Roblox
This combination delivers exceptional performance with an average of 321 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 138 | 170 | 192 | 211 |
| 1440p QHD | 244 | 300 | 340 | 374 |
| 1080p Full HD | 365 | 450 | 509 | 560 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core i3-12100F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
# Roblox with Intel Core i3-12100F + NVIDIA GeForce RTX 4070 SUPER
This combination delivers exceptional performance in Roblox, with the measured data showing that even at 4K Ultra settings, the system maintains an average of 138 FPS, placing it in the 651st position out of 3,711 tested combinations (top 18% of all configs). The pairing of a 4-core/8-thread Intel Core i3-12100F with the 12 GB RTX 4070 SUPER creates a system where the GPU is rarely the bottleneck at lower resolutions, but the CPU's single-thread strength becomes increasingly important as settings drop. The benchmark results indicate that this is a high-refresh-rate powerhouse for Roblox, with the data showing triple-digit frame rates across all tested configurations, from 138 FPS at 4K Ultra to 560 FPS at 1080p Low.
Settings Recommendations
The measured FPS data makes a clear case for prioritizing visual quality without sacrificing smoothness. At 1920x1080, the difference between Low (560 FPS) and Ultra (365 FPS) is substantial in raw numbers, but both far exceed any display's refresh rate capability, meaning players should select Ultra for the best visual experience without perceiving any performance penalty. The frame rate headroom at 1080p is so large that even the most demanding preset leaves over 200 FPS of buffer above typical 144 Hz monitors.
Moving to 2560x1440, the analysis shifts slightly. The Ultra preset delivers 244 FPS average, which remains well above high-refresh displays, while High settings provide 300 FPS. The Medium preset shows a minimum FPS of 289 and maximum of 391, indicating consistent frame delivery. Given that even the lowest recorded minimum across all 1440p settings exceeds 240 FPS, the Ultra preset is the recommended choice for 1440p gaming, as it provides the richest visual environment in Roblox while still maintaining frame rates that exceed all but the most extreme gaming monitors.
At 3840x2160, the recommendations become more nuanced. Ultra settings produce 138 FPS average, which is still excellent for 4K gaming and suitable for 120-144 Hz displays, though it lacks the massive headroom seen at lower resolutions. High settings at 4K deliver 170 FPS, representing a 23% improvement over Ultra while presumably sacrificing some visual fidelity. The Medium preset shows a minimum FPS of 163, suggesting consistent performance. For players with 4K 120 Hz displays, Ultra is the clear choice since 138 FPS exceeds that refresh rate. For those with 144 Hz 4K monitors, High settings provide the better balance, as the 170 FPS average gives sufficient headroom to avoid drops below the refresh threshold. The Low preset at 4K (211 FPS) offers diminishing returns since the visual compromises are significant and the FPS gains over High are less impactful than the jump from Ultra to High.
The optimal strategy across all resolutions is to prioritize High or Ultra settings, as the hardware has demonstrated it can handle these presets with frame rates that exceed practical display limits at 1080p and 1440p, and remain highly playable at 4K.
FAQ
Q: Can this system maintain 144 FPS at 4K in Roblox?
A: Yes, the measured data shows that at 4K High settings, the average FPS is 170, and even at 4K Ultra, the average is 138 FPS. This means 144 Hz 4K displays can be satisfied by selecting High settings, while 120 Hz displays can use Ultra.
Q: Is the RTX 4070 SUPER overkill for Roblox?
A: The data indicates the GPU is not the limiting factor at 1080p, where even Ultra settings produce 365 FPS. However, at 4K Ultra, the frame rate drops to 138 FPS, showing that the GPU becomes more relevant at higher resolutions. The 12 GB VRAM and 504.2 GB/s bandwidth provide ample resources for Roblox's demands.
Q: How does the i3-12100F perform relative to its closest CPU rivals?
A: The i3-12100F has an average benchmark score of 13,494, placing it in the 68th percentile of all CPUs. It is essentially tied with the Intel Core 3 N355 (13,492, 0% delta), slightly ahead of the Core i5-9500 (13,452, 0.3% ahead), and behind the Core 5 120UL (13,594, -0.7%) and Core i7-1250U (13,351, 1.1% ahead).
Q: What frame rates can I expect at 1440p with this configuration?
A: The measured data shows 1440p averages of 374 FPS on Low, 340 FPS on Medium, 300 FPS on High, and 244 FPS on Ultra. The Medium preset specifically recorded a minimum of 289 FPS and a maximum of 391 FPS.
Q: Is there a significant performance difference between Low and Ultra settings?
A: The performance gap varies by resolution. At 1080p, Low (560 FPS) is 53% faster than Ultra (365 FPS). At 1440p, the gap is 53% as well (374 vs 244 FPS). At 4K, Low (211 FPS) is 53% faster than Ultra (138 FPS). This consistent ratio suggests the settings scaling is uniform across resolutions.
