Road 96
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 17 | 18 | 29 |
| 1440p QHD | 23 | 29 | 36 | 54 |
| 1080p Full HD | 37 | 48 | 58 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i5-10400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
Road 96 is an adventure title that, on paper, does not demand extreme hardware, yet the measured data for the Intel Core i5-10400F and NVIDIA GeForce GTX 1650 combination tells a story of a system that is consistently bound by its graphics processor. The benchmark results reveal a clear hierarchy where resolution and settings dictate playability, with the GPU acting as the primary bottleneck across all tested configurations. The data indicates that this pairing is positioned at the lower end of the performance spectrum, ranking 1640 out of 1684 tested combos, which places it in the 97th percentile of the database. This suggests that while the CPU has ample headroom, the GTX 1650 struggles to maintain smooth frame rates at higher visual fidelity, making it a system best suited for 1080p gaming with adjusted expectations.
Resolution Scaling
The measured FPS data shows a dramatic and consistent drop as resolution increases from 1920x1080 to 3840x2160, which is a classic indicator of GPU-bound performance. At the High settings preset, the average frame rate falls from 48.2 FPS at 1080p to 28.7 FPS at 1440p, a reduction of 19.5 FPS. Moving further up to 4K, the average plummets to 17.1 FPS, representing a total loss of 31.1 FPS from the 1080p baseline. This steep decline is not linear, with the jump from 1440p to 4K being particularly punishing, as the pixel count nearly doubles, demanding significantly more fill rate and memory bandwidth from the GPU.
The pattern is even more pronounced at the Ultra settings preset. Here, the system manages 36.8 FPS at 1080p, but this drops to 22.9 FPS at 1440p and finally to a nearly unplayable 12.3 FPS at 4K. The scaling between Low and Ultra settings at the same resolution reveals how much headroom is available. At 1080p, the difference between Low (82.8 FPS) and Ultra (36.8 FPS) is a massive 46 FPS, showing that the game's visual features have a significant impact on the GTX 1650's workload. The data implies that the limiting component is unambiguously the GPU, as the frame rate collapses under the weight of increased pixel counts and shader complexity, regardless of the CPU's capabilities.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 10297 and a single-core score of 1453, suggest a capable mid-range desktop processor. However, its role in Road 96 appears to be secondary, as the frame rates are not limited by processing power but by the graphics card. The CPU's percentile ranking of 73 against all CPUs indicates it is more powerful than the average processor, and its nearest rivals, such as the AMD EPYC 7552 with a delta of only 0.4%, show that it sits in a tightly contested performance bracket.
In the context of this game, the CPU's 12 threads are likely more than sufficient to handle the game's logic and physics at the tested resolutions. The fact that the FPS scales so drastically with resolution and settings points to the GPU being the primary constraint. If the CPU were the bottleneck, we would expect to see less variation in frame rates between different settings presets, as the CPU workload would remain relatively constant. Instead, the data shows that the GTX 1650 is saturated well before the i5-10400F can even approach its limits, meaning the processor is likely idling or underutilized while waiting for the GPU to deliver frames.
GPU Role
The NVIDIA GeForce GTX 1650 is the clear bottleneck in this configuration. With 4 GB of GDDR5 memory on a 128-bit bus, it offers a memory bandwidth of 128.1 GB/s, which is modest by modern standards. Its boost clock of 1665 MHz and 896 shading units allow for a theoretical FP32 performance of 2.984 TFLOPS, but this proves insufficient for demanding settings in Road 96. The GPU's benchmark scores, including a Passmark G3D score of 7880, place it in the 43rd percentile of all GPUs, and its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, is only 0.4% faster on average, highlighting its entry-level positioning.
The measured data confirms that the GTX 1650 is the limiting factor. At 4K Ultra, the average FPS drops to 12.3, which is a clear sign that the GPU is overwhelmed by the pixel fill rate and texture processing demands. The 4 GB VRAM capacity is also a concern, as higher resolutions and Ultra settings can easily exceed this limit, leading to potential texture thrashing or reduced performance. The data shows a stark contrast between Low and Ultra settings at 1080p, with a 46 FPS difference, which demonstrates that the GPU's compute units are the primary driver of performance, not the CPU.
How This Combo Ranks
The combination of the Intel Core i5-10400F and NVIDIA GeForce GTX 1650 achieves a rank of 1640 out of 1684 tested combos in Road 96. This places the system in the bottom 2.6% of all tested configurations, indicating that it is significantly underpowered for this title when compared to the broader database. The ranking is likely dragged down by the GPU, as the CPU alone is a solid performer, but when paired with a low-end graphics card, the overall gaming experience suffers. The data suggests that this combo is not well-suited for playing Road 96 at high resolutions or settings, as it will consistently fall behind other systems.
