Road 96

Road 96

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 50 64 89
1440p QHD 77 95 120 163
1080p Full HD 116 151 190 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 64
3840x2160 High 50
3840x2160 Ultra 38
2560x1440 Low 163
2560x1440 Medium 120
2560x1440 High 95
2560x1440 Ultra 77
1920x1080 Low 259
1920x1080 Medium 190
1920x1080 High 151
1920x1080 Ultra 116

Road 96 with Intel Core i7-14700F + AMD Radeon RX 6800 XT, In-Depth Analysis

The Intel Core i7-14700F paired with the AMD Radeon RX 6800 XT delivers a robust experience in Road 96, a narrative-driven adventure where frame pacing and smoothness matter more than absolute peak throughput. The benchmark data reveals a configuration well-suited to high-refresh-rate displays at lower resolutions, while maintaining playability at 4K. This analysis breaks down the measured performance across the three tested resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. In synthetic workloads, the processor scores 35,443 points in Cinebench R23 multi-core and 5,003 points in single-core, placing it in the 94th percentile of all CPUs tested. Its nearest rival, the AMD Ryzen 9 9900X, posts an average benchmark score only 0.6% higher, indicating that the i7-14700F is effectively at parity with that flagship part in general compute.

For Road 96, the CPU’s role is primarily to maintain a consistent frame delivery. The game’s adventure genre typically relies on scripting and physics, which often favor single-thread performance. The i7-14700F’s strong single-core showing of 2,711 in Geekbench suggests it can handle the game’s logic threads without bottlenecking. However, the data shows a clear scaling pattern: at 1080p Low, the system achieves 259.2 FPS, but at 1080p Ultra, it drops to 116.4 FPS. This 55% reduction in performance as settings increase indicates that while the CPU is capable, the GPU becomes the primary limit once visual effects are enabled.

The processor’s 33 MB of shared L3 cache is substantial, which helps keep frequently accessed game data close to the cores. This is beneficial for maintaining smooth frame times in open-world or procedurally generated sections of the game. The fact that the combo sits at rank 619 out of 1,684 tested combinations suggests that while this CPU is not the absolute top-tier for this specific title, it is comfortably in the upper third of all pairings, providing ample headroom for the game’s requirements.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6800 XT is a RDNA 2.0 architecture GPU with 16 GB of GDDR6 memory on a 256-bit bus, delivering a bandwidth of 512.0 GB/s. Its boost clock reaches 2250 MHz, with a game clock of 2015 MHz. The GPU’s compute capability is rated at 20.74 TFLOPS FP32. In synthetic benchmarks, it scores 24,980 in Passmark G3D and 152,200 in Geekbench Vulkan, placing it in the 87th percentile of all GPUs. Its nearest rival, the Intel Arc A550M, is a full 0.5% slower in average score, while the NVIDIA GeForce RTX 4070 Ti SUPER trails by 2.6%.

In Road 96, the GPU’s VRAM capacity is not a limiting factor; even at 4K Ultra, the game likely cannot saturate 16 GB. Instead, the GPU’s raw shading power and memory bandwidth dictate performance. At 4K High, the system produces 49.7 FPS, which is playable but not ideal for a smooth experience. The jump to 4K Ultra drops the average to 37.7 FPS, a 24% reduction from High. This suggests that the Ultra preset introduces effects that are particularly taxing on the GPU’s pixel throughput.

The RX 6800 XT’s 128 ROPs and 288 TMUs are well-suited for the geometric complexity and texture work in Road 96’s stylized aesthetic. The data shows that at 1440p High, the system achieves 94.5 FPS, which is a sweet spot for this GPU, balancing visual fidelity with high refresh rates. The card’s 512.0 GB/s bandwidth ensures that texture streaming is not a bottleneck, even when moving quickly through the game’s varied environments.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a classic GPU-bound scaling curve. At 1080p Low, the system hits 259.2 FPS, which drops to 162.6 FPS at 1440p Low (a 37% reduction), and further to 88.6 FPS at 4K Low (a 45% reduction from 1440p). This pattern is consistent with the GPU being the primary limiting component, as the CPU has sufficient headroom to push frames at lower resolutions.

