Revolution Idle
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 45 | 42 | 57 |
| 1440p QHD | 51 | 81 | 85 | 112 |
| 1080p Full HD | 83 | 130 | 132 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-13700K + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 3080 delivers a curious performance profile in Revolution Idle, where the data reveals a system that scales predictably with resolution but is heavily throttled by settings. The benchmark results show a clear trend: as resolution climbs from 1920x1080 to 3840x2160, average frame rates drop by more than half in most settings, indicating that the GPU becomes the dominant constraint at higher pixel counts. However, the severity of the drop between Low and Ultra settings at any given resolution suggests the game’s graphical load is the true bottleneck, not the CPU’s substantial 16-core, 24-thread configuration.
Resolution Scaling
The measured FPS data illustrates a textbook GPU-bound scaling curve, but with notable anomalies. At 1920x1080, the combo achieves 174.2 FPS on Low settings, yet this falls to 129.7 FPS on High and 82.9 FPS on Ultra—a 52% reduction from Low to Ultra. Moving to 2560x1440, the same settings pattern yields 111.8 FPS on Low, 81 FPS on High, and 51 FPS on Ultra. The scaling from 1080p to 1440p at Ultra shows a 38.5% drop, while the jump to 4K at Ultra craters to 24.5 FPS, a 70.4% decline from the 1080p Ultra figure.
This scaling behavior points squarely at the RTX 3080 as the limiting component. The GPU’s 10 GB of GDDR6X memory on a 320-bit bus with 760.3 GB/s bandwidth is adequate for 1440p, but the 4K Ultra result of 24.5 FPS indicates the Ampere architecture’s 8 nm process and 28,300 million transistors are overwhelmed by the game’s highest preset. Interestingly, the 4K Medium result (42 FPS) is nearly identical to the 4K High result (44.8 FPS), suggesting a non-linear performance cliff between Medium and Ultra rather than a gradual degradation.
The data also reveals that resolution scaling is not uniform across settings. At 1080p, the gap between Low and Medium is minimal (174.2 vs. 131.8 FPS), but the gap between Medium and Ultra is substantial (131.8 vs. 82.9 FPS). This pattern repeats at 1440p (111.8 vs. 85.2 FPS for Low/Medium, then 85.2 vs. 51 FPS for Medium/Ultra) and at 4K (57.3 vs. 42 FPS, then 42 vs. 24.5 FPS). The consistent ~2x penalty for Ultra across all resolutions confirms that the RTX 3080’s rasterization throughput—29.77 TFLOPS FP32—is the primary constraint, not the CPU’s single-thread performance.
FAQ
*Q: What is the highest average FPS this combo achieves in Revolution Idle?*
A: The best result is 174.2 FPS at 1920x1080 with Low settings. The same resolution yields 131.8 FPS on Medium, 129.7 FPS on High, and 82.9 FPS on Ultra.
Q: Is the RTX 3080 or the i7-13700K the performance bottleneck at 4K?
A: At 3840x2160, the data shows the GPU is the limiting factor. The CPU’s 16 cores and 24 threads remain largely idle relative to the GPU’s load, evidenced by the 24.5 FPS Ultra result versus the 57.3 FPS Low result—a 57% drop driven entirely by graphics settings.
Q: How does the combo rank among other tested configurations?
A: The combo ranks 501st out of 1,774 tested combinations. This places it in the top 28.2% of all combos, though the rank reflects the game’s unusual sensitivity to GPU settings rather than CPU compute strength.
Q: What is the difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce 111.8 FPS, while Ultra drops to 51 FPS—a 54.4% reduction. High and Medium sit between at 81 FPS and 85.2 FPS, respectively.
Q: Does the CPU’s single-thread performance influence the FPS results?
A: The i7-13700K’s 3DMark single-thread score of 1,136 and Cinebench R23 single-core score of 5,505 are strong, but the FPS data shows no CPU-bound ceiling. Even at 1080p Low (174.2 FPS), the frame rate is limited by the GPU’s pixel throughput, not the CPU’s 5.40 GHz boost clock.
Q: Are the measured FPS values consistent across similar settings?
A: Not entirely. At 4K, High (44.8 FPS) outperforms Medium (42 FPS) by 6.7%, an anomaly likely tied to specific game optimizations. This inversion does not occur at 1080p or 1440p, where High consistently trails Medium by 1.6% and 4.9%, respectively.
CPU Role
The Intel Core i7-13700K brings 16 cores and 24 threads to the pairing, with a base clock of 3.40 GHz and boost up to 5.40 GHz. Its Raptor Lake architecture, built on Intel’s 10 nm process, delivers a Cinebench R23 multicore score of 39,000 and a single-core score of 5,505. In Revolution Idle, these figures matter less than the GPU’s workload, as the game’s idle genre typically relies on background simulation rather than intense per-frame physics.