Q: How does the RTX 4070 SUPER compare to its nearest GPU rivals?
A: The RTX 4070 SUPER has an average benchmark score of 43,223, placing it in the 83rd percentile of all GPUs. It trails the Quadro M6000 24 GB (43,262, -0.1%), the RTX 5050 Mobile (43,268, -0.1%), and the Quadro M6000 (43,301, -0.2%), while sitting 1% behind the RTX 4090 Mobile (43,667).
GPU Role
The RTX 4070 SUPER's specifications provide substantial headroom for Roblox. With 12 GB of GDDR6X memory on a 192-bit bus delivering 504.2 GB/s of bandwidth, the GPU has far more memory capacity and throughput than Roblox requires at any tested setting. The GPU's base clock of 1980 MHz and boost clock of 2475 MHz, combined with 7,168 shading units, 224 texture mapping units, and 80 raster output units, deliver the raw compute power measured in the benchmark results.
The GPU's performance profile becomes most evident at 4K resolutions. The transition from 1440p to 4K at Ultra settings shows a 43% frame rate reduction (244 to 138 FPS), indicating that the GPU is increasingly engaged at higher pixel counts. The card's 35.48 TFLOPS of FP32 performance and 554.4 GTexel/s texture rate provide the computational foundation for these results. The GPU maintains high frame rates even at 4K, with the data showing 170 FPS at High settings, demonstrating that the 4070 SUPER is not severely taxed by Roblox's rendering requirements.
The GPU's position in the 83rd percentile of all GPUs, with an average benchmark score of 43,223, places it slightly below the RTX 4090 Mobile (43,667, -1% delta) but essentially tied with professional Quadro cards. This ranking confirms that the 4070 SUPER is a high-end part capable of handling Roblox with substantial performance reserves. The GPU's 12 GB VRAM is particularly relevant for Roblox's user-generated content, which can include large worlds with many assets; the memory capacity ensures that texture streaming and asset loading do not become bottlenecks.
At 1080p and 1440p, the GPU's role is less critical. The frame rates at these resolutions (365-560 FPS at 1080p, 244-374 FPS at 1440p) suggest that the CPU is the primary limiter, as the GPU has ample capacity to render frames faster than the processor can feed it. This is a classic high-end GPU pairing with a mid-range CPU scenario, where the GPU's potential is not fully utilized at lower resolutions but becomes relevant at 4K.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low at 560, Medium at 509 (with minimum 433 and maximum 586), High at 450, and Ultra at 365. The Medium preset shows the only recorded variability data, with a spread of 153 FPS between minimum and maximum. The progression from Low to Ultra shows a step-down pattern: Low to Medium represents a 9% drop, Medium to High a 12% drop, and High to Ultra a 19% drop. The total reduction from Low to Ultra is 35%, indicating that Ultra settings cost about one-third of the frame rate compared to the lowest preset.
At 2560x1440, the measured average FPS values are: Low at 374, Medium at 340 (with minimum 289 and maximum 391), High at 300, and Ultra at 244. The Medium preset's minimum of 289 FPS is notable, as it remains above 240 Hz, ensuring smooth performance even during demanding scenes. The percentage drops are: Low to Medium 9%, Medium to High 12%, and High to Ultra 19%, matching the 1080p scaling pattern exactly. The consistent percentage reductions across resolutions suggest that the settings presets have uniform performance impacts regardless of pixel count.
At 3840x2160, the measured average FPS values are: Low at 211, Medium at 192 (with minimum 163 and maximum 221), High at 170, and Ultra at 138. The Medium preset shows a 58 FPS spread between its minimum and maximum. The percentage drops follow the same pattern: Low to Medium 9%, Medium to High 11%, and High to Ultra 19%. The 4K results show that even the lowest preset remains above 200 FPS, and the Ultra preset's 138 FPS average is respectable for 4K gaming. The minimum FPS of 163 at Medium settings indicates that frame pacing remains consistent, with no severe dips below the average.
The data reveals that the RTX 4070 SUPER's performance in Roblox scales predictably with settings changes. The 9% penalty for Medium over Low, the 11-12% penalty for High over Medium, and the 19% penalty for Ultra over High are consistent ratios across all three resolutions. This uniformity suggests that the settings presets affect rendering workloads in a resolution-independent manner, likely through effects quality, draw distance, and post-processing rather than resolution-specific features.
Resolution Scaling
The resolution scaling from 1080p to 4K shows the expected performance degradation, but the percentages reveal interesting characteristics about the system's bottleneck. At Low settings, the frame rates are: 560 FPS at 1080p, 374 FPS at 1440p, and 211 FPS at 4K. This represents a 33% drop from 1080p to 1440p and a 44% drop from 1440p to 4K, with a total 62% reduction from 1080p to 4K. The pixel count increases by 78% from 1080p to 1440p and by 125% from 1440p to 4K, meaning the frame rate drops are proportionally less than the pixel count increases.
