Revolution Idle
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 63 | 66 | 88 |
| 1440p QHD | 77 | 106 | 107 | 119 |
| 1080p Full HD | 104 | 123 | 125 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-10400F + NVIDIA GeForce RTX 5090, In-Depth Analysis
Revolution Idle is not a typical twitch shooter, but the benchmark data for the Intel Core i5-10400F and NVIDIA GeForce RTX 5090 combination still reveals a clear hierarchy of settings. At 1080p, the jump from Low to High yields a modest drop from 139 FPS to 123 FPS, while Medium sits at 125 FPS. The real outlier is Ultra, which falls to 104 FPS — a 15% reduction from High. At 1440p, the pattern shifts slightly; High and Medium are nearly identical at 106 and 107 FPS, respectively, while Low reaches 119 FPS and Ultra drops to 77 FPS. At 4K, the gap widens dramatically: High manages 63 FPS, Medium 66 FPS, Low 88 FPS, and Ultra plummets to 40 FPS. The data suggests that for most users, the High preset offers the best balance of visual fidelity and frame rate, particularly at 1440p where it matches Medium within 1 FPS. At 4K, High is playable at 63 FPS, but Low provides a 40% boost to 88 FPS if smoothness is the priority. Ultra is only advisable for those who prioritize graphics over frame rate, as it cuts performance by over a third compared to High at every resolution tested.
Settings Recommendations
The measured rows show that the High preset is the sweet spot for this combo across all three resolutions. At 1080p, High delivers 123 FPS, which is only 16 FPS behind Low but 19 FPS ahead of Ultra. The Medium preset at 125 FPS is technically faster than High by 2 FPS, but the difference is negligible, making High the better choice for visual quality without sacrificing meaningful performance. Moving to 1440p, High and Medium are effectively tied at 106 and 107 FPS, respectively, while Low pushes to 119 FPS and Ultra falls to 77 FPS. The 29 FPS gap between High and Ultra at this resolution is substantial, reinforcing that Ultra is a luxury setting. At 4K, the story changes; High (63 FPS) and Medium (66 FPS) are both playable, but Low (88 FPS) is the only setting that comfortably exceeds 60 FPS with headroom. If you have a 144Hz monitor at 1080p, High is the clear pick — you stay above 120 FPS. At 1440p, High keeps you above 100 FPS, which is excellent for most displays. For 4K, High is borderline at 63 FPS, so consider Low if you want a smoother experience, or accept the trade-off for better visuals. The Ultra preset is consistently the worst performer, with its 40 FPS at 4K being the only sub-60 result in the entire dataset, so avoid it unless you are willing to accept significant frame drops.
GPU Role
The NVIDIA GeForce RTX 5090 is a monstrous piece of hardware, and its specifications reflect that. It features 32 GB of GDDR7 memory on a 512-bit bus, yielding a massive 1.79 TB/s of bandwidth. The GPU operates at a base clock of 2017 MHz and boosts to 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). Its 21760 shading units and 176 ROPs are paired with 170 RT cores and 680 tensor cores, giving it a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. In raw compute, it hits 104.8 TFLOPS for both FP32 and FP16. These numbers place it in the 92nd percentile of all GPUs, with an average benchmark score of 79842. Compared to its nearest rivals, it sits just 0.3% above the NVIDIA Tesla P100 PCIe 16 GB and 0.6% above the P100 12 GB, while being 1.1% ahead of the AMD Radeon RX 6850M XT and 1.4% behind the AMD Radeon Pro Vega 64X. In Revolution Idle, the GPU’s role is evident in the 4K scaling — the RTX 5090 is clearly capable of driving high frame rates, but the game’s engine seems to bottleneck at Ultra settings, likely due to memory bandwidth or shading demands. The 32 GB VRAM is overkill for this title, but it ensures no memory pressure even at 4K Ultra, where the 40 FPS result is more likely a compute limitation than a memory one. The data shows the GPU is the dominant component at 4K, as frame rates scale inversely with resolution, but at 1080p, the CPU starts to play a larger role.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel’s 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. Its memory bandwidth is rated at 42.7 GB/s over a dual-channel DDR4 interface, and it connects via PCIe Gen 3 with 16 lanes. In synthetic benchmarks, it scores 10283 in Cinebench R23 multi-core and 1451 in single-core, while Geekbench shows 6257 multi-core and 1420 single-core. Its PassMark multithread score is 12115, and it sits in the 68th percentile of all CPUs, with an average benchmark score of 14185. Compared to its nearest rivals, it is 0.2% ahead of the Intel Xeon 6756E and 0.5% ahead of the AMD EPYC 7552, but 0.3% behind the Intel Core 7 160UL and 0.6% behind the AMD Ryzen 3 7320C. In Revolution Idle, the CPU’s impact is most visible at 1080p and 1440p. At 1080p, the frame rates are high (123-139 FPS), but the gap between Low and High is only 16 FPS, suggesting the CPU is keeping up but not fully saturating the GPU. At 1440p, the CPU still holds its own, with High and Medium both above 106 FPS. However, at 4K, the GPU becomes the clear bottleneck, as evidenced by the 40 FPS at Ultra versus 88 FPS at Low — a 120% difference that is purely GPU-driven. The 10400F’s 6 cores are sufficient for this idle game, as it rarely needs more than a few threads, but its 4.30 GHz boost clock helps maintain consistent frame pacing at lower resolutions.