The 3DMark results tell a similar story: 12,412 at max threads and 1,136 at single-thread. These scores place the CPU in the 93rd percentile among all processors, but the measured FPS data shows no scenario where the CPU limits performance. At 1080p Low, the 174.2 FPS result is well below what the CPU’s passmark single-thread score of 4,333 suggests it could sustain, confirming the RTX 3080’s rasterization limits. The CPU’s 30 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for game logic, but the benchmark results indicate the GPU’s 8 nm Ampere design is the sole constraint.
The CPU’s 125 W TDP and dual-channel DDR4/DDR5 memory support are adequate for this workload, though the game’s low thread utilization means the 24-thread count is rarely taxed. The 3DMark 16-thread score of 10,717 versus max-thread 12,412 shows only a 15.8% gain from additional threads, reinforcing that Revolution Idle does not scale with core count. For this title, the i7-13700K is effectively overkill; its role is to ensure the GPU never starves for data, which it does without issue.
Measured FPS Breakdown
The complete FPS dataset from the FACT PACK provides a granular view of performance across three resolutions and four settings. At 1920x1080, the combo delivers 174.2 FPS on Low, 131.8 FPS on Medium, 129.7 FPS on High, and 82.9 FPS on Ultra. The 1080p results show a 32% drop from Low to Medium, a negligible 1.6% drop from Medium to High, and a 36% drop from High to Ultra.
At 2560x1440, the numbers are 111.8 FPS (Low), 85.2 FPS (Medium), 81 FPS (High), and 51 FPS (Ultra). The Low-to-Medium gap narrows to 23.8%, while the Medium-to-High gap remains small at 4.9%. The High-to-Ultra drop is 37%, consistent with the 1080p pattern. At 3840x2160, the results are 57.3 FPS (Low), 42 FPS (Medium), 44.8 FPS (High), and 24.5 FPS (Ultra). The 4K data shows a 26.7% drop from Low to Medium, a 6.7% increase from Medium to High, and a 45.3% drop from High to Ultra.
The anomaly at 4K where High beats Medium by 2.8 FPS is notable. This could stem from the game’s dynamic resolution scaling or the RTX 3080’s 760.3 GB/s memory bandwidth being utilized differently across presets. Across all resolutions, Ultra settings exact a severe toll: the 4K Ultra result (24.5 FPS) is 85.9% lower than the 1080p Low result (174.2 FPS). The RTX 3080’s 96 ROPs and 164.2 GPixel/s pixel rate are clearly strained by 4K Ultra, while the 272 TMUs and 465.1 GTexel/s texture rate handle lower presets with more headroom.
How This Combo Ranks
The combo’s position of 501st out of 1,774 tested combinations places it in the upper third of all configurations, but the rank belies the hardware’s raw capability. The i7-13700K’s average benchmark score of 47,282 puts it 0.1% behind the Intel Core i7-13700KF, 0.3% ahead of the AMD EPYC 4364P, and 0.4% ahead of the Intel Core i9-12900F. The RTX 3080’s average score of 35,787 is 0.2% behind the AMD Radeon Pro Duo and 0.9% behind the AMD Radeon RX 7900 GRE.
In Revolution Idle, this rank reflects the game’s unique performance demands. A 501st rank out of 1,774 means 72% of tested combos perform better, which is surprising given the components’ high percentiles (93rd for CPU, 80th for GPU). The discrepancy suggests that the game favors GPUs with higher memory bandwidth or specific driver optimizations; the RTX 3080’s 10 GB frame buffer is sufficient at 1080p and 1440p, but the 4K Ultra result of 24.5 FPS drags the overall ranking down.
The nearest rival data reinforces that the CPU is not the weak link. The i7-13700K’s delta of -0.1% versus the 13700KF and +0.3% versus the EPYC 4364P shows negligible performance differences, meaning the rank is dictated by GPU-bound scenarios. For a game like Revolution Idle, where the RTX 3080’s 29.77 TFLOPS is the ceiling, the 501st rank is a fair assessment: it’s a capable mid-tier combo, but far from the top-tier results achievable with higher-end GPUs. The data confirms the RTX 3080’s end-of-life status, as newer architectures with higher memory bandwidth would likely score better in this title’s 4K Ultra preset.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 3080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.3 |
| 3840x2160 | High | 44.8 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | Ultra | 24.5 |
| 2560x1440 | Low | 111.8 |
| 2560x1440 | Medium | 85.2 |
| 2560x1440 | High | 81.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 174.2 |
| 1920x1080 | Medium | 131.8 |
| 1920x1080 | High | 129.7 |
| 1920x1080 | Ultra | 82.9 |
Revolution Idle with ii7-13700K + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 3080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.