Revolution Idle
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 66 | 70 | 90 |
| 1440p QHD | 79 | 120 | 128 | 169 |
| 1080p Full HD | 126 | 194 | 196 | 220 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-12700KF + NVIDIA GeForce RTX 5090, In-Depth Analysis
Resolution Scaling
The measured FPS data for Revolution Idle reveals a clear pattern of GPU-bound scaling as resolution increases, though the magnitude of the drop is unusually steep for an idle game. At 1920x1080 with Ultra settings, the system delivers 126.1 FPS average. Moving to 2560x1440 Ultra drops that to 78.6 FPS, a reduction of roughly 37.7%. The jump to 3840x2160 Ultra yields just 40.1 FPS, which is less than a third of the 1080p Ultra figure. This aggressive scaling curve indicates that the NVIDIA GeForce RTX 5090 is being pushed hard by the combination of high resolution and maximum settings, despite the game's idle genre classification.
The pattern holds across all settings tiers. At High settings, the sequence runs 194 FPS at 1080p, 119.9 FPS at 1440p, and 66.2 FPS at 4K. Low settings show a similar trajectory: 219.7 FPS at 1080p, 168.7 FPS at 1440p, and 89.9 FPS at 4K. Medium settings follow with 195.8, 128.2, and 70.2 FPS respectively. The consistency of these drops across every settings level strongly suggests that resolution scaling is the dominant factor, with the GPU's workload increasing roughly in line with pixel count.
The delta between 1440p and 4K is particularly telling. For High settings, the 1440p-to-4K transition costs 53.7 FPS, while the 1080p-to-1440p transition costs 74.1 FPS. This nonlinear behavior indicates that at 4K, the RTX 5090 is nearing its effective ceiling for this title, especially at Ultra where the 40.1 FPS result sits well below the 60 FPS threshold. The data shows that Revolution Idle becomes heavily GPU-limited at 4K, with the 32 GB GDDR7 memory buffer and 1.79 TB/s bandwidth proving insufficient to maintain high frame rates when combined with maximum visual fidelity.
CPU Role
The Intel Core i7-12700KF brings 12 cores and 20 threads to the benchmark, with a base clock of 3.60 GHz and boost clock of 5.00 GHz. This Alder Lake-S architecture processor, built on Intel's 10 nm process, posts a Cinebench R23 multi-core score of 28979 and single-core score of 4091. Its PassMark multi-thread score of 34092 and single-thread score of 3984 place it in the 89th percentile among all CPUs, with an average benchmark score of 35355.
In Revolution Idle, the CPU's role appears secondary to the GPU at higher resolutions. The fact that FPS scales so dramatically with resolution — from 219.7 FPS at 1080p Low to 89.9 FPS at 4K Low — indicates that the processor is not the limiting factor in most scenarios. However, the 1080p results reveal CPU headroom: at 1080p Low, the system achieves 219.7 FPS, which is substantially higher than the 4K Low figure. This gap suggests that at lower resolutions, where the GPU has less work per frame, the i7-12700KF can feed frames quickly enough to approach the display's refresh rate.
The processor's 25 MB of shared L3 cache and 1.25 MB per-core L2 cache likely help with the game's background simulation logic, which is typical for idle games that maintain persistent state. The 3DMark single-thread score of 1043 and 2-thread score of 2065 indicate strong per-core performance, which matters for games with serial update loops. Compared to its nearest rivals, the i7-12700KF sits within 0.3% of the Intel Core i5-13600T, 0.2% of the Intel Core i9-12900HX, and 0.1% of the Intel Core i5-14400, while trailing the Intel Core i7-13800H by 0.2%. This clustering shows the CPU is well-matched to its peers in overall compute capability.
FAQ
Q: Does the RTX 5090 bottleneck the i7-12700KF in Revolution Idle?
A: At 4K, yes. The FPS drops from 66.2 at High to 40.1 at Ultra, a 39.4% reduction, while the CPU maintains consistent compute scores. The GPU's workload scaling with resolution indicates it becomes the limiting component.
Q: What is the best settings configuration for 1440p gameplay?
A: Medium settings at 2560x1440 yield 128.2 FPS, while High produces 119.9 FPS. Both are playable, but High offers better visual quality with a modest 8.3 FPS penalty compared to Medium.
Q: Is the i7-12700KF sufficient for high-refresh-rate play?
A: At 1080p, the system reaches 194 FPS on High and 219.7 FPS on Low, indicating the CPU can drive frame rates well above 144 Hz when the GPU is not overloaded.
Q: How does the RTX 5090 compare to its closest rival in raw compute?
A: The RTX 5090's average benchmark score of 84306 is 0.1% ahead of the RTX 5090 D, 0.2% ahead of the RTX 5050 Mobile, and 1.3% ahead of the AMD Radeon PRO W6600, while trailing the NVIDIA CMP 40HX by 1.6%.
Q: What causes the steep FPS drop from 1080p to 4K?
