Road 96
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 45 | 55 | 80 |
| 1440p QHD | 65 | 84 | 107 | 146 |
| 1080p Full HD | 107 | 135 | 167 | 227 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070, In-Depth Analysis
Resolution Scaling
Road 96 shows a classic GPU-bound scaling curve across the three tested resolutions, but the shape of that curve depends heavily on the quality preset. At 1080p High, the RTX 3070 delivers 135.4 FPS. Moving to 1440p High drops that to 84.1 FPS, a reduction of roughly 38%. Pushing to 4K High yields 44.9 FPS, which is another 47% cut from the 1440p figure. This steep decline indicates that pixel throughput is the dominant constraint at higher resolutions, which is expected for a GPU with an 8 GB GDDR6 frame buffer and a 256-bit memory bus.
The Low preset tells a different story. At 1080p Low, the system reaches 227.4 FPS. The drop to 1440p Low is 146.4 FPS, and 4K Low still manages 80 FPS. The relative scaling from 1080p to 4K Low is a 65% reduction, which is less severe than the 67% reduction seen on High. More tellingly, the gap between 1080p and 1440p Low is only 81 FPS, while the gap between 1440p and 4K Low is 66.4 FPS. This suggests that at Low settings, the CPU and memory subsystem begin to play a larger role at lower resolutions, while the GPU still carries the load at 4K.
Ultra settings reveal the most demanding scenario. At 1080p Ultra, the average is 107.2 FPS. At 1440p Ultra, it falls to 65.2 FPS. At 4K Ultra, the average bottoms out at 34.9 FPS. The scaling from 1080p to 1440p Ultra is a 39% drop, nearly identical to the High preset's 38% decline. However, the 1440p to 4K Ultra transition shows a 46% reduction, slightly steeper than High's 47% but close enough to indicate that the RTX 3070's compute and memory bandwidth are the limiting factors at the highest quality levels.
The data suggests that Road 96 is not a particularly heavy game for this hardware combination. Even at 4K High, the 44.9 FPS average is playable, and 4K Medium at 54.9 FPS is smooth. The real bottleneck at 1080p and 1440p with Low settings is likely the CPU's single-thread performance, given that the Ryzen 7 5800X's 3.80 GHz base and 4.70 GHz boost clocks are sufficient to feed the GPU at lower pixel counts. But at 4K, the GPU's 20.31 TFLOPS FP32 throughput and 448.0 GB/s bandwidth become the ceiling.
FAQ
Q: How does the RTX 3070 perform at 1080p in Road 96?
A: At 1080p, the RTX 3070 averages 227.4 FPS on Low, 166.7 FPS on Medium, 135.4 FPS on High, and 107.2 FPS on Ultra. Even the Ultra preset exceeds 100 FPS, indicating the GPU is not the limiting factor at this resolution.
Q: What is the frame rate difference between High and Ultra at 1440p?
A: At 2560x1440, High averages 84.1 FPS while Ultra averages 65.2 FPS. The difference of 18.9 FPS represents a 22% performance cost for the additional quality settings.
Q: Is 4K playable with this CPU and GPU combo?
A: Yes, but with caveats. At 4K Low, the average is 80 FPS; at 4K Medium, it is 54.9 FPS; at 4K High, it is 44.9 FPS; and at 4K Ultra, it drops to 34.9 FPS. For a smooth 60 FPS experience, Medium is the highest viable preset at 4K.
Q: How does the Ryzen 7 5800X's multi-threaded performance compare to its rivals?
A: The 5800X has an average benchmark score of 27606, which is 0.3% ahead of the AMD Ryzen 7 5800 (27535) and 0.4% behind the AMD Ryzen 5 8500GE (27708). It also trails the Intel Core i7-13700H by 0.4% and the Intel Core i5-12600KF by 0.8%.
Q: What is the GPU's percentile ranking among all GPUs?
A: The RTX 3070 sits in the 72nd percentile of all GPUs based on its average benchmark score of 28238. Its nearest rival, the AMD Radeon RX 6600 XT, scores 27985, which is 0.9% lower.
Q: Does the CPU or GPU limit performance at 4K Ultra?
A: At 4K Ultra, the average FPS is 34.9, which is far below the 1080p Ultra score of 107.2. The steep drop as resolution increases indicates the GPU is the primary bottleneck at this setting, due to the RTX 3070's 8 GB VRAM and 256-bit memory bus being saturated.
GPU Role
The NVIDIA GeForce RTX 3070 is the workhorse for Road 96's visual output. Built on the GA104 chip with 5888 shading units, 184 texture mapping units, and 96 ROPs, it processes the game's stylized road-trip visuals efficiently. The GPU's boost clock of 1725 MHz and base clock of 1500 MHz provide the raw throughput needed to maintain high frame rates across the board. Its 8 GB of GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth, which proves adequate for most settings but becomes a constraint at 4K Ultra.
The benchmark data shows that the RTX 3070's performance in Road 96 scales predictably with resolution. At 1080p, the GPU is rarely the limiting factor, as even Ultra settings produce 107.2 FPS. At 1440p, the GPU begins to show its limits, with Ultra dropping to 65.2 FPS. At 4K, the GPU is clearly the bottleneck, with Ultra averaging just 34.9 FPS. This pattern aligns with the GPU's 20.31 TFLOPS FP32 performance and its 165.6 GPixel/s pixel rate, which are sufficient for 1080p and 1440p but strained at 4K.
The RTX 3070's position relative to its rivals is notable. Its average benchmark score of 28238 places it 0.9% ahead of the AMD Radeon RX 6600 XT (27985) and 1% ahead of the NVIDIA GeForce GTX 980 Ti (27956). It trails the AMD FirePro S7150 (28409) by 0.6% and the AMD Radeon R9 M295X (28541) by 1.1%. These margins are small, suggesting that in Road 96, the RTX 3070's performance is well within the expected range for its class. The GPU's 72nd percentile ranking among all GPUs confirms that it is a solid mid-to-high-tier option, but not a top-tier performer.
