Road 96

Road 96

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 40 55
1440p QHD 48 62 76 104
1080p Full HD 76 97 120 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 40
3840x2160 High 33
3840x2160 Ultra 26
2560x1440 Low 104
2560x1440 Medium 76
2560x1440 High 62
2560x1440 Ultra 48
1920x1080 Low 164
1920x1080 Medium 120
1920x1080 High 97
1920x1080 Ultra 76

Road 96 with AMD Ryzen 5 7500X3D + Intel Arc B580, In-Depth Analysis

Road 96 is a narrative adventure where performance consistency matters more than raw frame rate, and the measured data for the AMD Ryzen 5 7500X3D paired with the Intel Arc B580 shows a clear hierarchy across resolutions and presets. The combination ranks 2191st out of 2903 tested combos in this title, placing it in the lower-middle tier of the database, yet the actual frame rates reveal a playable experience at most settings. The dataset shows that the Ultra preset is the only one that consistently falls below playable thresholds, while Medium and High offer the best balance of visual quality and fluid motion depending on the target resolution.

Settings Recommendations

For 1080p displays, the data indicates that Medium is the sweet spot, delivering an average of 120 FPS with a minimum of 102 FPS and a maximum of 138 FPS. This provides a comfortable margin above the 60 FPS standard while maintaining the visual fidelity that Low lacks. The Low preset at 1080p pushes performance to 164 FPS average, which is excellent for high-refresh-rate monitors, but the jump from Low to Medium costs 44 FPS (from 164 to 120) while presumably offering significantly better visuals—a trade-off worth making for most players. The High preset at 1080p still delivers a robust 97 FPS average, making it viable for those who prioritize image quality over maximum frame rates.

At 1440p, the picture changes. Medium remains the recommended preset, producing 76 FPS average with a minimum of 65 FPS and a maximum of 88 FPS. This is the only setting at 1440p that consistently stays above 60 FPS. High at 1440p drops to 62 FPS average, which is technically playable but leaves little headroom for demanding scenes, and the lack of a reported minimum suggests potential dips below 60 FPS. The Low preset at 1440p achieves 104 FPS, but it represents a significant step down in rendering quality that may not be worth the performance gain over Medium.

For 4K, the options are limited. Medium at 3840x2160 produces 40 FPS average with a minimum of 34 FPS, which is borderline for a narrative game but may feel stuttery in motion. Low at 4K reaches 55 FPS average, which is closer to playable but still not smooth. The High preset at 4K falls to 33 FPS, and Ultra bottoms out at 26 FPS—both are too low for enjoyable gameplay. The recommendation for 4K is to use Low if you must play at that resolution, but the data clearly shows that 1440p Medium is the ideal target for this hardware combination.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 Raphael architecture using a 5 nm process. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of just 65 watts. The processor's L3 cache is a substantial 96 MB shared across all cores, which is a defining characteristic of the X3D line and benefits games that rely on large working sets.

In Road 96, the CPU's role is largely about maintaining a consistent frame delivery rather than pushing maximum frame rates. The PassMark single-thread score of 3494 places the CPU in the 89th percentile of all CPUs, indicating strong per-core performance that handles the game's logic and scripting without bottlenecking. The multithread score of 25047 further confirms that the 12 threads are more than adequate for this adventure title, which is unlikely to scale beyond a few cores. The CPU's average benchmark score of 44573 puts it within 0.7% of the Intel Core i5-14600 (which scores 44889), and it is 0.2% ahead of the Intel Core Ultra X9 388H (44466) and 0.5% ahead of the Intel Core i9-13950HX (44342).

The data suggests that the CPU is not the limiting factor in Road 96, even at lower resolutions. At 1080p Low, the combination achieves 164 FPS, which is well above what most displays can show, and the CPU's strong single-thread performance ensures that frame pacing remains stable across the measured presets. The L3 cache of 96 MB is particularly beneficial for games that stream assets frequently, and Road 96's procedural road-trip structure likely benefits from this cache hierarchy. The CPU's 12 threads also provide enough parallelism for background tasks, though the game itself appears to be lightly threaded based on the performance scaling from Low to Ultra.

