Road 96
This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 59 | 73 | 100 |
| 1440p QHD | 87 | 111 | 138 | 188 |
| 1080p Full HD | 137 | 175 | 217 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5070, In-Depth Analysis
Road 96 – AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5070
This analysis covers the AMD Ryzen 7 5700X (8 cores, 16 threads, Zen 3) combined with the NVIDIA GeForce RTX 5070 (Blackwell 2.0, 12 GB GDDR7) running Road 96, an adventure title released on 2021-08-15. The measured frame rates are taken from three resolutions—1920x1080, 2560x1440, and 3840x2160—across four presets: Low, Medium, High, and Ultra. The complete dataset includes average FPS, available min/max values, and the overall combo rank of 791 out of 3,713 tested configurations. This ranking places the pair in the top quarter of the test pool, with the CPU sitting at the 79th percentile among all CPUs and the GPU at the 82nd percentile among all GPUs.
Resolution Scaling
The measured FPS show a steep decline as resolution increases, but the shape of that decline is consistent across all presets. At Low, the average frames are 296 at 1080p, 188 at 1440p, and 100 at 4K. Medium yields 217, 138, and 73 respectively, while High delivers 175, 111, and 59. Ultra starts at 137 at 1080p, 87 at 1440p, and ends at 46 at 4K. The absolute drop between 1080p and 1440p is larger than the drop between 1440p and 4K for every preset: for example, Low loses 108 frames between 1080p and 1440p, but only 88 frames between 1440p and 4K. This suggests that memory bandwidth or memory capacity starts to become a bottleneck sooner than raw compute, because the GPU's 672.0 GB/s bandwidth does not scale linearly with pixel count.
The Medium preset is the only one that includes min and max FPS data. At 1080p Medium, the range is 181–249 FPS with an average of 217; at 1440p, the spread is 117–159 averaging 138; at 4K the numbers shrink to min 62, max 84, average 73. That shrinking spread indicates that at 4K the renderer is pushing longer and longer, and the engine's load is becoming uniformly high — the gap between the best and worst frames narrows because the GPU pipeline is saturated.
Even the most aggressive resolution (4K) with the least demanding preset (Low) produces 100 FPS, while the highest preset drops to 46 FPS. The 4K experience is therefore only enjoyable on Low or Medium if you target a 60 FPS baseline. The scaling curve strongly hints that the GPU is the decisive component because the difference from 1080p to 4K is far larger than any CPU-side bottleneck could produce, and the drop across the three resolutions remains monotonic in all presets.
GPU Role
The RTX 5070 is built on the Blackwell 2.0 architecture, fabricated on a 5 nm node. Its memory subsystem consists of 12 GB of GDDR7 on a 192‑bit bus, with an effective bandwidth of 672.0 GB/s. The base clock is 2325 MHz and boost clock is 2512 MHz; the memory runs at 1750 MHz (28 Gbps effective). This gives the card 192 texture mapping units and 80 raster output units. The compute throughput is rated at 30.87 TFLOPS FP32, and the RT cores (48) and tensor cores (192) are dedicated to hardware ray tracing and AI workloads.
In the PassMark G3D suite, the GPU scores 29137, and its 3DMark “Steel Nomad” DX12 result is 5077 points. These numbers place the GPU at the 82nd percentile among all GPUs. In the actual Road 96 benchmark, the GPU yields up to 296 FPS at 1080p Low, but the 4K Ultra output drops to 46 FPS. The 12 GB frame buffer is sufficient for this game; the bottleneck is not capacity at these preset levels, because even 4K Ultra, which uses high‑detail settings, does not exhaust the VRAM. Instead, the compute and bandwidth combined are insufficient to keep the inner‑core frame times short at 4K Ultra, as shown by not only the average 46 FPS but also the lack of any min/max data for that row, implying a tighter and more consistent frame pacing.
The GPU's high texture rate (482.3 GTexel/s) and Soar fill (201.0 GPixel/s) may contribute to how quickly objects are shaded, but the rendering at 4K Ultra still falls below 60 FPS, so the 5070 cannot fully drive this title's highest preset at 4K. At 1080p, even Ultra is above 120 FPS, indicating the card's raw capability is sufficient for high framerate gaming in this title at moderate resolutions.
FAQ
Q: What is the average FPS at 1080p with the High preset?
A: The average FPS is 175.
Q: Which preset at 1440p gives the highest average FPS?
A: Low, with 188 FPS.
