Roblox

Roblox

AVERAGE FPS
341
excellent

This combination delivers exceptional performance with an average of 341 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 144 181 204 226
1440p QHD 259 317 361 397
1080p Full HD 390 477 539 596

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 226
3840x2160 Medium 204
3840x2160 High 181
3840x2160 Ultra 144
2560x1440 Low 397
2560x1440 Medium 361
2560x1440 High 317
2560x1440 Ultra 259
1920x1080 Low 596
1920x1080 Medium 539
1920x1080 High 477
1920x1080 Ultra 390

Roblox with Intel Core i5-12600KF + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 4070 Ti SUPER ranks 196th out of 1800 tested combos in Roblox. That places this configuration in the top 11% of all tested systems, a strong showing for a game that is notoriously variable in its demands. The ranking reflects a combination that is heavily overqualified for the title’s typical rendering loads, yet still leaves meaningful performance on the table due to engine-level limitations.

The CPU sits at the 84th percentile among all tested processors, with an average benchmark score of 27,827. Its closest rival, the Intel Core i9-10900K, scores 27,829 — a 0% delta — meaning the two are effectively identical in aggregate compute performance. The i5-12600KF also edges out the Intel Core i7-13700H by 0.4% (27,716), while trailing the Intel Core Ultra 5 125H by 0.2% (27,872). This is a telling result: a desktop Alder Lake part with 10 cores and 16 threads trades blows with newer mobile and desktop silicon, underscoring that Roblox’s frame pacing is rarely bound by raw CPU throughput at these performance levels.

On the GPU side, the RTX 4070 Ti SUPER ranks at the 86th percentile among all GPUs, with an average benchmark score of 48,704. Its nearest rival, the NVIDIA CMP 50HX, scores 49,071 — a -0.7% delta — while the NVIDIA RTX A2000 trails by 1.6% (47,915). The RTX A1000 Mobile is 2% behind (47,743), and the Intel Arc A550M leads by -2.1% (49,737). The data suggests the GPU is the stronger half of this pairing in absolute terms, but in Roblox the CPU becomes the limiting factor at lower resolutions and higher frame rates.

FAQ

Q: Is this combo overkill for Roblox?

A: Yes. At 1080p Low, the system produces 596.2 FPS average, and even at 4K Ultra it holds 144.1 FPS. The measured data shows no resolution or settings combination drops below the 144 FPS threshold, indicating the hardware is far beyond what Roblox requires for smooth gameplay.

Q: How does the CPU compare to its nearest rivals?

A: The i5-12600KF scores 27,827 average, matching the Intel Core i9-10900K (27,829, 0% delta) and trailing the Intel Core Ultra 5 125H by 0.2% (27,872). It leads the Intel Core i7-13700H by 0.4% (27,716).

Q: What is the GPU’s performance standing?

A: The RTX 4070 Ti SUPER scores 48,704 average, sitting 0.7% behind the NVIDIA CMP 50HX (49,071) and 2.1% behind the Intel Arc A550M (49,737). It outperforms the NVIDIA RTX A2000 by 1.6% (47,915) and the RTX A1000 Mobile by 2% (47,743).

Q: Does resolution affect the frame rate consistently?

A: No. From 1080p High (477.2 FPS) to 1440p High (317.1 FPS), the drop is 33.6%. From 1440p High to 4K High (180.8 FPS), the drop is 43%. The scaling is not linear, showing diminishing returns as resolution increases.

Q: Which settings preset yields the highest frame rate?

A: Low settings at every resolution produce the highest averages: 596.2 FPS at 1080p, 396.9 FPS at 1440p, and 225.9 FPS at 4K. Ultra settings are the slowest, dropping to 390.1 FPS at 1080p and 144.1 FPS at 4K.

Q: Is the frame rate stable across all settings?