How This Combo Ranks
The combined performance of the Intel Core i5-10400F and NVIDIA GeForce RTX 5090 in Revolution Idle places it at rank 622 out of 3712 tested combos, putting it in the top 17% of all configurations. This is a strong showing, but not a top-tier one, which makes sense given the CPU is a mid-range part from 2020 while the GPU is a flagship from 2025. The rank indicates that while the RTX 5090 provides massive GPU headroom, the older i5-10400F limits the combo from reaching the very top of the leaderboard. In games that are more CPU-bound, this combo would likely rank lower, but Revolution Idle’s light CPU demands allow the GPU to shine. The 622nd rank out of 3712 means there are 621 combos that perform better, likely featuring newer, higher-core-count CPUs paired with similar or faster GPUs. However, it also means the combo beats over 3,000 other configurations, which is respectable for a 6-core processor. The data suggests that if you already own a 10400F and upgrade to an RTX 5090, you will see excellent performance in this game, but you are leaving some performance on the table compared to pairing the 5090 with a more modern CPU. The 92nd percentile GPU and 68th percentile CPU combine to produce a result that is better than either component’s percentile alone, indicating that the game is not heavily CPU-limited.
Resolution Scaling
The FPS drops from 1080p to 4K are telling. At High settings, the average FPS goes from 123 at 1080p to 106 at 1440p (a 14% drop) and then to 63 at 4K (a 41% drop from 1440p). At Low settings, the progression is 139 to 119 to 88, with the 1440p to 4K drop being 26%. At Medium, the numbers are 125, 107, and 66, showing a similar pattern. The most dramatic scaling is at Ultra: 104 at 1080p, 77 at 1440p, and 40 at 4K, representing a 62% drop from 1080p to 4K. These figures indicate that the GPU is the limiting factor at 4K, as the frame rate drops are steep and consistent with increasing pixel count. At 1080p, the CPU is likely the bottleneck, as the frame rates are high but the differences between settings are smaller — the GPU has plenty of headroom, but the CPU cannot push more frames. The fact that Low at 4K (88 FPS) is higher than Ultra at 1080p (104 FPS) is interesting; it shows that lowering settings has a bigger impact on performance than lowering resolution, which is typical for a GPU-bound scenario. For this combo, if you want to play at 4K, stick to High or Medium for a playable experience, but know that 1080p and 1440p offer much higher frame rates with the same settings.
FAQ
Q: What is the best preset for a 144Hz monitor at 1440p?
A: The High preset at 2560x1440 delivers 106 FPS, which is close to 144Hz but not quite there. Medium is nearly identical at 107 FPS, while Low reaches 119 FPS. If you want to get closer to 144Hz, Low is your best bet, but High offers better visuals with only a 13 FPS penalty.
Q: Is the RTX 5090 overkill for this game?
A: The data shows the RTX 5090 is extremely powerful, with a 92nd percentile ranking among all GPUs. At 1080p, it delivers 123 FPS on High, but the CPU (i5-10400F) likely limits it from going higher. The GPU’s 32 GB of VRAM is far more than Revolution Idle needs, but it ensures no memory bottlenecks, especially at 4K.
Q: Why does Ultra preset perform so poorly at 4K?
A: At 3840x2160 with Ultra settings, the average FPS drops to 40, which is the lowest result in the entire dataset. This is likely due to the game’s rendering demands at that resolution and settings combination, as the GPU’s compute capabilities (104.8 TFLOPS) are being fully taxed. The 40 FPS result is 37% lower than High at the same resolution.
Q: How does this combo compare to others in the database?
A: The combo ranks 622nd out of 3712 tested combinations, placing it in the top 17%. This is a strong result, but the CPU’s 68th percentile ranking (versus the GPU’s 92nd) suggests that a faster processor would push this combo higher. The CPU is within 0.6% of its nearest rivals in average benchmark score.
Q: Should I play at 1080p or 1440p with this setup?
A: At 1080p High, you get 123 FPS, while 1440p High gives you 106 FPS. The 17 FPS difference is noticeable but not drastic. If you have a 144Hz monitor, 1080p is better for maximum smoothness, but 1440p offers more detail at still-playable frame rates. For 4K, High is borderline at 63 FPS, so consider it only if you have a 60Hz display.
Q: Is the CPU a bottleneck at any resolution?
A: At 1080p, the CPU is likely the limiting factor, as frame rates are high but the GPU has headroom. At 4K, the GPU is clearly the bottleneck, as frame rates scale down with resolution. The CPU’s 6 cores and 12 threads are sufficient for this idle game, but its 4.30 GHz boost clock is the key to maintaining performance at lower resolutions.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5090 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 119.0 |
| 2560x1440 | Medium | 107.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 125.0 |
| 1920x1080 | High | 123.0 |
| 1920x1080 | Ultra | 104.0 |
Revolution Idle with ii5-10400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5090 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.