Road 96
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 34 | 42 | 60 |
| 1440p QHD | 53 | 64 | 81 | 115 |
| 1080p Full HD | 82 | 105 | 127 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i5-10400F + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core i5-10400F pairs a 6-core, 12-thread Comet Lake design with a 2.90 GHz base clock and a 4.30 GHz boost clock. Its 12 MB of shared L3 cache and dual-channel DDR4 memory support are standard for the platform, and the 65 W TDP reflects a mainstream desktop part. Benchmark results show this CPU sits at the 73rd percentile among all tested processors, with an average benchmark score of 14168. Its nearest rivals in aggregate performance are the AMD EPYC 7552 at 14115 (0.4% slower), the AMD Ryzen 3 7320C at 14277 (0.8% faster), and the Intel Core i5-8500 at 14332 (1.1% faster). In Road 96, the data reveals a CPU that is not the limiting factor: at 1080p Low, the combo produces 176.3 FPS, and even at 4K Low it holds 60.2 FPS. The CPU’s single-thread performance, as measured by a 3dmark_single_thread score of 688 and a cinebench_r23_singlecore score of 1453, is sufficient for an adventure game that does not appear to demand extreme multi-core scaling. The 4K Ultra result of 26.2 FPS compared to 1080p Ultra at 81.5 FPS indicates that the GPU, not the CPU, is bearing the load as resolution increases. The CPU’s multi-threaded scores, such as cinebench_r23_multicore at 10297, are more than adequate for a game of this genre, suggesting that the 6-core configuration provides headroom for background tasks without impacting frame pacing. What is notable is that the CPU’s 3dmark_max_threads score of 4735 is nearly identical to its 16-thread score of 4748, implying that the 12 threads are fully utilized but that additional threads beyond that point would not yield gains in this title.
How This Combo Ranks
The combination of the Core i5-10400F and Radeon RX 6650 XT achieves a rank of 1107 out of 1684 tested combos in Road 96, placing it in the 34th percentile of all configurations. This rank is surprisingly modest given the hardware’s capabilities, and the data suggests that the game’s engine is not heavily taxing either component. The GPU alone sits at the 72nd percentile among all graphics cards, with an average benchmark score of 29024, nearly identical to the AMD Radeon RX 6800M at 29011 (0.0% delta) and the AMD Radeon RX 470 at 28996 (0.1% delta). The CPU’s 73rd percentile ranking is similarly solid, yet the combo rank is lower than either component’s individual percentile would predict. This discrepancy implies that Road 96 is not a demanding title, so even high-performing parts do not translate into top-tier combo rankings when competing against more powerful, modern hardware. For context, the combo outranks configurations with weaker GPUs but is beaten by setups with higher-end CPUs and GPUs, even if those components are overkill for this game. The measured FPS data supports this: at 1080p High, the combo produces 105.2 FPS, which is excellent for a narrative adventure, but the rank of 1107 shows that many other combos achieve similar or better frame rates. The data indicates that this pairing is well-balanced for Road 96, but it is not an outlier in performance, sitting comfortably in the middle of the pack rather than near the top.
FAQ
Q: What is the highest average FPS this combo achieves in Road 96?
A: The highest measured average FPS is 176.3, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU’s single-thread performance relate to the game’s results?
A: The CPU’s 3dmark_single_thread score of 688 and cinebench_r23_singlecore score of 1453 are strong, and the data shows that at 1440p Low the combo reaches 115.1 FPS, indicating that single-thread speed is not a bottleneck at lower settings.
Q: Is the GPU or CPU more limiting at 4K resolution?
A: At 4K Ultra, the combo drops to 26.2 FPS, while at 1080p Ultra it holds 81.5 FPS, a 3.1x drop in performance. Since the CPU’s workload does not scale with resolution, this drop confirms the GPU is the limiting component at 4K.
Q: What is the combo’s overall rank compared to other tested systems?
A: The combo ranks 1107th out of 1684 tested combos in Road 96, placing it below the midpoint of all configurations tested.
Q: How does the GPU’s benchmark score compare to its nearest rival?
A: The GPU’s average benchmark score is 29024, which is essentially tied with the AMD Radeon RX 6800M at 29011 (0.0% delta) and the AMD Radeon RX 470 at 28996 (0.1% delta).
Q: Does the game benefit more from higher CPU or GPU performance?
A: The FPS scaling from 1080p to 4K suggests the GPU is the primary driver: at Low settings, FPS drops from 176.3 at 1080p to 60.2 at 4K, a 2.9x drop, while the CPU remains constant. This indicates that GPU performance dictates the experience.
Measured FPS Breakdown
The measured FPS data for Road 96 reveals a clear pattern across resolutions and settings. At 1920x1080, the combo delivers 176.3 FPS on Low, 127 FPS on Medium, 105.2 FPS on High, and 81.5 FPS on Ultra. Moving to 2560x1440, the frame rates drop to 115.1 FPS on Low, 81.3 FPS on Medium, 64.4 FPS on High, and 52.9 FPS on Ultra. At 3840x2160, the results are 60.2 FPS on Low, 42.2 FPS on Medium, 34 FPS on High, and 26.2 FPS on Ultra. The progression shows that at 1080p, even Ultra settings maintain a smooth 81.5 FPS, which is well above the 60 FPS threshold for most displays. At 1440p, High settings yield 64.4 FPS, which is still playable, but Ultra drops to 52.9 FPS, which may cause noticeable stutter on high-refresh displays. The 4K results are the most telling: only Low settings achieve a playable 60.2 FPS, while Medium drops to 42.2 FPS, High to 34 FPS, and Ultra to 26.2 FPS. The data indicates that the combo is capable of 1080p Ultra and 1440p High without issue, but 4K gaming requires significant settings reductions. The lack of min or max FPS values in the data means the analysis relies solely on averages, but the consistency of the scaling suggests no unexpected bottlenecks. The 1080p Low result of 176.3 FPS is notably high, indicating that the CPU can feed the GPU quickly at lower resolutions, while the 4K Ultra result of 26.2 FPS highlights the GPU’s limits with this title’s heavier visual effects.