The memory configuration deserves attention. With only 8 GB of VRAM, the RTX 3070 may face texture thrashing at 4K Ultra, which would explain the steep drop from 54.9 FPS at Medium to 34.9 FPS at Ultra. The 448.0 GB/s bandwidth is also a limiting factor at high resolutions, as the game's art style likely relies on large, detailed textures. At 1080p and 1440p, the VRAM capacity is sufficient, but at 4K, the combination of resolution and quality settings pushes the GPU to its limits.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this system's performance in Road 96. At 1920x1080, the average frame rates are 227.4 FPS on Low, 166.7 FPS on Medium, 135.4 FPS on High, and 107.2 FPS on Ultra. The progression shows a predictable cost for each quality tier: Low to Medium costs 60.7 FPS (27% drop), Medium to High costs 31.3 FPS (19% drop), and High to Ultra costs 28.2 FPS (21% drop). These are all substantial but manageable steps, indicating that the game scales well with quality settings.
At 2560x1440, the averages are 146.4 FPS on Low, 106.7 FPS on Medium, 84.1 FPS on High, and 65.2 FPS on Ultra. The drop from 1080p to 1440p at each setting is significant: Low loses 81 FPS (36%), Medium loses 60 FPS (36%), High loses 51.3 FPS (38%), and Ultra loses 42 FPS (39%). The consistent percentage loss across settings suggests that resolution scaling is uniform, with no single setting causing a disproportionate hit.
At 3840x2160, the averages are 80 FPS on Low, 54.9 FPS on Medium, 44.9 FPS on High, and 34.9 FPS on Ultra. The transition from 1440p to 4K is steeper: Low loses 66.4 FPS (45%), Medium loses 51.8 FPS (49%), High loses 39.2 FPS (47%), and Ultra loses 30.3 FPS (46%). The 4K Low score of 80 FPS is notable because it exceeds the 1440p Ultra score of 65.2 FPS, highlighting the impact of quality settings on performance.
The data also reveals that the RTX 3070 can handle 60 FPS gaming at 4K only on Low and Medium settings. At 4K High, the 44.9 FPS average is below the 60 FPS threshold, and at 4K Ultra, it drops to 34.9 FPS. For players targeting 1440p, the GPU comfortably exceeds 60 FPS on all settings, with even Ultra averaging 65.2 FPS. At 1080p, the system is capable of 100+ FPS on all presets, making it ideal for high-refresh-rate displays. The combination of the Ryzen 7 5800X and RTX 3070 proves to be a capable pairing for this adventure title, with the GPU becoming the primary constraint only at 4K Ultra.
CPU Role
The AMD Ryzen 7 5800X, with its 8 cores and 16 threads, provides ample processing power for Road 96. The game, being an adventure title, does not typically demand the multi-threaded performance that heavy simulation games do, but the CPU's Zen 3 architecture ensures that frame pacing remains consistent. The 5800X's base clock of 3.80 GHz and boost clock of 4.70 GHz deliver strong single-thread performance, which is critical for games that rely on a primary game thread. The 32 MB L3 cache helps reduce memory latency, and the 51.2 GB/s memory bandwidth on dual-channel DDR4 is sufficient for this game's needs.
The CPU's benchmark scores paint a clear picture. In Cinebench R23, the 5800X scores 23571 multi-core and 3327 single-core. In Geekbench, it scores 10220 multi-core and 2194 single-core. These figures indicate a well-balanced CPU that can handle both lightly-threaded and heavily-threaded workloads. The 3DMark scores show scaling from 943 single-thread to 7586 max-threads, with 16-thread performance at 7586 and 8-thread at 6035. This scaling is nearly linear, suggesting that the CPU is not thermally or power-limited in this test scenario.
Relative to its nearest rivals, the 5800X holds its ground. Its average benchmark score of 27606 is 0.3% higher than the AMD Ryzen 7 5800 (27535) and 0.4% lower than the AMD Ryzen 5 8500GE (27708). It also trails the Intel Core i7-13700H (27716) by 0.4% and the Intel Core i5-12600KF (27827) by 0.8%. These margins are within 1%, indicating that the 5800X is competitive with newer and more power-efficient chips, despite being released earlier. The CPU's 84th percentile ranking among all CPUs confirms its strong position.
In Road 96 specifically, the CPU's role becomes apparent at lower resolutions and settings. At 1080p Low, the system posts 227.4 FPS, which is likely near the CPU's maximum frame generation limit for this game. The fact that 1080p Medium (166.7 FPS) and 1080p High (135.4 FPS) are significantly lower suggests that the GPU is taking over as the bottleneck at higher quality settings. At 4K Low, the 80 FPS score is still high, but the CPU's influence is diminished as the GPU struggles to keep up with pixel throughput. The 5800X's 16 threads ensure that any background processes or game logic do not cause stutters, even when the GPU is fully loaded. Overall, the CPU does not hinder performance in Road 96, and its single-thread strength is more than adequate for this title's demands.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 54.9 |
| 3840x2160 | High | 44.9 |
| 3840x2160 | Ultra | 34.9 |
| 2560x1440 | Low | 146.4 |
| 2560x1440 | Medium | 106.7 |
| 2560x1440 | High | 84.1 |
| 2560x1440 | Ultra | 65.2 |
| 1920x1080 | Low | 227.4 |
| 1920x1080 | Medium | 166.7 |
| 1920x1080 | High | 135.4 |
| 1920x1080 | Ultra | 107.2 |
Road 96 with Ryzen 7 5800X + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 3070 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.