A: The data shows only average FPS values, not minimums, so stability cannot be directly assessed. However, the gap between Low and Ultra at 4K is 81.8 FPS, suggesting settings have a substantial impact on headroom.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a system that is CPU-bound at lower resolutions and GPU-bound at higher ones. At 1080p Ultra, the system produces 390.1 FPS; at 1440p Ultra, it drops to 258.7 FPS; at 4K Ultra, it settles at 144.1 FPS. The percentage drops are stark: moving from 1080p to 1440p reduces performance by 33.7%, while moving from 1440p to 4K reduces it by 44.3%. This accelerating decline is classic evidence of the GPU becoming the primary constraint as pixel count rises.

At Low settings, the pattern shifts. 1080p Low yields 596.2 FPS, 1440p Low yields 396.9 FPS, and 4K Low yields 225.9 FPS. The relative drops are 33.4% and 43.1%, respectively. The similarity in scaling percentages across settings suggests that Roblox’s rendering pipeline does not fundamentally change its bottleneck behavior based on quality presets — the GPU load scales with resolution regardless of detail level.

The limiting component is clearly the GPU at 4K, but at 1080p the CPU’s 10 cores and 16 threads are sufficient to push frame rates beyond 500 FPS. The fact that 1080p Low (596.2 FPS) is only 24.9% higher than 1080p High (477.2 FPS) — despite a massive reduction in visual fidelity — indicates the CPU is approaching its practical limit for this game’s draw calls. The RTX 4070 Ti SUPER’s 16 GB of GDDR6X memory and 672.3 GB/s bandwidth are never stressed; Roblox’s texture sizes are modest, so memory capacity is irrelevant to the scaling curve.

Settings Recommendations

For players prioritizing frame rate above all, Low settings at 1080p provides the best measured experience at 596.2 FPS, but this is far beyond any display’s refresh rate and wastes visual quality. The data suggests High settings at 1440p (317.1 FPS) or 4K High (180.8 FPS) offer the best balance of fidelity and performance, as both remain above 144 FPS. Medium settings sit close to High in performance — 1440p Medium (360.8 FPS) is 13.8% faster than High, while 4K Medium (203.6 FPS) is 12.6% faster — making Medium a viable alternative if slight visual degradation is acceptable.

Ultra settings are the only preset that risks dropping below high-refresh thresholds. At 4K Ultra, the system produces 144.1 FPS, which is barely above 144 Hz. At 1440p Ultra (258.7 FPS), the frame rate remains high, but the gap to High is 18.4% — a meaningful loss for marginal visual gains. The recommendation is to run High at any resolution, as it delivers 477.2 FPS at 1080p, 317.1 FPS at 1440p, and 180.8 FPS at 4K, all of which exceed the refresh rate of most monitors. Ultra is only advisable on 1440p displays, where the frame rate still clears 240 FPS.

Measured FPS Breakdown

At 1920x1080, the system delivers its peak performance. Low settings produce 596.2 FPS, Medium 539.2 FPS, High 477.2 FPS, and Ultra 390.1 FPS. The spread from Low to Ultra is 206.1 FPS, a 34.6% reduction. The step between Low and Medium is 57 FPS, Medium to High is 62 FPS, and High to Ultra is 87.1 FPS — the largest absolute drop, indicating Ultra’s added effects disproportionately impact frame pacing.

At 2560x1440, the pattern holds but with lower absolute values. Low yields 396.9 FPS, Medium 360.8 FPS, High 317.1 FPS, and Ultra 258.7 FPS. The total spread is 138.2 FPS, a 34.8% reduction. The step from High to Ultra (58.4 FPS) is the largest, consistent with the 1080p data. The resolution increase from 1080p to 1440p reduces frame rates by 33.4% on Low, 33.1% on Medium, 33.6% on High, and 33.7% on Ultra — a remarkably consistent scaling factor.