GPU Role

The Intel Arc B580 is a Battlemage-generation GPU based on the Xe2-HPG architecture, built on a 5 nm TSMC process with 19,600 million transistors on a 272 mm² die. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth—a generous allocation for a GPU in this class. The GPU operates at a fixed 2670 MHz for both base and boost clocks, with memory clocked at 2375 MHz (19 Gbps effective). The rendering configuration includes 2560 shading units, 160 texture mapping units, and 80 raster operation units, with 20 ray tracing cores.

The GPU's compute capabilities are substantial: 13.67 TFLOPS of FP32 performance and 27.34 TFLOPS of FP16 (2:1 ratio). Its texture rate of 427.2 GTexel/s and pixel rate of 213.6 GPixel/s indicate that it can handle high-resolution rendering, though the measured data shows that 4K Ultra is beyond its reach in Road 96. The GPU's PassMark G3D score of 15748 places it in the 68th percentile of all GPUs, and its average benchmark score of 23021 is nearly identical to the AMD Radeon RX 580 2048SP (23061, -0.2% delta) and the NVIDIA GeForce RTX 2080 (22895, +0.6% delta). Interestingly, the B580's score is 0.7% below the NVIDIA GeForce RTX 3080 (23172), which suggests it competes with much older high-end hardware rather than current generation parts.

In Road 96, the GPU is the primary scaling factor as resolution increases. The transition from 1080p to 1440p to 4K shows consistent frame rate drops across all presets, indicating that the B580's 12 GB VRAM and bandwidth are being taxed at higher resolutions. The 456.0 GB/s memory bandwidth is sufficient for 1440p Medium (76 FPS) but struggles to maintain playable rates at 4K, where the 40 FPS Medium result shows the GPU working near its limit. The GPU's 12 GB VRAM is not a limiting factor in this title, as Road 96 is not a texture-heavy game, but the raw shading throughput becomes the bottleneck at 4K.

FAQ

Q: What is the best resolution and preset combination for this hardware in Road 96?

A: The data indicates that 1440p Medium is the optimal balance, delivering 76 FPS average with a minimum of 65 FPS. This provides smooth gameplay while maintaining reasonable visual quality. For 1080p, Medium at 120 FPS is superior if you have a high-refresh display.

Q: How does the AMD Ryzen 5 7500X3D compare to its nearest rivals in synthetic benchmarks?

A: The CPU's average benchmark score of 44573 is 0.2% higher than the Intel Core Ultra X9 388H (44466) and 0.5% higher than the Intel Core i9-13950HX (44342). It is 0.7% lower than the Intel Core i5-14600 (44889), making these four processors effectively equivalent in overall synthetic performance.

Q: Is the Intel Arc B580 capable of running Road 96 at 4K?

A: Yes, but only at lower presets. The Low preset at 4K achieves 55 FPS average, while Medium drops to 40 FPS. High and Ultra fall below 33 FPS, which is not recommended for comfortable play. The GPU's 12 GB VRAM is sufficient, but raw throughput limits 4K performance.

Q: What frame rates can I expect at 1080p with Ultra settings?

A: The measured data shows 76 FPS average at 1080p Ultra. This is playable, but it is a significant drop from the 120 FPS average on Medium, representing a 36.7% performance penalty for the visual upgrade.

Q: How does the GPU's benchmark score relate to its real-world performance in this game?

A: The GPU's PassMark G3D score of 15748 places it in the 68th percentile, and its average score of 23021 is within 1% of the RTX 2080 and RTX 3080. In Road 96, this translates to strong 1080p and 1440p performance but weak 4K performance, consistent with its mid-range positioning.

Q: Does the CPU bottleneck the GPU at any settings?

A: No. The CPU's single-thread score of 3494 and 12 threads are more than sufficient for Road 96. The fact that frame rates scale consistently with resolution and preset changes indicates the GPU is the limiting factor at higher settings, while the CPU handles the game's logic without constraint.