The low rank is a quantitative reflection of the measured FPS values, which are generally below the 60 FPS target for smooth gameplay. Only at 1080p with Low settings does the system achieve a playable average of 82.8 FPS. Every other configuration fails to reach this threshold, with even 1080p Medium averaging 58 FPS. This ranking serves as a warning that users with this hardware should not expect a high-fidelity experience, and the data implies that a GPU upgrade would yield far more significant gains than a CPU upgrade, given the current balance of the system.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's capabilities across a matrix of resolutions and settings. At 1920x1080, the system delivers an average of 82.8 FPS on Low, 58 FPS on Medium, 48.2 FPS on High, and 36.8 FPS on Ultra. These figures show a clear downward trend as settings increase, with the gap between Low and Ultra being substantial. Moving to 2560x1440, the averages drop to 54.1 FPS on Low, 36.1 FPS on Medium, 28.7 FPS on High, and 22.9 FPS on Ultra. The 1440p results indicate that even Low settings cannot guarantee a locked 60 FPS experience, as the average is just below that mark.
At 3840x2160, the system is clearly out of its depth. The averages are 29.2 FPS on Low, 18.2 FPS on Medium, 17.1 FPS on High, and 12.3 FPS on Ultra. These numbers are all well below the playable threshold, rendering 4K gaming impractical with this hardware. The data shows that the GTX 1650 is only capable of delivering a smooth experience at 1080p with Low or Medium settings, and even then, the average frame rate on Medium is close to the minimum desired rate. The scaling from Low to Ultra at each resolution demonstrates that the GPU has a finite amount of processing power, and the game's higher presets demand more than it can offer.
FAQ
Q: What is the best resolution for this combo to achieve a playable frame rate?
A: The only resolution and settings combination that delivers an average frame rate above 60 FPS is 1920x1080 with Low settings, which produces 82.8 FPS. At Medium settings, the average drops to 58 FPS, which is still playable but less consistent.
Q: How does the system perform at 4K with Ultra settings?
A: At 3840x2160 with Ultra settings, the system averages a very low 12.3 FPS, which is far below the threshold for smooth gameplay and suggests that 4K gaming is not viable with this hardware.
Q: Is the CPU or GPU the limiting factor in this configuration?
A: The data indicates that the GPU is the primary bottleneck. The frame rates drop significantly as resolution and settings increase, which is characteristic of a GPU-bound system, while the CPU's performance is likely not being fully utilized.
Q: How does the GPU compare to its nearest rivals in terms of benchmark scores?
A: The GTX 1650 has an average benchmark score of 8713, with its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, having a score of 8746, a delta of -0.4%. This shows they are nearly identical in performance.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average frame rate on Low settings is 82.8 FPS, while on Ultra settings it is 36.8 FPS, resulting in a difference of 46 FPS. This demonstrates the significant impact of the settings preset on the GPU workload.
Q: What is the system's overall rank in the database for this game?
A: The combo ranks 1640 out of 1684 tested combinations, placing it in the lower percentile of all systems tested for Road 96, indicating a relatively weak performance level.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware is achieved at 1920x1080 resolution. The Low settings preset provides the highest average frame rate at 82.8 FPS, which is well above the 60 FPS target for smooth gameplay. This is the only configuration that offers a truly fluid experience without any significant compromises. For users who prefer higher visual fidelity, the Medium preset at 1080p offers a reasonable balance, with an average of 58 FPS, which is close to the target and likely playable, though it may experience occasional dips.
The High settings preset at 1080p yields 48.2 FPS, which is acceptable for a slower-paced adventure game but may not feel as responsive. The Ultra preset at 1080p, averaging 36.8 FPS, is the least recommended 1080p option, as the visual improvements over High are not worth the significant performance cost. At 1440p, only the Low settings preset, with an average of 54.1 FPS, is approaching playability, while all other presets fall below the smoothness threshold. 4K resolutions are not recommended, as even the Low preset at 29.2 FPS fails to deliver a playable experience. The data suggests that users should prioritize resolution over settings, sticking to 1080p and choosing the Medium or Low preset to ensure a stable and enjoyable frame rate.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1650 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.2 |
| 3840x2160 | Medium | 18.2 |
| 3840x2160 | High | 17.1 |
| 3840x2160 | Ultra | 12.3 |
| 2560x1440 | Low | 54.1 |
| 2560x1440 | Medium | 36.1 |
| 2560x1440 | High | 28.7 |
| 2560x1440 | Ultra | 22.9 |
| 1920x1080 | Low | 82.8 |
| 1920x1080 | Medium | 58.0 |
| 1920x1080 | High | 48.2 |
| 1920x1080 | Ultra | 36.8 |
Road 96 with ii5-10400F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with GTX 1650 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii5-10400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.