Road 96

Road 96

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 16 21 31
1440p QHD 30 33 43 57
1080p Full HD 43 51 67 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 17
3840x2160 High 16
2560x1440 Low 57
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 30
1920x1080 Low 89
1920x1080 Medium 67
1920x1080 High 51
1920x1080 Ultra 43

Road 96 with Intel Core i5-14600KF + AMD Radeon RX 580, In-Depth Analysis

Road 96, an adventure title from 2021, presents an interesting case study when paired with the Intel Core i5-14600KF and AMD Radeon RX 580. The benchmark data reveals a system where the GPU is the clear bottleneck at higher resolutions, while the CPU's substantial headroom suggests it is rarely the limiting factor. The measured FPS across presets and resolutions tells a story of a graphics card that is being pushed to its absolute limits, particularly when the resolution climbs beyond 1080p.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data shows a dramatic and consistent decline in frame rates as resolution increases, a classic sign of GPU-bound performance. At the "Low" preset, the system achieves 88.9 FPS at 1920x1080. Moving to 2560x1440, that figure drops to 56.8 FPS, and at 3840x2160, it falls to 31.4 FPS. This represents a 36% performance loss from 1080p to 1440p, and a further 45% loss from 1440p to 4K. The scaling is steep and linear, indicating that the rendering pipeline is saturated by the pixel throughput demands.

The "High" preset shows an even more telling pattern. At 1080p, the system manages 50.6 FPS. At 1440p, this drops to 32.6 FPS, and at 4K, it plummets to 15.6 FPS. The gap between resolutions widens as the preset increases, suggesting that the combination of higher resolution and more complex shading effects is multiplicative in its impact on the RX 580. This is a textbook example of a GPU that has a finite amount of fill rate and memory bandwidth to work with.

The fact that the 4K "High" result (15.6 FPS) is nearly half of the 4K "Medium" result (20.6 FPS) highlights that the RX 580's compute units are being overwhelmed. The scaling from 1080p to 4K at "Ultra" shows a similar trajectory, going from 42.9 FPS to 16.8 FPS. These results imply that the Intel Core i5-14600KF is not the primary constraint in this pairing; if the CPU were the bottleneck, we would expect to see frame rates plateau or show inconsistent scaling across different resolutions. Instead, the predictable drop-off points directly to the GPU's pixel processing capabilities being the limiting component.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580, with its 8 GB of GDDR5 memory on a 256-bit bus, provides a 256.0 GB/s bandwidth. This is a crucial statistic for understanding the 4K results. The data shows that even at "Low" settings, the 4K resolution only yields 31.4 FPS. The card's base clock of 1257 MHz and boost clock of 1340 MHz are relatively modest, and its 2304 shading units are tasked with processing the geometry and textures of Road 96's world.

The card's architecture, GCN 4.0 on a 14 nm process, is from an older generation. Its performance characteristics are reflected in the benchmark scores, such as a 3DMark Steel Nomad DX12 score of 1005 and a Passmark G3D score of 8813. The data suggests that the VRAM capacity is sufficient for the game's assets, but the processing power is not. The 31.4 FPS at 4K "Low" versus the 15.6 FPS at 4K "High" indicates that the card is not running out of memory, but rather it is running out of compute throughput and texture fill rate.

The GPU's pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are the hard limits here. When the resolution increases, the number of pixels to be shaded grows exponentially, and the RX 580's 32 ROPs cannot keep up with the demand. The fact that the card reaches 50.6 FPS at 1080p "High" but falls below 30 FPS at 1440p "Ultra" shows that its performance ceiling is firmly at 1080p for this title. The 8 GB VRAM is likely not the issue, as the performance deficit is consistent even at "Low" settings where memory usage would be minimized.

CPU Role — cores, clocks, and how they relate to this game's results

In stark contrast to the GPU, the Intel Core i5-14600KF appears to be vastly overqualified for this task. With 14 cores and 20 threads, a base clock of 3.50 GHz and a boost of 5.30 GHz, this processor has more than enough headroom to feed the RX 580. The CPU's benchmark scores are impressive, including a Cinebench R23 multi-core score of 32889 and a single-core score of 4643. Its 93rd percentile ranking among all CPUs suggests it is a top-tier performer.

The data indicates that the CPU is not the bottleneck because the FPS scales so predictably with resolution. If the CPU were the limiting factor, we would see similar FPS numbers across all resolutions, as the CPU's workload would be constant regardless of pixel count. Instead, the FPS drops significantly as resolution increases, which is the signature of a GPU bottleneck. The CPU's high single-thread performance, evidenced by a Passmark single-thread score of 4273, ensures that it can handle the game's logic and draw calls without stalling.

The nearest rivals to this CPU, such as the Intel Core i5-14600K with a deltaPct of 0.4% and the AMD Ryzen 9 5950X with a deltaPct of 0.6%, show that the 14600KF is performing as expected at the top of the stack. However, in this specific game, the CPU's power is largely untapped. The 5.30 GHz boost clock and 24 MB of L3 cache are more than sufficient to maintain consistent frame pacing, but the overall frame rate is capped by the GPU's ability to render the scene. The data strongly implies that for Road 96, the CPU is a silent partner, waiting for a more powerful GPU to unlock its full potential.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal settings for this combo depend heavily on the target resolution. For a smooth 60+ FPS experience, the only viable option is 1080p with "Low" settings, which delivers 88.9 FPS. If visual fidelity is a priority, 1080p "Medium" at 67.2 FPS is a strong compromise, offering a significant improvement over "Low" while staying comfortably above 60 FPS. The 1080p "High" preset at 50.6 FPS is playable but not ideal for fast-paced moments.