Resolution Scaling

The measured data reveals a clear pattern of frame rate scaling as resolution increases from 1080p to 1440p to 4K. At Medium settings, the average FPS drops from 120 at 1080p to 76 at 1440p (a 36.7% decrease) and then to 40 at 4K (a 47.4% decrease from 1440p). This scaling indicates that the GPU is the primary bottleneck at higher resolutions, as the CPU's performance headroom remains constant across all three resolutions.

At Low settings, the scaling is even more pronounced: 164 FPS at 1080p drops to 104 FPS at 1440p (36.6% decrease) and then to 55 FPS at 4K (47.1% decrease). The consistent percentage drops across Medium and Low suggest that the GPU's shading and memory bandwidth are the limiting factors, rather than any CPU-related constraint. The High preset shows a similar trend: 97 FPS at 1080p, 62 FPS at 1440p (36.1% decrease), and 33 FPS at 4K (46.8% decrease).

The Ultra preset, while only measured at three resolutions without a 4K data point in the "High" comparison, shows 76 FPS at 1080p and 48 FPS at 1440p (36.8% decrease), with 4K dropping to 26 FPS—a 45.8% decrease from 1440p. This consistent scaling behavior across all presets indicates that the limiting component is the GPU's raw compute and memory bandwidth, which scale linearly with pixel count. The 12 GB VRAM is not a factor in these drops, as the game's memory footprint at 4K Ultra likely fits within this allocation. The data suggests that for a smooth experience, 1440p is the practical ceiling for this GPU in Road 96, while 1080p offers the best frame rates with headroom for higher refresh rates.

Measured FPS Breakdown

The following table summarizes the exact measured average FPS values for all resolution and settings combinations:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | Ultra | 26 | — | — |

| 3840x2160 | High | 33 | — | — |

| 3840x2160 | Medium | 40 | 34 | 46 |

| 3840x2160 | Low | 55 | — | — |

| 2560x1440 | Ultra | 48 | — | — |

| 2560x1440 | High | 62 | — | — |

| 2560x1440 | Medium | 76 | 65 | 88 |

| 2560x1440 | Low | 104 | — | — |

| 1920x1080 | Ultra | 76 | — | — |

| 1920x1080 | High | 97 | — | — |

| 1920x1080 | Medium | 120 | 102 | 138 |

| 1920x1080 | Low | 164 | — | — |

At 1080p, the frame rates range from 76 FPS (Ultra) to 164 FPS (Low), with Medium providing the best balance at 120 FPS. The gap between Medium and High is 23 FPS (19.2% decrease), while High to Ultra drops another 21 FPS (21.6% decrease). This suggests diminishing returns as settings increase, with Ultra offering only marginal visual improvements over High at a significant performance cost.

At 1440p, the range is 48 FPS (Ultra) to 104 FPS (Low). Medium at 76 FPS is the only preset that comfortably exceeds 60 FPS, while High at 62 FPS is just above the threshold. The drop from Medium to High is 14 FPS (18.4% decrease), and High to Ultra is another 14 FPS (22.6% decrease). The 1440p Medium result includes a minimum of 65 FPS, indicating stable frame pacing without major dips.

At 4K, the range narrows to 26 FPS (Ultra) to 55 FPS (Low). The Medium preset's minimum of 34 FPS and maximum of 46 FPS show significant variance, which could cause noticeable stuttering in a narrative game. The Low preset at 55 FPS is the only 4K option that approaches playability, but it still falls short of the 60 FPS target. The data clearly indicates that 4K is not a viable resolution for this hardware combination in Road 96, regardless of settings, and that 1440p Medium is the recommended configuration for the best balance of visual quality and performance.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B580 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 40.0
3840x2160 High 33.0
3840x2160 Ultra 26.0
2560x1440 Low 104.0
2560x1440 Medium 76.0
2560x1440 High 62.0
2560x1440 Ultra 48.0
1920x1080 Low 164.0
1920x1080 Medium 120.0
1920x1080 High 97.0
1920x1080 Ultra 76.0

Road 96 with Ryzen 5 7500X3D + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with Arc B580 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.