Q: At 3840x2160, what is the frame rate for the Ultra preset?
A: The average is 46 FPS, with no min or max reported.
Q: What is the combo's rank in Road 96?
A: The Ryzen 7 5700X + RTX 5070 ranks 791 out of 3,713 tested combos.
Q: How does the 4K Medium min FPS compare to the 1080p Medium max?
A: The 4K Medium minimum is 62 FPS, while the 1080p Medium maximum is 249 FPS.
Q: What is the CPU's core / thread count?
A: The AMD Ryzen 7 5700X has 8 cores and 16 threads.
Measured FPS Breakdown
The table below lists every measured frame‑time data point from the benchmark file.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | Low | 296 | – | – |
| 1920x1080 | Medium | 217 | 184 | 249 |
| 1920x1080 | High | 175 | – | – |
| 1920x1080 | Ultra | 137 | – | – |
| 2560x1440 | Low | 188 | – | – |
| 2560x1440 | Medium | 138 | 117 | 159 |
| 2560x1440 | High | 111 | – | – |
| 2560x1440 | Ultra | 87 | – | – |
| 3840x2160 | Low | 100 | – | – |
| 3840x2160 | Medium | 73 | 62 | 84 |
| 3840x2160 | High | 59 | – | – |
| 3840x2160 | Ultra | 46 | – | – |
Where the min and max are absent, the suite only records the average. The Medium preset is the only configuration with at all three resolutions, which gives a sense of frame consistency.
CPU Role
The AMD Ryzen 7 5700X is an 8‑core, 16‑thread processor based on the Zen 3 (Vermeer) architecture. It runs at a base clock of 3.40 GHz and a boost of 4.60 GHz; the TDP is 65 W. It has 16 MB of shared L3 cache (the pack lists L2 and L1 details, but the L3 is 32 MB shared). The CPU supports DDR4 memory, dual‑channel, with a bandwidth of 51.2 GB/s, and it offers PCIe Gen 4 with 20 lanes. Its released version placed it in the middle of AMD's desktop lineup, and it unlocks overclocking.
In benchmark scores, the 3DMark 16‑thread test marks 6858, and 3DMark 4‑thread scores 3512. Cinebench R23 multi‑core gets 13184 points, single‑core 1499. PassMark shows a multithread score of 26612, integer math 92749, and floating‑point 51842. The CPU's average benchmark score is 27578, which places it at 79th percentile of all CPUs. Its nearest average rivals are the Intel Core i5‑12600K (27578, 0% delta), the AMD Ryzen 7 5800 (27535, 0.2% delta), and the AMD Ryzen 5 7600X (27636, –0.2% delta).
Given that Road 96 is primarily a GPU‑limited title, the 5700X delivers far more compute than required. The 1080p Low average of 296 FPS proves that the CPU can push well past display‑refresh rates; even at 4K the frame time is governed almost entirely by the GPU. The 5700X's 8 cores and 16 threads are more than sufficient for the engine's threading model. The 32 MB L3 cache and high single‑thread score also help maintain low latency when many objects are on screen, though the game's low‑pixel rendering ensures that CPU stress is a minor concern.
Settings Recommendations
The data offers a clear prediction for each resolution. At 3840x2160, to hit the typical 60 FPS target, the only preset that achieves that is Medium, which averages 73 FPS (min 62, max 84). Low is even faster (100 FPS), but High almost hits 60 (59 FPS) and Ultra falls short (46 FPS). So, for 4K, Medium is the most sensible option if you want a comfortable cushion above 60 FPS, while Low extra performance if you prioritize maximaximum headroom.
For 2560×1440, all presets cross 60 FPS, with Low at 188 FPS, Medium at 138 FPS, High at 111 FPS, and Ultra at 87 FPS. If you have a 120 Hz monitor, High provides 111 FPS—a good compromise between image quality and speed. To push to your display's native refresh, High or Ultra suffice; Low and Medium may be overkill unless the game is running on a 165 Hz+ panel.
At 1920×1080, every preset beats 137 FPS, so the only limit is the monitor's refresh. Ultra holds 137 FPS, High 175 FPS, Medium 217 FPS, and Low 296 FPS. Given that Full
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5070 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 296.0 |
| 1920x1080 | Medium | 217.0 |
| 1920x1080 | High | 175.0 |
| 1920x1080 | Ultra | 137.0 |
Road 96 with Ryzen 7 5700X + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 5070 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
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