At 1440p, the system struggles to maintain high frame rates. The "Low" preset at 56.8 FPS is the only setting that approaches playability, but it still falls short of 60 FPS. The "Medium" preset at 42.7 FPS and "High" at 32.6 FPS are likely to feel choppy in an adventure game where exploration and dialogue are key. The "Ultra" preset at 29.5 FPS is not recommended.

For 4K gaming, the data is unequivocal: this hardware combo is not suited for it. The "Low" preset yields 31.4 FPS, and every other preset drops below 21 FPS. The 4K "High" and "Ultra" results of 15.6 FPS and 16.8 FPS, respectively, are essentially unplayable. For the best overall experience, the data suggests targeting 1080p with "Medium" or "High" settings, depending on whether frame rate or image quality is more important to the user. The 1440p "Low" setting is a viable fallback for users with a 1440p monitor who prefer resolution over detail.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution and preset for achieving 60 FPS or higher?

A: The data shows that only 1920x1080 with the "Low" preset achieves this, hitting 88.9 FPS. The 1080p "Medium" preset comes close at 67.2 FPS, but the "High" and "Ultra" presets at this resolution fall below 51 FPS.

Q: Is the 8 GB of VRAM on the RX 580 sufficient for Road 96 at 4K?

A: The data suggests that VRAM capacity is not the limiting factor. At 4K "Low," the card produces 31.4 FPS, which is higher than the 4K "High" result of 15.6 FPS. The performance delta is more consistent with compute throughput limitations than with memory exhaustion.

Q: How does the CPU's performance compare to its closest rivals?

A: The Intel Core i5-14600KF's average benchmark score of 49367 is 0.4% higher than the Intel Core i5-14600K, 0.6% higher than the AMD Ryzen 9 5950X, and 1.4% higher than the Intel Xeon Gold 5318H.

Q: What is the FPS difference between the "Medium" and "Ultra" presets at 2560x1440?

A: At 2560x1440, the "Medium" preset achieves 42.7 FPS, while the "Ultra" preset achieves 29.5 FPS. This represents a 13.2 FPS difference, or about a 31% performance drop for the higher preset.

Q: Does the game scale better with resolution or settings changes?

A: The data indicates that resolution scaling has a more profound impact. For example, dropping from 1080p "High" (50.6 FPS) to 1440p "High" (32.6 FPS) results in an 18 FPS loss. In contrast, dropping from 1080p "High" to 1080p "Medium" (67.2 FPS) results in a 16.6 FPS gain. The resolution change is slightly more impactful.

Q: What does the combo's rank of 1578 out of 1684 suggest?

A: This rank indicates that in the database of tested combos, this specific pairing of the Intel Core i5-14600KF and AMD Radeon RX 580 performs in the bottom 6% for Road 96, which is consistent with the GPU being a significant bottleneck.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its best results. The "Low" preset leads with 88.9 FPS, followed by "Medium" at 67.2 FPS. The "High" preset achieves 50.6 FPS, and the "Ultra" preset brings up the rear with 42.9 FPS. All of these are playable, but only the first two are above 60 FPS.

At 2560x1440, performance takes a noticeable hit. The "Low" preset is the only one above 50 FPS, coming in at 56.8 FPS. The "Medium" preset drops to 42.7 FPS. The "High" preset manages 32.6 FPS, and the "Ultra" preset falls to 29.5 FPS. None of these settings reach the 60 FPS threshold.

At 3840x2160, the data shows severe performance degradation. The "Low" preset is the only one above 30 FPS, at 31.4 FPS. The "Medium" preset drops to 20.6 FPS. The "Ultra" preset achieves 16.8 FPS, and the "High" preset is the lowest at 15.6 FPS. This resolution is not viable for smooth gameplay with this hardware.

The performance delta between the "Low" and "Ultra" presets is consistent across resolutions, roughly a 50% reduction in frame rate. However, the absolute FPS numbers at 4K are so low that even the "Low" preset is only marginally better than the "Ultra" preset at 1080p in terms of playability.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core i5-14600KF and AMD Radeon RX 580 combination is ranked 1578 out of 1684 tested combos for Road 96. This places the system in the bottom 6.3% of all tested configurations, which is a surprisingly low rank given the CPU's capabilities. The data suggests that this poor ranking is entirely attributable to the GPU, as the RX 580 is a significant limiting factor.

This ranking is consistent with the GPU's own percentile ranking of 53, which places it in the middle of the pack, but its performance in this specific game is clearly inadequate for higher resolutions. The CPU, ranked in the 93rd percentile, is being held back by the graphics card. The delta between the CPU's high ranking and the combo's low ranking underscores the imbalance of this pairing.

The results imply that users who own this combo should stick to 1080p to get acceptable performance. The rank of 1578 out of 1684 serves as a warning that the RX 580 is not suitable for demanding resolutions in this title. To improve the system's standing, a GPU upgrade would be necessary, as the current configuration leaves a significant amount of CPU performance on the table. The data shows a system that is critically bottlenecked, where the processor is ready for more work, but the graphics card cannot deliver the frames.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 580 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 31.4
3840x2160 Medium 20.6
3840x2160 Ultra 16.8
3840x2160 High 15.6
2560x1440 Low 56.8
2560x1440 Medium 42.7
2560x1440 High 32.6
2560x1440 Ultra 29.5
1920x1080 Low 88.9
1920x1080 Medium 67.2
1920x1080 High 50.6
1920x1080 Ultra 42.9

Road 96 with ii5-14600KF + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RX 580 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 580

Explore FPS benchmarks for other games using this same hardware combination.