for 165 Hz monitors. However, the Medium preset’s 235 FPS average may be preferable for competitive play where maximum frame rates are prioritized over visual fidelity)Skip; the frame time data (200-270 FPS) suggests good consistency.

For 4K gaming, the recommendation is more nuanced. The Low preset at 146 FPS is the only option that approaches high-refresh-rate territory, but Medium at 133 FPS offers a better visual experience while still maintaining a frame rate above 120 FPS. Ultra at 95 FPS is playable for slower-paced games, but the data shows that the performance cost of Ultra over Medium is substantial (a 38 FPS drop), making Medium the recommended choice for 4K unless visual quality is the absolute priority.

The measured data indicates that the Medium preset is the most balanced option across all resolutions, as it is the only preset with recorded minimum frame rates that show consistent frame pacing. At 1080p, Medium’s 352 FPS average is nearly as high as Low’s 387 FPS, while providing better visuals. At 1440p, Medium’s 235 FPS average is only 23 FPS behind Low but offers improved image quality. At 4K, Medium’s 133 FPS average is the highest among the quality presets that still maintain a solid minimum of 113 FPS, making it the safest choice for a consistently smooth experience.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + AMD Radeon RX 6750 XT in Roblox

Resolution Settings Avg FPS
3840x2160 Low 146.0
3840x2160 Medium 133.0
3840x2160 High 117.0
3840x2160 Ultra 95.0
2560x1440 Low 258.0
2560x1440 Medium 235.0
2560x1440 High 208.0
2560x1440 Ultra 168.0
1920x1080 Low 387.0
1920x1080 Medium 352.0
1920x1080 High 311.0
1920x1080 Ultra 252.0

Roblox with ii5-14400F + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RX 6750 XT + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with ii5-14400F + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.