The picture changes when considering the Ultra preset. At 1080p Ultra, the system achieves 116.4 FPS, which is only 30% lower than the 1440p Ultra result of 76.5 FPS. At 4K Ultra, the system manages 37.7 FPS, a 51% drop from 1440p Ultra. This steeper decline at 4K indicates that the RX 6800 XT’s shading units and memory bandwidth are being pushed to their limits when resolving the highest detail settings at high pixel counts.

The scaling from 1080p to 1440p at High settings shows a 37% drop (from 150.9 to 94.5 FPS), while the drop from 1440p to 4K at High is 47% (from 94.5 to 49.7 FPS). This non-linear degradation is typical of a GPU that is becoming more constrained by fill-rate and memory bandwidth as resolution increases. The data clearly shows that the combo is CPU-bound at 1080p Low (259.2 FPS suggests the CPU can produce frames faster than the GPU can render them at low settings), but becomes firmly GPU-bound at 4K Ultra.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Core i7-14700F and RX 6800 XT combination holds the 619th position out of 1,684 tested combos in Road 96. This places it in the 63rd percentile of all tested pairings, meaning it outperforms a majority of systems but is not in the elite tier. Given the CPU’s 94th percentile ranking and the GPU’s 87th percentile, the combined rank is slightly lower than either component’s individual standing, suggesting that the game’s engine does not fully utilize the CPU’s capabilities, making the GPU the more important factor.

Compared to the CPU’s nearest rivals, the i7-14700F outperforms the AMD EPYC 7313P by 1.7% and the Intel Xeon Phi 7290 by 1.2% in average benchmark scores, though these are server-class parts not typically used for gaming. The RX 6800 XT’s nearest rival, the NVIDIA CMP 50HX, is 1.9% slower, while the RTX 4070 Ti SUPER is 2.6% slower. This indicates that the GPU is competitive with modern mid-to-high-end offerings, though not at the very top of the stack.

The rank of 619 implies that there are 618 combinations that deliver higher average FPS in this title. Those are likely to include newer GPUs with higher bandwidth or more shading units. However, for a game like Road 96, which is not a demanding AAA shooter, this ranking is entirely adequate. The system delivers well above 60 FPS at 1440p High, which is the target for most gamers, and only falls below that threshold at 4K Ultra.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal preset depends on the target resolution and refresh rate. For 1080p displays, the Ultra preset offers 116.4 FPS, which is above the 60 FPS threshold and provides the highest visual quality. However, the High preset at 150.9 FPS is also an excellent choice for 1440p-class gaming, as it maintains a high refresh rate while still delivering strong visuals.

At 1440p, the High preset is the clear winner, achieving 94.5 FPS. This is a 19% increase over the Medium preset’s 119.7 FPS, but High offers better visual fidelity. The Ultra preset at 76.5 FPS is still playable but sacrifices a significant amount of frame rate for marginal visual gains. The data suggests that the Medium preset at 119.7 FPS is a good middle ground for gamers with 144Hz displays, but the High preset at 94.5 FPS is the best balance of quality and performance.

For 4K gaming, the situation is more nuanced. The High preset delivers 49.7 FPS, which is below the 60 FPS target but acceptable for a story-driven adventure. The Medium preset at 63.6 FPS is the only 4K option that breaks the 60 FPS barrier, making it the recommended choice for a smooth experience. The Ultra preset at 37.7 FPS should be avoided unless the player prioritizes visual fidelity over frame rate. The Low preset at 88.6 FPS is smooth but undermines the game’s artistic style.

In summary, the best experience per the measured rows is 1440p High for most users, offering a 94.5 FPS average that is both visually rich and fluid. For 4K, stepping down to Medium is the prudent choice to maintain a playable frame rate. The 1080p Ultra preset is also recommended for those with high-refresh-rate monitors who want maximum detail.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6800 XT in Road 96

Resolution Settings Avg FPS
3840x2160 Low 88.6
3840x2160 Medium 63.6
3840x2160 High 49.7
3840x2160 Ultra 37.7
2560x1440 Low 162.6
2560x1440 Medium 119.7
2560x1440 High 94.5
2560x1440 Ultra 76.5
1920x1080 Low 259.2
1920x1080 Medium 189.6
1920x1080 High 150.9
1920x1080 Ultra 116.4

Road 96 with ii7-14700F + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RX 6800 XT + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.