At Medium settings, the frame rates are: 509 FPS at 1080p, 340 FPS at 1440p, and 192 FPS at 4K. The drops are 33% from 1080p to 1440p and 44% from 1440p to 4K, matching the Low settings pattern exactly. At High settings, the rates are 450, 300, and 170 FPS respectively, with drops of 33% and 43%. At Ultra settings, the rates are 365, 244, and 138 FPS, with drops of 33% and 43%. The consistency of these percentages across all settings presets is striking.
The resolution scaling pattern indicates that the system is not purely GPU-limited. If the GPU were the sole bottleneck, the frame rate would scale inversely with pixel count, meaning a 125% increase in pixels from 1440p to 4K would result in roughly a 55% frame rate drop (1/2.25). Instead, the observed 43-44% drop suggests that other factors, such as CPU frame generation limits, are also at play. The i3-12100F's single-thread score of 3,444 in Passmark and its 3DMark single-thread score of 893 indicate strong per-core performance, but the 4-core/8-thread configuration may limit the maximum frame rate the CPU can feed to the GPU.
The fact that 1080p frame rates (365-560 FPS) are dramatically higher than typical display refresh rates confirms that the CPU is capable of very high frame generation. However, the scaling from 1080p to 1440p (33% drop with 78% more pixels) and from 1440p to 4K (44% drop with 125% more pixels) shows that the GPU is increasingly becoming the limiting factor at higher resolutions. This is typical behavior for a balanced system where the bottleneck shifts from CPU-bound at low resolutions to GPU-bound at high resolutions.
CPU Role
The Intel Core i3-12100F's specifications and benchmark results provide context for its performance in Roblox. With 4 cores and 8 threads, a base clock of 3.30 GHz and boost clock of 4.30 GHz, the CPU relies on high clock speeds rather than core count to drive performance. The 12 MB of shared L3 cache and 1.25 MB per-core L2 cache provide sufficient data locality for game workloads. The CPU's benchmark scores show strong single-thread performance: 3DMark single-thread score of 893, Cinebench R23 single-core of 1,674, and Passmark single-thread of 3,444. These scores place the i3-12100F in the 68th percentile of all CPUs, with an average benchmark score of 13,494.
Roblox is known to be sensitive to single-thread performance, and the data supports this. At 1080p, the CPU appears to be the primary limiter, as the frame rates (365-560 FPS) are limited by how many frames the CPU can prepare rather than the GPU's rendering capacity. The CPU's 4.30 GHz boost clock and Alder Lake architecture deliver the per-core performance needed for high frame rates in Roblox. The 3DMark 4-thread score of 2,859 and 2-thread score of 1,659 indicate that the CPU's multi-threading capabilities are modest, but the single-thread score of 893 is the more relevant metric for Roblox's typical workload.
The CPU's nearest rivals in benchmark scores include the Intel Core 3 N355 (13,492, 0% delta), Core i5-9500 (13,452, 0.3% ahead), Core 5 120UL (13,594, -0.7%), and Core i7-1250U (13,351, 1.1% ahead). These comparisons show that the i3-12100F performs essentially identically to a broad range of competing CPUs, despite differences in core counts and architectures. The 0.3% advantage over the Core i5-9500, which is a 6-core/6-thread part, demonstrates that the i3's higher clock speeds compensate for its fewer cores in synthetic benchmarks.
The CPU's role becomes less prominent at 4K, where the GPU's workload increases substantially. At 4K Ultra, the 138 FPS average suggests that the GPU is doing more of the heavy lifting, but the CPU still maintains enough frame generation to keep up. The CPU's multi-core performance, measured at 11,860 in Cinebench R23 and 4,051 in 3DMark 16-thread tests, provides adequate background processing for game logic, physics, and user-generated content that Roblox frequently loads. The Passmark physics score of 985 and data compression score of 160,452 indicate the CPU handles computational tasks efficiently, which is relevant for Roblox's server-client architecture and dynamic world updates.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4070 SUPER in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 211.0 |
| 3840x2160 | Medium | 192.0 |
| 3840x2160 | High | 170.0 |
| 3840x2160 | Ultra | 138.0 |
| 2560x1440 | Low | 374.0 |
| 2560x1440 | Medium | 340.0 |
| 2560x1440 | High | 300.0 |
| 2560x1440 | Ultra | 244.0 |
| 1920x1080 | Low | 560.0 |
| 1920x1080 | Medium | 509.0 |
| 1920x1080 | High | 450.0 |
| 1920x1080 | Ultra | 365.0 |
Roblox with ii3-12100F + Other GPUs
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Roblox with RTX 4070 SUPER + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 4070 SUPER
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