At 3840x2160, performance drops significantly. Low produces 225.9 FPS, Medium 203.6 FPS, High 180.8 FPS, and Ultra 144.1 FPS. The spread is 81.8 FPS, a 36.2% reduction. The step from High to Ultra (36.7 FPS) remains the largest. The resolution increase from 1440p to 4K reduces frame rates by 43.1% on Low, 43.6% on Medium, 43% on High, and 44.3% on Ultra. The growing percentage drop with higher settings confirms the GPU’s workload scales super-linearly with pixel count when more effects are active.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread Alder Lake part with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its architecture uses a hybrid design, but the benchmark data shows this CPU is more than adequate for Roblox. The single-thread score in 3DMark is 1,016, and the max-threads score is 7,952. The gap between single-thread and max-threads is 6,936 points, indicating the CPU scales well with multi-threaded workloads, but Roblox’s engine does not fully exploit this.

The nearestRivals data confirms the CPU is not a bottleneck at 1080p. The i5-12600KF matches the Intel Core i9-10900K (a 10-core, 20-thread part) with a 0% delta, despite the i9 having more threads. This suggests Roblox’s performance is tied to single-core efficiency and cache behavior rather than raw thread count. The L3 cache is 20 MB shared, which is substantial, but the game’s draw calls are likely too simple to benefit from large caches.

The CPU’s role becomes clearer when examining frame rate scaling. At 1080p Low, the system hits 596.2 FPS, but at 1080p Ultra it drops to 390.1 FPS. The 34.6% reduction is caused by the GPU rendering more effects, not the CPU. The fact that 1080p Low and 1440p Low differ by 33.4% — despite the CPU having identical work at both resolutions — proves the GPU is the limiting factor even at Low settings. The CPU’s 10 cores and 16 threads are sufficient to feed the RTX 4070 Ti SUPER’s frame buffer at all tested configurations.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is a 5 nm Ada Lovelace part with 16 GB of GDDR6X memory on a 256-bit bus, delivering 672.3 GB/s of bandwidth. Its base clock is 2340 MHz and boost clock is 2610 MHz. The GPU’s 8,448 shading units and 96 ROPs are overkill for Roblox’s blocky geometry and simple shaders, but the benchmark data shows its performance is still bounded by the game’s rendering path.

The GPU’s role is most evident at 4K, where it becomes the primary constraint. At 4K Low, the system produces 225.9 FPS; at 4K Ultra, it drops to 144.1 FPS. The 36.2% reduction from Low to Ultra is the largest across all resolutions, indicating the GPU’s fill rate and pixel throughput are heavily taxed by Ultra’s effects. However, even at the most demanding setting, the GPU never falls below 144.1 FPS, which is still high for any game.

The GPU’s memory subsystem is never a factor. Roblox’s texture sizes do not approach 16 GB, and the 672.3 GB/s bandwidth is far more than needed for the game’s modest bandwidth demands. The GPU’s nearest rival data shows it trails the Intel Arc A550M by 2.1% (49,737 vs 48,704), but this is an average across all workloads, not Roblox-specific. In Roblox, the RTX 4070 Ti SUPER’s advantage lies in its raw pixel rate (250.6 GPixel/s) and texture rate (689.0 GTexel/s), which keep frame rates high even at 4K. The GPU’s 86th percentile ranking confirms it is a top-tier part, but the measured FPS data shows it is not the limiting component until 4K, where it still delivers playable performance without compromise.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 4070 Ti SUPER in Roblox

Resolution Settings Avg FPS
3840x2160 Low 225.9
3840x2160 Medium 203.6
3840x2160 High 180.8
3840x2160 Ultra 144.1
2560x1440 Low 396.9
2560x1440 Medium 360.8
2560x1440 High 317.1
2560x1440 Ultra 258.7
1920x1080 Low 596.2
1920x1080 Medium 539.2
1920x1080 High 477.2
1920x1080 Ultra 390.1

Roblox with ii5-12600KF + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 4070 Ti SUPER + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.