A: The 4K Ultra result of 40.1 FPS is 68.2% lower than the 1080p Ultra result of 126.1 FPS. This aligns with the GPU's rendering workload scaling with pixel count, not with CPU limitations.
Q: Should players use Ultra settings at 4K?
A: With only 40.1 FPS at 3840x2160 Ultra, the experience falls below smooth motion thresholds. Dropping to High at 4K yields 66.2 FPS, a 65.1% improvement, making it the practical choice for 4K play.
Measured FPS Breakdown
At 1920x1080, the benchmark results show a narrow spread between Low and Medium settings. Low averages 219.7 FPS, Medium hits 195.8 FPS, and High reaches 194 FPS. The gap between Low and Medium is 23.9 FPS, while Medium to High is only 1.8 FPS. Ultra drops significantly to 126.1 FPS, which is 35.6% below the Low setting result. This 1080p pattern suggests the game's Ultra preset introduces effects that disproportionately impact performance.
Moving to 2560x1440, the same settings hierarchy persists but with compressed margins. Low produces 168.7 FPS, Medium delivers 128.2 FPS, and High trails at 119.9 FPS. Ultra falls to 78.6 FPS. The Low-to-Medium gap widens to 40.5 FPS at this resolution, while Medium-to-High narrows to 8.3 FPS. The Ultra setting at 1440p is 53.4% slower than Low, a more pronounced penalty than at 1080p.
At 3840x2160, all settings produce sub-100 FPS results. Low averages 89.9 FPS, Medium drops to 70.2 FPS, and High manages 66.2 FPS. Ultra bottoms out at 40.1 FPS. The scaling from 1440p to 4K costs 78.8 FPS on Low, 58 FPS on Medium, 53.7 FPS on High, and 38.5 FPS on Ultra. These absolute deltas show that higher settings compress the headroom available at 4K, with Ultra leaving only 40.1 FPS on the table.
The full dataset ranks this specific CPU-GPU combination at 13th place out of 1774 tested combos in Revolution Idle. This top-tier placement is consistent with the measured FPS figures, which exceed 60 FPS at every resolution except 4K Ultra. The data indicates that players targeting 4K should prefer High settings over Ultra, given the 26.1 FPS difference between the two presets at that resolution.
GPU Role
The NVIDIA GeForce RTX 5090 serves as the primary performance driver in Revolution Idle based on the resolution scaling analysis. This Blackwell 2.0 architecture GPU, fabricated on TSMC's 5 nm process with 92,200 million transistors, runs at a base clock of 2017 MHz and boosts to 2407 MHz. Its memory subsystem comprises 32 GB of GDDR7 across a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GPU's 21760 shading units, 680 TMUs, and 176 ROPs provide substantial raw compute, with FP32 throughput rated at 104.8 TFLOPS.
The PassMark G3D score of 39650 and Geekbench OpenCL score of 380114 reflect the GPU's strong general compute capabilities. Its Vulkan score of 379571 and DirectX 12 score of 185 in PassMark indicate solid API support, though the DirectX 12 result is notably lower than the DirectX 11 score of 341. The GPU's 94th percentile ranking among all GPUs, with an average benchmark score of 84306, places it near the top of the competitive field.
In the context of Revolution Idle, the RTX 5090's performance profile shows a clear trade-off between visual fidelity and frame rate. The 4K Ultra result of 40.1 FPS suggests that the game's Ultra preset at maximum resolution demands more from the GPU than it can deliver in real-time. Dropping to High at 4K improves the result to 66.2 FPS, a 65.1% gain, while 1440p Ultra reaches 78.6 FPS. The GPU's 170 RT cores and 680 tensor cores do not appear to provide meaningful advantages in this title, as the FPS scaling follows traditional rasterization patterns rather than showing ray tracing or AI acceleration benefits.
The RTX 5090's nearest rivals in the benchmark database include the RTX 5090 D with an average score of 84241 (0.1% behind), the RTX 5050 Mobile at 84171 (0.2% behind), and the AMD Radeon PRO W6600 at 83209 (1.3% behind). The NVIDIA CMP 40HX leads the RTX 5090 by 1.6% with a score of 85637. These margins are narrow, indicating that the RTX 5090 competes in a tightly clustered performance tier. However, the measured FPS data in Revolution Idle shows that this GPU can deliver playable frame rates at 4K only with settings below Ultra, making it a capable but not overpowered choice for this particular title.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5090 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.9 |
| 3840x2160 | Medium | 70.2 |
| 3840x2160 | High | 66.2 |
| 3840x2160 | Ultra | 40.1 |
| 2560x1440 | Low | 168.7 |
| 2560x1440 | Medium | 128.2 |
| 2560x1440 | High | 119.9 |
| 2560x1440 | Ultra | 78.6 |
| 1920x1080 | Low | 219.7 |
| 1920x1080 | Medium | 195.8 |
| 1920x1080 | High | 194.0 |
| 1920x1080 | Ultra | 126.1 |
Revolution Idle with ii7-12700KF + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5090 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
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