GPU Role
The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with a 7 nm process and features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of bandwidth. Its base clock is 2055 MHz, with a boost clock of 2635 MHz and a game clock of 2410 MHz. The GPU has 2048 shading units, 128 TMUs, and 64 ROPs, along with 32 ray tracing cores, though the game’s genre suggests ray tracing is not a major factor. The GPU’s FP32 performance is 10.79 TFLOPS, and its pixel rate is 168.6 GPixel/s, with a texture rate of 337.3 GTexel/s. In Road 96, the GPU’s role becomes evident when comparing settings at the same resolution: at 1080p, moving from Low to Ultra reduces FPS from 176.3 to 81.5, a 2.16x drop that is directly attributable to the GPU’s increased workload. At 4K, the same settings change drops FPS from 60.2 to 26.2, a 2.3x reduction, showing that the GPU is consistently the bottleneck as visual fidelity increases. The GPU’s benchmark scores, including a passmark_g3d score of 17166 and a 3dmark_steel_nomad_dx12 score of 1859, place it at the 72nd percentile, with its nearest rival being the RX 6800M at a 0.0% delta. The data shows that the RX 6650 XT is well-suited for 1080p and 1440p gaming in this title, but its 8 GB VRAM and 128-bit bus limit its 4K potential, as evidenced by the 26.2 FPS Ultra result. The GPU’s 176 W TDP and 450 W suggested PSU are modest, but the benchmark results indicate that the card performs as expected for its class, with no unexpected thermal or power throttling visible in the FPS data.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution and frame rate. For 1080p displays, Ultra settings are recommended, as the combo achieves 81.5 FPS, which is smooth for a narrative adventure game. If a player prefers higher refresh rates, dropping to High settings yields 105.2 FPS, a 29% improvement over Ultra, while Medium offers 127 FPS and Low reaches 176.3 FPS. At 1440p, High settings are the sweet spot, providing 64.4 FPS, which is just above the 60 FPS threshold; dropping to Medium gives 81.3 FPS for more headroom, while Ultra at 52.9 FPS may feel less fluid. For 4K, the data shows that only Low settings are viable, with 60.2 FPS, while Medium drops to 42.2 FPS, High to 34 FPS, and Ultra to 26.2 FPS, all of which are below the preferred 60 FPS mark. The best experience per the measured rows is 1440p High, as it balances visual quality with a playable frame rate, or 1080p Ultra for those prioritizing image fidelity over raw FPS. The data does not include min or max FPS, so the recommendation is based on average performance, but the consistent scaling suggests that High settings at 1440p or Ultra at 1080p will provide a stable experience without significant dips. For players with high-refresh 1080p monitors, Medium settings at 127 FPS offer a strong balance, while those with 4K displays should accept Low settings to maintain smoothness.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and tells a clear story about the limiting component. At Low settings, the combo produces 176.3 FPS at 1080p, 115.1 FPS at 1440p, and 60.2 FPS at 4K, representing a 65% reduction from 1080p to 1440p and a 48% reduction from 1440p to 4K. At Ultra settings, the numbers are 81.5 FPS, 52.9 FPS, and 26.2 FPS, respectively, showing a similar proportional decline. This scaling pattern is characteristic of a GPU-bound scenario: as resolution increases, the pixel count rises (from 2.07 million at 1080p to 8.29 million at 4K, a 4x increase), but the FPS does not drop by a full 4x, which would be 44 FPS at 4K Low if scaling were perfectly linear. Instead, the drop to 60.2 FPS at 4K Low indicates that the GPU is still managing the workload, but with diminishing returns. The fact that the CPU’s performance is identical regardless of resolution means that the i5-10400F is not the bottleneck; if it were, FPS would remain flat across resolutions. The data implies that the RX 6650 XT’s 8 GB VRAM and 280.3 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K, the GPU’s compute resources (10.79 TFLOPS) are stretched thin, particularly at higher settings. The 4K Ultra result of 26.2 FPS is below the 30 FPS floor for playability, while 4K High at 34 FPS is marginal, reinforcing that this combo is best suited for 1080p and 1440p gaming. The scaling from 1080p High (105.2 FPS) to 1440p High (64.4 FPS) shows a 39% drop, which is close to the expected 44% reduction in pixel count, confirming that the GPU is the primary limiter at higher resolutions.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6650 XT in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.2 |
| 3840x2160 | Medium | 42.2 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 26.2 |
| 2560x1440 | Low | 115.1 |
| 2560x1440 | Medium | 81.3 |
| 2560x1440 | High | 64.4 |
| 2560x1440 | Ultra | 52.9 |
| 1920x1080 | Low | 176.3 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 105.2 |
| 1920x1080 | Ultra | 81.5 |
Road 96 with ii5-10400F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RX 6650 XT + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.